Beispiel #1
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def text_size(text: Text) -> TextSize:
    """Returns the measured text width, the font cap-height and the font
    total-height for a :class:`~ezdxf.entities.Text` entity.
    This function uses the optional `Matplotlib` package if available to measure
    the final rendering width and font-height for the :class:`Text` entity as
    close as possible. This function does not measure the real char height!
    Without access to the `Matplotlib` package the
    :class:`~ezdxf.tools.fonts.MonospaceFont` is used and the measurements are
    very inaccurate.

    See the :mod:`~ezdxf.addons.text2path` add-on for more tools to work
    with the text path objects created by the `Matplotlib` package.

    """
    width_factor: float = text.dxf.get_default("width")
    text_width: float = 0.0
    cap_height: float = text.dxf.get_default("height")
    font: fonts.AbstractFont = fonts.MonospaceFont(cap_height, width_factor)
    if ezdxf.options.use_matplotlib and text.doc is not None:
        style = text.doc.styles.get(text.dxf.get_default("style"))
        font_name = get_font_name(style)
        font = fonts.make_font(font_name, cap_height, width_factor)

    total_height = font.measurements.total_height
    content = text.plain_text()
    if content:
        text_width = font.text_width(content)
    return TextSize(text_width, cap_height, total_height)
Beispiel #2
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    def make_font(self,
                  cap_height: float = None,
                  width_factor: float = None) -> "AbstractFont":
        """Returns a font abstraction :class:`~ezdxf.tools.fonts.AbstractFont`
        for this text style. Returns a font for a cap height of 1, if the
        text style has auto height (:attr:`Textstyle.dxf.height` is 0) and
        the given `cap_height` is ``None`` or 0.
        Uses the :attr:`Textstyle.dxf.width` attribute if the given `width_factor`
        is ``None`` or 0, the default value is 1.
        The attribute :attr:`Textstyle.dxf.big_font` is ignored.
        """
        from ezdxf import options
        from ezdxf.tools import fonts

        ttf = ""
        if options.use_matplotlib and self.has_extended_font_data:
            family, italic, bold = self.get_extended_font_data()
            if family:
                text_style = "italic" if italic else "normal"
                text_weight = "bold" if bold else "normal"
                font_face = fonts.FontFace(family=family,
                                           style=text_style,
                                           weight=text_weight)
                ttf = fonts.find_ttf_path(font_face)
        else:
            ttf = self.dxf.get("font", const.DEFAULT_TTF)
        if ttf == "":
            ttf = const.DEFAULT_TTF
        if cap_height is None or cap_height == 0.0:
            cap_height = self.dxf.height
        if cap_height == 0.0:
            cap_height = 1.0
        if width_factor is None or width_factor == 0.0:
            width_factor = self.dxf.width
        return fonts.make_font(ttf, cap_height, width_factor)  # type: ignore
Beispiel #3
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 def get_font(self, ctx: MTextContext) -> fonts.AbstractFont:
     ttf = fonts.find_ttf_path(ctx.font_face)
     key = (ttf, ctx.cap_height, ctx.width_factor)
     font = self._font_cache.get(key)
     if font is None:
         font = fonts.make_font(ttf, ctx.cap_height, ctx.width_factor)
         self._font_cache[key] = font
     return font
Beispiel #4
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    def _convert_entity(self):
        """ Calculates the rough border path for a single line text.

        Calculation is based on a mono-spaced font and therefore the border
        path is just an educated guess.

        Vertical text generation and oblique angle is ignored.

        """
        def get_text_rotation() -> float:
            if alignment in ('FIT', 'ALIGNED') and not p1.isclose(p2):
                return (p2 - p1).angle
            else:
                return math.degrees(text.dxf.rotation)

        def get_insert() -> Vec3:
            if alignment == 'LEFT':
                return p1
            elif alignment in ('FIT', 'ALIGNED'):
                return p1.lerp(p2, factor=0.5)
            else:
                return p2

        text = cast('Text', self.entity)
        if text.dxftype() == 'ATTDEF':
            # ATTDEF outside of a BLOCK renders the tag rather than the value
            content = text.dxf.tag
        else:
            content = text.dxf.text

        content = plain_text(content)
        if len(content) == 0:
            # empty path - does not render any vertices!
            self._path = Path()
            return

        p1: Vec3 = text.dxf.insert
        p2: Vec3 = text.dxf.align_point
        font = fonts.make_font(get_font_name(text), text.dxf.height,
                               text.dxf.width)
        text_line = TextLine(content, font)
        alignment: str = text.get_align()
        if text.dxf.halign > 2:  # ALIGNED=3, MIDDLE=4, FIT=5
            text_line.stretch(alignment, p1, p2)
        halign, valign = unified_alignment(text)
        corner_vertices = text_line.corner_vertices(get_insert(),
                                                    halign, valign,
                                                    get_text_rotation())

        ocs = text.ocs()
        self._path = Path.from_vertices(
            ocs.points_to_wcs(corner_vertices),
            close=True,
        )
Beispiel #5
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    def _convert_entity(self):
        """ Calculates the rough border path for a MTEXT entity.

        Calculation is based on a mono-spaced font and therefore the border
        path is just an educated guess.

        Most special features of MTEXT is not supported.

