Beispiel #1
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    def matchup_from_config(self, matchup_number, matchup_config,
                            matchup_defaults):
        """Make a Matchup from a Matchup_config.

        This does the following checks and fixups before calling make_matchup():

        Checks that the player_1 and player_2 parameters exist, and that the
        player codes are present in self.players.

        Validates all the matchup_config arguments, and merges them with the
        defaults.

        If player_1 and player_2 are the same, takes the following actions:
         - sets player_2 to <player_1>#2
         - if it doesn't already exist, creates <player_1>#2 as a clone of
           player_1 and adds it to self.players

        """
        matchup_id = str(matchup_number)
        try:
            arguments = matchup_config.resolve_arguments()
            if 'id' in arguments:
                try:
                    matchup_id = interpret_identifier(arguments['id'])
                except ValueError, e:
                    raise ValueError("'id': %s" % e)
            try:
                player_1 = arguments['player_1']
                player_2 = arguments['player_2']
            except KeyError:
                raise ControlFileError("not enough arguments")
            if player_1 not in self.players:
                raise ControlFileError("unknown player %s" % player_1)
            if player_2 not in self.players:
                raise ControlFileError("unknown player %s" % player_2)
            # If both players are the same, make a clone.
            if player_1 == player_2:
                player_2 += "#2"
                if player_2 not in self.players:
                    self.players[player_2] = \
                        self.players[player_1].copy(player_2)
            interpreted = load_settings(tournaments.matchup_settings,
                                        arguments,
                                        apply_defaults=False,
                                        allow_missing=True)
            matchup_name = arguments.get('name')
            if matchup_name is not None:
                try:
                    matchup_name = interpret_as_utf8(matchup_name)
                except ValueError, e:
                    raise ValueError("'name': %s" % e)
Beispiel #2
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    def competitor_spec_from_config(self, i, competitor_config):
        """Make a Competitor_spec from a Competitor_config.

        i -- ordinal number of the competitor.

        Raises ControlFileError if there is an error in the configuration.

        Returns a Competitor_spec with all attributes set.

        """
        arguments = competitor_config.resolve_arguments()
        cspec = Competitor_spec()

        if 'player' not in arguments:
            raise ValueError("player not specified")
        cspec.player = arguments['player']
        if cspec.player not in self.players:
            raise ControlFileError("unknown player")

        def let(n):
            return chr(ord('A') + n)

        if i < 26:
            cspec.short_code = let(i)
        elif i < 26 * 27:
            n, m = divmod(i, 26)
            cspec.short_code = let(n - 1) + let(m)
        else:
            raise ValueError("too many competitors")
        return cspec
Beispiel #3
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    def _load_control_file(self):
        """Main implementation for __init__."""

        control_s = self._read_control_file()

        try:
            self.competition_type = self._parse_competition_type(control_s)
        except ValueError, e:
            raise ControlFileError("can't find competition_type")
Beispiel #4
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    def initialise_from_control_file(self, config):
        Competition.initialise_from_control_file(self, config)

        try:
            matchup_defaults = load_settings(tournaments.matchup_settings,
                                             config,
                                             allow_missing=True)
        except ValueError, e:
            raise ControlFileError(str(e))
Beispiel #5
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    def _initialise_from_control_file(self, config):
        """Interpret the parts of the control file which belong to Ringmaster.

        Sets attributes from ringmaster_settings.

        """
        try:
            to_set = load_settings(self.ringmaster_settings, config)
        except ValueError, e:
            raise ControlFileError(str(e))
Beispiel #6
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    def initialise_from_control_file(self, config):
        Competition.initialise_from_control_file(self, config)

        matchup_settings = [
            setting for setting in competitions.game_settings
            if setting.name not in ('handicap', 'handicap_style')
        ] + [
            Setting('rounds', allow_none(interpret_int), default=None),
        ]
        try:
            matchup_parameters = load_settings(matchup_settings, config)
        except ValueError, e:
            raise ControlFileError(str(e))
Beispiel #7
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    def _load_control_file(self):
        """Main implementation for __init__."""

        control_s = self._read_control_file()

        try:
            self.competition_type = self._parse_competition_type(control_s)
        except ValueError, e:
            raise ControlFileError("can't find competition_type")

        try:
            competition_class = self._get_competition_class(
                self.competition_type)
        except ValueError:
            raise ControlFileError("unknown competition type: %s" %
                                   self.competition_type)
        self.competition = competition_class(self.competition_code)
        self.competition.set_base_directory(self.base_directory)

        try:
            control_u = control_s.decode("utf-8")
        except UnicodeDecodeError:
            raise ControlFileError("file is not encoded in utf-8")

        try:
            config = interpret_python(control_u,
                                      self.competition.control_file_globals(),
                                      display_filename=self.control_pathname)
        except KeyboardInterrupt:
            raise
        except ControlFileError, e:
Beispiel #8
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class Allplayall(tournaments.Tournament):
    """A Tournament with matchups for all pairs of competitors.

