def trigger(self, **kwargs):
     ttl = gametime.single_turn * rng.random_variance(10, 5)
     source_entity = kwargs[action.SOURCE_ENTITY]
     entities = source_entity.dungeon_level.value.entities
     for entity in entities:
         sight_radius_spoof = DataPoint(DataTypes.SIGHT_RADIUS, 1)
         darkness_effect = entityeffect.AddSpoofChild(source_entity,
                                                      sight_radius_spoof,
                                                      time_to_live=ttl)
         entity.effect_queue.add(darkness_effect)
 def equipped_effect(self, entity):
     """
     Causes the entity that equips this have a spoofed component child.
     """
     entity.effect_queue.add(
         entityeffect.AddSpoofChild(entity, self.spoof_child, 1))
     if self.status_icon:
         entity.effect_queue.add(
             entityeffect.StatusIconEntityEffect(entity, self.status_icon,
                                                 1))
 def equipped_effect(self, entity):
     """
     Causes seen entities to heal holder of this effect upon death.
     """
     effect = AddEffectToOtherSeenEntities(HealAnEntityDeathFactory(entity))
     entity.effect_queue.add(entityeffect.AddSpoofChild(entity, effect, 1))
     entity.effect_queue.add(
         entityeffect.StatusIconEntityEffect(entity,
                                             LIFE_STEAL_STATUS_DESCRIPTION,
                                             1, "life_steal_effect"))
 def trigger(self, **kwargs):
     target_entity = kwargs[action.TARGET_ENTITY]
     slow_turns = random.randrange(10, 19)
     msg.send_global_message(messenger.FROST_POTION_DRINK_MESSAGE)
     target_entity.effect_queue.add(
         entityeffect.AddSpoofChild(
             None,
             frost_effect_factory(),
             slow_turns * gametime.single_turn,
             meld_id="frost",
             status_description=FROST_SLOW_STATUS_DESCRIPTION))
Beispiel #5
0
    def effect(self, **kwargs):
        target_entity = kwargs["target_entity"]
        source_entity = kwargs["source_entity"]

        if not target_entity.has(
                Immunities.SPIDER_WEB) and target_entity.has("effect_queue"):
            stuck_in_web = StuckInWebStepperSpoof(self.parent)
            add_spoof_effect = entityeffect.AddSpoofChild(source_entity,
                                                          stuck_in_web,
                                                          time_to_live=1)
            target_entity.effect_queue.add(add_spoof_effect)
 def attack_effect(self, source_entity, target_entity):
     return target_entity.effect_queue.add(
         entityeffect.AddSpoofChild(source_entity, RandomStepper(),
                                    gametime.single_turn))