        """
        def get_content() -> List[str]:
            text = mtext.plain_text(split=False)
            return text_wrap(text, box_width, font.text_width)

        def get_max_str() -> str:
            return max(content, key=lambda s: len(s))

        def get_rect_width() -> float:
            if box_width:
                return box_width
            s = get_max_str()
            if len(s) == 0:
                s = " "
            return font.text_width(s)

        def get_rect_height() -> float:
            line_height = font.measurements.total_height
            cap_height = font.measurements.cap_height
            # Line spacing factor: Percentage of default (3-on-5) line
            # spacing to be applied.

            # thx to mbway: multiple of cap_height between the baseline of the
            # previous line and the baseline of the next line
            # 3-on-5 line spacing = 5/3 = 1.67
            line_spacing = cap_height * mtext.dxf.line_spacing_factor * 1.67
            spacing = line_spacing - line_height
            line_count = len(content)
            return line_height * line_count + spacing * (line_count - 1)

        def get_ucs() -> UCS:
            """ Create local coordinate system:
            origin = insertion point
            z-axis = extrusion vector
            x-axis = text_direction or text rotation, text rotation requires
                extrusion vector == (0, 0, 1) or treatment like an OCS?

            """
            origin = mtext.dxf.insert
            z_axis = mtext.dxf.extrusion  # default is Z_AXIS
            x_axis = X_AXIS
            if mtext.dxf.hasattr('text_direction'):
                x_axis = mtext.dxf.text_direction
            elif mtext.dxf.hasattr('rotation'):
                # TODO: what if extrusion vector is not (0, 0, 1)
                x_axis = Vec3.from_deg_angle(mtext.dxf.rotation)
                z_axis = Z_AXIS
            return UCS(origin=origin, ux=x_axis, uz=z_axis)

        def get_shift_factors():
            halign, valign = unified_alignment(mtext)
            shift_x = 0
            shift_y = 0
            if halign == const.CENTER:
                shift_x = -0.5
            elif halign == const.RIGHT:
                shift_x = -1.0
            if valign == const.MIDDLE:
                shift_y = 0.5
            elif valign == const.BOTTOM:
                shift_y = 1.0
            return shift_x, shift_y

        def get_corner_vertices() -> Iterable[Vec3]:
            """ Create corner vertices in the local working plan, where
            the insertion point is the origin.
            """
            rect_width = mtext.dxf.get('rect_width', get_rect_width())
            rect_height = mtext.dxf.get('rect_height', get_rect_height())
            # TOP LEFT alignment:
            vertices = [
                Vec3(0, 0),
                Vec3(rect_width, 0),
                Vec3(rect_width, -rect_height),
                Vec3(0, -rect_height)
            ]
            sx, sy = get_shift_factors()
            shift = Vec3(sx * rect_width, sy * rect_height)
            return (v + shift for v in vertices)

        mtext: "MText" = cast("MText", self.entity)
        box_width = mtext.dxf.get('width', 0)
        font = fonts.make_font(get_font_name(mtext), mtext.dxf.char_height,
                               1.0)

        content: List[str] = get_content()
        if len(content) == 0:
            # empty path - does not render any vertices!
            self._path = Path()
            return
        ucs = get_ucs()
        corner_vertices = get_corner_vertices()
        self._path = Path.from_vertices(
            ucs.points_to_wcs(corner_vertices),
            close=True,
        )
Beispiel #6
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    def _convert_entity(self):
        """Calculates the rough border path for a single line text.

        Calculation is based on a mono-spaced font and therefore the border
        path is just an educated guess.

        Vertical text generation and oblique angle is ignored.

        """
        def text_rotation():
            if fit_or_aligned and not p1.isclose(p2):
                return (p2 - p1).angle
            else:
                return math.radians(text.dxf.rotation)

        def location():
            if fit_or_aligned:
                return p1.lerp(p2, factor=0.5)
            return p1

        text = cast("Text", self.entity)
        if text.dxftype() == "ATTDEF":
            # ATTDEF outside of a BLOCK renders the tag rather than the value
            content = text.dxf.tag
        else:
            content = text.dxf.text

        content = plain_text(content)
        if len(content) == 0:
            # empty path - does not render any vertices!
            self._path = Path()
            return

        font = fonts.make_font(get_font_name(text), text.dxf.height,
                               text.dxf.width)
        text_line = TextLine(content, font)
        alignment, p1, p2 = text.get_placement()
        if p2 is None:
            p2 = p1
        fit_or_aligned = (alignment == TextEntityAlignment.FIT
                          or alignment == TextEntityAlignment.ALIGNED)
        if text.dxf.halign > 2:  # ALIGNED=3, MIDDLE=4, FIT=5
            text_line.stretch(alignment, p1, p2)
        halign, valign = unified_alignment(text)
        mirror_x = -1 if text.is_backward else 1
        mirror_y = -1 if text.is_upside_down else 1
        oblique: float = math.radians(text.dxf.oblique)
        corner_vertices = text_line.corner_vertices(
            location(),
            halign,
            valign,
            angle=text_rotation(),
            scale=(mirror_x, mirror_y),
            oblique=oblique,
        )

        ocs = text.ocs()
        self._path = from_vertices(
            ocs.points_to_wcs(corner_vertices),
            close=True,
        )
 def __init__(self, height: float):
     self.height = float(height)
     self.font = fonts.make_font(FONT, self.height)
     self.space = measure_space(self.font)