Beispiel #1
0
 def __init__(self):
     super(ItemsCache, self).__init__()
     goodies = GoodiesRequester()
     self.__items = ItemsRequester.ItemsRequester(InventoryRequester(), StatsRequester(), DossierRequester(), goodies, ShopRequester(goodies), RecycleBinRequester(), VehicleRotationRequester(), RankedRequester(), BattleRoyaleRequester(), BadgesRequester(), EpicMetaGameRequester(), TokensRequester(), dependency.instance(IFestivityFactory).getRequester(), BlueprintsRequester(), SessionStatsRequester(), AnonymizerRequester(), GiftSystemRequester())
     self.__compatVehiclesCache = CompatVehiclesCache()
     self.__waitForSync = False
     self.__syncFailed = False
     self.onSyncStarted = Event()
     self.onSyncCompleted = Event()
     self.onSyncFailed = Event()
Beispiel #2
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 def __init__(self):
     super(ItemsCache, self).__init__()
     goodies = GoodiesRequester()
     self.__items = ItemsRequester.ItemsRequester(
         InventoryRequester(), StatsRequester(), DossierRequester(),
         goodies, ShopRequester(goodies), RecycleBinRequester(),
         VehicleRotationRequester(), RankedRequester())
     self.__waitForSync = False
     self.onSyncStarted = Event()
     self.onSyncCompleted = Event()
Beispiel #3
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 def __init__(self):
     self.__inventory = InventoryRequester()