Beispiel #1
0
    def test_orthogonal_horizontal_undo(self):
        """Test orthogonal line constraints bug (#107)
        """
        canvas = Canvas()
        line = Line()
        canvas.add(line)
        assert not line.horizontal
        assert len(canvas.solver._constraints) == 0

        segment = Segment(line, None)
        segment.split_segment(0)

        line.orthogonal = True

        self.assertEqual(2, len(canvas.solver._constraints))
        after_ortho = set(canvas.solver._constraints)

        del undo_list[:]
        line.horizontal = True

        self.assertEqual(2, len(canvas.solver._constraints))

        undo()

        self.assertFalse(line.horizontal)
        self.assertEqual(2, len(canvas.solver._constraints))

        line.horizontal = True

        self.assertTrue(line.horizontal)
        self.assertEqual(2, len(canvas.solver._constraints))
Beispiel #2
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def test_orthogonal_horizontal_undo(revert_undo, undo_fixture):
    """Test orthogonal line constraints bug (#107).

    """
    canvas = Canvas()
    line = Line()
    canvas.add(line)
    assert not line.horizontal
    assert len(canvas.solver._constraints) == 0

    segment = Segment(line, None)
    segment.split_segment(0)

    line.orthogonal = True

    assert 2 == len(canvas.solver._constraints)

    del undo_fixture[2][:]  # Clear undo_list
    line.horizontal = True

    assert 2 == len(canvas.solver._constraints)

    undo_fixture[0]()  # Call undo

    assert not line.horizontal
    assert 2 == len(canvas.solver._constraints)

    line.horizontal = True

    assert line.horizontal
    assert 2 == len(canvas.solver._constraints)
Beispiel #3
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    def __init__(self, canvas):
        Gtk.Window.__init__(self, title="Hello World")

        #connect the  button widget
        #connect to its clicked signal
        #add is as child to the top-level window
        #self.button = Gtk.Button(label="Click Here")
        #self.button.connect("clicked", self.on_button_clicked)

        self.label = Gtk.Label()

        self.view = GtkView()  #Gtk widget
        self.view.painter = DefaultPainter()

        self.view.canvas = canvas

        self.win_box = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL)
        self.add(self.win_box)

        self.win_box.pack_start(self.label, True, True, 0)
        self.win_box.pack_start(self.view, True, True, 0)

        self.b2 = Box(60, 60)
        self.b2.min_width = 40
        self.b2.min_height = 50
        self.b2.matrix.translate(170, 170)
        canvas.add(self.b2)

        # Draw gaphas line
        self.line = Line()
        self.line.matrix.translate(100, 60)
        canvas.add(self.line)
        self.line.handles()[1].pos = (30, 30)
        self.segment = Segment(self.line, canvas)
        self.segment.split_segment(0)
Beispiel #4
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def test_disconnect_item_by_deleting_element():
    b1 = Box()
    b2 = Box()
    line = Line()
    c = Canvas()
    c.add(b1)
    c.add(b2)
    c.add(line)

    events = []

    def callback():
        events.append("called")

    c.connect_item(line,
                   line.handles()[0],
                   b1,
                   b1.ports()[0],
                   callback=callback)
    assert count(c.get_connections(handle=line.handles()[0])) == 1

    c.remove(b1)

    assert count(c.get_connections(handle=line.handles()[0])) == 0
    assert events == ["called"]
Beispiel #5
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    def test_orthogonal_horizontal_undo(self):
        """Test orthogonal line constraints bug (#107)
        """
        canvas = Canvas()
        line = Line()
        canvas.add(line)
        assert not line.horizontal
        assert len(canvas.solver._constraints) == 0

        segment = Segment(line, None)
        segment.split_segment(0)

        line.orthogonal = True

        self.assertEquals(2, len(canvas.solver._constraints))
        after_ortho = set(canvas.solver._constraints)

        del undo_list[:]
        line.horizontal = True

        self.assertEquals(2, len(canvas.solver._constraints))

        undo()

        self.assertFalse(line.horizontal)
        self.assertEquals(2, len(canvas.solver._constraints))

        line.horizontal = True

        self.assertTrue(line.horizontal)
        self.assertEquals(2, len(canvas.solver._constraints))
def create_canvas(canvas, title):
    # Setup drawing window
    window = Gtk.Window()
    window.set_title(title)
    window.set_default_size(400, 400)

    view = GtkView()  #Gtk widget
    view.painter = DefaultPainter()
    view.canvas = canvas

    win_box = Gtk.Box(
        orientation=Gtk.Orientation.HORIZONTAL)  #added Gtk box to Gtk window
    window.add(win_box)
    win_box.pack_start(view, True, True, 0)  #added "view" widget to the box

    # Draw gaphas box
    b2 = Box(60, 60)
    b2.min_width = 40
    b2.min_height = 50
    b2.matrix.translate(170, 170)
    canvas.add(b2)

    # Draw gaphas line
    line = Line()
    line.matrix.translate(100, 60)
    canvas.add(line)
    line.handles()[1].pos = (30, 30)
    segment = Segment(line, canvas)
    segment.split_segment(0)

    window.show_all()
    window.connect("destroy", Gtk.main_quit)
Beispiel #7
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    def test_constraints_after_merge(self):
        """Test if constraints are recreated after line merge
        """

        # connect line2 to self.line
        line2 = Line()
        self.canvas.add(line2)
        head = line2.handles()[0]

        #conn = Connector(line2, head)
        #sink = conn.glue((25, 25))
        #assert sink is not None

