Beispiel #1
0
 def gl_display(self):
     # Temporary copy of Base_Source.gl_display until proper frame class hierarchy
     # is implemented
     if self._recent_frame is not None:
         frame = self._recent_frame
         if (
                 # `frame.yuv_subsampling` is `None` without calling `frame.yuv_buffer`
                 frame.yuv_buffer is not None
                 and TJSAMP(frame.yuv_subsampling) == TJSAMP.TJSAMP_422
                 # TODO: Find a better solution than this:
                 and
                 getattr(self.g_pool, "display_mode", "") != "algorithm"):
             self.g_pool.image_tex.update_from_yuv_buffer(
                 frame.yuv_buffer, frame.width, frame.height)
         else:
             self.g_pool.image_tex.update_from_ndarray(frame.bgr)
         gl_utils.glFlush()
     should_flip = getattr(self.g_pool, "flip", False)
     gl_utils.make_coord_system_norm_based(flip=should_flip)
     self.g_pool.image_tex.draw()
     if not self.online:
         cygl.utils.draw_gl_texture(np.zeros((1, 1, 3), dtype=np.uint8),
                                    alpha=0.4)
     gl_utils.make_coord_system_pixel_based(
         (self.frame_size[1], self.frame_size[0], 3), flip=should_flip)
Beispiel #2
0
 def gl_display(self):
     if self._recent_frame is not None:
         self.g_pool.image_tex.update_from_frame(self._recent_frame)
         gl_utils.glFlush()
     gl_utils.make_coord_system_norm_based()
     self.g_pool.image_tex.draw()
     if not self.online:
         cygl.utils.draw_gl_texture(np.zeros((1, 1, 3), dtype=np.uint8), alpha=0.4)
     gl_utils.make_coord_system_pixel_based((self.frame_size[1], self.frame_size[0], 3))
Beispiel #3
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    def gl_display(self):
        if self.preview_depth and self._recent_depth_frame is not None:
            self.g_pool.image_tex.update_from_ndarray(self._recent_depth_frame.bgr)
            gl_utils.glFlush()
        elif not self.preview_depth and self._recent_frame is not None:
            self.g_pool.image_tex.update_from_yuv_buffer(self._recent_frame.yuv_buffer,self._recent_frame.width,self._recent_frame.height)
            gl_utils.glFlush()

        gl_utils.make_coord_system_norm_based()
        self.g_pool.image_tex.draw()
        if not self.online:
            cygl.utils.draw_gl_texture(np.zeros((1, 1, 3), dtype=np.uint8), alpha=0.4)
        gl_utils.make_coord_system_pixel_based((self.frame_size[1], self.frame_size[0], 3))
Beispiel #4
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 def gl_display(self):
     if self._recent_frame is not None:
         frame = self._recent_frame
         if frame.yuv_buffer is not None:
             self.g_pool.image_tex.update_from_yuv_buffer(
                 frame.yuv_buffer, frame.width, frame.height
             )
         else:
             self.g_pool.image_tex.update_from_ndarray(frame.bgr)
         gl_utils.glFlush()
     gl_utils.make_coord_system_norm_based()
     self.g_pool.image_tex.draw()
     if not self.online:
         cygl.utils.draw_gl_texture(np.zeros((1, 1, 3), dtype=np.uint8), alpha=0.4)
     gl_utils.make_coord_system_pixel_based(
         (self.frame_size[1], self.frame_size[0], 3)
     )
Beispiel #5
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 def gl_display(self):
     # Temporary copy of Base_Source.gl_display until proper frame class hierarchy
     # is implemented
     if self._recent_frame is not None:
         frame = self._recent_frame
         if False:
             print(frame.yuv_buffer)
             self.g_pool.image_tex.update_from_yuv_buffer(
                 frame.yuv_buffer[0], frame.width, frame.height)
         else:
             self.g_pool.image_tex.update_from_ndarray(frame.bgr)
         gl_utils.glFlush()
     gl_utils.make_coord_system_norm_based()
     self.g_pool.image_tex.draw()
     if not self.online:
         cygl.utils.draw_gl_texture(np.zeros((1, 1, 3), dtype=np.uint8),
                                    alpha=0.4)
     gl_utils.make_coord_system_pixel_based(
         (self.frame_size[1], self.frame_size[0], 3))
Beispiel #6
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 def gl_display(self):
     if self._recent_frame is not None:
         frame = self._recent_frame
         if (frame.yuv_buffer is not None
                 # TODO: Find a better solution than this:
                 and
                 getattr(self.g_pool, "display_mode", "") != "algorithm"):
             self.g_pool.image_tex.update_from_yuv_buffer(
                 frame.yuv_buffer, frame.width, frame.height)
         else:
             self.g_pool.image_tex.update_from_ndarray(frame.bgr)
         gl_utils.glFlush()
     should_flip = getattr(self.g_pool, "flip", False)
     gl_utils.make_coord_system_norm_based(flip=should_flip)
     self.g_pool.image_tex.draw()
     if not self.online:
         cygl.utils.draw_gl_texture(np.zeros((1, 1, 3), dtype=np.uint8),
                                    alpha=0.4)
     gl_utils.make_coord_system_pixel_based(
         (self.frame_size[1], self.frame_size[0], 3), flip=should_flip)
Beispiel #7
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    def gl_display(self):
        if self.online:
            if self.preview_depth and self.recent_depth_frame is not None:
                self.g_pool.image_tex.update_from_ndarray(
                    self.recent_depth_frame.get_color_mapped(
                        self.hue_near, self.hue_far, self.dist_near,
                        self.dist_far, self.preview_true_depth))
            elif self.recent_frame is not None:
                self.g_pool.image_tex.update_from_ndarray(
                    self.recent_frame.img)
            gl_utils.glFlush()
            gl_utils.make_coord_system_norm_based()
            self.g_pool.image_tex.draw(interpolation=False)
        else:
            super().gl_display()

        if self.preview_depth:
            gl_utils.adjust_gl_view(*self._camera_render_size)
            self._render_color_bar()

        gl_utils.make_coord_system_pixel_based(
            (self.frame_size[1], self.frame_size[0], 3))
Beispiel #8
0
    def gl_display(self):

        if self.preview_depth and self._recent_depth_frame is not None:
            self.g_pool.image_tex.update_from_ndarray(
                self._recent_depth_frame.bgr)
            gl_utils.glFlush()
            gl_utils.make_coord_system_norm_based()
            self.g_pool.image_tex.draw()
        elif self._recent_frame is not None:
            self.g_pool.image_tex.update_from_yuv_buffer(
                self._recent_frame.yuv_buffer,
                self._recent_frame.width,
                self._recent_frame.height,
            )
            gl_utils.glFlush()
            gl_utils.make_coord_system_norm_based()
            self.g_pool.image_tex.draw()

        if not self.online:
            super().gl_display()

        gl_utils.make_coord_system_pixel_based(
            (self.frame_size[1], self.frame_size[0], 3))
Beispiel #9
0
    def gl_display(self):

        if self.preview_depth and self._recent_depth_frame is not None:
            self.g_pool.image_tex.update_from_ndarray(self._recent_depth_frame.bgr)
            gl_utils.glFlush()
            gl_utils.make_coord_system_norm_based()
            self.g_pool.image_tex.draw()
        elif self._recent_frame is not None:
            self.g_pool.image_tex.update_from_yuv_buffer(
                self._recent_frame.yuv_buffer,
                self._recent_frame.width,
                self._recent_frame.height,
            )
            gl_utils.glFlush()
            gl_utils.make_coord_system_norm_based()
            self.g_pool.image_tex.draw()

        if not self.online:
            super().gl_display()

        gl_utils.make_coord_system_pixel_based(
            (self.frame_size[1], self.frame_size[0], 3)
        )
Beispiel #10
0
def world(timebase, eyes_are_alive, ipc_pub_url, ipc_sub_url, ipc_push_url,
          user_dir, version):
    """Reads world video and runs plugins.

    Creates a window, gl context.
    Grabs images from a capture.
    Maps pupil to gaze data
    Can run various plug-ins.

    Reacts to notifications:
        ``set_detection_mapping_mode``
        ``eye_process.started``
        ``start_plugin``

    Emits notifications:
        ``eye_process.should_start``
        ``eye_process.should_stop``
        ``set_detection_mapping_mode``
        ``world_process.started``
        ``world_process.stopped``
        ``recording.should_stop``: Emits on camera failure
        ``launcher_process.should_stop``

    Emits data:
        ``gaze``: Gaze data from current gaze mapping plugin.``
        ``*``: any other plugin generated data in the events that it not [dt,pupil,gaze].
    """

    # We defer the imports because of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    # This is not harmful but unnecessary.

    #general imports
    from time import time, sleep
    import numpy as np
    import logging

    #networking
    import zmq
    import zmq_tools

    #zmq ipc setup
    zmq_ctx = zmq.Context()
    ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    gaze_pub = zmq_tools.Msg_Streamer(zmq_ctx, ipc_pub_url)
    pupil_sub = zmq_tools.Msg_Receiver(zmq_ctx,
                                       ipc_sub_url,
                                       topics=('pupil', ))
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx,
                                        ipc_sub_url,
                                        topics=('notify', ))

    #log setup
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    #display
    import glfw
    from pyglui import ui, graph, cygl, __version__ as pyglui_version
    assert pyglui_version >= '1.0'
    from pyglui.cygl.utils import Named_Texture
    from gl_utils import basic_gl_setup, adjust_gl_view, clear_gl_screen, make_coord_system_pixel_based, make_coord_system_norm_based, glFlush, is_window_visible

    #monitoring
    import psutil

    # helpers/utils
    from version_utils import VersionFormat
    from file_methods import Persistent_Dict
    from methods import normalize, denormalize, delta_t, get_system_info
    from uvc import get_time_monotonic
    logger.info('Application Version: %s' % version)
    logger.info('System Info: %s' % get_system_info())

    # video sources
    from video_capture import InitialisationError, StreamError, Fake_Source, EndofVideoFileError, source_classes, manager_classes
    source_by_name = {src.class_name(): src for src in source_classes}
    import audio

    #trigger pupil detector cpp build:
    import pupil_detectors
    del pupil_detectors

    # Plug-ins
    from plugin import Plugin, Plugin_List, import_runtime_plugins
    from calibration_routines import calibration_plugins, gaze_mapping_plugins
    from fixation_detector import Fixation_Detector_3D
    from recorder import Recorder
    from show_calibration import Show_Calibration
    from display_recent_gaze import Display_Recent_Gaze
    from time_sync import Time_Sync
    from pupil_remote import Pupil_Remote
    from pupil_groups import Pupil_Groups
    from surface_tracker import Surface_Tracker
    from log_display import Log_Display
    from annotations import Annotation_Capture
    from log_history import Log_History
    from frame_publisher import Frame_Publisher

    #UI Platform tweaks
    if platform.system() == 'Linux':
        scroll_factor = 10.0
        window_position_default = (0, 0)
    elif platform.system() == 'Windows':
        scroll_factor = 1.0
        window_position_default = (8, 31)
    else:
        scroll_factor = 1.0
        window_position_default = (0, 0)

    #g_pool holds variables for this process they are accesible to all plugins
    g_pool = Global_Container()
    g_pool.app = 'capture'
    g_pool.user_dir = user_dir
    g_pool.version = version
    g_pool.timebase = timebase
    g_pool.zmq_ctx = zmq_ctx
    g_pool.ipc_pub = ipc_pub
    g_pool.ipc_pub_url = ipc_pub_url
    g_pool.ipc_sub_url = ipc_sub_url
    g_pool.ipc_push_url = ipc_push_url
    g_pool.eyes_are_alive = eyes_are_alive

    def get_timestamp():
        return get_time_monotonic() - g_pool.timebase.value

    g_pool.get_timestamp = get_timestamp
    g_pool.get_now = get_time_monotonic

    #manage plugins
    runtime_plugins = import_runtime_plugins(
        os.path.join(g_pool.user_dir, 'plugins'))
    user_launchable_plugins = [
        Pupil_Groups, Frame_Publisher, Show_Calibration, Pupil_Remote,
        Time_Sync, Surface_Tracker, Annotation_Capture, Log_History,
        Fixation_Detector_3D
    ] + runtime_plugins
    system_plugins = [Log_Display, Display_Recent_Gaze, Recorder]
    plugin_by_index = system_plugins + user_launchable_plugins + calibration_plugins + gaze_mapping_plugins + manager_classes
    name_by_index = [p.__name__ for p in plugin_by_index]
    plugin_by_name = dict(zip(name_by_index, plugin_by_index))
    default_plugins = [('UVC_Manager', {}), ('Log_Display', {}),
                       ('Dummy_Gaze_Mapper', {}), ('Display_Recent_Gaze', {}),
                       ('Screen_Marker_Calibration', {}), ('Recorder', {}),
                       ('Pupil_Remote', {}), ('Fixation_Detector_3D', {})]

    # Callback functions
    def on_resize(window, w, h):
        if is_window_visible(window):
            g_pool.gui.update_window(w, h)
            g_pool.gui.collect_menus()
            graph.adjust_size(w, h)
            adjust_gl_view(w, h)
            for p in g_pool.plugins:
                p.on_window_resize(window, w, h)

    def on_iconify(window, iconified):
        g_pool.iconified = iconified

    def on_key(window, key, scancode, action, mods):
        g_pool.gui.update_key(key, scancode, action, mods)

    def on_char(window, char):
        g_pool.gui.update_char(char)

    def on_button(window, button, action, mods):
        g_pool.gui.update_button(button, action, mods)
        pos = glfw.glfwGetCursorPos(window)
        pos = normalize(pos, glfw.glfwGetWindowSize(main_window))
        pos = denormalize(
            pos,
            (frame.img.shape[1], frame.img.shape[0]))  # Position in img pixels
        for p in g_pool.plugins:
            p.on_click(pos, button, action)

    def on_pos(window, x, y):
        hdpi_factor = float(
            glfw.glfwGetFramebufferSize(window)[0] /
            glfw.glfwGetWindowSize(window)[0])
        x, y = x * hdpi_factor, y * hdpi_factor
        g_pool.gui.update_mouse(x, y)

    def on_scroll(window, x, y):
        g_pool.gui.update_scroll(x, y * scroll_factor)

    tick = delta_t()

    def get_dt():
        return next(tick)

    g_pool.on_frame_size_change = lambda new_size: None

    # load session persistent settings
    session_settings = Persistent_Dict(
        os.path.join(g_pool.user_dir, 'user_settings_world'))
    if session_settings.get("version", VersionFormat('0.0')) < g_pool.version:
        logger.info(
            "Session setting are from older version of this app. I will not use those."
        )
        session_settings.clear()

    # Initialize capture
    default_settings = {
        'source_class_name':
        'UVC_Source',
        'preferred_names': [
            "Pupil Cam1 ID2", "Logitech Camera", "(046d:081d)", "C510", "B525",
            "C525", "C615", "C920", "C930e"
        ],
        'frame_size': (1280, 720),
        'frame_rate':
        30
    }
    settings = session_settings.get('capture_settings', default_settings)
    try:
        cap = source_by_name[settings['source_class_name']](g_pool, **settings)
    except (KeyError, InitialisationError) as e:
        if isinstance(e, KeyError):
            logger.warning(
                'Incompatible capture setting encountered. Falling back to fake source.'
            )
        cap = Fake_Source(g_pool, **settings)

    g_pool.iconified = False
    g_pool.detection_mapping_mode = session_settings.get(
        'detection_mapping_mode', '3d')
    g_pool.active_calibration_plugin = None
    g_pool.active_gaze_mapping_plugin = None
    g_pool.capture = cap
    g_pool.capture_manager = None

    audio.audio_mode = session_settings.get('audio_mode',
                                            audio.default_audio_mode)

    def open_plugin(plugin):
        if plugin == "Select to load":
            return
        g_pool.plugins.add(plugin)

    def set_scale(new_scale):
        g_pool.gui.scale = new_scale
        g_pool.gui.collect_menus()

    def launch_eye_process(eye_id, delay=0):
        n = {
            'subject': 'eye_process.should_start.%s' % eye_id,
            'eye_id': eye_id,
            'delay': delay
        }
        ipc_pub.notify(n)

    def stop_eye_process(eye_id):
        n = {'subject': 'eye_process.should_stop', 'eye_id': eye_id}
        ipc_pub.notify(n)

    def start_stop_eye(eye_id, make_alive):
        if make_alive:
            launch_eye_process(eye_id)
        else:
            stop_eye_process(eye_id)

    def set_detection_mapping_mode(new_mode):
        n = {'subject': 'set_detection_mapping_mode', 'mode': new_mode}
        ipc_pub.notify(n)

    def handle_notifications(n):
        subject = n['subject']
        if subject == 'set_detection_mapping_mode':
            if n['mode'] == '2d':
                if "Vector_Gaze_Mapper" in g_pool.active_gaze_mapping_plugin.class_name:
                    logger.warning(
                        "The gaze mapper is not supported in 2d mode. Please recalibrate."
                    )
                    g_pool.plugins.add(plugin_by_name['Dummy_Gaze_Mapper'])
            g_pool.detection_mapping_mode = n['mode']
        elif subject == 'start_plugin':
            g_pool.plugins.add(plugin_by_name[n['name']],
                               args=n.get('args', {}))
        elif subject == 'eye_process.started':
            n = {
                'subject': 'set_detection_mapping_mode',
                'mode': g_pool.detection_mapping_mode
            }
            ipc_pub.notify(n)
        elif subject.startswith('meta.should_doc'):
            ipc_pub.notify({
                'subject': 'meta.doc',
                'actor': g_pool.app,
                'doc': world.__doc__
            })
            for p in g_pool.plugins:
                if p.on_notify.__doc__ and p.__class__.on_notify != Plugin.on_notify:
                    ipc_pub.notify({
                        'subject': 'meta.doc',
                        'actor': p.class_name,
                        'doc': p.on_notify.__doc__
                    })

    #window and gl setup
    glfw.glfwInit()
    width, height = session_settings.get('window_size', cap.frame_size)
    main_window = glfw.glfwCreateWindow(width, height, "World")
    window_pos = session_settings.get('window_position',
                                      window_position_default)
    glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
    glfw.glfwMakeContextCurrent(main_window)
    cygl.utils.init()
    g_pool.main_window = main_window

    #setup GUI
    g_pool.gui = ui.UI()
    g_pool.gui.scale = session_settings.get('gui_scale', 1)
    g_pool.sidebar = ui.Scrolling_Menu("Settings",
                                       pos=(-350, 0),
                                       size=(0, 0),
                                       header_pos='left')
    general_settings = ui.Growing_Menu('General')
    general_settings.append(
        ui.Slider('scale',
                  g_pool.gui,
                  setter=set_scale,
                  step=.05,
                  min=1.,
                  max=2.5,
                  label='Interface size'))
    general_settings.append(
        ui.Button(
            'Reset window size', lambda: glfw.glfwSetWindowSize(
                main_window, frame.width, frame.height)))
    general_settings.append(
        ui.Selector('audio_mode', audio, selection=audio.audio_modes))
    general_settings.append(
        ui.Selector('detection_mapping_mode',
                    g_pool,
                    label='detection & mapping mode',
                    setter=set_detection_mapping_mode,
                    selection=['2d', '3d']))
    general_settings.append(
        ui.Switch('eye0_process',
                  label='Detect eye 0',
                  setter=lambda alive: start_stop_eye(0, alive),
                  getter=lambda: eyes_are_alive[0].value))
    general_settings.append(
        ui.Switch('eye1_process',
                  label='Detect eye 1',
                  setter=lambda alive: start_stop_eye(1, alive),
                  getter=lambda: eyes_are_alive[1].value))

    selector_label = "Select to load"
    labels = [p.__name__.replace('_', ' ') for p in user_launchable_plugins]
    user_launchable_plugins.insert(0, selector_label)
    labels.insert(0, selector_label)
    general_settings.append(
        ui.Selector('Open plugin',
                    selection=user_launchable_plugins,
                    labels=labels,
                    setter=open_plugin,
                    getter=lambda: selector_label))

    general_settings.append(
        ui.Info_Text('Capture Version: %s' % g_pool.version))

    g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (120, -100))

    g_pool.capture_source_menu = ui.Growing_Menu('Capture Source')
    g_pool.capture.init_gui()

    g_pool.calibration_menu = ui.Growing_Menu('Calibration')
    g_pool.capture_selector_menu = ui.Growing_Menu('Capture Selection')

    g_pool.sidebar.append(general_settings)
    g_pool.sidebar.append(g_pool.capture_selector_menu)
    g_pool.sidebar.append(g_pool.capture_source_menu)
    g_pool.sidebar.append(g_pool.calibration_menu)

    g_pool.gui.append(g_pool.sidebar)
    g_pool.gui.append(g_pool.quickbar)

    #plugins that are loaded based on user settings from previous session
    g_pool.plugins = Plugin_List(
        g_pool, plugin_by_name,
        session_settings.get('loaded_plugins', default_plugins))

    #We add the calibration menu selector, after a calibration has been added:
    g_pool.calibration_menu.insert(
        0,
        ui.Selector(
            'active_calibration_plugin',
            getter=lambda: g_pool.active_calibration_plugin.__class__,
            selection=calibration_plugins,
            labels=[p.__name__.replace('_', ' ') for p in calibration_plugins],
            setter=open_plugin,
            label='Method'))

    #We add the capture selection menu, after a manager has been added:
    g_pool.capture_selector_menu.insert(
        0,
        ui.Selector('capture_manager',
                    setter=open_plugin,
                    getter=lambda: g_pool.capture_manager.__class__,
                    selection=manager_classes,
                    labels=[b.gui_name for b in manager_classes],
                    label='Manager'))

    # Register callbacks main_window
    glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
    glfw.glfwSetWindowIconifyCallback(main_window, on_iconify)
    glfw.glfwSetKeyCallback(main_window, on_key)
    glfw.glfwSetCharCallback(main_window, on_char)
    glfw.glfwSetMouseButtonCallback(main_window, on_button)
    glfw.glfwSetCursorPosCallback(main_window, on_pos)
    glfw.glfwSetScrollCallback(main_window, on_scroll)

    # gl_state settings
    basic_gl_setup()
    g_pool.image_tex = Named_Texture()
    # refresh speed settings
    glfw.glfwSwapInterval(0)

    #trigger setup of window and gl sizes
    on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

    #now the we have  aproper window we can load the last gui configuration
    g_pool.gui.configuration = session_settings.get('ui_config', {})

    #set up performace graphs:
    pid = os.getpid()
    ps = psutil.Process(pid)
    ts = g_pool.get_timestamp()

    cpu_graph = graph.Bar_Graph()
    cpu_graph.pos = (20, 130)
    cpu_graph.update_fn = ps.cpu_percent
    cpu_graph.update_rate = 5
    cpu_graph.label = 'CPU %0.1f'

    fps_graph = graph.Bar_Graph()
    fps_graph.pos = (140, 130)
    fps_graph.update_rate = 5
    fps_graph.label = "%0.0f FPS"

    pupil0_graph = graph.Bar_Graph(max_val=1.0)
    pupil0_graph.pos = (260, 130)
    pupil0_graph.update_rate = 5
    pupil0_graph.label = "id0 conf: %0.2f"
    pupil1_graph = graph.Bar_Graph(max_val=1.0)
    pupil1_graph.pos = (380, 130)
    pupil1_graph.update_rate = 5
    pupil1_graph.label = "id1 conf: %0.2f"
    pupil_graphs = pupil0_graph, pupil1_graph

    if session_settings.get('eye1_process_alive', False):
        launch_eye_process(1, delay=0.6)
    if session_settings.get('eye0_process_alive', True):
        launch_eye_process(0, delay=0.3)

    ipc_pub.notify({'subject': 'world_process.started'})
    logger.warning('Process started.')

