Beispiel #1
0
 def doAction(self):
     item = self.itemsCache.items.getItemByCD(self.__vehCD)
     if item.itemTypeID is not GUI_ITEM_TYPE.VEHICLE:
         LOG_ERROR('Value of int-type descriptor is not refer to vehicle',
                   self.__vehCD)
         return
     else:
         if item.isInInventory and not item.isRented:
             showInventoryMsg('already_exists',
                              item,
                              msgType=SystemMessages.SM_TYPE.Warning)
         else:
             price = getGUIPrice(item, self.itemsCache.items.stats.money,
                                 self.itemsCache.items.shop.exchangeRate)
             if price is None:
                 showShopMsg('not_found', item)
                 return
             if not self._mayObtainForMoney(item):
                 if self._mayObtainWithMoneyExchange(item):
                     if item.isRestoreAvailable():
                         meta = RestoreExchangeCreditsMeta(self.__vehCD)
                     else:
                         meta = ExchangeCreditsSingleItemMeta(self.__vehCD)
                     isOk, _ = yield DialogsInterface.showDialog(meta)
                     if not isOk:
                         return
                 else:
                     showShopMsg('common_rent_or_buy_error', item)
             if self._mayObtainForMoney(item):
                 shared_events.showVehicleBuyDialog(item, self.__isTradeIn)
             yield lambda callback=None: callback
         return
 def buy(self):
     if self.__moneyState is _MoneyForPurchase.ENOUGH_WITH_EXCHANGE:
         if self.__isStyle:
             item = self.__purchaseItems[0].item
             meta = ExchangeCreditsSingleItemMeta(item.intCD)
         else:
             itemsCDs = [
                 purchaseItem.item.intCD
                 for purchaseItem in self.__purchaseItems
             ]
             meta = ExchangeCreditsMultiItemsMeta(itemsCDs, CartInfoItem())
         yield DialogsInterface.showDialog(meta)
         return
     self.__ctx.applyItems(self.__purchaseItems)
     self.close()
Beispiel #3
0
 def doAction(self):
     item = self.itemsCache.items.getItemByCD(self.__intCD)
     if not self._mayObtainForMoney(item):
         if self._mayObtainWithMoneyExchange(item):
             isOk, _ = yield DialogsInterface.showDialog(
                 ExchangeCreditsSingleItemMeta(self.__intCD))
             if not isOk:
                 return
         else:
             showShopMsg('common_rent_or_buy_error', item)
     if self._mayObtainForMoney(item):
         yield DialogsInterface.showDialog(
             BuyModuleMeta(self.__intCD, self.itemsCache.items.stats.money))
     else:
         yield lambda callback=None: callback
     return
 def buy(self):
     if self.__moneyState is _MoneyForPurchase.NOT_ENOUGH:
         if isIngameShopEnabled():
             cart = getTotalPurchaseInfo(self.__purchaseItems)
             totalPriceGold = cart.totalPrice.price.get(Currency.GOLD, 0)
             showBuyGoldForCustomization(totalPriceGold)
         return
     if self.__moneyState is _MoneyForPurchase.ENOUGH_WITH_EXCHANGE:
         if self.__isStyle:
             item = self.__purchaseItems[0].item
             meta = ExchangeCreditsSingleItemMeta(item.intCD)
         else:
             itemsCDs = [ purchaseItem.item.intCD for purchaseItem in self.__purchaseItems ]
             meta = ExchangeCreditsMultiItemsMeta(itemsCDs, CartInfoItem())
         yield DialogsInterface.showDialog(meta)
         return
     self.__ctx.applyItems(self.__purchaseItems)
     self.close()
Beispiel #5
0
 def buyAndInstallItem(self, itemCD, rootCD, state):
     itemTypeID, _, __ = vehicles.parseIntCompactDescr(itemCD)
     if itemTypeID not in GUI_ITEM_TYPE.VEHICLE_MODULES:
         raise SoftException(
             'Specified type (itemTypeID={}) is not type of module'.format(
                 itemTypeID))
     vehicle = self.itemsCache.items.getItemByCD(rootCD)
     if not vehicle.isInInventory:
         raise SoftException(
             'Vehicle (intCD={}) must be in inventory'.format(rootCD))
     item = self.itemsCache.items.getItemByCD(itemCD)
     conflictedEqs = item.getConflictedEquipments(vehicle)
     if not self._mayObtainForMoney(
             item) and self._mayObtainWithMoneyExchange(item):
         isOk, _ = yield DialogsInterface.showDialog(
             ExchangeCreditsSingleItemMeta(itemCD, vehicle.intCD))
         if not isOk:
             return
     if self._mayObtainForMoney(item):
         Waiting.show('buyAndInstall')
         vehicle = self.itemsCache.items.getItemByCD(rootCD)
         gunCD = getGunCD(item, vehicle)
         result = yield BuyAndInstallItemProcessor(
             vehicle,
             item,
             0,
