Beispiel #1
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    def test_deal_with_no_response(self):
        controller = GameController()
        controller._trump = DurakCard('6H')
        controller._state = controller.States.DEALING
        controller._no_response = True
        controller._discarded = []
        controller._to_move = controller._player1
        controller._player1.cards = {DurakCard('JH')}
        controller._player2.cards = set()
        controller._deck = []
        controller._on_table = Table([DurakCard('6S'), DurakCard('6H')])
        controller._on_table.given_more = {DurakCard('7S'), DurakCard('7H')}
        controller._logger_enabled = False

        controller.deal()

        self.assertItemsEqual(
            controller._player2.cards,
            {
                DurakCard('6S'),
                DurakCard('6H'),
                DurakCard('7S'),
                DurakCard('7H')
            }
        )
        self.assertFalse(controller._no_response)
        self.assertEqual(controller._to_move, controller._player1)
        self.assertEqual(controller._state, controller.States.MOVING)
Beispiel #2
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    def test_deal_with_no_response(self):
        controller = GameController()
        controller._trump = DurakCard('6H')
        controller._state = controller.States.DEALING
        controller._no_response = True
        controller._discarded = []
        controller._to_move = controller._player1
        controller._player1.cards = {DurakCard('JH')}
        controller._player2.cards = set()
        controller._deck = []
        controller._on_table = Table([DurakCard('6S'), DurakCard('6H')])
        controller._on_table.given_more = {DurakCard('7S'), DurakCard('7H')}
        controller._logger_enabled = False

        controller.deal()

        self.assertItemsEqual(controller._player2.cards, {
            DurakCard('6S'),
            DurakCard('6H'),
            DurakCard('7S'),
            DurakCard('7H')
        })
        self.assertFalse(controller._no_response)
        self.assertEqual(controller._to_move, controller._player1)
        self.assertEqual(controller._state, controller.States.MOVING)
Beispiel #3
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    def test_check_for_game_over_is_draw_if_both_players_have_no_cards(self):
        controller = GameController()
        controller._trump = DurakCard('6H')
        controller._deck = []
        controller._player1.cards = CardSet(cards=(), trump=controller._trump)
        controller._player2.cards = CardSet(cards=(), trump=controller._trump)
        controller._state = controller.States.MOVING
        controller._logger_enabled = False

        controller._check_for_game_over()
        self.assertTrue(controller._state is None)
        self.assertTrue(controller._winner is None)
Beispiel #4
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    def test_deal_cards_and_return_value(self):
        controller = GameController()
        controller._trump = DurakCard('6H')
        controller._state = controller.States.DEALING
        controller._no_response = False
        controller._discarded = []
        controller._to_move = controller._player1
        controller._player1.cards = {DurakCard('6S'), DurakCard('6H')}
        controller._player2.cards = {DurakCard('7S'), DurakCard('7H')}
        controller._deck = [
            DurakCard('AS'),
            DurakCard('AH'),
            DurakCard('KS'),
            DurakCard('KH'),
            DurakCard('QS'),
            DurakCard('QH'),
            DurakCard('JS'),
            DurakCard('JH'),
            DurakCard('TS'),
            DurakCard('TH'),
        ]
        controller._on_table = Table()
        controller._logger_enabled = False

        return_value = controller.deal()

        self.assertItemsEqual(
            controller._player1.cards, [
                DurakCard('6S'),
                DurakCard('6H'),
                DurakCard('AS'),
                DurakCard('AH'),
                DurakCard('KS'),
                DurakCard('KH'),
            ]
        )
        self.assertItemsEqual(
            controller._player2.cards, [
                DurakCard('7S'),
                DurakCard('7H'),
                DurakCard('QS'),
                DurakCard('QH'),
                DurakCard('JS'),
                DurakCard('JH'),
            ]
        )
        self.assertSequenceEqual(
            controller._deck, [DurakCard('TS'), DurakCard('TH')]
        )
        self.assertDictEqual(return_value, {
            'player1_cards': controller._player1.cards - {DurakCard('6S'), DurakCard('6H')},
            'player2_cards': controller._player2.cards - {DurakCard('7S'), DurakCard('7H')},
        })
Beispiel #5
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    def test_check_for_game_over_is_draw_if_both_players_have_no_cards(self):
        controller = GameController()
        controller._trump = DurakCard('6H')
        controller._deck = []
        controller._player1.cards = CardSet(cards=(), trump=controller._trump)
        controller._player2.cards = CardSet(cards=(), trump=controller._trump)
        controller._state = controller.States.MOVING
        controller._logger_enabled = False

