Beispiel #1
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    except:
        print("BAD RIGHT COLOR: Port 1")
        healthy = False

    try:
        touch = TouchSensor(TOUCHSENSOR_PORT)
    except:
        print("BAD TOUCH: Port 4")
        healthy = False
    try:
        gyro = ShivaGyro(GYROSENSOR_PORT)
    except:
        print("BAD GYRO: Port 2")
        healthy = False
    sleep(0.5)
    console.reset_console()

# Attachment motor direction
CLK_WISE = 'clock_wise'  # positive speed
ANTI_CLK_WISE = 'anti_clck_wise'  # negative speed

# Create objects for the ev3 motors and sensors. Only one object will be created for each physical object and used in every program

# LARGEMOTORS USED FOR WHEELS

# Create object functions for basic movements for wheel pair blocks
steer_pair = Shiva_MoveSteering(LARGE_MOTOR_LEFT_PORT, LARGE_MOTOR_RIGHT_PORT)
steer_pair.set_polarity(LargeMotor.POLARITY_INVERSED)

tank_pair = Shiva_MoveTank(LARGE_MOTOR_LEFT_PORT, LARGE_MOTOR_RIGHT_PORT)
tank_pair.set_polarity(LargeMotor.POLARITY_INVERSED)
Beispiel #2
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    def display_menu(self, start_page=0, before_run_function=None, after_run_function=None, skip_to_next_page=True):
        """
        Console Menu that accepts choices and corresponding functions to call.
        The user must press the same button twice: once to see their choice highlited,
        a second time to confirm and run the function. The EV3 LEDs show each state change:
        Green = Ready for button, Amber = Ready for second button, Red = Running
        Parameters:
        - `choices` a dictionary of tuples "button-name": ("function-name", function-to-call)
        NOTE: Don't call functions with parentheses, unless preceded by lambda: to defer the call
        - `before_run_function` when not None, call this function before each function run, passed with function-name
        - `after_run_function` when not None, call this function after each function run, passed with function-name
        """

        self.current_page = start_page

        console = Console()
        leds = Leds()
        button = Button()

        leds.all_off()
        leds.set_color("LEFT", "GREEN")
        leds.set_color("RIGHT", "GREEN")
        menu_positions = self.get_menu_positions(console)

        last = None  # the last choice--initialize to None

        self.menu_tone()
        self.debug("Starting Menu")
        while True:
            # display the menu of choices, but show the last choice in inverse
            console.reset_console()
            self.debug("Reset the display screen")
            console.set_font('Lat15-TerminusBold24x12.psf.gz', True)
            
            # store the currently selected menu page
            menu_page = self.menu_pages[self.current_page]
            # store the currently selected menu items
            menu_options_on_page = menu_page.items() 
            
            for btn, (name, _) in menu_options_on_page:
                align, col, row = menu_positions[btn]
                console.text_at(name, col, row, inverse=(btn == last), alignment=align)
            self.debug("Waiting for button press...")
            pressed = self.wait_for_button_press(button)
            self.debug("Registered button press: {}".format(pressed))
            
            # get the choice for the button pressed
            if pressed in menu_page:
                if last == pressed:   # was same button pressed?
                    console.reset_console()
                    leds.set_color("LEFT", "RED")
                    leds.set_color("RIGHT", "RED")

                    # call the user's subroutine to run the function, but catch any errors
                    try:
                        name, run_function = menu_page[pressed]
                        if before_run_function is not None:
                            self.debug('Running before function')
                            before_run_function(name)
                        self.press_tone()
                        type_of_run_function = type(run_function)
                        self.debug("Type of run_function: {}".format(type_of_run_function))

                        if isinstance(run_function, str):
                            self.debug("Running {}".format(run_function))
                            if run_function == 'next':
                                self.debug("About to call next")
                                self.next()
                            elif run_function =='back':
                                self.debug("About to call back")
                                self.back()
                        elif callable(run_function):
                            run_function()
                    except Exception as e:
                        print("**** Exception when running")
                        raise(e)
                    finally:
                        if after_run_function is not None:
                            after_run_function(name)
                        last = None
                        leds.set_color("LEFT", "GREEN")
                        leds.set_color("RIGHT", "GREEN")
                else:   # different button pressed
                    last = pressed
                    leds.set_color("LEFT", "AMBER")
                    leds.set_color("RIGHT", "AMBER")
Beispiel #3
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def menu(choices, before_run_function=None, after_run_function=None):
    """
    Console Menu that accepts choices and corresponding functions to call.
    The user must press the same button twice: once to see their choice highlited,
    a second time to confirm and run the function. The EV3 LEDs show each state change:
    Green = Ready for button, Amber = Ready for second button, Red = Running
    Parameters:
    - `choices` a dictionary of tuples "button-name": ("mission-name", function-to-call)
        Example:
            choices = {
                # "button-name": ("mission-name", function-to-call)
                # or "button-name": ("mission-name", lambda: call(x, y, z))
                "enter": ("CAL", lambda: auto_calibrate(robot, 1.0)),
                "up": ("MI2", fmission2),
                "right": ("MI3", fmission3),
                "down": ("MI4", fmission4),
                "left": ("MI5", fmission5)
            }
        where fmission2, fmission3 are functions;
        note don't call them with parentheses, unless preceded by lambda: to defer the call
    - `before_run_function` when not None, call this function before each mission run, passed with mission-name
    - `after_run_function` when not None, call this function after each mission run, passed with mission-name
    """

