Beispiel #1
0
    def test_get_games_in_state(self):
        g1 = Game(map=self.map, players="['', '']", state=Game.LOBBY)
        g1.save()
        g2 = Game(map=self.map, players="['', '']", state=Game.LOBBY)
        g2.save()

        g3 = Game(map=self.map, players="['', '']", state=Game.ACTIVE)
        g3.save()

        lobby_games = set(list(Game.get_games_in_state(Game.LOBBY)))
        self.assertEqual(lobby_games, set([g1, g2]))

        active_games = set(list(Game.get_games_in_state(Game.ACTIVE)))
        self.assertEqual(active_games, set([g3]))

        finished_games = set(list(Game.get_games_in_state(Game.FINISHED)))
        self.assertEqual(finished_games, set([]))
Beispiel #2
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    def test_ajax_lobby_games(self):
        User.objects.create_user('aaa', 'aaa', 'aaa')
        c = self.client
        login(c, 'aaa', 'aaa')

        s_resp = c.get(reverse('ajax_lobby_games'))
        resp_object = json.loads(s_resp.content)

        num = len(Game.get_games_in_state(Game.LOBBY))
        self.assertEqual(len(resp_object), num)
Beispiel #3
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    def get(self, request):
        """ Gets the list of all games in the LOBBY state """

        game_list = []
        games = Game.get_games_in_state(Game.LOBBY).order_by("id").reverse()
        for game in games:
            game_list.append(game.to_map())

        map_list = []
        maps = Map.objects.all()
        for a_map in maps:
            map_list.append(a_map.to_map())
        context = {"maps": map_list, "games": game_list}
        return render(request, "the_game_bazaar/play.html", context)
Beispiel #4
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def ajax_lobby_games(request):
    game_list = []
    games = Game.get_games_in_state(Game.LOBBY).order_by('id').reverse()
    for game in games:
        game_list.append(game.to_map())
    return HttpResponse(json.dumps(game_list), mimetype="application/json")