        #conn.connect(sink)

        self.tool.connect(line2, head, (25, 25))
        cinfo = self.canvas.get_connection(head)
        self.assertEquals(self.line, cinfo.connected)

        segment = Segment(self.line, self.view)
        segment.split_segment(0)
        assert len(self.line.handles()) == 3
        c1 = cinfo.constraint

        segment.merge_segment(0)
        assert len(self.line.handles()) == 2

        h1, h2 = self.line.handles()
        # connection shall be reconstrained between 1st and 2nd handle
        cinfo = self.canvas.get_connection(head)
        self.assertEquals(cinfo.constraint._line[0]._point, h1.pos)
        self.assertEquals(cinfo.constraint._line[1]._point, h2.pos)
        self.assertFalse(c1 == cinfo.constraint)
Beispiel #8
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def create_canvas(canvas, title):
    # Setup drawing window
    view = GtkView()
    view.painter = DefaultPainter()
    view.canvas = canvas
    window = Gtk.Window()
    window.set_title(title)
    window.set_default_size(400, 400)
    win_box = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL)
    window.add(win_box)
    win_box.pack_start(view, True, True, 0)

    # Draw first gaphas box
    b1 = Box(60, 60)
    b1.matrix = (1.0, 0.0, 0.0, 1, 10, 10)
    canvas.add(b1)

    # Draw second gaphas box
    b2 = Box(60, 60)
    b2.min_width = 40
    b2.min_height = 50
    b2.matrix.translate(170, 170)
    canvas.add(b2)

    # Draw gaphas line
    line = Line()
    line.matrix.translate(100, 60)
    canvas.add(line)
    line.handles()[1].pos = (30, 30)

    window.show_all()
    window.connect("destroy", Gtk.main_quit)
Beispiel #9
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    def test_orthogonal_horizontal_undo(self):
        canvas = Canvas()
        line = Line()
        canvas.add(line)

        assert len(canvas.solver._constraints) == 0

        line.orthogonal = True

        assert len(canvas.solver._constraints) == 2
        after_ortho = set(canvas.solver._constraints)

        del undo_list[:]
        line.horizontal = True

        assert len(canvas.solver._constraints) == 2

        undo()

        assert not line.horizontal
        assert len(canvas.solver._constraints) == 2, canvas.solver._constraints

        line.horizontal = True

        assert line.horizontal
        assert len(canvas.solver._constraints) == 2, canvas.solver._constraints
    def test_constraints_after_merge(self):
        """Test if constraints are recreated after line merge
        """

        # connect line2 to self.line
        line2 = Line()
        self.canvas.add(line2)
        head = line2.handles()[0]

        #conn = Connector(line2, head)
        #sink = conn.glue((25, 25))
        #assert sink is not None

        #conn.connect(sink)

        self.tool.connect(line2, head, (25, 25))
        cinfo = self.canvas.get_connection(head)
        self.assertEquals(self.line, cinfo.connected)

        segment = Segment(self.line, self.view)
        segment.split_segment(0)
        assert len(self.line.handles()) == 3
        c1 = cinfo.constraint

        segment.merge_segment(0)
        assert len(self.line.handles()) == 2

        h1, h2 = self.line.handles()
        # connection shall be reconstrained between 1st and 2nd handle
        cinfo = self.canvas.get_connection(head)
        self.assertEquals(cinfo.constraint._line[0]._point, h1.pos)
        self.assertEquals(cinfo.constraint._line[1]._point, h2.pos)
        self.assertFalse(c1 == cinfo.constraint)
Beispiel #11
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def test_orthogonal_line_undo(revert_undo, undo_fixture):
    """Test orthogonal line undo.

    """
    canvas = Canvas()
    line = Line()
    canvas.add(line)

    segment = Segment(line, None)
    segment.split_segment(0)

    # Start with no orthogonal constraints
    assert len(canvas.solver._constraints) == 0

    line.orthogonal = True

    # Check orthogonal constraints
    assert 2 == len(canvas.solver._constraints)
    assert 3 == len(line.handles())

    undo_fixture[0]()  # Call undo

    assert not line.orthogonal
    assert 0 == len(canvas.solver._constraints)
    assert 2 == len(line.handles())
Beispiel #12
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    def __init__(self):
        self.canvas = Canvas()

        self.box1 = Box()
        self.canvas.add(self.box1)
        self.box1.matrix.translate(100, 50)
        self.box1.width = 40
        self.box1.height = 40
        self.box1.request_update()

        self.box2 = Box()
        self.canvas.add(self.box2)
        self.box2.matrix.translate(100, 150)
        self.box2.width = 50
        self.box2.height = 50
        self.box2.request_update()

        self.line = Line()
        self.head = self.line.handles()[0]
        self.tail = self.line.handles()[-1]
        self.tail.pos = 100, 100
        self.canvas.add(self.line)

        self.canvas.update_now()
        self.view = GtkView()
        self.view.canvas = self.canvas

        self.win = Gtk.Window()
        self.win.add(self.view)
        self.view.show()
        self.view.update()
        self.win.show()

        self.tool = ConnectHandleTool(self.view)
Beispiel #13
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    def testUndoOnDeletedElement(self):
        b1 = Box()

        b2 = Box()
        line = Line()

        canvas = Canvas()
        canvas.add(b1)
        self.assertEqual(2, len(canvas.solver.constraints))

        canvas.add(b2)
        self.assertEqual(4, len(canvas.solver.constraints))

        canvas.add(line)

        sink = ConnectionSink(b1, b1.ports()[0])
        connector = Connector(line, line.handles()[0])
        connector.connect(sink)

        sink = ConnectionSink(b2, b2.ports()[0])
        connector = Connector(line, line.handles()[-1])
        connector.connect(sink)

        self.assertEqual(6, len(canvas.solver.constraints))
        self.assertEqual(2, len(list(canvas.get_connections(item=line))))

        del undo_list[:]