        controller._check_for_game_over()
        self.assertTrue(controller._state is None)
        self.assertTrue(controller._winner is None)
Beispiel #6
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    def test_deal_cards_and_return_value(self):
        controller = GameController()
        controller._trump = DurakCard('6H')
        controller._state = controller.States.DEALING
        controller._no_response = False
        controller._discarded = []
        controller._to_move = controller._player1
        controller._player1.cards = {DurakCard('6S'), DurakCard('6H')}
        controller._player2.cards = {DurakCard('7S'), DurakCard('7H')}
        controller._deck = [
            DurakCard('AS'),
            DurakCard('AH'),
            DurakCard('KS'),
            DurakCard('KH'),
            DurakCard('QS'),
            DurakCard('QH'),
            DurakCard('JS'),
            DurakCard('JH'),
            DurakCard('TS'),
            DurakCard('TH'),
        ]
        controller._on_table = Table()
        controller._logger_enabled = False

        return_value = controller.deal()

        self.assertItemsEqual(controller._player1.cards, [
            DurakCard('6S'),
            DurakCard('6H'),
            DurakCard('AS'),
            DurakCard('AH'),
            DurakCard('KS'),
            DurakCard('KH'),
        ])
        self.assertItemsEqual(controller._player2.cards, [
            DurakCard('7S'),
            DurakCard('7H'),
            DurakCard('QS'),
            DurakCard('QH'),
            DurakCard('JS'),
            DurakCard('JH'),
        ])
        self.assertSequenceEqual(
            controller._deck,
            [DurakCard('TS'), DurakCard('TH')])
        self.assertDictEqual(
            return_value, {
                'player1_cards': controller._player1.cards -
                {DurakCard('6S'), DurakCard('6H')},
                'player2_cards': controller._player2.cards -
                {DurakCard('7S'), DurakCard('7H')},
            })
Beispiel #7
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    def test_deal_clears_the_table(self):
        controller = GameController()
        controller._trump = DurakCard('6H')
        controller._state = controller.States.DEALING
        controller._no_response = True
        controller._discarded = []
        controller._to_move = controller._player1
        controller._player1.cards = set()
        controller._player2.cards = set()
        controller._deck = []
        controller._on_table = Table([DurakCard('6S'), DurakCard('6H')])
        controller._on_table.given_more = {DurakCard('7S'), DurakCard('7H')}
        controller._logger_enabled = False

        controller.deal()

        self.assertSequenceEqual(controller._on_table, [])
        self.assertItemsEqual(controller._on_table.given_more, set())
Beispiel #8
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    def test_deal_clears_the_table(self):
        controller = GameController()
        controller._trump = DurakCard('6H')
        controller._state = controller.States.DEALING
        controller._no_response = True
        controller._discarded = []
        controller._to_move = controller._player1
        controller._player1.cards = set()
        controller._player2.cards = set()
        controller._deck = []
        controller._on_table = Table([DurakCard('6S'), DurakCard('6H')])
        controller._on_table.given_more = {DurakCard('7S'), DurakCard('7H')}
        controller._logger_enabled = False

        controller.deal()

        self.assertSequenceEqual(controller._on_table, [])
        self.assertItemsEqual(controller._on_table.given_more, set())
Beispiel #9
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    def test_deal_no_cards_needed(self):
        controller = GameController()
        controller._trump = DurakCard('6H')
        controller._state = controller.States.DEALING
        controller._no_response = False
        controller._discarded = []
        controller._to_move = controller._player1
        controller._player1.cards = {
            DurakCard('6S'),
            DurakCard('6H'),
            DurakCard('8S'),
            DurakCard('8H'),
            DurakCard('9S'),
            DurakCard('9H')
        }
        controller._player2.cards = {DurakCard('7S'), DurakCard('7H')}
        controller._deck = [
            DurakCard('AS'),
            DurakCard('AH'),
            DurakCard('KS'),
            DurakCard('KH'),
            DurakCard('QS'),
            DurakCard('QH'),
            DurakCard('JS'),
            DurakCard('JH'),
            DurakCard('TS'),
            DurakCard('TH'),
        ]
        controller._on_table = Table()
        controller._logger_enabled = False

        controller.deal()

