Beispiel #1
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def test_mixture_regret(base, num_mixes, num_boots):
    """Test bootstrap mixture regret"""
    game = gamegen.samplegame_replace(base)
    mixes = game.random_mixtures(num_mixes)
    boots = bootstrap.mixture_regret(game, mixes, num_boots, processes=1)
    assert boots.shape == (num_mixes, num_boots)
    assert np.all(boots >= 0)

    perc_boots = bootstrap.mixture_regret(game, mixes, num_boots,
                                          percentiles=[2.5, 97.5], processes=1)
    assert perc_boots.shape == (num_mixes, 2)
    assert np.all(perc_boots >= 0)
Beispiel #2
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def test_mixture_regret(players, strategies):
    num_mixes = 5
    num_boots = 200
    game = gamegen.add_noise(gamegen.role_symmetric_game(players, strategies),
                             1, 3)
    mixes = game.random_mixtures(num_mixes)
    boots = bootstrap.mixture_regret(game, mixes, num_boots, processes=1)
    assert boots.shape == (num_mixes, num_boots)
    assert np.all(boots >= 0)

    perc_boots = bootstrap.mixture_regret(game, mixes, num_boots, [2.5, 97.5],
                                          processes=1)
    assert perc_boots.shape == (num_mixes, 2)
    assert np.all(perc_boots >= 0)
Beispiel #3
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def test_mixture_regret_parallel(num_mixes, num_boots):
    """Test mixture regret run on multiple processors"""
    game = gamegen.samplegame([4, 3], [3, 4])
    mixes = game.random_mixtures(num_mixes)
    boots = bootstrap.mixture_regret(game, mixes, num_boots)
    assert boots.shape == (num_mixes, num_boots)
    assert np.all(boots >= 0)
Beispiel #4
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def test_mixture_regret_single_mix(base, num_boots):
    """Test bootstrap regret with a single mix"""
    game = gamegen.samplegame_replace(base)
    mix = game.random_mixture()
    boots = bootstrap.mixture_regret(game, mix, num_boots, processes=1)
    assert boots.shape == (1, num_boots)
    assert np.all(boots >= 0)
Beispiel #5
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def test_mixture_regret_single_mix(players, strategies):
    num_boots = 200
    game = gamegen.add_noise(gamegen.role_symmetric_game(players, strategies),
                             1, 3)
    mix = game.random_mixtures()[0]
    boots = bootstrap.mixture_regret(game, mix, num_boots, processes=1)
    assert boots.shape == (1, num_boots)
    assert np.all(boots >= 0)
Beispiel #6
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def test_mixture_regret_parallel():
    num_mixes = 5
    num_boots = 200
    game = gamegen.add_noise(gamegen.role_symmetric_game([4, 3], [3, 4]), 1,
                             3)
    mixes = game.random_mixtures(num_mixes)
    boots = bootstrap.mixture_regret(game, mixes, num_boots)
    assert boots.shape == (num_mixes, num_boots)
    assert np.all(boots >= 0)