class KinectLayout(BaseLayout):

	def _create_custom_layout(self):
		pass


	def _init_custom_layout(self):
		self.hand_gestures = HandGestureRecognition()


	def _acquire_frame(self):
		frame, _ = freenect.sync_get_depth()
	   # return success if frame size is valid
		if frame is not None:
			return (True, frame)
		else:
			return (False, frame)


	def _process_frame(self, frame):
   # clip max depth to 1023, convert to 8-bit grayscale
		np.clip(frame, 0, 1023, frame)
		frame >>= 2
		frame = frame.astype(np.uint8)

		num_fingers, img_draw = self.hand_gestures.recognize(frame)

		height, width = frame.shape[:2]
		cv2.circle(img_draw, (width/2, height/2), 3, [255, 102, 0], 2)
		cv2.rectangle(img_draw, (width/3, height/3), (width*2/3, height*2/3), [255, 102, 0], 2)

		cv2.putText(img_draw, str(num_fingers), (30, 30),cv2.FONT_HERSHEY_SIMPLEX, 1, (255, 255, 255))

		return img_draw
Beispiel #2
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class KinectLayout(BaseLayout):
    def _create_custom_layout(self):
        pass

    def _init_custom_layout(self):
        self.hand_gestures = HandGestureRecognition()

    def _acquire_frame(self):
        frame, _ = freenect.sync_get_depth()
        # return success if frame size is valid
        if frame is not None:
            return (True, frame)
        else:
            return (False, frame)

    def _process_frame(self, frame):
        # clip max depth to 1023, convert to 8-bit grayscale
        np.clip(frame, 0, 1023, frame)
        frame >>= 2
        frame = frame.astype(np.uint8)

        num_fingers, img_draw = self.hand_gestures.recognize(frame)

        height, width = frame.shape[:2]
        cv2.circle(img_draw, (width / 2, height / 2), 3, [255, 102, 0], 2)
        cv2.rectangle(img_draw, (width / 3, height / 3),
                      (width * 2 / 3, height * 2 / 3), [255, 102, 0], 2)

        cv2.putText(img_draw, str(num_fingers), (30, 30),
                    cv2.FONT_HERSHEY_SIMPLEX, 1, (255, 255, 255))

        return img_draw
Beispiel #3
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class KinectLayout(BaseLayout):
    """Custom layout for Kinect display

        A plain GUI layout for Kinect output. We overwrite the BaseLayout's
        _acquire_frame method to acquire a new frame from the depth sensor
        instead.
    """

    def _init_custom_layout(self):
        """Initializes hand gesture recognition"""
        self.hand_gestures = HandGestureRecognition()

    def _create_custom_layout(self):
        """Use plain layout"""
        pass

    def _acquire_frame(self):
        """Acquire frame from depth sensor using freenect library"""
        frame, _ = freenect.sync_get_depth()
        # return success if frame size is valid
        if frame is not None:
            return (True, frame)
        else:
            return (False, frame)

    def _process_frame(self, frame):
        """Recognizes hand gesture in a frame of the depth sensor"""
        # clip max depth to 1023, convert to 8-bit grayscale
        np.clip(frame, 0, 2**10 - 1, frame)
        frame >>= 2
        frame = frame.astype(np.uint8)

        # recognize hand gesture
        num_fingers, img_draw = self.hand_gestures.recognize(frame)

        # draw some helpers for correctly placing hand
        height, width = frame.shape[:2]
        cv2.circle(img_draw, (width / 2, height / 2), 3, [255, 102, 0], 2)
        cv2.rectangle(img_draw, (width / 3, height / 3), (width * 2 / 3, height * 2 / 3),
                      [255, 102, 0], 2)

        # print number of fingers on image
        cv2.putText(img_draw, str(num_fingers), (30, 30),
                    cv2.FONT_HERSHEY_SIMPLEX, 1, (255, 255, 255))

        return img_draw
class KinectLayout(BaseLayout):
    """Custom layout for Kinect display

        A plain GUI layout for Kinect output. We overwrite the BaseLayout's
        _acquire_frame method to acquire a new frame from the depth sensor
        instead.
    """

    def _init_custom_layout(self):
        """Initializes hand gesture recognition"""
        self.hand_gestures = HandGestureRecognition()

    def _create_custom_layout(self):
        """Use plain layout"""
        pass

    def _acquire_frame(self):
        """Acquire frame from depth sensor using freenect library"""
        frame, _ = freenect.sync_get_depth()
        # return success if frame size is valid
        if frame is not None:
            return (True, frame)
        else:
            return (False, frame)

    def _process_frame(self, frame):
        """Recognizes hand gesture in a frame of the depth sensor"""
        # clip max depth to 1023, convert to 8-bit grayscale
        np.clip(frame, 0, 2**10 - 1, frame)
        frame >>= 2
        frame = frame.astype(np.uint8)

        # recognize hand gesture
        num_fingers, img_draw = self.hand_gestures.recognize(frame)

        # draw some helpers for correctly placing hand
        height, width = frame.shape[:2]
        cv2.circle(img_draw, (width/2, height/2), 3, [255, 102, 0], 2)
        cv2.rectangle(img_draw, (width/3, height/3), (width*2/3, height*2/3),
                      [255, 102, 0], 2)

        # print number of fingers on image
        cv2.putText(img_draw, str(num_fingers), (30, 30),
                    cv2.FONT_HERSHEY_SIMPLEX, 1, (255, 255, 255))

        return img_draw
Beispiel #5
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 def _init_custom_layout(self):
     """Initializes hand gesture recognition"""
     self.hand_gestures = HandGestureRecognition()
	def _init_custom_layout(self):
		self.hand_gestures = HandGestureRecognition()
 def _init_custom_layout(self):
     """Initializes hand gesture recognition"""
     self.hand_gestures = HandGestureRecognition()
Beispiel #8
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 def _init_custom_layout(self):
     self.hand_gestures = HandGestureRecognition()