Beispiel #1
0
    def test_sub(self):
        a = Vector(0, 0)
        b = Vector(-1, 0)

        c = a - b
        self.assertEqual(c.x, 1)
        self.assertEqual(c.y, 0)
Beispiel #2
0
    def test_point_prependicular_to_end(self):
        p = Vector(10, 10)
        p1 = Vector(0, 0)
        p2 = Vector(0, 10)

        dist = path.pointlinedist(p, p1, p2)
        self.assertAlmostEqual(dist, 10)
Beispiel #3
0
    def add_segment(self, p1: List[float], p2: List[float]):
        self.add_to_segment_queue(
            (Vector.from_array(p1), Vector.from_array(p2)))

        while len(self._segment_queue) > 0:
            _p1, _p2 = self._segment_queue.pop()
            self.add_edge(_p1, _p2)
Beispiel #4
0
    def test_lerp(self):
        v1 = Vector(0, 10)
        v2 = Vector(0, -10)

        v3 = v1.lerp(v2, .5)

        self.assertAlmostEqual(v3.x, 0)
        self.assertAlmostEqual(v3.y, 0)
Beispiel #5
0
    def test_point_on_line(self):
        p = Vector(10, 10)
        p1 = Vector(0, 0)
        p2 = Vector(20, 20)

        dist = path.pointlinedist(p, p1, p2)

        self.assertAlmostEqual(dist, 0)
Beispiel #6
0
    def test_repr(self):
        p = Vector(0.0, 0.0)
        self.assertEqual(repr(p), "Vector(0.0, 0.0, 0.0)")

        p = Vector(-4.0, 3.0)
        self.assertEqual(repr(p), "Vector(-4.0, 3.0, 0.0)")

        p = Vector([-4.0, 3.0])
        self.assertEqual(repr(p), "Vector(-4.0, 3.0, 0.0)")
Beispiel #7
0
    def test_two_crossing(self):
        n = WireNetwork()

        n.add_segment([2, 2], [2, -2])
        n.add_segment([4, 2], [4, -2])
        n.add_segment([0, 0], [10, 0])

        self.assertEqual(len(n.vertices), 8)
        self.assertEqual(len(n.edges), 7)

        for pair in zip(
                sorted(n.vertices),
                sorted([
                    Vector([2, -2]),
                    Vector([2, 2]),
                    Vector([4, -2]),
                    Vector([4, 2]),
                    Vector([0, 0]),
                    Vector([10, 0]),
                    Vector([2, 0]),
                    Vector([4, 0])
                ])):
            self.assertAlmostEqual(pair[0].dist(pair[1]), 0, msg=n.vertices)

        self.assertListEqual(n.edges, [
            Edge(0, 6),
            Edge(1, 6),
            Edge(2, 7),
            Edge(3, 7),
            Edge(4, 6),
            Edge(6, 7),
            Edge(7, 5)
        ])
Beispiel #8
0
    def test_init(self):
        p = Vector(0, 1)
        self.assertEqual(p.x, 0)
        self.assertEqual(p.y, 1)
        self.assertEqual(p.z, 0)

        self.assertTrue(np.array_equal(p.v, np.array([0, 1, 0])))
Beispiel #9
0
def test_flip():
    line = Line.from_points(Vector(0, 0), Vector(0, 10))

    assert line.origin.x == 0
    assert line.origin.y == 0

    assert line.direction.x == 0
    assert line.direction.y == 1

    line.flip()

    assert line.origin.x == 0
    assert line.origin.y == 0

    assert line.direction.x == 0
    assert line.direction.y == -1
Beispiel #10
0
def line_intersection(a: Vector, b: Vector, c: Vector,
                      d: Vector) -> Union[SegmentType, Vector, None]:
    if (not line_intersect_1d(a.x, b.x, c.x, d.x)
            or not line_intersect_1d(a.y, b.y, c.y, d.y)):
        return None

    m = Line(a, b)
    n = Line(c, d)

    zn = det(m.a, m.b, n.a, n.b)

    if (abs(zn) < EPSILON):
        if (abs(m.dist(c)) > EPSILON or abs(n.dist(a)) > EPSILON):
            return None

        if (b < a):
            a, b = b, a

        if (d < c):
            c, d = d, c

        left = max(a, c)
        right = min(b, d)
        return (left, right)
    else:
        x = -det(m.c, m.b, n.c, n.b) / zn
        y = -det(m.a, m.c, n.a, n.c) / zn
        if (betw(a.x, b.x, x) and betw(a.y, b.y, y) and betw(c.x, d.x, x)
                and betw(c.y, d.y, y)):
            return Vector([x, y])

    return None
Beispiel #11
0
def test_split_segment_4():
    segments = [
        Segment([Vector(10, 10), Vector(0, 0)])
    ]