             gunCD,
             conflictedEqs=conflictedEqs,
             skipConfirm=self.skipConfirm).request()
         processMsg(result)
         if result.success and item.itemTypeID in (GUI_ITEM_TYPE.TURRET,
                                                   GUI_ITEM_TYPE.GUN):
             item = self.itemsCache.items.getItemByCD(itemCD)
             vehicle = self.itemsCache.items.getItemByCD(rootCD)
             if item.isInstalled(vehicle):
                 yield tryToLoadDefaultShellsLayout(vehicle)
         Waiting.hide('buyAndInstall')
     RequestState.received(state)
     yield lambda callback=None: callback
     return
Beispiel #6
0
 def doAction(self):
     vehicle = self.itemsCache.items.getVehicle(self.__vehInvID)
     if vehicle is None:
         return
     else:
         isUseMoney = self.__isRemove and self.__oldItemCD is not None
         LOG_DEBUG('isUseMoney, self.__isRemove, self.__oldItemCD',
                   isUseMoney, self.__isRemove, self.__oldItemCD)
         newComponentItem = self.itemsCache.items.getItemByCD(
             int(self.__newItemCD))
         if newComponentItem is None:
             return
         oldComponentItem = None
         if self.__oldItemCD:
             oldComponentItem = self.itemsCache.items.getItemByCD(
                 int(self.__oldItemCD))
         if not self.__isRemove:
             if oldComponentItem and oldComponentItem.itemTypeID in (
                     GUI_ITEM_TYPE.OPTIONALDEVICE,
                     GUI_ITEM_TYPE.BATTLE_BOOSTER):
                 Waiting.show('installEquipment')
                 result = yield getInstallerProcessor(
                     vehicle,
                     oldComponentItem,
                     self.__slotIdx,
                     False,
                     True,
                     skipConfirm=self.skipConfirm).request()
                 processMsg(result)
                 Waiting.hide('installEquipment')
                 if not result.success:
                     return
         if not self.__isRemove and not newComponentItem.isInInventory and not newComponentItem.itemTypeID == GUI_ITEM_TYPE.BATTLE_ABILITY:
             conflictedEqs = newComponentItem.getConflictedEquipments(
                 vehicle)
             if not self._mayObtainForMoney(
                     newComponentItem) and self._mayObtainWithMoneyExchange(
                         newComponentItem):
                 isOk, _ = yield DialogsInterface.showDialog(
                     ExchangeCreditsSingleItemMeta(newComponentItem.intCD,
                                                   vehicle.intCD))
                 if not isOk:
                     return
             if self._mayObtainForMoney(newComponentItem):
                 Waiting.show('buyAndInstall')
                 vehicle = self.itemsCache.items.getVehicle(self.__vehInvID)
                 gunCD = getGunCD(newComponentItem, vehicle)
                 result = yield BuyAndInstallItemProcessor(
                     vehicle,
                     newComponentItem,
                     self.__slotIdx,
                     gunCD,
                     conflictedEqs=conflictedEqs,
                     skipConfirm=self.skipConfirm).request()
                 processMsg(result)
                 if result.success and newComponentItem.itemTypeID in (
                         GUI_ITEM_TYPE.TURRET, GUI_ITEM_TYPE.GUN):
                     newComponentItem = self.itemsCache.items.getItemByCD(
                         int(self.__newItemCD))
                     vehicle = self.itemsCache.items.getItemByCD(
                         vehicle.intCD)
                     if newComponentItem.isInstalled(vehicle):
                         yield tryToLoadDefaultShellsLayout(vehicle)
                 Waiting.hide('buyAndInstall')
             else:
                 yield lambda callback=None: callback
         else:
             Waiting.show('applyModule')
             conflictedEqs = newComponentItem.getConflictedEquipments(
                 vehicle)
             result = yield getInstallerProcessor(
                 vehicle, newComponentItem, self.__slotIdx,
                 not self.__isRemove, isUseMoney, conflictedEqs,
                 self.skipConfirm).request()
             processMsg(result)
             if result.success and newComponentItem.itemTypeID in (
                     GUI_ITEM_TYPE.TURRET, GUI_ITEM_TYPE.GUN):
                 newComponentItem = self.itemsCache.items.getItemByCD(
                     int(self.__newItemCD))
                 vehicle = self.itemsCache.items.getItemByCD(vehicle.intCD)
                 if newComponentItem.isInstalled(vehicle):
                     yield tryToLoadDefaultShellsLayout(vehicle)
             Waiting.hide('applyModule')
         return