    console = Console()
    leds = Leds()
    button = Button()

    leds.all_off()
    leds.set_color("LEFT", "GREEN")
    leds.set_color("RIGHT", "GREEN")
    menu_positions = get_positions(console)

    last = None  # the last choice--initialize to None

    while True:
        # display the menu of choices, but show the last choice in inverse
        console.reset_console()
        for btn, (name, _) in choices.items():
            align, col, row = menu_positions[btn]
            console.text_at(name, col, row, inverse=(btn == last), alignment=align)

        pressed = wait_for_button_press(button)

        # get the choice for the button pressed
        if pressed in choices:
            if last == pressed:   # was same button pressed?
                console.reset_console()
                leds.set_color("LEFT", "RED")
                leds.set_color("RIGHT", "RED")

                # call the user's subroutine to run the mission, but catch any errors
                try:
                    name, mission_function = choices[pressed]
                    if before_run_function is not None:
                        before_run_function(name)
                    mission_function()
                except Exception as ex:
                    print("**** Exception when running")
                    print(ex)
                finally:
                    if after_run_function is not None:
                        after_run_function(name)
                    last = None
                    leds.set_color("LEFT", "GREEN")
                    leds.set_color("RIGHT", "GREEN")
            else:   # different button pressed
                last = pressed
                leds.set_color("LEFT", "AMBER")
                leds.set_color("RIGHT", "AMBER")
Beispiel #4
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def menu(choices, before_run_function=None, after_run_function=None, skip_to_next_page=True):
    """
    Console Menu that accepts choices and corresponding functions to call.
    The user must press the same button twice: once to see their choice highlited,
    a second time to confirm and run the function. The EV3 LEDs show each state change:
    Green = Ready for button, Amber = Ready for second button, Red = Running
    Parameters:
    - `choices` a dictionary of tuples "button-name": ("mission-name", function-to-call)
    NOTE: Don't call functions with parentheses, unless preceded by lambda: to defer the call
    - `before_run_function` when not None, call this function before each mission run, passed with mission-name
    - `after_run_function` when not None, call this function after each mission run, passed with mission-name
    """

    global proc
    console = Console()
    leds = Leds()
    button = Button()

    leds.all_off()
    leds.set_color("LEFT", "GREEN")
    leds.set_color("RIGHT", "GREEN")
    menu_positions = get_positions(console)

    last = None  # the last choice--initialize to None

    while True:
        # display the menu of choices, but show the last choice in inverse
        console.reset_console()
        for btn, (name, _) in choices.items():
            align, col, row = menu_positions[btn]
            console.text_at(name, col, row, inverse=(btn == last), alignment=align)

        pressed = wait_for_button_press(button)

        # get the choice for the button pressed
        if pressed in choices:
            if last == pressed:   # was same button pressed?
                console.reset_console()
                leds.set_color("LEFT", "RED")
                leds.set_color("RIGHT", "RED")

                # call the user's subroutine to run the mission, but catch any errors
                try:
                    name, mission_function = choices[pressed]
                    if before_run_function is not None:
                        before_run_function(name)
                    if name in ('NEXT', 'BACK', 'OFF'):
                        mission_function()
                    else:
                        # launch a sub process so it could be canceled with the enter button
                        # store the subprocess in self to reference in the stop function
                        proc = Process(target=mission_function)
                        debug('Starting {}'.format(name))
                        proc.start()
                        debug('Just started {} in proc {}'.format(name, proc.pid))
                        sleep(1)
                        proc.terminate()
                        # TODO: Need to figure out when to call self.proc.join
                except Exception as e:
                    print("**** Exception when running")
                    debug('Exception when running {}'.format(e))
                finally:
                    if after_run_function is not None:
                        after_run_function(name)
                    last = None
                    leds.set_color("LEFT", "GREEN")
                    leds.set_color("RIGHT", "GREEN")
            else:   # different button pressed
                last = pressed
                leds.set_color("LEFT", "AMBER")
                leds.set_color("RIGHT", "AMBER")