    line = segments[0].line.clone()

    right = []
    left = []
    seg = []

    for segment in segments:
        line.split_segment(segment, seg, seg, right, left)

    assert len(seg) == 1, seg
    assert len(right) == 0, right
    assert len(left) == 0, left
Beispiel #12
0
    def test_properties(self):
        a = random.random()
        b = random.random()

        p = Vector(a, b)

        self.assertAlmostEqual(p.x, a)
        self.assertAlmostEqual(p.y, b)
Beispiel #13
0
def test_split_segment():
    s = Segment([Vector(-10, 0), Vector(10, 0)])

    line = Line.from_points(Vector(0, 0), Vector(0, 10))

    coright = []
    coleft = []
    right = []
    left = []
    line.split_segment(s, coright, coleft, right, left)

    assert not coright
    assert not coleft

    assert right
    assert left

    assert len(right) == 1
    assert len(left) == 1

    assert right[0].vertices[0].x == -10.0
    assert right[0].vertices[0].y == 0.0

    assert right[0].vertices[1].x == 0.0
    assert right[0].vertices[1].y == 0.0

    assert left[0].vertices[0].x == 0.0
    assert left[0].vertices[0].y == 0.0

    assert left[0].vertices[1].x == 10.0
    assert left[0].vertices[1].y == 0.0

    s = Segment([Vector(5, 0), Vector(10, 0)])

    line = Line.from_points(Vector(0, 0), Vector(0, 10))

    coright = []
    coleft = []
    right = []
    left = []
    line.split_segment(s, coright, coleft, right, left)

    assert not coright
    assert not coleft

    assert not right
    assert left

    assert len(right) == 0
    assert len(left) == 1
Beispiel #14
0
    def test_intersection_reversal(self):
        i = line_intersection(Vector([-10, 10]), Vector([10, -10]),
                              Vector([10, -10]), Vector([-10, 10]))

        self.assertIsNotNone(i)
        self.assertIsInstance(i, Tuple)
        if isinstance(i, Tuple):
            self.assertEqual(2, len(i))

        i = line_intersection(Vector([10, 10]), Vector([-10, -10]),
                              Vector([-10, -10]), Vector([10, 10]))

        self.assertIsNotNone(i)
        self.assertIsInstance(i, Tuple)
        if isinstance(i, Tuple):
            self.assertEqual(2, len(i))
Beispiel #15
0
def test_split_segments():
    right = []
    left = []
    seg = []

    segments = [
        Segment([Vector(0, 0), Vector(0, 10)]),
        Segment([Vector(0, 10), Vector(10, 10)]),
        Segment([Vector(10, 10), Vector(0, 0)]),
    ]

    line = segments[0].line.clone()

    for segment in segments:
        line.split_segment(segment,
                           seg,
                           seg,
                           right,
                           left)
Beispiel #16
0
    def test_reduce_points_off_line(self):
        points = [Vector(0, 0), Vector(10, 11), Vector(20, 20)]

        reduced = path.reduce_points(points, 2)
        self.assertEqual(len(reduced), 2)
Beispiel #17
0
    def from_dict(self, data: NetworkData):
        if 'edges' in data:
            self._edges = [Edge(e[0], e[1]) for e in data['edges']]

        if 'vertices' in data:
            self._vertices = [Vector(v) for v in data['vertices']]
Beispiel #18
0
    def test_lt(self):
        a = Vector(0, 0)
        b = Vector(-1, 0)

        self.assertTrue(b < a)
        self.assertFalse(a < b)
Beispiel #19
0
    def add_edge(self, p1: Vector, p2: Vector):
        # Loop through all existing Vectors, checking
        # if new Vectors already exists close
        # Then return indices or add new

        if p2 < p1:
            p1, p2 = p2, p1

        intersections: List[Tuple[Edge, Vector]] = []
        new_edges: List[Any] = []
        clear = True
        for other in self._edges:
            p3, p4 = self._vertices[other.a], self._vertices[other.b]
            if p4 < p3:
                p3, p4 = p4, p3

            i = line_intersection(p1, p2, p3, p4)

            if i is not None:
                clear = False
                if isinstance(i, Vector):
                    intersections.append((other, i))
                elif len(i) == 2:
                    new_edge_length = p1.dist(p2)
                    prev_edge_length = p3.dist(p4)

                    if i[0].dist(i[1]) < self.tolerance:
                        # Most likely end-to-end
                        intersections.append((other, i[0]))

                    elif ((p1.dist(i[0]) < self.tolerance
                           and p2.dist(i[1]) < self.tolerance)
                          or (p3.dist(i[0]) < self.tolerance
                              and p4.dist(i[1]) < self.tolerance)):