        # Here disconnect is not invoked!
        canvas.remove(b2)

        self.assertEqual(3, len(canvas.solver.constraints))
        self.assertEqual(1, len(list(canvas.get_connections(item=line))))

        cinfo = canvas.get_connection(line.handles()[0])
        self.assertEqual(b1, cinfo.connected)

        cinfo = canvas.get_connection(line.handles()[-1])
        self.assertEqual(None, cinfo)

        self.assertEqual([],
                         list(
                             canvas.solver.constraints_with_variable(
                                 line.handles()[-1].pos.x)))
        self.assertEqual([],
                         list(
                             canvas.solver.constraints_with_variable(
                                 line.handles()[-1].pos.y)))

        undo()

        self.assertEqual(6, len(canvas.solver.constraints))
        self.assertEqual(2, len(list(canvas.get_connections(item=line))))

        cinfo = canvas.get_connection(line.handles()[0])
        self.assertEqual(b1, cinfo.connected)

        cinfo = canvas.get_connection(line.handles()[-1])
        self.assertEqual(b2, cinfo.connected)
Beispiel #14
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 def test_segment(self):
     """
     """
     view = self.view
     line = Line()
     self.canvas.add(line)
     segment = Segment(line, self.view)
     self.assertEquals(2, len(line.handles()))
     segment.split((5, 5))
     self.assertEquals(3, len(line.handles()))
 def test_segment(self):
     """
     """
     view = self.view
     line = Line()
     self.canvas.add(line)
     segment = Segment(line, self.view)
     self.assertEquals(2, len(line.handles()))
     segment.split((5, 5))
     self.assertEquals(3, len(line.handles()))
Beispiel #16
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def test_undo_on_delete_element(revert_undo, undo_fixture):
    b1 = Box()
    b2 = Box()
    line = Line()

    canvas = Canvas()
    canvas.add(b1)
    assert 2 == len(canvas.solver.constraints)

    canvas.add(b2)
    assert 4 == len(canvas.solver.constraints)

    canvas.add(line)

    sink = ConnectionSink(b1, b1.ports()[0])
    connector = Connector(line, line.handles()[0])
    connector.connect(sink)

    sink = ConnectionSink(b2, b2.ports()[0])
    connector = Connector(line, line.handles()[-1])
    connector.connect(sink)

    assert 6 == len(canvas.solver.constraints)
    assert 2 == len(list(canvas.get_connections(item=line)))

    del undo_fixture[2][:]  # Clear undo_list

    # Here disconnect is not invoked!
    canvas.remove(b2)

    assert 3 == len(canvas.solver.constraints)
    assert 1 == len(list(canvas.get_connections(item=line)))

    cinfo = canvas.get_connection(line.handles()[0])
    assert b1 == cinfo.connected

    cinfo = canvas.get_connection(line.handles()[-1])
    assert cinfo is None

    assert [] == list(
        canvas.solver.constraints_with_variable(line.handles()[-1].pos.x))
    assert [] == list(
        canvas.solver.constraints_with_variable(line.handles()[-1].pos.y))

    undo_fixture[0]()  # Call undo

    assert 6 == len(canvas.solver.constraints)
    assert 2 == len(list(canvas.get_connections(item=line)))

    cinfo = canvas.get_connection(line.handles()[0])
    assert b1 == cinfo.connected

    cinfo = canvas.get_connection(line.handles()[-1])
    assert b2 == cinfo.connected
Beispiel #17
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    def test_connect_item(self):
        b1 = Box()
        b2 = Box()
        l = Line()
        c = Canvas()
        c.add(b1)
        c.add(b2)
        c.add(l)

        c.connect_item(l, l.handles()[0], b1, b1.ports()[0])
        assert count(c.get_connections(handle=l.handles()[0])) == 1

        # Add the same
        self.assertRaises(ConnectionError, c.connect_item, l, l.handles()[0], b1, b1.ports()[0])
        assert count(c.get_connections(handle=l.handles()[0])) == 1
Beispiel #18
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    def __init__(self):
        self.canvas = Canvas()

        self.box1 = Box()
        self.canvas.add(self.box1)
        self.box1.matrix.translate(100, 50)
        self.box1.width = 40
        self.box1.height = 40
        self.box1.request_update()

        self.box2 = Box()
        self.canvas.add(self.box2)
        self.box2.matrix.translate(100, 150)
        self.box2.width = 50
        self.box2.height = 50
        self.box2.request_update()

        self.line = Line()
        self.head = self.line.handles()[0]
        self.tail = self.line.handles()[-1]
        self.tail.pos = 100, 100
        self.canvas.add(self.line)

        self.canvas.update_now()
        self.view = GtkView()
        self.view.canvas = self.canvas

        self.win = Gtk.Window()
        self.win.add(self.view)
        self.view.show()
        self.view.update()
        self.win.show()

        self.tool = ConnectHandleTool(self.view)
Beispiel #19
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def test_connect_item():
    b1 = Box()
    b2 = Box()
    line = Line()
    c = Canvas()
    c.add(b1)
    c.add(b2)
    c.add(line)

    c.connect_item(line, line.handles()[0], b1, b1.ports()[0])
    assert count(c.get_connections(handle=line.handles()[0])) == 1

    # Add the same
    with pytest.raises(ConnectionError):
        c.connect_item(line, line.handles()[0], b1, b1.ports()[0])
    assert count(c.get_connections(handle=line.handles()[0])) == 1
Beispiel #20
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    def test_bounding_box_calculations(self):
        """
        A view created before and after the canvas is populated should contain
        the same data.
        """
        canvas = Canvas()

        window1 = Gtk.Window.new(Gtk.WindowType.TOPLEVEL)
        view1 = GtkView(canvas=canvas)
        window1.add(view1)
        view1.realize()
        window1.show_all()

        box = Box()
        box.matrix = (1.0, 0.0, 0.0, 1, 10, 10)
        canvas.add(box)

        line = Line()
        line.fyzzyness = 1
        line.handles()[1].pos = (30, 30)
        #line.split_segment(0, 3)
        line.matrix.translate(30, 60)
        canvas.add(line)

        window2 = Gtk.Window.new(Gtk.WindowType.TOPLEVEL)
        view2 = GtkView(canvas=canvas)
        window2.add(view2)
        window2.show_all()

