Beispiel #1
0
    def drawContents(self, painter):
        """draws splash screen"""

        bot_y = self.top_y + painter.fontMetrics().height()

        painter.font().setPixelSize(self.pxsize)
        painter.setPen(QtImport.QPen(QtImport.Qt.black))
        painter.drawText(
            QtImport.QRect(QtImport.QPoint(self.top_x, self.top_y),
                           QtImport.QPoint(self.right_x, bot_y)),
            QtImport.Qt.AlignLeft | QtImport.Qt.AlignTop,
            "Starting MXCuBE. Please wait...",
        )
        painter.font().setPixelSize(self.pxsize * 2.5)
        painter.font().setPixelSize(self.pxsize)

        top_y = bot_y
        bot_y += 2 + painter.fontMetrics().height()
        painter.drawText(
            QtImport.QRect(QtImport.QPoint(self.top_x, top_y),
                           QtImport.QPoint(self.right_x, bot_y)),
            QtImport.Qt.AlignLeft | QtImport.Qt.AlignBottom,
            self._message,
        )
        self.progress_bar.setGeometry(10, self.top_y + 50, self.right_x, 20)
Beispiel #2
0
    def paintEvent(self, e):
        painter = QtImport.QPainter(self)

        brush = QtImport.QBrush()
        brush.setColor(self._background_color)
        brush.setStyle(QtImport.Qt.SolidPattern)
        rect = QtImport.QRect(0, 0,
                              painter.device().width(),
                              painter.device().height())
        painter.fillRect(rect, brush)

        # Get current state.
        parent = self.parent()
        vmin, vmax = parent.minimum(), parent.maximum()
        value = parent.value()

        # Define our canvas.
        d_height = painter.device().height() - (self._padding * 2)
        d_width = painter.device().width() - (self._padding * 2)

        # Draw the bars.
        step_size = d_height / self.n_steps
        bar_height = step_size * self._bar_solid_percent
        bar_spacer = step_size * (1 - self._bar_solid_percent) / 2

        # Calculate the y-stop position, from the value in range.
        pc = (value - vmin) / (vmax - vmin)
        n_steps_to_draw = int(pc * self.n_steps)

        for n in range(n_steps_to_draw):
            brush.setColor(QtImport.QColor(self.steps[n]))
            rect = QtImport.QRect(
                self._padding,
                self._padding + d_height - ((1 + n) * step_size) + bar_spacer,
                d_width, bar_height)
            painter.fillRect(rect, brush)

        painter.end()
Beispiel #3
0
 def paint(self, painter, option, widget):
     pen = QtImport.QPen(QtImport.Qt.SolidLine)
     pen.setWidth(1)
     pen.setColor(QtImport.Qt.black)
     painter.setPen(pen)
     if self.isSelected():
         brush_color = QtImport.QColor(204, 255, 204)
     else:
         brush_color = QtImport.QColor(203, 212, 246)
     self.custom_brush.setColor(brush_color)
     painter.setBrush(self.custom_brush)
     painter.drawEllipse(-20, -20, 40, 40)
     paint_rect = QtImport.QRect(-20, -20, 40, 40)
     painter.drawText(paint_rect, QtImport.Qt.AlignCenter, str(self.index + 1))