def MakeTypeIcon(icon, dad, typeID, iconSize, isCopy = False):
    techIcon = GetTechLevelIcon(None, typeID=typeID)
    if techIcon:
        techIcon.left = icon.left
        techIcon.top = icon.top
        dad.children.append(techIcon)
    icon.LoadIconByTypeID(typeID=typeID, size=iconSize, isCopy=isCopy)
def MakeTypeIcon(icon, dad, typeID, iconSize, isCopy=False):
    techIcon = GetTechLevelIcon(None, typeID=typeID)
    if techIcon:
        techIcon.left = icon.left
        techIcon.top = icon.top
        dad.children.append(techIcon)
    icon.LoadIconByTypeID(typeID=typeID, size=iconSize, isCopy=isCopy)
Beispiel #3
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 def _PrepareProductIcon(self):
     icon = Container(name='productIcon', align=uiconst.TOPLEFT, state=uiconst.UI_DISABLED, width=self.iconSize, height=self.iconSize)
     techIcon = GetTechLevelIcon(typeID=self.typeID)
     if techIcon:
         techIcon.SetParent(icon)
     Icon(parent=icon, align=uiconst.TOPLEFT, state=uiconst.UI_DISABLED, size=self.iconSize, typeID=self.typeID, isCopy=True)
     return icon
Beispiel #4
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 def DrawItem(self):
     iconCont = Container(parent=self.textCont,
                          align=uiconst.TOLEFT,
                          width=32,
                          padding=4)
     self.iconInnerCont = Container(name='iconInnerCont',
                                    parent=iconCont,
                                    align=uiconst.CENTERLEFT,
                                    pos=(0, 0, 32, 32))
     self.wheel = LoadingWheel(parent=self.iconInnerCont,
                               pos=(0, 0, 48, 48),
                               align=uiconst.CENTER,
                               idx=0)
     self.wheel.display = False
     self.techIcon = Sprite(parent=self.iconInnerCont,
                            pos=(0, 0, 16, 16),
                            align=uiconst.TOPLEFT,
                            state=uiconst.UI_NORMAL)
     self.icon = Icon(parent=self.iconInnerCont,
                      typeID=self.typeID,
                      state=uiconst.UI_DISABLED,
                      ignoreSize=True,
                      pos=(0, 0, 32, 32))
     GetTechLevelIcon(self.techIcon, 1, self.typeID)
     itemName = GetByLabel('UI/Contracts/ContractsWindow/ShowInfoLink',
                           showInfoName=self.itemName,
                           info=('showinfo', self.typeID, self.item.itemID))
     self.itemNameLabel = Label(text=itemName,
                                parent=self.textCont,
                                left=40,
                                align=uiconst.CENTERLEFT,
                                state=uiconst.UI_NORMAL,
                                autoFadeSides=35,
                                fontsize=12)
Beispiel #5
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 def DrawItem(self):
     iconCont = Container(name='iconCont',
                          parent=self.textCont,
                          align=uiconst.TOLEFT,
                          width=32,
                          padding=4)
     iconInnerCont = Container(name='iconInnerCont',
                               parent=iconCont,
                               align=uiconst.CENTER,
                               pos=(0, 0, 32, 32))
     self.wheel = LoadingWheel(parent=iconCont,
                               pos=(0, 0, 48, 48),
                               align=uiconst.CENTER,
                               idx=0)
     self.wheel.display = False
     self.techIcon = Sprite(parent=iconInnerCont,
                            pos=(0, 0, 16, 16),
                            align=uiconst.TOPLEFT,
                            state=uiconst.UI_NORMAL)
     GetTechLevelIcon(self.techIcon, 1, self.typeID)
     self.icon = Icon(parent=iconInnerCont,
                      typeID=self.typeID,
                      state=uiconst.UI_DISABLED,
                      align=uiconst.CENTER)
     self.icon.SetSize(32, 32)
     itemName = GetShowInfoLink(typeID=self.typeID,
                                text=evetypes.GetName(self.typeID))
     self.itemNameLabel = Label(text=itemName,
                                parent=self.textCont,
                                left=40,
                                align=uiconst.CENTERLEFT,
                                state=uiconst.UI_NORMAL,
                                autoFadeSides=35,
                                fontsize=12)
Beispiel #6
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 def AddTypeAndIcon(self,
                    label,
                    typeID,
                    moduleShortcut=None,
                    moduleDamageAmount=0,
                    iconSize=26,
                    minRowSize=30):
     self.FillRow()
     self.AddSpacer(height=minRowSize, width=0)
     iconCont = Container(pos=(0, 0, iconSize, iconSize),
                          align=uiconst.CENTER)
     iconObj = Icon(parent=iconCont,
                    pos=(0, 0, iconSize, iconSize),
                    align=uiconst.TOPLEFT,
                    ignoreSize=True)
     iconObj.LoadIconByTypeID(typeID, size=iconSize, ignoreSize=True)
     techIcon = Icon(parent=iconCont,
                     width=16,
                     height=16,
                     align=uiconst.TOPLEFT,
                     idx=0,
                     top=0)
     GetTechLevelIcon(techIcon, typeID=typeID)
     self.AddCell(iconCont, cellPadding=2)
     if moduleShortcut:
         nameColSpan = self.columns - 3
     else:
         nameColSpan = self.columns - 2
     if moduleDamageAmount > 0:
         damagedText = localization.GetByLabel(
             'UI/Inflight/ModuleRacks/ModuleDamaged',
             color='<color=red>',
             percentageNum=moduleDamageAmount)
         label += '<br>' + damagedText
     labelObj = self.AddLabelMedium(text=label,
                                    align=uiconst.CENTERLEFT,
                                    cellPadding=self.labelPadding,
                                    colSpan=nameColSpan)
     if moduleShortcut:
         shortcutObj = ShortcutHint(text=moduleShortcut)
         shortcutObj.width += 10
         shortcutObj.padLeft = 10
         self.AddCell(shortcutObj)
     return (iconObj, labelObj)