                        # This is one contained inside the other
                        if new_edge_length > prev_edge_length:
                            p3 = self._vertices[other.a]
                            p4 = self._vertices[other.b]
                            if p4 < p3:
                                p3, p4 = p4, p3
                            if p2 < p1:
                                p1, p2 = p2, p1
                            self.add_to_segment_queue((p1, p3))
                            self.add_to_segment_queue((p4, p2))
                    else:
                        # Overlap
                        if p1.x < p3.x:
                            self._edges.remove(other)
                            self.add_to_segment_queue(
                                (p1, self._vertices[other.a]))
                            self.add_to_segment_queue(
                                (self._vertices[other.a], p2))
                            self.add_to_segment_queue(
                                (p2, self._vertices[other.b]))
                        else:
                            self._edges.remove(other)
                            self.add_to_segment_queue(
                                (self._vertices[other.a], p1))
                            self.add_to_segment_queue(
                                (p1, self._vertices[other.b]))
                            self.add_to_segment_queue(
                                (self._vertices[other.b], p2))
                else:
                    raise Exception("WTF")

        if len(new_edges) > 0:
            for e in new_edges:
                self._add_edge(e)

        if len(intersections) > 0:
            p1_i = self.add_vertex(p1)
            p2_i = self.add_vertex(p2)
            if p1_i is None or p2_i is None:
                return
            edge = Edge(p1_i, p2_i)

            px_i: List[int] = []

            for other, p0 in intersections:
                self._edges.remove(other)
                p3_i = other.a
                p4_i = other.b
                p0_i = self.add_vertex(p0)
                if p0_i is not None:
                    px_i.append(p0_i)

                if p3_i != p0_i and p0_i is not None:
                    self._add_edge(Edge(p3_i, p0_i))

                if p4_i != p0_i and p0_i is not None:
                    self._add_edge(Edge(p4_i, p0_i))

            sort_key: Callable[[int], float] = lambda x: self._vertices[
                x].dist(self.vertices[p1_i if p1_i is not None else x])
            px_sorted = sorted(px_i, key=sort_key)

            prev_x = p1_i
            for px in px_sorted:
                if prev_x != px:
                    self._add_edge(Edge(prev_x, px))
                prev_x = px
            if prev_x != p2_i:
                self._add_edge(Edge(prev_x, p2_i))

        if clear:
            p1_i = self.add_vertex(p1)
            p2_i = self.add_vertex(p2)
            if p2_i is None or p1_i is None:
                return

            edge = Edge(p1_i, p2_i)

            self._add_edge(edge)
Beispiel #20
0
 def test_dist(self):
     a = Vector(0, 0)
     b = Vector(3, 4)
     self.assertEqual(a.dist(b), 5)
Beispiel #21
0
def test_repr():
    line = Line(Vector(0.0, 5.0), Vector(1.0, 0.0))
    assert repr(line) == "<Line(Vector(0.0, 5.0, 0.0), Vector(1.0, 0.0, 0.0)>"
Beispiel #22
0
 def test_translate(self):
     v1 = Vector(0, 0)
     v1.translate(3, 5)
     self.assertEqual(v1.x, 3)
     self.assertEqual(v1.y, 5)
Beispiel #23
0
def test_clone():
    line = Line(Vector(0, 0), Vector(1, 0))
    line2 = line.clone()

    assert line == line2
    assert line is not line2
Beispiel #24
0
 def test_rotate(self):
     v1 = Vector(10, 0)
     v1.rotate(3.1415926)
     self.assertAlmostEqual(v1.x, -10, places=5)
     self.assertAlmostEqual(v1.y, 0, places=5)
Beispiel #25
0
    def test_copy(self):
        v1 = Vector(0, 0)
        v2 = v1.copy()

        self.assertEqual(v2, v1)
        self.assertIsNot(v1, v2)
Beispiel #26
0
    def test_intersection(self):
        i = line_intersection(Vector([10, 10]), Vector([-10, -10]),
                              Vector([10, -10]), Vector([-10, 10]))
        self.assertIsNotNone(i)
        self.assertIsInstance(i, Vector)

        if isinstance(i, Vector):
            self.assertAlmostEqual(i.x, 0)
            self.assertAlmostEqual(i.y, 0)

        i = line_intersection(Vector([0, 2]), Vector(
            [4, 2]), Vector([2, 0]), Vector([2, 4]))

        if isinstance(i, Vector):
            self.assertAlmostEqual(i.x, 2)
            self.assertAlmostEqual(i.y, 2)

        i = line_intersection(Vector([0, 0]), Vector(
            [10, 10]), Vector([0, 2]), Vector([10, 12]))
        self.assertIsNone(i)