        # Process pending (expose) events, which cause the canvas to be drawn.
        while Gtk.events_pending():
            Gtk.main_iteration()

        try:
            assert view2.get_item_bounding_box(box)
            assert view1.get_item_bounding_box(box)
            assert view1.get_item_bounding_box(
                box) == view2.get_item_bounding_box(
                    box), '%s != %s' % (view1.get_item_bounding_box(box),
                                        view2.get_item_bounding_box(box))
            assert view1.get_item_bounding_box(
                line) == view2.get_item_bounding_box(
                    line), '%s != %s' % (view1.get_item_bounding_box(line),
                                         view2.get_item_bounding_box(line))
        finally:
            window1.destroy()
            window2.destroy()
    def test_params_errors(self):
        """Test parameter error exceptions
        """
        line = Line()
        segment = Segment(line, self.view)

        # there is only 1 segment
        self.assertRaises(ValueError, segment.split_segment, -1)

        line = Line()
        segment = Segment(line, self.view)
        self.assertRaises(ValueError, segment.split_segment, 1)

        line = Line()
        # can't split into one or less segment :)
        segment = Segment(line, self.view)
        self.assertRaises(ValueError, segment.split_segment, 0, 1)
Beispiel #22
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    def test_pickle_line(self):
        item = Line()

        pickled = pickle.dumps(item)
        i2 = pickle.loads(pickled)

        assert i2
        assert len(i2.handles()) == 2
Beispiel #23
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    def test_disconnect_item_with_callback(self):
        b1 = Box()
        b2 = Box()
        l = Line()
        c = Canvas()
        c.add(b1)
        c.add(b2)
        c.add(l)

        events = []
        def callback():
            events.append('called')

        c.connect_item(l, l.handles()[0], b1, b1.ports()[0], callback=callback)
        assert count(c.get_connections(handle=l.handles()[0])) == 1

        c.disconnect_item(l, l.handles()[0])
        assert count(c.get_connections(handle=l.handles()[0])) == 0
        assert events == ['called']
Beispiel #24
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    def testUndoOnDeletedElement(self):
        b1 = Box()

        b2 = Box()
        line = Line()

        canvas = Canvas()
        canvas.add(b1)
        self.assertEquals(6, len(canvas.solver.constraints))

        canvas.add(b2)
        self.assertEquals(12, len(canvas.solver.constraints))

        canvas.add(line)

        sink = ConnectionSink(b1, b1.ports()[0])
        connector = Connector(line, line.handles()[0])
        connector.connect(sink)

        sink = ConnectionSink(b2, b2.ports()[0])
        connector = Connector(line, line.handles()[-1])
        connector.connect(sink)

        self.assertEquals(14, len(canvas.solver.constraints))
        self.assertEquals(2, len(list(canvas.get_connections(item=line))))

        del undo_list[:]

        # Here disconnect is not invoked!
        canvas.remove(b2)

        self.assertEquals(7, len(canvas.solver.constraints))
        self.assertEquals(1, len(list(canvas.get_connections(item=line))))

        cinfo = canvas.get_connection(line.handles()[0])
        self.assertEquals(b1, cinfo.connected)

        cinfo = canvas.get_connection(line.handles()[-1])
        self.assertEquals(None, cinfo)

        self.assertEquals([], list(canvas.solver.constraints_with_variable(line.handles()[-1].pos.x)))
        self.assertEquals([], list(canvas.solver.constraints_with_variable(line.handles()[-1].pos.y)))

        undo()

        self.assertEquals(14, len(canvas.solver.constraints))
        self.assertEquals(2, len(list(canvas.get_connections(item=line))))

        cinfo = canvas.get_connection(line.handles()[0])
        self.assertEquals(b1, cinfo.connected)

        cinfo = canvas.get_connection(line.handles()[-1])
        self.assertEquals(b2, cinfo.connected)
Beispiel #25
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def test_undo_on_delete_element(revert_undo, undo_fixture):
    b1 = Box()
    b2 = Box()
    line = Line()

    canvas = Canvas()
    canvas.add(b1)
    assert 2 == len(canvas.solver.constraints)

    canvas.add(b2)
    assert 4 == len(canvas.solver.constraints)

    canvas.add(line)

    sink = ConnectionSink(b1, b1.ports()[0])
    connector = Connector(line, line.handles()[0])
    connector.connect(sink)

    sink = ConnectionSink(b2, b2.ports()[0])
    connector = Connector(line, line.handles()[-1])
    connector.connect(sink)

    assert 6 == len(canvas.solver.constraints)
    assert 2 == len(list(canvas.get_connections(item=line)))

    del undo_fixture[2][:]  # Clear undo_list

    # Here disconnect is not invoked!
    canvas.remove(b2)

    assert 3 == len(canvas.solver.constraints)
    assert 1 == len(list(canvas.get_connections(item=line)))

    cinfo = canvas.get_connection(line.handles()[0])
    assert b1 == cinfo.connected

    cinfo = canvas.get_connection(line.handles()[-1])
    assert cinfo is None

    assert [] == list(canvas.solver.constraints_with_variable(line.handles()[-1].pos.x))
    assert [] == list(canvas.solver.constraints_with_variable(line.handles()[-1].pos.y))

    undo_fixture[0]()  # Call undo

    assert 6 == len(canvas.solver.constraints)
    assert 2 == len(list(canvas.get_connections(item=line)))

    cinfo = canvas.get_connection(line.handles()[0])
    assert b1 == cinfo.connected

    cinfo = canvas.get_connection(line.handles()[-1])
    assert b2 == cinfo.connected
Beispiel #26
0
 def __init__(self):
     self.canvas = Canvas()
     self.view = GtkView(self.canvas)
     self.window = Gtk.Window()
     self.window.add(self.view)
     self.window.show_all()
     self.line = Line()
     self.canvas.add(self.line)
     self.e1 = Element()
     self.e2 = Element()
     self.e3 = Element()
    def test_constraints_after_split(self):
        """Test if constraints are recreated after line split
        """

        # connect line2 to self.line
        line2 = Line()
        self.canvas.add(line2)
        head = line2.handles()[0]
        self.tool.connect(line2, head, (25, 25))
        cinfo = self.canvas.get_connection(head)
        self.assertEquals(self.line, cinfo.connected)