    The game ids are like AvB_2, where A and B are the competitor short_codes
    and 2 is the game number between those two competitors.

    This tournament type doesn't permit ghost matchups.

    """
    def control_file_globals(self):
        result = Competition.control_file_globals(self)
        result.update({
            'Competitor': Competitor_config,
        })
        return result

    special_settings = [
        Setting(
            'competitors',
            interpret_sequence_of_quiet_configs(Competitor_config,
                                                allow_simple_values=True)),
    ]

    def competitor_spec_from_config(self, i, competitor_config):
        """Make a Competitor_spec from a Competitor_config.

        i -- ordinal number of the competitor.

        Raises ControlFileError if there is an error in the configuration.

        Returns a Competitor_spec with all attributes set.

        """
        arguments = competitor_config.resolve_arguments()
        cspec = Competitor_spec()

        if 'player' not in arguments:
            raise ValueError("player not specified")
        cspec.player = arguments['player']
        if cspec.player not in self.players:
            raise ControlFileError("unknown player")

        def let(n):
            return chr(ord('A') + n)

        if i < 26:
            cspec.short_code = let(i)
        elif i < 26 * 27:
            n, m = divmod(i, 26)
            cspec.short_code = let(n - 1) + let(m)
        else:
            raise ValueError("too many competitors")
        return cspec

    @staticmethod
    def _get_matchup_id(c1, c2):
        return "%sv%s" % (c1.short_code, c2.short_code)

    def initialise_from_control_file(self, config):
        Competition.initialise_from_control_file(self, config)

        matchup_settings = [
            setting for setting in competitions.game_settings
            if setting.name not in ('handicap', 'handicap_style')
        ] + [
            Setting('rounds', allow_none(interpret_int), default=None),
        ]
        try:
            matchup_parameters = load_settings(matchup_settings, config)
        except ValueError, e:
            raise ControlFileError(str(e))
        matchup_parameters['alternating'] = True
        matchup_parameters['number_of_games'] = matchup_parameters.pop(
            'rounds')

        try:
            specials = load_settings(self.special_settings, config)
        except ValueError, e:
            raise ControlFileError(str(e))
Beispiel #9
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        ]
        try:
            matchup_parameters = load_settings(matchup_settings, config)
        except ValueError, e:
            raise ControlFileError(str(e))
        matchup_parameters['alternating'] = True
        matchup_parameters['number_of_games'] = matchup_parameters.pop(
            'rounds')

        try:
            specials = load_settings(self.special_settings, config)
        except ValueError, e:
            raise ControlFileError(str(e))

        if not specials['competitors']:
            raise ControlFileError("competitors: empty list")
        # list of Competitor_specs
        self.competitors = []
        seen_competitors = set()
        for i, competitor_spec in enumerate(specials['competitors']):
            try:
                cspec = self.competitor_spec_from_config(i, competitor_spec)
            except StandardError, e:
                code = competitor_spec.get_key()
                if code is None:
                    code = i
                raise ControlFileError("competitor %s: %s" % (code, e))
            if cspec.player in seen_competitors:
                raise ControlFileError("duplicate competitor: %s" %
                                       cspec.player)
            seen_competitors.add(cspec.player)
Beispiel #10
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            interpreted = load_settings(tournaments.matchup_settings,
                                        arguments,
                                        apply_defaults=False,
                                        allow_missing=True)
            matchup_name = arguments.get('name')
            if matchup_name is not None:
                try:
                    matchup_name = interpret_as_utf8(matchup_name)
                except ValueError, e:
                    raise ValueError("'name': %s" % e)
            parameters = matchup_defaults.copy()
            parameters.update(interpreted)
            return self.make_matchup(matchup_id, player_1, player_2,
                                     parameters, matchup_name)
        except StandardError, e:
            raise ControlFileError("matchup %s: %s" % (matchup_id, e))

    def initialise_from_control_file(self, config):
        Competition.initialise_from_control_file(self, config)

        try:
            matchup_defaults = load_settings(tournaments.matchup_settings,
                                             config,
                                             allow_missing=True)
        except ValueError, e:
            raise ControlFileError(str(e))

        # Check default handicap settings when possible, for friendlier error
        # reporting (would be caught in the matchup anyway).
        if 'board_size' in matchup_defaults:
            try: