Beispiel #1
0
 def update(self, ppoints):
     previous_value = self.history[-1]["value"] if len(self.history) >= 2 else None
     if previous_value is not None and previous_value == ppoints:
         # remove redundant data point
         self.history.pop()
     now = EDTime.ms_epoch_now()
     self.history.append({"timestamp": now, "value": ppoints})
Beispiel #2
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 def add_subsystem(self, subsystem):
     if not subsystem:
         return
     canonical = EDVehicleFactory.normalize_module_name(subsystem)
     now = EDTime.ms_epoch_now()
     self.timestamp = now
     self.outfit_probably_changed()
     config = edrconfig.EDR_CONFIG
     self.subsystems[canonical] = edrhitppoints.EDRHitPPoints(
         config.hpp_history_max_points(), config.hpp_history_max_span(),
         config.hpp_trend_span())
     self.subsystems[canonical].update(None)
Beispiel #3
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 def subsystem_health(self, subsystem, health):
     if subsystem is None:
         return
     canonical = EDVehicleFactory.normalize_module_name(subsystem)
     now = EDTime.ms_epoch_now()
     self.timestamp = now
     if canonical not in self.subsystems:
         config = edrconfig.EDR_CONFIG
         self.subsystems[canonical] = edrhitppoints.EDRHitPPoints(
             config.hpp_history_max_points(), config.hpp_history_max_span(),
             config.hpp_trend_span())
     self.subsystems[canonical].update(health)
Beispiel #4
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 def __init__(self):
     self.type = None
     self.size = None
     self.name = None
     self.id = None
     self.identity = None
     self.rebuy = None
     self._value = None
     self.hot = False
     now = EDTime.py_epoch_now()
     now_ms = EDTime.ms_epoch_now()
     config = edrconfig.EDR_CONFIG
     self._hull_health = edrhitppoints.EDRHitPPoints(
         config.hpp_history_max_points(), config.hpp_history_max_span(),
         config.hpp_trend_span())
     self._shield_health = edrhitppoints.EDRHitPPoints(
         config.hpp_history_max_points(), config.hpp_history_max_span(),
         config.hpp_trend_span())
     self.shield_up = True
     self.subsystems = {}
     self.timestamp = now
     self.fight = {u"value": False, "large": False, u"timestamp": now}
     self._hardpoints_deployed = {u"value": False, u"timestamp": now}
     self._attacked = {u"value": False, u"timestamp": now}
     self.heat_damaged = {u"value": False, u"timestamp": now}
     self._in_danger = {u"value": False, u"timestamp": now}
     self._low_fuel = {u"value": False, u"timestamp": now}
     self.fight_staleness_threshold = config.instance_fight_staleness_threshold(
     )
     self.danger_staleness_threshold = config.instance_danger_staleness_threshold(
     )
     self.seats = 1
     self.fuel_capacity = None
     self.fuel_level = None
     self.attitude = EDVehicleAttitude()
     self.module_info_timestamp = None
     self.slots_timestamp = None
     self.slots = {}
     self.modules = None
     self.power_capacity = None
     self.cargo_capacity = 0
     self.cargo = edcargo.EDCargo()