        Segment(self.line, self.view).split_segment(0)
        assert len(self.line.handles()) == 3
        h1, h2, h3 = self.line.handles()

        cinfo = self.canvas.get_connection(head)
        # connection shall be reconstrained between 1st and 2nd handle
        self.assertEquals(h1.pos, cinfo.constraint._line[0]._point)
        self.assertEquals(h2.pos, cinfo.constraint._line[1]._point)
Beispiel #28
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    def test_line_projection(self):
        """Test projection with line's handle on element's side"""
        line = Line()
        line.matrix.translate(15, 50)
        h1, h2 = line.handles()
        h1.x, h1.y = 0, 0
        h2.x, h2.y = 20, 20

        box = Box()
        box.matrix.translate(10, 10)
        box.width = 40
        box.height = 20
        h_nw, h_ne, h_se, h_sw = box.handles()

        canvas = Canvas()
        canvas.add(line)
        canvas.add(box)

        # move line's second handle on box side
        h2.x, h2.y = 5, -20
Beispiel #29
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def test_disconnect_item_with_callback():
    b1 = Box()
    b2 = Box()
    line = Line()
    c = Canvas()
    c.add(b1)
    c.add(b2)
    c.add(line)

    events = []

    def callback():
        events.append("called")

    c.connect_item(line, line.handles()[0], b1, b1.ports()[0], callback=callback)
    assert count(c.get_connections(handle=line.handles()[0])) == 1

    c.disconnect_item(line, line.handles()[0])
    assert count(c.get_connections(handle=line.handles()[0])) == 0
    assert events == ["called"]
Beispiel #30
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    def test_constraints_after_split(self):
        """Test if constraints are recreated after line split
        """

        # connect line2 to self.line
        line2 = Line()
        self.canvas.add(line2)
        head = line2.handles()[0]
        self.tool.connect(line2, head, (25, 25))
        cinfo = self.canvas.get_connection(head)
        self.assertEquals(self.line, cinfo.connected)

        Segment(self.line, self.view).split_segment(0)
        assert len(self.line.handles()) == 3
        h1, h2, h3 = self.line.handles()

        cinfo = self.canvas.get_connection(head)
        # connection shall be reconstrained between 1st and 2nd handle
        self.assertEquals(h1.pos, cinfo.constraint._line[0]._point)
        self.assertEquals(h2.pos, cinfo.constraint._line[1]._point)
Beispiel #31
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    def test_line_guide_horizontal(self):
        c = Canvas()
        l = Line()
        c.add(l)
        l.handles().append(l._create_handle((20, 20)))
        l.handles().append(l._create_handle((30, 30)))
        l.handles().append(l._create_handle((40, 40)))
        l.horizontal = True
        l.orthogonal = True
        c.update_now()

        guides = list(Guide(l).horizontal())
        self.assertEquals(2, len(guides))
        self.assertEquals(0.0, guides[0])
        self.assertEquals(20.0, guides[1])

        guides = list(Guide(l).horizontal())
        self.assertEquals(2, len(guides))
        self.assertEquals(0.0, guides[0])
        self.assertEquals(20.0, guides[1])
Beispiel #32
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    def test_line_projection(self):
        """Test projection with line's handle on element's side"""
        line = Line()
        line.matrix.translate(15, 50)
        h1, h2 = line.handles()
        h1.x, h1.y = 0, 0
        h2.x, h2.y = 20, 20

        box = Box()
        box.matrix.translate(10, 10)
        box.width = 40
        box.height = 20
        h_nw, h_ne, h_se, h_sw = box.handles()

        canvas = Canvas()
        canvas.add(line)
        canvas.add(box)

        # move line's second handle on box side
        h2.x, h2.y = 5, -20
Beispiel #33
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def create_canvas():
    canvas = Canvas()
    box = Box()
    canvas.add(box)
    box.matrix.translate(100, 50)
    box.matrix.rotate(50)
    box2 = Box()
    canvas.add(box2, parent=box)

    line = Line()
    line.handles()[0].visible = False
    line.handles()[0].connected_to = box
    line.handles()[0].disconnect = my_disconnect()
    line.handles()[0].connection_data = 1

    canvas.add(line)

    canvas.update()

    return canvas
Beispiel #34
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    def test_remove_connected_item(self):
        """Test adding canvas constraint"""
        canvas = Canvas()

        from gaphas.aspect import Connector, ConnectionSink

        l1 = Line()
        canvas.add(l1)


        b1 = Box()
        canvas.add(b1)

        number_cons1 = len(canvas.solver.constraints)

        b2 = Box()
        canvas.add(b2)

        number_cons2 = len(canvas.solver.constraints)

        conn = Connector(l1, l1.handles()[0])
        sink = ConnectionSink(b1, b1.ports()[0])

        conn.connect(sink)

        assert canvas.get_connection(l1.handles()[0])

        conn = Connector(l1, l1.handles()[1])
        sink = ConnectionSink(b2, b2.ports()[0])

        conn.connect(sink)

        assert canvas.get_connection(l1.handles()[1])


        self.assertEquals(number_cons2 + 2, len(canvas.solver.constraints))

        canvas.remove(b1)

        # Expecting a class + line connected at one end only
        self.assertEquals(number_cons1 + 1, len(canvas.solver.constraints))
Beispiel #35
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    def test_bounding_box_calculations(self):
        """
        A view created before and after the canvas is populated should contain
        the same data.
        """
        canvas = Canvas()

        window1 = gtk.Window(gtk.WINDOW_TOPLEVEL)
        view1 = GtkView(canvas=canvas)
        window1.add(view1)
        view1.realize()
        window1.show_all()

        box = Box()
        box.matrix = (1.0, 0.0, 0.0, 1, 10,10)
        canvas.add(box)

        line = Line()
        line.fyzzyness = 1
        line.handles()[1].pos = (30, 30)
        #line.split_segment(0, 3)
        line.matrix.translate(30, 60)
        canvas.add(line)

        window2 = gtk.Window(gtk.WINDOW_TOPLEVEL)
        view2 = GtkView(canvas=canvas)
        window2.add(view2)
        window2.show_all()

        # Process pending (expose) events, which cause the canvas to be drawn.
        while gtk.events_pending():
            gtk.main_iteration()

        try: 
            assert view2.get_item_bounding_box(box)
            assert view1.get_item_bounding_box(box)
            assert view1.get_item_bounding_box(box) == view2.get_item_bounding_box(box), '%s != %s' % (view1.get_item_bounding_box(box), view2.get_item_bounding_box(box))
            assert view1.get_item_bounding_box(line) == view2.get_item_bounding_box(line), '%s != %s' % (view1.get_item_bounding_box(line), view2.get_item_bounding_box(line))
        finally:
            window1.destroy()
            window2.destroy()
Beispiel #36
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class SimpleCanvas(object):
    """Creates a test canvas object.