    # Event loop
    while not glfw.glfwWindowShouldClose(main_window):

        # fetch newest notifications
        new_notifications = []
        while notify_sub.new_data:
            t, n = notify_sub.recv()
            new_notifications.append(n)

        # notify each plugin if there are new notifications:
        for n in new_notifications:
            handle_notifications(n)
            g_pool.capture.on_notify(n)
            for p in g_pool.plugins:
                p.on_notify(n)

        # Get an image from the grabber
        try:
            frame = g_pool.capture.get_frame()
        except StreamError as e:
            prev_settings = g_pool.capture.settings
            g_pool.capture.deinit_gui()
            g_pool.capture.cleanup()
            g_pool.capture = None
            prev_settings[
                'info_text'] = "'%s' disconnected." % prev_settings['name']
            g_pool.capture = Fake_Source(g_pool, **prev_settings)
            g_pool.capture.init_gui()
            ipc_pub.notify({'subject': 'recording.should_stop'})
            logger.error("Error getting frame. Falling back to Fake source.")
            logger.debug("Caught error: %s" % e)
            sleep(.2)
            continue
        except EndofVideoFileError:
            logger.warning("Video file is done. Rewinding")
            g_pool.capture.seek_to_frame(0)
            continue

        #update performace graphs
        t = frame.timestamp
        dt, ts = t - ts, t
        try:
            fps_graph.add(1. / dt)
        except ZeroDivisionError:
            pass
        cpu_graph.update()

        #a dictionary that allows plugins to post and read events
        events = {}
        #report time between now and the last loop interation
        events['dt'] = get_dt()

        recent_pupil_data = []
        recent_gaze_data = []

        while pupil_sub.new_data:
            t, p = pupil_sub.recv()
            pupil_graphs[p['id']].add(p['confidence'])
            recent_pupil_data.append(p)
            new_gaze_data = g_pool.active_gaze_mapping_plugin.on_pupil_datum(p)
            for g in new_gaze_data:
                gaze_pub.send('gaze', g)
            recent_gaze_data += new_gaze_data

        events['pupil_positions'] = recent_pupil_data
        events['gaze_positions'] = recent_gaze_data

        # allow each Plugin to do its work.
        for p in g_pool.plugins:
            p.update(frame, events)

        #check if a plugin need to be destroyed
        g_pool.plugins.clean()

        #send new events to ipc:
        del events['pupil_positions']  #already on the wire
        del events['gaze_positions']  #send earlier in this loop
        del events['dt']  #no need to send this
        for topic, data in events.iteritems():
            assert (isinstance(data, (list, tuple)))
            for d in data:
                ipc_pub.send(topic, d)

        # render camera image
        glfw.glfwMakeContextCurrent(main_window)
        if is_window_visible(main_window):
            g_pool.image_tex.update_from_frame(frame)
            glFlush()
        make_coord_system_norm_based()
        g_pool.image_tex.draw()
        make_coord_system_pixel_based((frame.height, frame.width, 3))
        # render visual feedback from loaded plugins

        if is_window_visible(main_window):
            g_pool.capture.gl_display()
            for p in g_pool.plugins:
                p.gl_display()

            graph.push_view()
            fps_graph.draw()
            cpu_graph.draw()
            pupil0_graph.draw()
            pupil1_graph.draw()
            graph.pop_view()
            g_pool.gui.update()
            glfw.glfwSwapBuffers(main_window)
        glfw.glfwPollEvents()

    glfw.glfwRestoreWindow(main_window)  #need to do this for windows os
    session_settings['loaded_plugins'] = g_pool.plugins.get_initializers()
    session_settings['gui_scale'] = g_pool.gui.scale
    session_settings['ui_config'] = g_pool.gui.configuration
    session_settings['capture_settings'] = g_pool.capture.settings
    session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
    session_settings['window_position'] = glfw.glfwGetWindowPos(main_window)
    session_settings['version'] = g_pool.version
    session_settings['eye0_process_alive'] = eyes_are_alive[0].value
    session_settings['eye1_process_alive'] = eyes_are_alive[1].value
    session_settings['detection_mapping_mode'] = g_pool.detection_mapping_mode
    session_settings['audio_mode'] = audio.audio_mode
    session_settings.close()

    # de-init all running plugins
    for p in g_pool.plugins:
        p.alive = False
    g_pool.plugins.clean()
    g_pool.gui.terminate()
    glfw.glfwDestroyWindow(main_window)
    glfw.glfwTerminate()

    g_pool.capture.deinit_gui()
    g_pool.capture.cleanup()

    #shut down eye processes:
    stop_eye_process(0)
    stop_eye_process(1)

    logger.info("Process shutting down.")
    ipc_pub.notify({'subject': 'world_process.stopped'})

    #shut down launcher
    n = {'subject': 'launcher_process.should_stop'}
    ipc_pub.notify(n)
    zmq_ctx.destroy()
Beispiel #11
0
    def gl_display(self):
        from math import floor

        if self.depth_window is not None and glfw.glfwWindowShouldClose(
                self.depth_window):
            glfw.glfwDestroyWindow(self.depth_window)
            self.depth_window = None

        if self.depth_window is not None and self._recent_depth_frame is not None:
            active_window = glfw.glfwGetCurrentContext()
            glfw.glfwMakeContextCurrent(self.depth_window)

            win_size = glfw.glfwGetFramebufferSize(self.depth_window)
            gl_utils.adjust_gl_view(win_size[0], win_size[1])
            pos = glfw.glfwGetCursorPos(self.depth_window)
            if self.mouse_drag:
                self.pitch = np.clip(self.pitch + (pos[1] - self.last_pos[1]),
                                     -80, 80)
                self.yaw = np.clip(self.yaw - (pos[0] - self.last_pos[0]),
                                   -120, 120)
            self.last_pos = pos

            glClearColor(0, 0, 0, 0)
            glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
            glMatrixMode(GL_PROJECTION)
            glLoadIdentity()
            gluPerspective(60, win_size[0] / win_size[1], 0.01, 20.0)
            glMatrixMode(GL_MODELVIEW)
            glLoadIdentity()
            gluLookAt(0, 0, 0, 0, 0, 1, 0, -1, 0)
            glTranslatef(0, 0, 0.5)
            glRotated(self.pitch, 1, 0, 0)
            glRotated(self.yaw, 0, 1, 0)
            glTranslatef(0, 0, -0.5)

            # glPointSize(2)
            glEnable(GL_DEPTH_TEST)
            extrinsics = self.device.get_device_extrinsics(
                rs_stream.RS_STREAM_DEPTH, rs_stream.RS_STREAM_COLOR)
            depth_frame = self._recent_depth_frame
            color_frame = self._recent_frame
            depth_scale = self.device.depth_scale

            glEnableClientState(GL_VERTEX_ARRAY)

            pointcloud = self.device.pointcloud
            glVertexPointer(3, GL_FLOAT, 0, pointcloud)
            glEnableClientState(GL_COLOR_ARRAY)
            depth_to_color = np.zeros(
                depth_frame.height * depth_frame.width * 3, np.uint8)
            rsutilwrapper.project_pointcloud_to_pixel(
                depth_to_color,
                self.device.depth_intrinsics,
                self.device.color_intrinsics,
                extrinsics,
                pointcloud,
                self._recent_frame.bgr,
            )
            glColorPointer(3, GL_UNSIGNED_BYTE, 0, depth_to_color)
            glDrawArrays(GL_POINTS, 0, depth_frame.width * depth_frame.height)
            gl_utils.glFlush()
            glDisable(GL_DEPTH_TEST)
            # gl_utils.make_coord_system_norm_based()
            glfw.glfwSwapBuffers(self.depth_window)
            glfw.glfwMakeContextCurrent(active_window)

        if self.preview_depth and self._recent_depth_frame is not None:
            self.g_pool.image_tex.update_from_ndarray(
                self._recent_depth_frame.bgr)
            gl_utils.glFlush()
            gl_utils.make_coord_system_norm_based()
            self.g_pool.image_tex.draw()
        elif self._recent_frame is not None:
            self.g_pool.image_tex.update_from_yuv_buffer(
                self._recent_frame.yuv_buffer,
                self._recent_frame.width,
                self._recent_frame.height,
            )
            gl_utils.glFlush()
            gl_utils.make_coord_system_norm_based()
            self.g_pool.image_tex.draw()

        if not self.online:
            super().gl_display()

        gl_utils.make_coord_system_pixel_based(
            (self.frame_size[1], self.frame_size[0], 3))
Beispiel #12
0
    def gl_display(self):
        from math import floor

        if self.depth_window is not None and glfw.glfwWindowShouldClose(
            self.depth_window
        ):
            glfw.glfwDestroyWindow(self.depth_window)
            self.depth_window = None

        if self.depth_window is not None and self._recent_depth_frame is not None:
            active_window = glfw.glfwGetCurrentContext()
            glfw.glfwMakeContextCurrent(self.depth_window)

            win_size = glfw.glfwGetFramebufferSize(self.depth_window)
            gl_utils.adjust_gl_view(win_size[0], win_size[1])
            pos = glfw.glfwGetCursorPos(self.depth_window)
            if self.mouse_drag:
                self.pitch = np.clip(self.pitch + (pos[1] - self.last_pos[1]), -80, 80)
                self.yaw = np.clip(self.yaw - (pos[0] - self.last_pos[0]), -120, 120)
            self.last_pos = pos

            glClearColor(0, 0, 0, 0)
            glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
            glMatrixMode(GL_PROJECTION)
            glLoadIdentity()
            gluPerspective(60, win_size[0] / win_size[1], 0.01, 20.0)
            glMatrixMode(GL_MODELVIEW)
            glLoadIdentity()
            gluLookAt(0, 0, 0, 0, 0, 1, 0, -1, 0)
            glTranslatef(0, 0, 0.5)
            glRotated(self.pitch, 1, 0, 0)
            glRotated(self.yaw, 0, 1, 0)
            glTranslatef(0, 0, -0.5)

