Beispiel #1
0
 def check_new_shard(agent_medium, shard_medium):
     agent = agent_medium.get_agent()
     shard = shard_medium.get_agent()
     new_shards = agent.get_new_shards()
     old_shards = agent.get_old_shards()
     self.assertEqual(len(new_shards), 1)
     self.assertEqual(len(old_shards), 0)
     self.assertEqual(new_shards[0], IRecipient(shard))
     agent.clear()
Beispiel #2
0
 def check_shard_gone(agent_medium, *shard_mediums):
     agent = agent_medium.get_agent()
     shards = [IRecipient(m.get_agent()) for m in shard_mediums]
     new_shards = agent.get_new_shards()
     old_shards = agent.get_old_shards()
     self.assertEqual(len(new_shards), 0)
     self.assertEqual(len(old_shards), len(shards))
     self.assertEqual(set(old_shards), set(shards))
     agent.clear()
Beispiel #3
0
 def check_no_changes(agent_medium):
     agent = agent_medium.get_agent()
     new_shards = agent.get_new_shards()
     old_shards = agent.get_old_shards()
     self.assertEqual(len(new_shards), 0)
     self.assertEqual(len(old_shards), 0)