    Adds a view, canvas, and handle connection tool to a test
    case. Two boxes and a line are added to the canvas as well.
    """

    def __init__(self):
        self.canvas = Canvas()

        self.box1 = Box()
        self.canvas.add(self.box1)
        self.box1.matrix.translate(100, 50)
        self.box1.width = 40
        self.box1.height = 40
        self.box1.request_update()

        self.box2 = Box()
        self.canvas.add(self.box2)
        self.box2.matrix.translate(100, 150)
        self.box2.width = 50
        self.box2.height = 50
        self.box2.request_update()

        self.line = Line()
        self.head = self.line.handles()[0]
        self.tail = self.line.handles()[-1]
        self.tail.pos = 100, 100
        self.canvas.add(self.line)

        self.canvas.update_now()
        self.view = GtkView()
        self.view.canvas = self.canvas

        self.win = Gtk.Window()
        self.win.add(self.view)
        self.view.show()
        self.view.update()
        self.win.show()

        self.tool = ConnectHandleTool(self.view)
Beispiel #37
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def create_canvas():
    canvas = Canvas()
    box = Box()
    canvas.add(box)
    box.matrix.translate(100, 50)
    box.matrix.rotate(50)
    box2 = Box()
    canvas.add(box2, parent=box)


    line = Line()
    line.handles()[0].visible = False
    line.handles()[0].connected_to = box
    line.handles()[0].disconnect = my_disconnect()
    line.handles()[0].connection_data = 1

    canvas.add(line)

    canvas.update()

    return canvas
Beispiel #38
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def test_line_projection():
    """Test projection with line's handle on element's side.

    """
    line = Line()
    line.matrix.translate(15, 50)
    h1, h2 = line.handles()
    h1.pos = (0, 0)
    h2.pos = (20, 20)

    box = Box()
    box.matrix.translate(10, 10)
    box.width = 40
    box.height = 20

    canvas = Canvas()
    canvas.add(line)
    canvas.add(box)

    # move line's second handle on box side
    h2.pos = (5, -20)
Beispiel #39
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class SimpleCanvas:
    """Creates a test canvas object.

    Adds a view, canvas, and handle connection tool to a test
    case. Two boxes and a line are added to the canvas as well.
    """
    def __init__(self):
        self.canvas = Canvas()

        self.box1 = Box()
        self.canvas.add(self.box1)
        self.box1.matrix.translate(100, 50)
        self.box1.width = 40
        self.box1.height = 40
        self.box1.request_update()

        self.box2 = Box()
        self.canvas.add(self.box2)
        self.box2.matrix.translate(100, 150)
        self.box2.width = 50
        self.box2.height = 50
        self.box2.request_update()

        self.line = Line()
        self.head = self.line.handles()[0]
        self.tail = self.line.handles()[-1]
        self.tail.pos = 100, 100
        self.canvas.add(self.line)

        self.canvas.update_now()
        self.view = GtkView()
        self.view.canvas = self.canvas

        self.win = Gtk.Window()
        self.win.add(self.view)
        self.view.show()
        self.view.update()
        self.win.show()

        self.tool = ConnectHandleTool(self.view)
Beispiel #40
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def test_bounding_box_calculations(view_fixture):
    """A view created before and after the canvas is populated should contain
    the same data.

    """
    view_fixture.view.realize()
    view_fixture.box.matrix = (1.0, 0.0, 0.0, 1, 10, 10)

    line = Line()
    line.fuzziness = 1
    line.handles()[1].pos = (30, 30)
    line.matrix.translate(30, 60)
    view_fixture.canvas.add(line)

    window2 = Gtk.Window.new(Gtk.WindowType.TOPLEVEL)
    view2 = GtkView(canvas=view_fixture.canvas)
    window2.add(view2)
    window2.show_all()

    # Process pending (expose) events, which cause the canvas to be drawn.
    while Gtk.events_pending():
        Gtk.main_iteration()

    try:
        assert view2.get_item_bounding_box(view_fixture.box)
        assert view_fixture.view.get_item_bounding_box(view_fixture.box)
        assert view_fixture.view.get_item_bounding_box(
            view_fixture.box) == view2.get_item_bounding_box(
                view_fixture.box), ("%s != %s" % (
                    view_fixture.view.get_item_bounding_box(view_fixture.box),
                    view2.get_item_bounding_box(view_fixture.box),
                ))
        assert view_fixture.view.get_item_bounding_box(
            line) == view2.get_item_bounding_box(line), ("%s != %s" % (
                view_fixture.view.get_item_bounding_box(line),
                view2.get_item_bounding_box(line),
            ))
    finally:
        view_fixture.window.destroy()
        window2.destroy()
Beispiel #41
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    def test_disconnect_item_with_constraint_by_deleting_element(self):
        b1 = Box()
        b2 = Box()
        l = Line()
        c = Canvas()
        c.add(b1)
        c.add(b2)
        c.add(l)

        cons = b1.ports()[0].constraint(c, l, l.handles()[0], b1)

        c.connect_item(l, l.handles()[0], b1, b1.ports()[0], constraint=cons)
        assert count(c.get_connections(handle=l.handles()[0])) == 1