            # glPointSize(2)
            glEnable(GL_DEPTH_TEST)
            extrinsics = self.device.get_device_extrinsics(
                rs_stream.RS_STREAM_DEPTH, rs_stream.RS_STREAM_COLOR
            )
            depth_frame = self._recent_depth_frame
            color_frame = self._recent_frame
            depth_scale = self.device.depth_scale

            glEnableClientState(GL_VERTEX_ARRAY)

            pointcloud = self.device.pointcloud
            glVertexPointer(3, GL_FLOAT, 0, pointcloud)
            glEnableClientState(GL_COLOR_ARRAY)
            depth_to_color = np.zeros(
                depth_frame.height * depth_frame.width * 3, np.uint8
            )
            rsutilwrapper.project_pointcloud_to_pixel(
                depth_to_color,
                self.device.depth_intrinsics,
                self.device.color_intrinsics,
                extrinsics,
                pointcloud,
                self._recent_frame.bgr,
            )
            glColorPointer(3, GL_UNSIGNED_BYTE, 0, depth_to_color)
            glDrawArrays(GL_POINTS, 0, depth_frame.width * depth_frame.height)
            gl_utils.glFlush()
            glDisable(GL_DEPTH_TEST)
            # gl_utils.make_coord_system_norm_based()
            glfw.glfwSwapBuffers(self.depth_window)
            glfw.glfwMakeContextCurrent(active_window)

        if self.preview_depth and self._recent_depth_frame is not None:
            self.g_pool.image_tex.update_from_ndarray(self._recent_depth_frame.bgr)
            gl_utils.glFlush()
            gl_utils.make_coord_system_norm_based()
            self.g_pool.image_tex.draw()
        elif self._recent_frame is not None:
            self.g_pool.image_tex.update_from_yuv_buffer(
                self._recent_frame.yuv_buffer,
                self._recent_frame.width,
                self._recent_frame.height,
            )
            gl_utils.glFlush()
            gl_utils.make_coord_system_norm_based()
            self.g_pool.image_tex.draw()

        if not self.online:
            super().gl_display()

        gl_utils.make_coord_system_pixel_based(
            (self.frame_size[1], self.frame_size[0], 3)
        )
Beispiel #13
0
def world(timebase,eyes_are_alive,ipc_pub_url,ipc_sub_url,ipc_push_url,user_dir,version,cap_src):
    """Reads world video and runs plugins.

    Creates a window, gl context.
    Grabs images from a capture.
    Maps pupil to gaze data
    Can run various plug-ins.

    Reacts to notifications:
        ``set_detection_mapping_mode``
        ``eye_process.started``
        ``start_plugin``

    Emits notifications:
        ``eye_process.should_start``
        ``eye_process.should_stop``
        ``set_detection_mapping_mode``
        ``world_process.started``
        ``world_process.stopped``
        ``recording.should_stop``: Emits on camera failure
        ``launcher_process.should_stop``

    Emits data:
        ``gaze``: Gaze data from current gaze mapping plugin.``
        ``*``: any other plugin generated data in the events that it not [dt,pupil,gaze].
    """

    # We defer the imports because of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    # This is not harmful but unnecessary.

    #general imports
    from time import time,sleep
    import numpy as np
    import logging
    import zmq
    import zmq_tools
    #zmq ipc setup
    zmq_ctx = zmq.Context()
    ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx,ipc_push_url)
    gaze_pub = zmq_tools.Msg_Streamer(zmq_ctx,ipc_pub_url)
    pupil_sub = zmq_tools.Msg_Receiver(zmq_ctx,ipc_sub_url,topics=('pupil',))
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx,ipc_sub_url,topics=('notify',))

    #log setup
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx,ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    #display
    import glfw
    from pyglui import ui,graph,cygl
    from pyglui.cygl.utils import Named_Texture
    from gl_utils import basic_gl_setup,adjust_gl_view, clear_gl_screen,make_coord_system_pixel_based,make_coord_system_norm_based,glFlush

    #check versions for our own depedencies as they are fast-changing
    from pyglui import __version__ as pyglui_version
    assert pyglui_version >= '0.8'

    #monitoring
    import psutil

    # helpers/utils
    from file_methods import Persistent_Dict
    from methods import normalize, denormalize, delta_t, get_system_info
    from video_capture import autoCreateCapture, FileCaptureError, EndofVideoFileError, CameraCaptureError
    from version_utils import VersionFormat
    import audio
    from uvc import get_time_monotonic


    #trigger pupil detector cpp build:
    import pupil_detectors
    del pupil_detectors

    # Plug-ins
    from plugin import Plugin,Plugin_List,import_runtime_plugins
    from calibration_routines import calibration_plugins, gaze_mapping_plugins
    from recorder import Recorder
    from show_calibration import Show_Calibration
    from display_recent_gaze import Display_Recent_Gaze
    from pupil_sync import Pupil_Sync
    from pupil_remote import Pupil_Remote
    from surface_tracker import Surface_Tracker
    from log_display import Log_Display
    from annotations import Annotation_Capture
    from log_history import Log_History

    logger.info('Application Version: %s'%version)
    logger.info('System Info: %s'%get_system_info())

    #UI Platform tweaks
    if platform.system() == 'Linux':
        scroll_factor = 10.0
        window_position_default = (0,0)
    elif platform.system() == 'Windows':
        scroll_factor = 1.0
        window_position_default = (8,31)
    else:
        scroll_factor = 1.0
        window_position_default = (0,0)


    #g_pool holds variables for this process they are accesible to all plugins
    g_pool = Global_Container()
    g_pool.app = 'capture'
    g_pool.user_dir = user_dir
    g_pool.version = version
    g_pool.timebase = timebase
    g_pool.zmq_ctx = zmq_ctx
    g_pool.ipc_pub = ipc_pub
    g_pool.ipc_pub_url = ipc_pub_url
    g_pool.ipc_sub_url = ipc_sub_url
    g_pool.ipc_push_url = ipc_push_url
    g_pool.eyes_are_alive = eyes_are_alive
    def get_timestamp():
        return get_time_monotonic()-g_pool.timebase.value
    g_pool.get_timestamp = get_timestamp
    g_pool.get_now = get_time_monotonic


    #manage plugins
    runtime_plugins = import_runtime_plugins(os.path.join(g_pool.user_dir,'plugins'))
    user_launchable_plugins = [Show_Calibration,Pupil_Remote,Pupil_Sync,Surface_Tracker,Annotation_Capture,Log_History]+runtime_plugins
    system_plugins  = [Log_Display,Display_Recent_Gaze,Recorder]
    plugin_by_index =  system_plugins+user_launchable_plugins+calibration_plugins+gaze_mapping_plugins
    name_by_index = [p.__name__ for p in plugin_by_index]
    plugin_by_name = dict(zip(name_by_index,plugin_by_index))
    default_plugins = [('Log_Display',{}),('Dummy_Gaze_Mapper',{}),('Display_Recent_Gaze',{}), ('Screen_Marker_Calibration',{}),('Recorder',{}),('Pupil_Remote',{})]


    # Callback functions
    def on_resize(window,w, h):
        if not g_pool.iconified:
            g_pool.gui.update_window(w,h)
            g_pool.gui.collect_menus()
            graph.adjust_size(w,h)
            adjust_gl_view(w,h)
            for p in g_pool.plugins:
                p.on_window_resize(window,w,h)

    def on_iconify(window,iconified):
        g_pool.iconified = iconified

    def on_key(window, key, scancode, action, mods):
        g_pool.gui.update_key(key,scancode,action,mods)

    def on_char(window,char):
        g_pool.gui.update_char(char)

    def on_button(window,button, action, mods):
        g_pool.gui.update_button(button,action,mods)
        pos = glfw.glfwGetCursorPos(window)
        pos = normalize(pos,glfw.glfwGetWindowSize(main_window))
        pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels
        for p in g_pool.plugins:
            p.on_click(pos,button,action)

    def on_pos(window,x, y):
        hdpi_factor = float(glfw.glfwGetFramebufferSize(window)[0]/glfw.glfwGetWindowSize(window)[0])
        x,y = x*hdpi_factor,y*hdpi_factor
        g_pool.gui.update_mouse(x,y)

    def on_scroll(window,x,y):
        g_pool.gui.update_scroll(x,y*scroll_factor)


    tick = delta_t()
    def get_dt():
        return next(tick)

    # load session persistent settings
    session_settings = Persistent_Dict(os.path.join(g_pool.user_dir,'user_settings_world'))
    if session_settings.get("version",VersionFormat('0.0')) < g_pool.version:
        logger.info("Session setting are from older version of this app. I will not use those.")
        session_settings.clear()

    # Initialize capture
    cap = autoCreateCapture(cap_src, timebase=g_pool.timebase)
    default_settings = {'frame_size':(1280,720),'frame_rate':30}
    previous_settings = session_settings.get('capture_settings',None)
    if previous_settings and previous_settings['name'] == cap.name:
        cap.settings = previous_settings
    else:
        cap.settings = default_settings


    g_pool.iconified = False
    g_pool.capture = cap
    g_pool.detection_mapping_mode = session_settings.get('detection_mapping_mode','2d')
    g_pool.active_calibration_plugin = None
    g_pool.active_gaze_mapping_plugin = None

    audio.audio_mode = session_settings.get('audio_mode',audio.default_audio_mode)

    def open_plugin(plugin):
        if plugin ==  "Select to load":
            return
        g_pool.plugins.add(plugin)

    def set_scale(new_scale):
        g_pool.gui.scale = new_scale
        g_pool.gui.collect_menus()

    def launch_eye_process(eye_id,delay=0):
        n = {'subject':'eye_process.should_start.%s'%eye_id,'eye_id':eye_id,'delay':delay}
        ipc_pub.notify(n)

    def stop_eye_process(eye_id):
        n = {'subject':'eye_process.should_stop','eye_id':eye_id}
        ipc_pub.notify(n)

    def start_stop_eye(eye_id,make_alive):
        if make_alive:
            launch_eye_process(eye_id)
        else:
            stop_eye_process(eye_id)

    def set_detection_mapping_mode(new_mode):
        n = {'subject':'set_detection_mapping_mode','mode':new_mode}
        ipc_pub.notify(n)

    def handle_notifications(n):
        subject = n['subject']
        if subject == 'set_detection_mapping_mode':
            if n['mode'] == '2d':
                if "Vector_Gaze_Mapper" in g_pool.active_gaze_mapping_plugin.class_name:
                    logger.warning("The gaze mapper is not supported in 2d mode. Please recalibrate.")
                    g_pool.plugins.add(plugin_by_name['Dummy_Gaze_Mapper'])
            g_pool.detection_mapping_mode = n['mode']
        elif subject == 'start_plugin':
            g_pool.plugins.add(plugin_by_name[n['name']],args=n.get('args',{}) )
        elif subject == 'eye_process.started':
            n = {'subject':'set_detection_mapping_mode','mode':g_pool.detection_mapping_mode}
            ipc_pub.notify(n)
        elif subject.startswith('meta.should_doc'):
            ipc_pub.notify({
                'subject':'meta.doc',
                'actor':g_pool.app,
                'doc':world.__doc__})
            for p in g_pool.plugins:
                if p.on_notify.__doc__ and p.__class__.on_notify != Plugin.on_notify:
                    ipc_pub.notify({
                        'subject':'meta.doc',
                        'actor': p.class_name,
                        'doc':p.on_notify.__doc__})

    #window and gl setup
    glfw.glfwInit()
    width,height = session_settings.get('window_size',cap.frame_size)
    main_window = glfw.glfwCreateWindow(width,height, "World")
    window_pos = session_settings.get('window_position',window_position_default)
    glfw.glfwSetWindowPos(main_window,window_pos[0],window_pos[1])
    glfw.glfwMakeContextCurrent(main_window)
    cygl.utils.init()
    g_pool.main_window = main_window