        self.assertItemsEqual(
            controller._player1.cards, {
                DurakCard('6S'),
                DurakCard('6H'),
                DurakCard('8S'),
                DurakCard('8H'),
                DurakCard('9S'),
                DurakCard('9H')
            }
        )
Beispiel #10
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    def test_deal_no_cards_needed(self):
        controller = GameController()
        controller._trump = DurakCard('6H')
        controller._state = controller.States.DEALING
        controller._no_response = False
        controller._discarded = []
        controller._to_move = controller._player1
        controller._player1.cards = {
            DurakCard('6S'),
            DurakCard('6H'),
            DurakCard('8S'),
            DurakCard('8H'),
            DurakCard('9S'),
            DurakCard('9H')
        }
        controller._player2.cards = {DurakCard('7S'), DurakCard('7H')}
        controller._deck = [
            DurakCard('AS'),
            DurakCard('AH'),
            DurakCard('KS'),
            DurakCard('KH'),
            DurakCard('QS'),
            DurakCard('QH'),
            DurakCard('JS'),
            DurakCard('JH'),
            DurakCard('TS'),
            DurakCard('TH'),
        ]
        controller._on_table = Table()
        controller._logger_enabled = False

        controller.deal()

        self.assertItemsEqual(
            controller._player1.cards, {
                DurakCard('6S'),
                DurakCard('6H'),
                DurakCard('8S'),
                DurakCard('8H'),
                DurakCard('9S'),
                DurakCard('9H')
            })
Beispiel #11
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    def test_deal_with_response(self):
        controller = GameController()
        controller._trump = DurakCard('6H')
        controller._state = controller.States.DEALING
        controller._no_response = False
        controller._discarded = []
        controller._to_move = controller._player1
        controller._player1.cards = {DurakCard('JH')}
        controller._player2.cards = {DurakCard('JS')}
        controller._deck = []
        controller._on_table = Table([DurakCard('6S'), DurakCard('6H')])
        controller._logger_enabled = False

        controller.deal()

        self.assertSequenceEqual(
            controller._discarded,
            [DurakCard('6S'), DurakCard('6H')])
        self.assertEqual(controller._to_move, controller._player2)
        self.assertEqual(controller._state, controller.States.MOVING)
Beispiel #12
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    def test_deal_with_response(self):
        controller = GameController()
        controller._trump = DurakCard('6H')
        controller._state = controller.States.DEALING
        controller._no_response = False
        controller._discarded = []
        controller._to_move = controller._player1
        controller._player1.cards = {DurakCard('JH')}
        controller._player2.cards = {DurakCard('JS')}
        controller._deck = []
        controller._on_table = Table([DurakCard('6S'), DurakCard('6H')])
        controller._logger_enabled = False

        controller.deal()

        self.assertSequenceEqual(
            controller._discarded, [DurakCard('6S'), DurakCard('6H')]
        )
        self.assertEqual(controller._to_move, controller._player2)
        self.assertEqual(controller._state, controller.States.MOVING)
Beispiel #13
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    def test_check_for_game_over_player_wins_if_has_no_cards(self):
        controller = GameController()
        controller._trump = DurakCard('6H')
        controller._deck = []
        controller._player1.cards = CardSet(cards=(), trump=controller._trump)
        controller._player2.cards = CardSet(cards=(DurakCard('KD'),
                                                   DurakCard('KS')),
                                            trump=controller._trump)
        controller._state = controller.States.MOVING
        controller._logger_enabled = False

        controller._check_for_game_over()
        self.assertTrue(controller._state is None)
        self.assertEqual(controller._winner, controller._player1)

        controller._player1.cards = CardSet(cards=(DurakCard('AC'),
                                                   DurakCard('8S')),
                                            trump=controller._trump)
        controller._player2.cards = CardSet(cards=(), trump=controller._trump)
        controller._state = controller.States.MOVING
        controller._check_for_game_over()
        self.assertTrue(controller._state is None)
        self.assertEqual(controller._winner, controller._player2)
Beispiel #14
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    def test_check_for_game_over_player_wins_if_has_no_cards(self):
        controller = GameController()
        controller._trump = DurakCard('6H')
        controller._deck = []
        controller._player1.cards = CardSet(cards=(), trump=controller._trump)
        controller._player2.cards = CardSet(
            cards=(DurakCard('KD'), DurakCard('KS')), trump=controller._trump
        )
        controller._state = controller.States.MOVING
        controller._logger_enabled = False

        controller._check_for_game_over()
        self.assertTrue(controller._state is None)
        self.assertEqual(controller._winner, controller._player1)

        controller._player1.cards = CardSet(
            cards=(DurakCard('AC'), DurakCard('8S')), trump=controller._trump
        )
        controller._player2.cards = CardSet(cards=(), trump=controller._trump)
        controller._state = controller.States.MOVING
        controller._check_for_game_over()
        self.assertTrue(controller._state is None)
        self.assertEqual(controller._winner, controller._player2)