        ncons = len(c.solver.constraints)
        assert ncons == 5

        c.remove(b1)

        assert count(c.get_connections(handle=l.handles()[0])) == 0

        self.assertEquals(2, len(c.solver.constraints))
Beispiel #42
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def test_disconnect_item_with_constraint_by_deleting_element():
    b1 = Box()
    b2 = Box()
    line = Line()
    c = Canvas()
    c.add(b1)
    c.add(b2)
    c.add(line)

    cons = b1.ports()[0].constraint(c, line, line.handles()[0], b1)

    c.connect_item(line, line.handles()[0], b1, b1.ports()[0], constraint=cons)
    assert count(c.get_connections(handle=line.handles()[0])) == 1

    ncons = len(c.solver.constraints)
    assert ncons == 5

    c.remove(b1)

    assert count(c.get_connections(handle=line.handles()[0])) == 0

    assert 2 == len(c.solver.constraints)
Beispiel #43
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    def test_pickle_connect(self):
        """
        Persist a connection.
        """
        canvas = Canvas()
        box = Box()
        canvas.add(box)
        box2 = Box()
        canvas.add(box2, parent=box)


        line = Line()
        line.handles()[0].visible = False
        line.handles()[0].connected_to = box
        line.handles()[0].disconnect = my_disconnect()
        line.handles()[0].connection_data = 1

        canvas.add(line)

        pickled = pickle.dumps(canvas)
        c2 = pickle.loads(pickled)

        assert type(canvas._tree.nodes[0]) is Box
        assert type(canvas._tree.nodes[1]) is Box
        assert type(canvas._tree.nodes[2]) is Line
        assert c2.solver

        line2 = c2._tree.nodes[2]
        h = line2.handles()[0]
        assert h.visible == False
        assert h.connected_to is c2._tree.nodes[0]

        # connection_data and disconnect have not been persisted
        assert h.connection_data == 1, h.connection_data
        assert h.disconnect, h.disconnect
        assert callable(h.disconnect)
        assert h.disconnect() is None, h.disconnect()
Beispiel #44
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    def test_line_guide_horizontal(self):
        c = Canvas()
        l = Line()
        c.add(l)
        l.handles().append(l._create_handle((20, 20)))
        l.handles().append(l._create_handle((30, 30)))
        l.handles().append(l._create_handle((40, 40)))
        l.horizontal = True
        l.orthogonal = True
        c.update_now()

        guides = list(Guide(l).horizontal())
        self.assertEquals(2, len(guides))
        self.assertEquals(0.0, guides[0])
        self.assertEquals(20.0, guides[1])

        guides = list(Guide(l).horizontal())
        self.assertEquals(2, len(guides))
        self.assertEquals(0.0, guides[0])
        self.assertEquals(20.0, guides[1])
Beispiel #45
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    def test_orthogonal_line_undo(self):
        """Test orthogonal line undo
        """
        canvas = Canvas()
        line = Line()
        canvas.add(line)

        segment = Segment(line, None)
        segment.split_segment(0)

        # start with no orthogonal constraints
        assert len(canvas.solver._constraints) == 0

        line.orthogonal = True

        # check orthogonal constraints
        self.assertEqual(2, len(canvas.solver._constraints))
        self.assertEqual(3, len(line.handles()))

        undo()

        self.assertFalse(line.orthogonal)
        self.assertEqual(0, len(canvas.solver._constraints))
        self.assertEqual(2, len(line.handles()))
Beispiel #46
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    def test_pickle_connect(self):
        """
        Persist a connection.
        """
        canvas = Canvas()
        box = Box()
        canvas.add(box)
        box2 = Box()
        canvas.add(box2, parent=box)

        line = Line()
        line.handles()[0].visible = False
        line.handles()[0].connected_to = box
        line.handles()[0].disconnect = my_disconnect()
        line.handles()[0].connection_data = 1

        canvas.add(line)

        pickled = pickle.dumps(canvas)
        c2 = pickle.loads(pickled)

        assert type(canvas._tree.nodes[0]) is Box
        assert type(canvas._tree.nodes[1]) is Box
        assert type(canvas._tree.nodes[2]) is Line
        assert c2.solver

        line2 = c2._tree.nodes[2]
        h = line2.handles()[0]
        assert h.visible == False
        assert h.connected_to is c2._tree.nodes[0]

        # connection_data and disconnect have not been persisted
        assert h.connection_data == 1, h.connection_data
        assert h.disconnect, h.disconnect
        assert callable(h.disconnect)
        assert h.disconnect() is None, h.disconnect()
Beispiel #47
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    def test_orthogonal_line_undo(self):
        """Test orthogonal line undo
        """
        canvas = Canvas()
        line = Line()
        canvas.add(line)

        segment = Segment(line, None)
        segment.split_segment(0)

        # start with no orthogonal constraints
        assert len(canvas.solver._constraints) == 0

        line.orthogonal = True

        # check orthogonal constraints
        self.assertEquals(2, len(canvas.solver._constraints))
        self.assertEquals(3, len(line.handles()))

        undo()

        self.assertFalse(line.orthogonal)
        self.assertEquals(0, len(canvas.solver._constraints))
        self.assertEquals(2, len(line.handles()))
Beispiel #48
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    def test_params_errors(self):
        """Test parameter error exceptions
        """
        line = Line()
        self.canvas.add(line)
        segment = Segment(line, self.view)
        segment.split_segment(0)
        # no segment -1
        self.assertRaises(ValueError, segment.merge_segment, -1)
 
        line = Line()
        self.canvas.add(line)
        segment = Segment(line, self.view)
        segment.split_segment(0)
        # no segment no 2
        self.assertRaises(ValueError, segment.merge_segment, 2)
 
        line = Line()
        self.canvas.add(line)
        segment = Segment(line, self.view)
        segment.split_segment(0)
        # can't merge one or less segments :)
        self.assertRaises(ValueError, segment.merge_segment, 0, 1)
 