    #setup GUI
    g_pool.gui = ui.UI()
    g_pool.gui.scale = session_settings.get('gui_scale',1)
    g_pool.sidebar = ui.Scrolling_Menu("Settings",pos=(-350,0),size=(0,0),header_pos='left')
    general_settings = ui.Growing_Menu('General')
    general_settings.append(ui.Slider('scale',g_pool.gui, setter=set_scale,step = .05,min=1.,max=2.5,label='Interface size'))
    general_settings.append(ui.Button('Reset window size',lambda: glfw.glfwSetWindowSize(main_window,frame.width,frame.height)) )
    general_settings.append(ui.Selector('audio_mode',audio,selection=audio.audio_modes))
    general_settings.append(ui.Selector('detection_mapping_mode',g_pool,label='detection & mapping mode',setter=set_detection_mapping_mode,selection=['2d','3d']))
    general_settings.append(ui.Switch('eye0_process',label='Detect eye 0',setter=lambda alive: start_stop_eye(0,alive),getter=lambda: eyes_are_alive[0].value ))
    general_settings.append(ui.Switch('eye1_process',label='Detect eye 1',setter=lambda alive: start_stop_eye(1,alive),getter=lambda: eyes_are_alive[1].value ))
    general_settings.append(ui.Selector('Open plugin', selection = user_launchable_plugins,
                                        labels = [p.__name__.replace('_',' ') for p in user_launchable_plugins],
                                        setter= open_plugin, getter=lambda: "Select to load"))
    general_settings.append(ui.Info_Text('Capture Version: %s'%g_pool.version))
    g_pool.sidebar.append(general_settings)

    g_pool.calibration_menu = ui.Growing_Menu('Calibration')
    g_pool.sidebar.append(g_pool.calibration_menu)
    g_pool.gui.append(g_pool.sidebar)
    g_pool.quickbar = ui.Stretching_Menu('Quick Bar',(0,100),(120,-100))
    g_pool.gui.append(g_pool.quickbar)
    g_pool.capture.init_gui(g_pool.sidebar)

    #plugins that are loaded based on user settings from previous session
    g_pool.plugins = Plugin_List(g_pool,plugin_by_name,session_settings.get('loaded_plugins',default_plugins))

    #We add the calibration menu selector, after a calibration has been added:
    g_pool.calibration_menu.insert(0,ui.Selector('active_calibration_plugin',getter=lambda: g_pool.active_calibration_plugin.__class__, selection = calibration_plugins,
                                        labels = [p.__name__.replace('_',' ') for p in calibration_plugins],
                                        setter= open_plugin,label='Method'))

    # Register callbacks main_window
    glfw.glfwSetFramebufferSizeCallback(main_window,on_resize)
    glfw.glfwSetWindowIconifyCallback(main_window,on_iconify)
    glfw.glfwSetKeyCallback(main_window,on_key)
    glfw.glfwSetCharCallback(main_window,on_char)
    glfw.glfwSetMouseButtonCallback(main_window,on_button)
    glfw.glfwSetCursorPosCallback(main_window,on_pos)
    glfw.glfwSetScrollCallback(main_window,on_scroll)

    # gl_state settings
    basic_gl_setup()
    g_pool.image_tex = Named_Texture()
    # refresh speed settings
    glfw.glfwSwapInterval(0)

    #trigger setup of window and gl sizes
    on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

    #now the we have  aproper window we can load the last gui configuration
    g_pool.gui.configuration = session_settings.get('ui_config',{})



    #set up performace graphs:
    pid = os.getpid()
    ps = psutil.Process(pid)
    ts = cap.get_timestamp()

    cpu_graph = graph.Bar_Graph()
    cpu_graph.pos = (20,130)
    cpu_graph.update_fn = ps.cpu_percent
    cpu_graph.update_rate = 5
    cpu_graph.label = 'CPU %0.1f'

    fps_graph = graph.Bar_Graph()
    fps_graph.pos = (140,130)
    fps_graph.update_rate = 5
    fps_graph.label = "%0.0f FPS"

    pupil0_graph = graph.Bar_Graph(max_val=1.0)
    pupil0_graph.pos = (260,130)
    pupil0_graph.update_rate = 5
    pupil0_graph.label = "id0 conf: %0.2f"
    pupil1_graph = graph.Bar_Graph(max_val=1.0)
    pupil1_graph.pos = (380,130)
    pupil1_graph.update_rate = 5
    pupil1_graph.label = "id1 conf: %0.2f"
    pupil_graphs = pupil0_graph,pupil1_graph

    if session_settings.get('eye1_process_alive',False):
        launch_eye_process(1,delay=0.6)
    if session_settings.get('eye0_process_alive',True):
        launch_eye_process(0,delay=0.3)

    ipc_pub.notify({'subject':'world_process.started'})
    logger.warning('Process started.')

    # Event loop
    while not glfw.glfwWindowShouldClose(main_window):
        # Get an image from the grabber
        try:
            frame = g_pool.capture.get_frame()
        except CameraCaptureError:
            logger.error("Capture from camera failed. Starting Fake Capture.")
            settings = g_pool.capture.settings
            g_pool.capture.close()
            g_pool.capture = autoCreateCapture(None, timebase=g_pool.timebase)
            g_pool.capture.init_gui(g_pool.sidebar)
            g_pool.capture.settings = settings
            ipc_pub.notify({'subject':'recording.should_stop'})
            continue
        except EndofVideoFileError:
            logger.warning("Video file is done. Stopping")
            break

        #update performace graphs
        t = frame.timestamp
        dt,ts = t-ts,t
        try:
            fps_graph.add(1./dt)
        except ZeroDivisionError:
            pass
        cpu_graph.update()


        #a dictionary that allows plugins to post and read events
        events = {}
        #report time between now and the last loop interation
        events['dt'] = get_dt()

        recent_pupil_data = []
        recent_gaze_data = []
        new_notifications = []

        while pupil_sub.new_data:
            t,p = pupil_sub.recv()
            pupil_graphs[p['id']].add(p['confidence'])
            recent_pupil_data.append(p)
            new_gaze_data = g_pool.active_gaze_mapping_plugin.on_pupil_datum(p)
            for g in new_gaze_data:
                gaze_pub.send('gaze',g)
            recent_gaze_data += new_gaze_data
        while notify_sub.new_data:
            t,n = notify_sub.recv()
            new_notifications.append(n)


        events['pupil_positions'] = recent_pupil_data
        events['gaze_positions'] = recent_gaze_data

        # notify each plugin if there are new notifications:
        for n in new_notifications:
            handle_notifications(n)
            for p in g_pool.plugins:
                p.on_notify(n)

        # allow each Plugin to do its work.
        for p in g_pool.plugins:
            p.update(frame,events)

        #check if a plugin need to be destroyed
        g_pool.plugins.clean()

        #send new events to ipc:
        del events['pupil_positions'] #already on the wire
        del events['gaze_positions']  #send earlier in this loop
        del events['dt']  #no need to send this
        for topic,data in events.iteritems():
            for d in data:
                ipc_pub.send(topic, d)

        # render camera image
        glfw.glfwMakeContextCurrent(main_window)
        if g_pool.iconified:
            pass
        else:
            g_pool.image_tex.update_from_frame(frame)
            glFlush()
        make_coord_system_norm_based()
        g_pool.image_tex.draw()
        make_coord_system_pixel_based((frame.height,frame.width,3))
        # render visual feedback from loaded plugins
        for p in g_pool.plugins:
            p.gl_display()

        if not g_pool.iconified:
            graph.push_view()
            fps_graph.draw()
            cpu_graph.draw()
            pupil0_graph.draw()
            pupil1_graph.draw()
            graph.pop_view()
            g_pool.gui.update()
            glfw.glfwSwapBuffers(main_window)
        glfw.glfwPollEvents()

    glfw.glfwRestoreWindow(main_window) #need to do this for windows os
    session_settings['loaded_plugins'] = g_pool.plugins.get_initializers()
    session_settings['gui_scale'] = g_pool.gui.scale
    session_settings['ui_config'] = g_pool.gui.configuration
    session_settings['capture_settings'] = g_pool.capture.settings
    session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
    session_settings['window_position'] = glfw.glfwGetWindowPos(main_window)
    session_settings['version'] = g_pool.version
    session_settings['eye0_process_alive'] = eyes_are_alive[0].value
    session_settings['eye1_process_alive'] = eyes_are_alive[1].value
    session_settings['detection_mapping_mode'] = g_pool.detection_mapping_mode
    session_settings['audio_mode'] = audio.audio_mode
    session_settings.close()

    # de-init all running plugins
    for p in g_pool.plugins:
        p.alive = False
    g_pool.plugins.clean()
    g_pool.gui.terminate()
    glfw.glfwDestroyWindow(main_window)
    glfw.glfwTerminate()
    g_pool.capture.close()

    #shut down eye processes:
    stop_eye_process(0)
    stop_eye_process(1)

    logger.info("Process shutting down.")
    ipc_pub.notify({'subject':'world_process.stopped'})

    #shut down launcher
    n = {'subject':'launcher_process.should_stop'}
    ipc_pub.notify(n)
    zmq_ctx.destroy()
Beispiel #14
0
def world(pupil_queue, timebase, launcher_pipe, eye_pipes, eyes_are_alive,
          user_dir, version, cap_src):
    """world
    Creates a window, gl context.
    Grabs images from a capture.
    Receives Pupil coordinates from eye process[es]
    Can run various plug-ins.
    """

    import logging
    # Set up root logger for this process before doing imports of logged modules.
    logger = logging.getLogger()
    logger.setLevel(logging.INFO)
    #silence noisy modules
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    # create formatter
    formatter = logging.Formatter(
        '%(processName)s - [%(levelname)s] %(name)s : %(message)s')
    # create file handler which logs even debug messages
    fh = logging.FileHandler(os.path.join(user_dir, 'capture.log'), mode='w')
    fh.setLevel(logger.level)
    fh.setFormatter(formatter)
    # create console handler with a higher log level
    ch = logging.StreamHandler()
    ch.setLevel(logger.level + 10)
    ch.setFormatter(formatter)
    # add the handlers to the logger
    logger.addHandler(fh)
    logger.addHandler(ch)

    #setup thread to recv log recrods from other processes.
    def log_loop(logging):
        import zmq
        ctx = zmq.Context()
        sub = ctx.socket(zmq.SUB)
        sub.bind('tcp://127.0.0.1:502020')
        sub.setsockopt(zmq.SUBSCRIBE, "")
        while True:
            record = sub.recv_pyobj()
            logger = logging.getLogger(record.name)
            logger.handle(record)

    import threading
    log_thread = threading.Thread(target=log_loop, args=(logging, ))
    log_thread.setDaemon(True)
    log_thread.start()

    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    # We defer the imports because of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    # This is not harmful but unnecessary.

