Beispiel #1
0
gi.require_version("Gtk", "3.0")
import pygame
import math
from gi.repository import Gst, GObject, Gtk, GLib
from OpenGL.GL import *
from OpenGL.GLUT import *
from OpenGL.GLU import *
from PIL import Image

#from OpenGL import arrays
#from OpenGL import GLX

STOPREAD = False

appLock = GLib.Mutex()
appCond = GLib.Cond()
GST_initflag = False
texture0 = 0
init_GL_flag = False
angle_list = [0, 0, 0]
timer0 = 0
timer1 = 0
timer = 0

FPS_frame = 0

DEST = '127.0.0.1'

RTP_RECV_PORT0 = 5000
RTCP_RECV_PORT0 = 5001
RTCP_SEND_PORT0 = 5005