        line = Line()
        self.canvas.add(line)
        self.assertEquals(2, len(line.handles()))
        segment = Segment(line, self.view)
        # can't merge line with one segment
        self.assertRaises(ValueError, segment.merge_segment, 0)

        line = Line()
        self.canvas.add(line)
        segment = Segment(line, self.view)
        segment.split_segment(0)
        # 2 segments: no 0 and 1. cannot merge as there are no segments
        # after segment no 1
        self.assertRaises(ValueError, segment.merge_segment, 1)

        line = Line()
        self.canvas.add(line)
        segment = Segment(line, self.view)
        segment.split_segment(0)
        # 2 segments: no 0 and 1. cannot merge 3 segments as there are no 3
        # segments
        self.assertRaises(ValueError, segment.merge_segment, 0, 3)
Beispiel #49
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def test_connect_item():
    b1 = Box()
    b2 = Box()
    line = Line()
    c = Canvas()
    c.add(b1)
    c.add(b2)
    c.add(line)

    c.connect_item(line, line.handles()[0], b1, b1.ports()[0])
    assert count(c.get_connections(handle=line.handles()[0])) == 1

    # Add the same
    with pytest.raises(ConnectionError):
        c.connect_item(line, line.handles()[0], b1, b1.ports()[0])
    assert count(c.get_connections(handle=line.handles()[0])) == 1
Beispiel #50
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def test_disconnect_item_with_constraint():
    b1 = Box()
    b2 = Box()
    line = Line()
    c = Canvas()
    c.add(b1)
    c.add(b2)
    c.add(line)

    cons = b1.ports()[0].constraint(c, line, line.handles()[0], b1)

    c.connect_item(line, line.handles()[0], b1, b1.ports()[0], constraint=cons)
    assert count(c.get_connections(handle=line.handles()[0])) == 1

    assert len(c.solver.constraints) == 13

    c.disconnect_item(line, line.handles()[0])
    assert count(c.get_connections(handle=line.handles()[0])) == 0

    assert len(c.solver.constraints) == 12
Beispiel #51
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    def test_connect_item(self):
        b1 = Box()
        b2 = Box()
        l = Line()
        c = Canvas()
        c.add(b1)
        c.add(b2)
        c.add(l)

        c.connect_item(l, l.handles()[0], b1, b1.ports()[0])
        assert count(c.get_connections(handle=l.handles()[0])) == 1

        # Add the same
        self.assertRaises(ConnectionError, c.connect_item, l,
                          l.handles()[0], b1,
                          b1.ports()[0])
        assert count(c.get_connections(handle=l.handles()[0])) == 1
Beispiel #52
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    def test_disconnect_item_with_constraint(self):
        b1 = Box()
        b2 = Box()
        l = Line()
        c = Canvas()
        c.add(b1)
        c.add(b2)
        c.add(l)

        cons = b1.ports()[0].constraint(c, l, l.handles()[0], b1)

        c.connect_item(l, l.handles()[0], b1, b1.ports()[0], constraint=cons)
        assert count(c.get_connections(handle=l.handles()[0])) == 1

        ncons = len(c.solver.constraints)
        assert ncons == 5

        c.disconnect_item(l, l.handles()[0])
        assert count(c.get_connections(handle=l.handles()[0])) == 0

        assert len(c.solver.constraints) == 4
Beispiel #53
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    def test_disconnect_item_with_callback(self):
        b1 = Box()
        b2 = Box()
        l = Line()
        c = Canvas()
        c.add(b1)
        c.add(b2)
        c.add(l)

        events = []

        def callback():
            events.append('called')

        c.connect_item(l, l.handles()[0], b1, b1.ports()[0], callback=callback)
        assert count(c.get_connections(handle=l.handles()[0])) == 1

        c.disconnect_item(l, l.handles()[0])
        assert count(c.get_connections(handle=l.handles()[0])) == 0
        assert events == ['called']
Beispiel #54
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    def test_disconnect_item_with_constraint(self):
        b1 = Box()
        b2 = Box()
        l = Line()
        c = Canvas()
        c.add(b1)
        c.add(b2)
        c.add(l)

        cons = b1.ports()[0].constraint(c, l, l.handles()[0], b1)

        c.connect_item(l, l.handles()[0], b1, b1.ports()[0], constraint=cons)
        assert count(c.get_connections(handle=l.handles()[0])) == 1

        ncons = len(c.solver.constraints)
        assert ncons == 5

        c.disconnect_item(l, l.handles()[0])
        assert count(c.get_connections(handle=l.handles()[0])) == 0

        assert len(c.solver.constraints) == 4
Beispiel #55
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    def test_orthogonal_line_split_segment(self):
        canvas = Canvas()
        line = Line()
        canvas.add(line)

        assert len(canvas.solver._constraints) == 0

        line.orthogonal = True

        assert len(canvas.solver._constraints) == 2
        after_ortho = set(canvas.solver._constraints)
        assert len(line.handles()) == 3

        del undo_list[:]

        line.split_segment(0)

        assert len(canvas.solver._constraints) == 3
        assert len(line.handles()) == 4

        undo()

        assert len(canvas.solver._constraints) == 2
        assert len(line.handles()) == 3
        assert canvas.solver._constraints == after_ortho

        line.split_segment(0)

        assert len(canvas.solver._constraints) == 3
        assert len(line.handles()) == 4
        after_split = set(canvas.solver._constraints)

        del undo_list[:]

        line.merge_segment(0)

        assert len(canvas.solver._constraints) == 2
        assert len(line.handles()) == 3

        undo()

        assert len(canvas.solver._constraints) == 3
        assert len(line.handles()) == 4
        assert canvas.solver._constraints == after_split
Beispiel #56
0
 def test_initial_ports(self):
     """Test initial ports amount
     """
     line = Line()
     self.assertEquals(1, len(line.ports()))
Beispiel #57
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def test_initial_ports(revert_undo):
    """Test initial ports amount.

    """
    line = Line()
    assert 1 == len(line.ports())