    #general imports
    from time import time, sleep
    import numpy as np

    #display
    import glfw
    from pyglui import ui, graph, cygl
    from pyglui.cygl.utils import Named_Texture
    from gl_utils import basic_gl_setup, adjust_gl_view, clear_gl_screen, make_coord_system_pixel_based, make_coord_system_norm_based, glFlush

    #check versions for our own depedencies as they are fast-changing
    from pyglui import __version__ as pyglui_version
    assert pyglui_version >= '0.8'

    #monitoring
    import psutil

    # helpers/utils
    from file_methods import Persistent_Dict
    from methods import normalize, denormalize, delta_t, get_system_info
    from video_capture import autoCreateCapture, FileCaptureError, EndofVideoFileError, CameraCaptureError
    from version_utils import VersionFormat
    import audio

    # Plug-ins
    from plugin import Plugin_List, import_runtime_plugins
    from calibration_routines import calibration_plugins, gaze_mapping_plugins
    from recorder import Recorder
    from show_calibration import Show_Calibration
    from display_recent_gaze import Display_Recent_Gaze
    from pupil_server import Pupil_Server
    from pupil_sync import Pupil_Sync
    from surface_tracker import Surface_Tracker
    from log_display import Log_Display
    from annotations import Annotation_Capture
    from pupil_remote import Pupil_Remote
    from log_history import Log_History

    logger.info('Application Version: %s' % version)
    logger.info('System Info: %s' % get_system_info())

    #UI Platform tweaks
    if platform.system() == 'Linux':
        scroll_factor = 10.0
        window_position_default = (0, 0)
    elif platform.system() == 'Windows':
        scroll_factor = 1.0
        window_position_default = (8, 31)
    else:
        scroll_factor = 1.0
        window_position_default = (0, 0)

    #g_pool holds variables for this process
    g_pool = Global_Container()

    # make some constants avaiable
    g_pool.user_dir = user_dir
    g_pool.version = version
    g_pool.app = 'capture'
    g_pool.pupil_queue = pupil_queue
    g_pool.timebase = timebase
    # g_pool.launcher_pipe = launcher_pipe
    g_pool.eye_pipes = eye_pipes
    g_pool.eyes_are_alive = eyes_are_alive

    #manage plugins
    runtime_plugins = import_runtime_plugins(
        os.path.join(g_pool.user_dir, 'plugins'))
    user_launchable_plugins = [
        Show_Calibration, Pupil_Remote, Pupil_Server, Pupil_Sync,
        Surface_Tracker, Annotation_Capture, Log_History
    ] + runtime_plugins
    system_plugins = [Log_Display, Display_Recent_Gaze, Recorder]
    plugin_by_index = system_plugins + user_launchable_plugins + calibration_plugins + gaze_mapping_plugins
    name_by_index = [p.__name__ for p in plugin_by_index]
    plugin_by_name = dict(zip(name_by_index, plugin_by_index))
    default_plugins = [('Log_Display', {}), ('Dummy_Gaze_Mapper', {}),
                       ('Display_Recent_Gaze', {}),
                       ('Screen_Marker_Calibration', {}), ('Recorder', {})]

    # Callback functions
    def on_resize(window, w, h):
        if not g_pool.iconified:
            g_pool.gui.update_window(w, h)
            g_pool.gui.collect_menus()
            graph.adjust_size(w, h)
            adjust_gl_view(w, h)
            for p in g_pool.plugins:
                p.on_window_resize(window, w, h)

    def on_iconify(window, iconified):
        g_pool.iconified = iconified

    def on_key(window, key, scancode, action, mods):
        g_pool.gui.update_key(key, scancode, action, mods)

    def on_char(window, char):
        g_pool.gui.update_char(char)

    def on_button(window, button, action, mods):
        g_pool.gui.update_button(button, action, mods)
        pos = glfw.glfwGetCursorPos(window)
        pos = normalize(pos, glfw.glfwGetWindowSize(main_window))
        pos = denormalize(
            pos,
            (frame.img.shape[1], frame.img.shape[0]))  # Position in img pixels
        for p in g_pool.plugins:
            p.on_click(pos, button, action)

    def on_pos(window, x, y):
        hdpi_factor = float(
            glfw.glfwGetFramebufferSize(window)[0] /
            glfw.glfwGetWindowSize(window)[0])
        x, y = x * hdpi_factor, y * hdpi_factor
        g_pool.gui.update_mouse(x, y)

    def on_scroll(window, x, y):
        g_pool.gui.update_scroll(x, y * scroll_factor)

    tick = delta_t()

    def get_dt():
        return next(tick)

    # load session persistent settings
    session_settings = Persistent_Dict(
        os.path.join(g_pool.user_dir, 'user_settings_world'))
    if session_settings.get("version", VersionFormat('0.0')) < g_pool.version:
        logger.info(
            "Session setting are from older version of this app. I will not use those."
        )
        session_settings.clear()

    # Initialize capture
    cap = autoCreateCapture(cap_src, timebase=g_pool.timebase)
    default_settings = {'frame_size': (1280, 720), 'frame_rate': 30}
    previous_settings = session_settings.get('capture_settings', None)
    if previous_settings and previous_settings['name'] == cap.name:
        cap.settings = previous_settings
    else:
        cap.settings = default_settings

    # Test capture
    try:
        frame = cap.get_frame()
    except CameraCaptureError:
        logger.error("Could not retrieve image from capture")
        cap.close()
        launcher_pipe.send("Exit")
        return

    g_pool.iconified = False
    g_pool.capture = cap
    g_pool.pupil_confidence_threshold = session_settings.get(
        'pupil_confidence_threshold', .6)
    g_pool.detection_mapping_mode = session_settings.get(
        'detection_mapping_mode', '2d')
    g_pool.active_calibration_plugin = None

    audio.audio_mode = session_settings.get('audio_mode',
                                            audio.default_audio_mode)

    def open_plugin(plugin):
        if plugin == "Select to load":
            return
        g_pool.plugins.add(plugin)

    def set_scale(new_scale):
        g_pool.gui.scale = new_scale
        g_pool.gui.collect_menus()

    def launch_eye_process(eye_id, blocking=False):
        if eyes_are_alive[eye_id].value:
            logger.error("Eye%s process already running." % eye_id)
            return
        launcher_pipe.send(eye_id)
        eye_pipes[eye_id].send(
            ('Set_Detection_Mapping_Mode', g_pool.detection_mapping_mode))

        if blocking:
            #wait for ready message from eye to sequentialize startup
            eye_pipes[eye_id].send('Ping')
            eye_pipes[eye_id].recv()

        logger.warning('Eye %s process started.' % eye_id)

    def stop_eye_process(eye_id, blocking=False):
        if eyes_are_alive[eye_id].value:
            eye_pipes[eye_id].send('Exit')
            if blocking:
                while eyes_are_alive[eye_id].value:
                    sleep(.1)

    def start_stop_eye(eye_id, make_alive):
        if make_alive:
            launch_eye_process(eye_id)
        else:
            stop_eye_process(eye_id)

    def set_detection_mapping_mode(new_mode):
        if new_mode == '2d':
            for p in g_pool.plugins:
                if "Vector_Gaze_Mapper" in p.class_name:
                    logger.warning(
                        "The gaze mapper is not supported in 2d mode. Please recalibrate."
                    )
                    p.alive = False
            g_pool.plugins.clean()
        for alive, pipe in zip(g_pool.eyes_are_alive, g_pool.eye_pipes):
            if alive.value:
                pipe.send(('Set_Detection_Mapping_Mode', new_mode))
        g_pool.detection_mapping_mode = new_mode

    #window and gl setup
    glfw.glfwInit()
    width, height = session_settings.get('window_size',
                                         (frame.width, frame.height))
    main_window = glfw.glfwCreateWindow(width, height, "World")
    window_pos = session_settings.get('window_position',
                                      window_position_default)
    glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
    glfw.glfwMakeContextCurrent(main_window)
    cygl.utils.init()
    g_pool.main_window = main_window

    #setup GUI
    g_pool.gui = ui.UI()
    g_pool.gui.scale = session_settings.get('gui_scale', 1)
    g_pool.sidebar = ui.Scrolling_Menu("Settings",
                                       pos=(-350, 0),
                                       size=(0, 0),
                                       header_pos='left')
    general_settings = ui.Growing_Menu('General')
    general_settings.append(
        ui.Slider('scale',
                  g_pool.gui,
                  setter=set_scale,
                  step=.05,
                  min=1.,
                  max=2.5,
                  label='Interface size'))
    general_settings.append(
        ui.Button(
            'Reset window size', lambda: glfw.glfwSetWindowSize(
                main_window, frame.width, frame.height)))
    general_settings.append(
        ui.Selector('audio_mode', audio, selection=audio.audio_modes))
    general_settings.append(
        ui.Selector('detection_mapping_mode',
                    g_pool,
                    label='detection & mapping mode',
                    setter=set_detection_mapping_mode,
                    selection=['2d', '3d']))
    general_settings.append(
        ui.Switch('eye0_process',
                  label='Detect eye 0',
                  setter=lambda alive: start_stop_eye(0, alive),
                  getter=lambda: eyes_are_alive[0].value))
    general_settings.append(
        ui.Switch('eye1_process',
                  label='Detect eye 1',
                  setter=lambda alive: start_stop_eye(1, alive),
                  getter=lambda: eyes_are_alive[1].value))
    general_settings.append(
        ui.Selector('Open plugin',
                    selection=user_launchable_plugins,
                    labels=[
                        p.__name__.replace('_', ' ')
                        for p in user_launchable_plugins
                    ],
                    setter=open_plugin,
                    getter=lambda: "Select to load"))
    general_settings.append(
        ui.Slider('pupil_confidence_threshold',
                  g_pool,
                  step=.01,
                  min=0.,
                  max=1.,
                  label='Minimum pupil confidence'))
    general_settings.append(
        ui.Info_Text('Capture Version: %s' % g_pool.version))
    g_pool.sidebar.append(general_settings)

    g_pool.calibration_menu = ui.Growing_Menu('Calibration')
    g_pool.sidebar.append(g_pool.calibration_menu)
    g_pool.gui.append(g_pool.sidebar)
    g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (120, -100))
    g_pool.gui.append(g_pool.quickbar)
    g_pool.capture.init_gui(g_pool.sidebar)

    #plugins that are loaded based on user settings from previous session
    g_pool.notifications = []
    g_pool.delayed_notifications = {}
    g_pool.plugins = Plugin_List(
        g_pool, plugin_by_name,
        session_settings.get('loaded_plugins', default_plugins))

    #We add the calibration menu selector, after a calibration has been added:
    g_pool.calibration_menu.insert(
        0,
        ui.Selector(
            'active_calibration_plugin',
            getter=lambda: g_pool.active_calibration_plugin.__class__,
            selection=calibration_plugins,
            labels=[p.__name__.replace('_', ' ') for p in calibration_plugins],
            setter=open_plugin,
            label='Method'))

    # Register callbacks main_window
    glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
    glfw.glfwSetWindowIconifyCallback(main_window, on_iconify)
    glfw.glfwSetKeyCallback(main_window, on_key)
    glfw.glfwSetCharCallback(main_window, on_char)
    glfw.glfwSetMouseButtonCallback(main_window, on_button)
    glfw.glfwSetCursorPosCallback(main_window, on_pos)
    glfw.glfwSetScrollCallback(main_window, on_scroll)

    # gl_state settings
    basic_gl_setup()
    g_pool.image_tex = Named_Texture()
    g_pool.image_tex.update_from_frame(frame)
    # refresh speed settings
    glfw.glfwSwapInterval(0)

    #trigger setup of window and gl sizes
    on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

    #now the we have  aproper window we can load the last gui configuration
    g_pool.gui.configuration = session_settings.get('ui_config', {})

