Beispiel #1
0
 def __init__(self, threshold_func: FilterFunction, game_object, area_scalar=1.0, contour_min_area=0.0,
              contours_process=EMPTY_PIPELINE):
     ObjectFinder.__init__(self, game_object, area_scalar=area_scalar)
     self._full_pipeline = (EMPTY_PIPELINE +
                            threshold_func +
                            find_contours +
                            FilterContours(min_area=contour_min_area) +
                            contours_process)
 def __init__(self, threshold_func, game_object, contour_min_area=0):
     """
     initializes the finder
     :param contour_min_area: the minimal area of a contour, used for FilterContours, default is 0 (no area limit)
     """
     ObjectFinder.__init__(self, threshold_func, game_object)
     self._full_pipeline = (EMPTY_PIPELINE + threshold_func +
                            find_contours +
                            FilterContours(min_area=contour_min_area) +
                            contours_to_circles_sorted +
                            filter_inner_circles)
Beispiel #3
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    def __init__(self, threshold_func, game_object, area_scalar=1.0, contour_min_area=3.0):
        """

        :param area_scalar: optional, a scalar to multiply the area by, for fine tuning of the function's output
        :param contour_min_area: the minimal area of a contour, used for FilterContours, default is 0 (no area limit)
        """
        ObjectFinder.__init__(self, threshold_func, game_object)
        self._full_pipeline = (EMPTY_PIPELINE +
                               threshold_func +
                               find_contours +
                               FilterContours(min_area=contour_min_area) +
                               sort_contours +
                               contours_to_rotated_rects_sorted +
                               filter_inner_rotated_rects)
        self.area_scalar = area_scalar
 def __init__(self,
              threshold_func,
              game_object,
              vt_distance=0.2866,
              enclosing_rect_ratio=0.549,
              contour_min_area=0):
     """
     initializes the finder
     :param vt_distance: the distance between the centers of both vision targets
     :param enclosing_rect_ratio: the ratio between the width and height of the parallel enclosing rect of the vision
     target
     :param contour_min_area: the minimal area of a contour, used in FilterContours
     """
     ObjectFinder.__init__(self, threshold_func, game_object)
     self._full_pipeline = (EMPTY_PIPELINE + threshold_func +
                            find_contours +
                            FilterContours(min_area=contour_min_area) +
                            sort_contours)
     self.__vector_distance = np.array([vt_distance / 2, 0, 0])
     self.vt_distance = vt_distance
     self.enclosing_rect_ratio = enclosing_rect_ratio