def create_user(request): """ ./register POST username: 用户名 password: 密码 email: 邮箱 """ username = request.POST['username'] email = request.POST['email'] password = request.POST['password'] user = User.objects.create_user(username, email, password) profile = Profile(user=user) profile.save() return HttpResponse("创建新用户成功")
def user_register(request): context = {} if request.method == 'GET': context['form'] = RegisterForm() return render(request, 'game/register.html', context) form = RegisterForm(request.POST) if not form.is_valid(): context['form'] = form return render(request, 'game/register.html', context) new_user = User.objects.create_user(username=form.cleaned_data['username'], password=form.cleaned_data['password'], email=form.cleaned_data['email'], first_name=form.cleaned_data['first_name'], last_name=form.cleaned_data['last_name']) new_user.save() default_profile = Profile(user=new_user) default_profile.gender = form.cleaned_data['gender'] default_profile.save() login(request, new_user) return redirect(reverse('home'))
def signup(request): form = SignUpForm(request.POST) if form.is_valid(): form.cleaned_data['username'] = form.cleaned_data.get('email') user = User.objects.create(**form.cleaned_data) user.set_password(form.cleaned_data.get('password')) user.profile = Profile() user.profile.token = get_random_string(length=32) user.profile.save() user.save() dic = { 'token': user.profile.token, 'email': user.email, } return JsonResponse(dic, content_type="application/json", safe=False) else: return JsonResponse({'errors': form.errors}, content_type="application/json", status=400, safe=False)
def get_leaderboard(request): leader_dict = Profile.get_leaderboard(10,Profile.objects.get(user__id = request.user.id)) return json_response(leader_dict)
def get_score(request): player = Profile.objects.get(user__username=request.user.username) score = Profile.get_score(player) return json_response(score)
def login(request): glo = GlobalValues.objects.get() #OYE!! LOOK OVER HERE!!!!! SREEJITH!! #Use glo in registration, you need to check these: # If session is inactive, don't allow people to login. # If allowReg (a new variable) is false, dont allow registrations either. # The workflow is: we get the `code` from the get request. # We then proceed to exchange it for an `access token` from facebook # We then obtain user info using the `access token` and proceed to # either log him in or sign him up. if request.user.is_authenticated(): return redirect('game') if not glo.running and not glo.allowReg: return redirect('index_m', message = 'Sorry, no logging in or signing up currently.') fb_code = request.GET.get('code') try: if fb_code is not None: r = urlopen(Request('https://graph.facebook.com/oauth/access_token?client_id=414682281965382&redirect_uri=%s&client_secret=aa6b5e6eb4399581d7fc00e0cbc3eb93&code=%s'%(settings.REDIRECT_LOGIN_URI,fb_code))) token_response = r.read() token_response = token_response.split('&')[0] user_data = json.load(urlopen(Request('https://graph.facebook.com/me?scope=email&%s'%token_response))) if 'error' in user_data: raise Exception("Error in retrieving data") try: profile = Profile.objects.get(facebook_id = user_data['id']) except Exception: if not glo.allowReg: return redirect('index_m', message = 'New Registrations not allowed currently.') print user_data user = User.objects.create_user( user_data.get('username') or ( user_data.get('first_name') + user_data.get('last_name') + user_data.get('id') ),user_data.get('email') or "*****@*****.**",'sreejithhere') user.first_name = user_data.get('first_name') user.last_name = user_data.get('last_name') user.save() profile = Profile(user = user, facebook_id = user_data.get('id') or 0) profile.save() user_login = authenticate(username = user.username, password = '******') auth_login(request, user_login) if not glo.running: return redirect('index_m', message = 'Thanks for registering. Login not allowed till next session starts.') return redirect('game') else: if not glo.running: return redirect('index_m', message = 'Login not allowed till next session starts.') if profile.user.is_active: user_login = authenticate(username = profile.user.username, password = '******') auth_login(request, user_login) return redirect('game') else: return redirect('index_m', message = 'Your account has been deactivated.') except Exception as e: raise e return redirect('index_m',message = 'Exception thrown.') return redirect('index')
from django.contrib.auth.models import User from game.models import Profile #for i in range(ord('a'), ord('z') + 1): for j in range(ord('a'), ord('z') + 1): st = chr(j) email = st + '@' + st + '.' + st usr = User.objects.create_user(st, email, st) prof = Profile(user=usr, facebook_id=1) prof.save()