    #set up performace graphs:
    pid = os.getpid()
    ps = psutil.Process(pid)
    ts = frame.timestamp

    cpu_graph = graph.Bar_Graph()
    cpu_graph.pos = (20, 130)
    cpu_graph.update_fn = ps.cpu_percent
    cpu_graph.update_rate = 5
    cpu_graph.label = 'CPU %0.1f'

    fps_graph = graph.Bar_Graph()
    fps_graph.pos = (140, 130)
    fps_graph.update_rate = 5
    fps_graph.label = "%0.0f FPS"

    pupil_graph = graph.Bar_Graph(max_val=1.0)
    pupil_graph.pos = (260, 130)
    pupil_graph.update_rate = 5
    pupil_graph.label = "Confidence: %0.2f"

    if session_settings.get('eye1_process_alive', False):
        launch_eye_process(1, blocking=True)
    if session_settings.get('eye0_process_alive', True):
        launch_eye_process(0, blocking=False)

    # Event loop
    while not glfw.glfwWindowShouldClose(main_window):

        # Get an image from the grabber
        try:
            frame = g_pool.capture.get_frame()
        except CameraCaptureError:
            logger.error("Capture from camera failed. Starting Fake Capture.")
            settings = g_pool.capture.settings
            g_pool.capture.close()
            g_pool.capture = autoCreateCapture(None, timebase=g_pool.timebase)
            g_pool.capture.init_gui(g_pool.sidebar)
            g_pool.capture.settings = settings
            g_pool.notifications.append({'subject': 'should_stop_recording'})
            continue
        except EndofVideoFileError:
            logger.warning("Video file is done. Stopping")
            break

        #update performace graphs
        t = frame.timestamp
        dt, ts = t - ts, t
        try:
            fps_graph.add(1. / dt)
        except ZeroDivisionError:
            pass
        cpu_graph.update()

        #a dictionary that allows plugins to post and read events
        events = {}

        #report time between now and the last loop interation
        events['dt'] = get_dt()

        #receive and map pupil positions
        recent_pupil_positions = []
        while not g_pool.pupil_queue.empty():
            p = g_pool.pupil_queue.get()
            recent_pupil_positions.append(p)
            pupil_graph.add(p['confidence'])
        events['pupil_positions'] = recent_pupil_positions

        # publish delayed notifiactions when their time has come.
        for n in g_pool.delayed_notifications.values():
            if n['_notify_time_'] < time():
                del n['_notify_time_']
                del g_pool.delayed_notifications[n['subject']]
                g_pool.notifications.append(n)

        # notify each plugin if there are new notifications:
        while g_pool.notifications:
            n = g_pool.notifications.pop(0)
            for p in g_pool.plugins:
                p.on_notify(n)

        # allow each Plugin to do its work.
        for p in g_pool.plugins:
            p.update(frame, events)

        #check if a plugin need to be destroyed
        g_pool.plugins.clean()

        # render camera image
        glfw.glfwMakeContextCurrent(main_window)
        if g_pool.iconified:
            pass
        else:
            g_pool.image_tex.update_from_frame(frame)
            glFlush()
        make_coord_system_norm_based()
        g_pool.image_tex.draw()
        make_coord_system_pixel_based((frame.height, frame.width, 3))
        # render visual feedback from loaded plugins
        for p in g_pool.plugins:
            p.gl_display()

        if not g_pool.iconified:
            graph.push_view()
            fps_graph.draw()
            cpu_graph.draw()
            pupil_graph.draw()
            graph.pop_view()
            g_pool.gui.update()
            glfw.glfwSwapBuffers(main_window)
        glfw.glfwPollEvents()

    glfw.glfwRestoreWindow(main_window)  #need to do this for windows os
    session_settings['loaded_plugins'] = g_pool.plugins.get_initializers()
    session_settings[
        'pupil_confidence_threshold'] = g_pool.pupil_confidence_threshold
    session_settings['gui_scale'] = g_pool.gui.scale
    session_settings['ui_config'] = g_pool.gui.configuration
    session_settings['capture_settings'] = g_pool.capture.settings
    session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
    session_settings['window_position'] = glfw.glfwGetWindowPos(main_window)
    session_settings['version'] = g_pool.version
    session_settings['eye0_process_alive'] = eyes_are_alive[0].value
    session_settings['eye1_process_alive'] = eyes_are_alive[1].value
    session_settings['detection_mapping_mode'] = g_pool.detection_mapping_mode
    session_settings['audio_mode'] = audio.audio_mode
    session_settings.close()

    # de-init all running plugins
    for p in g_pool.plugins:
        p.alive = False
    g_pool.plugins.clean()
    g_pool.gui.terminate()
    glfw.glfwDestroyWindow(main_window)
    glfw.glfwTerminate()
    g_pool.capture.close()

    #shut down eye processes:
    stop_eye_process(0, blocking=True)
    stop_eye_process(1, blocking=True)

    #shut down laucher
    launcher_pipe.send("Exit")

    logger.info("Process Shutting down.")
Beispiel #15
0
def world(pupil_queue,timebase,launcher_pipe,eye_pipes,eyes_are_alive,user_dir,version,cap_src):
    """world
    Creates a window, gl context.
    Grabs images from a capture.
    Receives Pupil coordinates from eye process[es]
    Can run various plug-ins.
    """

    import logging
    # Set up root logger for this process before doing imports of logged modules.
    logger = logging.getLogger()
    logger.setLevel(logging.INFO)
    #silence noisy modules
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    # create formatter
    formatter = logging.Formatter('%(processName)s - [%(levelname)s] %(name)s : %(message)s')
    # create file handler which logs even debug messages
    fh = logging.FileHandler(os.path.join(user_dir,'capture.log'),mode='w')
    fh.setLevel(logger.level)
    fh.setFormatter(formatter)
    # create console handler with a higher log level
    ch = logging.StreamHandler()
    ch.setLevel(logger.level+10)
    ch.setFormatter(formatter)
    # add the handlers to the logger
    logger.addHandler(fh)
    logger.addHandler(ch)


    #setup thread to recv log recrods from other processes.
    def log_loop(logging):
        import zmq
        ctx = zmq.Context()
        sub = ctx.socket(zmq.SUB)
        sub.bind('tcp://127.0.0.1:502020')
        sub.setsockopt(zmq.SUBSCRIBE, "")
        while True:
            record = sub.recv_pyobj()
            logger = logging.getLogger(record.name)
            logger.handle(record)

    import threading
    log_thread = threading.Thread(target=log_loop, args=(logging,))
    log_thread.setDaemon(True)
    log_thread.start()


    # create logger for the context of this function
    logger = logging.getLogger(__name__)


    # We defer the imports because of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    # This is not harmful but unnecessary.

    #general imports
    from time import time,sleep
    import numpy as np

    #display
    import glfw
    from pyglui import ui,graph,cygl
    from pyglui.cygl.utils import Named_Texture
    from gl_utils import basic_gl_setup,adjust_gl_view, clear_gl_screen,make_coord_system_pixel_based,make_coord_system_norm_based,glFlush

    #check versions for our own depedencies as they are fast-changing
    from pyglui import __version__ as pyglui_version
    assert pyglui_version >= '0.8'

    #monitoring
    import psutil

    # helpers/utils
    from file_methods import Persistent_Dict
    from methods import normalize, denormalize, delta_t, get_system_info
    from video_capture import autoCreateCapture, FileCaptureError, EndofVideoFileError, CameraCaptureError
    from version_utils import VersionFormat
    import audio

    # Plug-ins
    from plugin import Plugin_List,import_runtime_plugins
    from calibration_routines import calibration_plugins, gaze_mapping_plugins
    from recorder import Recorder
    from show_calibration import Show_Calibration
    from display_recent_gaze import Display_Recent_Gaze
    from pupil_server import Pupil_Server
    from pupil_sync import Pupil_Sync
    from surface_tracker import Surface_Tracker
    from log_display import Log_Display
    from annotations import Annotation_Capture
    from pupil_remote import Pupil_Remote
    from log_history import Log_History

    logger.info('Application Version: %s'%version)
    logger.info('System Info: %s'%get_system_info())

    #UI Platform tweaks
    if platform.system() == 'Linux':
        scroll_factor = 10.0
        window_position_default = (0,0)
    elif platform.system() == 'Windows':
        scroll_factor = 1.0
        window_position_default = (8,31)
    else:
        scroll_factor = 1.0
        window_position_default = (0,0)



    #g_pool holds variables for this process
    g_pool = Global_Container()

    # make some constants avaiable
    g_pool.user_dir = user_dir
    g_pool.version = version
    g_pool.app = 'capture'
    g_pool.pupil_queue = pupil_queue
    g_pool.timebase = timebase
    # g_pool.launcher_pipe = launcher_pipe
    g_pool.eye_pipes = eye_pipes
    g_pool.eyes_are_alive = eyes_are_alive


    #manage plugins
    runtime_plugins = import_runtime_plugins(os.path.join(g_pool.user_dir,'plugins'))
    user_launchable_plugins = [Show_Calibration,Pupil_Remote,Pupil_Server,Pupil_Sync,Surface_Tracker,Annotation_Capture,Log_History]+runtime_plugins
    system_plugins  = [Log_Display,Display_Recent_Gaze,Recorder]
    plugin_by_index =  system_plugins+user_launchable_plugins+calibration_plugins+gaze_mapping_plugins
    name_by_index = [p.__name__ for p in plugin_by_index]
    plugin_by_name = dict(zip(name_by_index,plugin_by_index))
    default_plugins = [('Log_Display',{}),('Dummy_Gaze_Mapper',{}),('Display_Recent_Gaze',{}), ('Screen_Marker_Calibration',{}),('Recorder',{})]


    # Callback functions
    def on_resize(window,w, h):
        if not g_pool.iconified:
            g_pool.gui.update_window(w,h)
            g_pool.gui.collect_menus()
            graph.adjust_size(w,h)
            adjust_gl_view(w,h)
            for p in g_pool.plugins:
                p.on_window_resize(window,w,h)

    def on_iconify(window,iconified):
        g_pool.iconified = iconified

    def on_key(window, key, scancode, action, mods):
        g_pool.gui.update_key(key,scancode,action,mods)

    def on_char(window,char):
        g_pool.gui.update_char(char)

    def on_button(window,button, action, mods):
        g_pool.gui.update_button(button,action,mods)
        pos = glfw.glfwGetCursorPos(window)
        pos = normalize(pos,glfw.glfwGetWindowSize(main_window))
        pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels
        for p in g_pool.plugins:
            p.on_click(pos,button,action)

    def on_pos(window,x, y):
        hdpi_factor = float(glfw.glfwGetFramebufferSize(window)[0]/glfw.glfwGetWindowSize(window)[0])
        x,y = x*hdpi_factor,y*hdpi_factor
        g_pool.gui.update_mouse(x,y)

    def on_scroll(window,x,y):
        g_pool.gui.update_scroll(x,y*scroll_factor)


    tick = delta_t()
    def get_dt():
        return next(tick)

    # load session persistent settings
    session_settings = Persistent_Dict(os.path.join(g_pool.user_dir,'user_settings_world'))
    if session_settings.get("version",VersionFormat('0.0')) < g_pool.version:
        logger.info("Session setting are from older version of this app. I will not use those.")
        session_settings.clear()

    # Initialize capture
    cap = autoCreateCapture(cap_src, timebase=g_pool.timebase)
    default_settings = {'frame_size':(1280,720),'frame_rate':30}
    previous_settings = session_settings.get('capture_settings',None)
    if previous_settings and previous_settings['name'] == cap.name:
        cap.settings = previous_settings
    else:
        cap.settings = default_settings

