Beispiel #1
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    def setup(self):
        """Setup each instance, patching necissary bits."""
        self._test = opengl.WflInfo()
        self.__patchers.append(
            mock.patch.dict('framework.test.opengl.OPTIONS.env',
                            {'PIGLIT_PLATFORM': 'foo'}))
        self.__patchers.append(
            mock.patch('framework.test.opengl.WflInfo._WflInfo__shared_state',
                       {}))

        for f in self.__patchers:
            f.start()
Beispiel #2
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    def setup_class(cls):
        """Setup each instance, patching necissary bits."""
        cls._test = opengl.WflInfo()
        cls.__patchers.append(
            mock.patch.dict('framework.test.opengl.OPTIONS.env',
                            {'PIGLIT_PLATFORM': 'foo'}))

        rv = textwrap.dedent("""\
            Waffle platform: glx
            Waffle api: gles3
            OpenGL vendor string: WFLINFO_GL_ERROR
            OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile
            OpenGL version string: WFLINFO_GL_ERROR
            OpenGL context flags: 0x0\n
            OpenGL shading language version string: WFLINFO_GL_ERROR
            OpenGL extensions: WFLINFO_GL_ERROR
        """).encode('utf-8')

        cls.__patchers.append(
            mock.patch('framework.test.opengl.subprocess.check_output',
                       mock.Mock(return_value=rv)))

        for f in cls.__patchers:
            f.start()
Beispiel #3
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 def setup(self):
     """Setup each instance, patching necissary bits."""
     self._test = opengl.WflInfo()
Beispiel #4
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 def inst(self):
     return opengl.WflInfo()
Beispiel #5
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 def setup(self):
     self.inst = opengl.WflInfo()