    # Test capture
    try:
        frame = cap.get_frame()
    except CameraCaptureError:
        logger.error("Could not retrieve image from capture")
        cap.close()
        launcher_pipe.send("Exit")
        return



    g_pool.iconified = False
    g_pool.capture = cap
    g_pool.pupil_confidence_threshold = session_settings.get('pupil_confidence_threshold',.6)
    g_pool.detection_mapping_mode = session_settings.get('detection_mapping_mode','2d')
    g_pool.active_calibration_plugin = None


    audio.audio_mode = session_settings.get('audio_mode',audio.default_audio_mode)

    def open_plugin(plugin):
        if plugin ==  "Select to load":
            return
        g_pool.plugins.add(plugin)

    def set_scale(new_scale):
        g_pool.gui.scale = new_scale
        g_pool.gui.collect_menus()

    def launch_eye_process(eye_id,blocking=False):
        if eyes_are_alive[eye_id].value:
            logger.error("Eye%s process already running."%eye_id)
            return
        launcher_pipe.send(eye_id)
        eye_pipes[eye_id].send( ('Set_Detection_Mapping_Mode',g_pool.detection_mapping_mode) )

        if blocking:
            #wait for ready message from eye to sequentialize startup
            eye_pipes[eye_id].send('Ping')
            eye_pipes[eye_id].recv()

        logger.warning('Eye %s process started.'%eye_id)

    def stop_eye_process(eye_id,blocking=False):
        if eyes_are_alive[eye_id].value:
            eye_pipes[eye_id].send('Exit')
            if blocking:
                while eyes_are_alive[eye_id].value:
                    sleep(.1)

    def start_stop_eye(eye_id,make_alive):
        if make_alive:
            launch_eye_process(eye_id)
        else:
            stop_eye_process(eye_id)

    def set_detection_mapping_mode(new_mode):
        if new_mode == '2d':
            for p in g_pool.plugins:
                if "Vector_Gaze_Mapper" in p.class_name:
                    logger.warning("The gaze mapper is not supported in 2d mode. Please recalibrate.")
                    p.alive = False
            g_pool.plugins.clean()
        for alive, pipe in zip(g_pool.eyes_are_alive,g_pool.eye_pipes):
            if alive.value:
                pipe.send( ('Set_Detection_Mapping_Mode',new_mode) )
        g_pool.detection_mapping_mode = new_mode


    #window and gl setup
    glfw.glfwInit()
    width,height = session_settings.get('window_size',(frame.width, frame.height))
    main_window = glfw.glfwCreateWindow(width,height, "World")
    window_pos = session_settings.get('window_position',window_position_default)
    glfw.glfwSetWindowPos(main_window,window_pos[0],window_pos[1])
    glfw.glfwMakeContextCurrent(main_window)
    cygl.utils.init()
    g_pool.main_window = main_window



    #setup GUI
    g_pool.gui = ui.UI()
    g_pool.gui.scale = session_settings.get('gui_scale',1)
    g_pool.sidebar = ui.Scrolling_Menu("Settings",pos=(-350,0),size=(0,0),header_pos='left')
    general_settings = ui.Growing_Menu('General')
    general_settings.append(ui.Slider('scale',g_pool.gui, setter=set_scale,step = .05,min=1.,max=2.5,label='Interface size'))
    general_settings.append(ui.Button('Reset window size',lambda: glfw.glfwSetWindowSize(main_window,frame.width,frame.height)) )
    general_settings.append(ui.Selector('audio_mode',audio,selection=audio.audio_modes))
    general_settings.append(ui.Selector('detection_mapping_mode',g_pool,label='detection & mapping mode',setter=set_detection_mapping_mode,selection=['2d','3d']))
    general_settings.append(ui.Switch('eye0_process',label='Detect eye 0',setter=lambda alive: start_stop_eye(0,alive),getter=lambda: eyes_are_alive[0].value ))
    general_settings.append(ui.Switch('eye1_process',label='Detect eye 1',setter=lambda alive: start_stop_eye(1,alive),getter=lambda: eyes_are_alive[1].value ))
    general_settings.append(ui.Selector('Open plugin', selection = user_launchable_plugins,
                                        labels = [p.__name__.replace('_',' ') for p in user_launchable_plugins],
                                        setter= open_plugin, getter=lambda: "Select to load"))
    general_settings.append(ui.Slider('pupil_confidence_threshold', g_pool,step = .01,min=0.,max=1.,label='Minimum pupil confidence'))
    general_settings.append(ui.Info_Text('Capture Version: %s'%g_pool.version))
    g_pool.sidebar.append(general_settings)

    g_pool.calibration_menu = ui.Growing_Menu('Calibration')
    g_pool.sidebar.append(g_pool.calibration_menu)
    g_pool.gui.append(g_pool.sidebar)
    g_pool.quickbar = ui.Stretching_Menu('Quick Bar',(0,100),(120,-100))
    g_pool.gui.append(g_pool.quickbar)
    g_pool.capture.init_gui(g_pool.sidebar)

    #plugins that are loaded based on user settings from previous session
    g_pool.notifications = []
    g_pool.delayed_notifications = {}
    g_pool.plugins = Plugin_List(g_pool,plugin_by_name,session_settings.get('loaded_plugins',default_plugins))

    #We add the calibration menu selector, after a calibration has been added:
    g_pool.calibration_menu.insert(0,ui.Selector('active_calibration_plugin',getter=lambda: g_pool.active_calibration_plugin.__class__, selection = calibration_plugins,
                                        labels = [p.__name__.replace('_',' ') for p in calibration_plugins],
                                        setter= open_plugin,label='Method'))

    # Register callbacks main_window
    glfw.glfwSetFramebufferSizeCallback(main_window,on_resize)
    glfw.glfwSetWindowIconifyCallback(main_window,on_iconify)
    glfw.glfwSetKeyCallback(main_window,on_key)
    glfw.glfwSetCharCallback(main_window,on_char)
    glfw.glfwSetMouseButtonCallback(main_window,on_button)
    glfw.glfwSetCursorPosCallback(main_window,on_pos)
    glfw.glfwSetScrollCallback(main_window,on_scroll)

    # gl_state settings
    basic_gl_setup()
    g_pool.image_tex = Named_Texture()
    g_pool.image_tex.update_from_frame(frame)
    # refresh speed settings
    glfw.glfwSwapInterval(0)

    #trigger setup of window and gl sizes
    on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

    #now the we have  aproper window we can load the last gui configuration
    g_pool.gui.configuration = session_settings.get('ui_config',{})



    #set up performace graphs:
    pid = os.getpid()
    ps = psutil.Process(pid)
    ts = frame.timestamp

    cpu_graph = graph.Bar_Graph()
    cpu_graph.pos = (20,130)
    cpu_graph.update_fn = ps.cpu_percent
    cpu_graph.update_rate = 5
    cpu_graph.label = 'CPU %0.1f'

    fps_graph = graph.Bar_Graph()
    fps_graph.pos = (140,130)
    fps_graph.update_rate = 5
    fps_graph.label = "%0.0f FPS"

    pupil_graph = graph.Bar_Graph(max_val=1.0)
    pupil_graph.pos = (260,130)
    pupil_graph.update_rate = 5
    pupil_graph.label = "Confidence: %0.2f"


    if session_settings.get('eye1_process_alive',False):
        launch_eye_process(1,blocking=True)
    if session_settings.get('eye0_process_alive',True):
        launch_eye_process(0,blocking=False)

    # Event loop
    while not glfw.glfwWindowShouldClose(main_window):

        # Get an image from the grabber
        try:
            frame = g_pool.capture.get_frame()
        except CameraCaptureError:
            logger.error("Capture from camera failed. Starting Fake Capture.")
            settings = g_pool.capture.settings
            g_pool.capture.close()
            g_pool.capture = autoCreateCapture(None, timebase=g_pool.timebase)
            g_pool.capture.init_gui(g_pool.sidebar)
            g_pool.capture.settings = settings
            g_pool.notifications.append({'subject':'should_stop_recording'})
            continue
        except EndofVideoFileError:
            logger.warning("Video file is done. Stopping")
            break

        #update performace graphs
        t = frame.timestamp
        dt,ts = t-ts,t
        try:
            fps_graph.add(1./dt)
        except ZeroDivisionError:
            pass
        cpu_graph.update()


        #a dictionary that allows plugins to post and read events
        events = {}

        #report time between now and the last loop interation
        events['dt'] = get_dt()

        #receive and map pupil positions
        recent_pupil_positions = []
        while not g_pool.pupil_queue.empty():
            p = g_pool.pupil_queue.get()
            recent_pupil_positions.append(p)
            pupil_graph.add(p['confidence'])
        events['pupil_positions'] = recent_pupil_positions


        # publish delayed notifiactions when their time has come.
        for n in g_pool.delayed_notifications.values():
            if n['_notify_time_'] < time():
                del n['_notify_time_']
                del g_pool.delayed_notifications[n['subject']]
                g_pool.notifications.append(n)

        # notify each plugin if there are new notifications:
        while g_pool.notifications:
            n = g_pool.notifications.pop(0)
            for p in g_pool.plugins:
                p.on_notify(n)

        # allow each Plugin to do its work.
        for p in g_pool.plugins:
            p.update(frame,events)

        #check if a plugin need to be destroyed
        g_pool.plugins.clean()

        # render camera image
        glfw.glfwMakeContextCurrent(main_window)
        if g_pool.iconified:
            pass
        else:
            g_pool.image_tex.update_from_frame(frame)
            glFlush()
        make_coord_system_norm_based()
        g_pool.image_tex.draw()
        make_coord_system_pixel_based((frame.height,frame.width,3))
        # render visual feedback from loaded plugins
        for p in g_pool.plugins:
            p.gl_display()

        if not g_pool.iconified:
            graph.push_view()
            fps_graph.draw()
            cpu_graph.draw()
            pupil_graph.draw()
            graph.pop_view()
            g_pool.gui.update()
            glfw.glfwSwapBuffers(main_window)
        glfw.glfwPollEvents()

    glfw.glfwRestoreWindow(main_window) #need to do this for windows os
    session_settings['loaded_plugins'] = g_pool.plugins.get_initializers()
    session_settings['pupil_confidence_threshold'] = g_pool.pupil_confidence_threshold
    session_settings['gui_scale'] = g_pool.gui.scale
    session_settings['ui_config'] = g_pool.gui.configuration
    session_settings['capture_settings'] = g_pool.capture.settings
    session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
    session_settings['window_position'] = glfw.glfwGetWindowPos(main_window)
    session_settings['version'] = g_pool.version
    session_settings['eye0_process_alive'] = eyes_are_alive[0].value
    session_settings['eye1_process_alive'] = eyes_are_alive[1].value
    session_settings['detection_mapping_mode'] = g_pool.detection_mapping_mode
    session_settings['audio_mode'] = audio.audio_mode
    session_settings.close()

    # de-init all running plugins
    for p in g_pool.plugins:
        p.alive = False
    g_pool.plugins.clean()
    g_pool.gui.terminate()
    glfw.glfwDestroyWindow(main_window)
    glfw.glfwTerminate()
    g_pool.capture.close()

    #shut down eye processes:
    stop_eye_process(0,blocking = True)
    stop_eye_process(1,blocking = True)

    #shut down laucher
    launcher_pipe.send("Exit")

    logger.info("Process Shutting down.")