def __init__(self):
     self.title = 'randomize'
     self.height = (self.spinner_height * 2) + (self.padding_y *
                                                4) + self.button_height
     # self.column_1 = 40
     self.w = FloatingWindow((self.width, self.height), self.title)
     # minimum random value
     x = 0
     y = self.padding_y
     self.w.spinner_min = Spinner((x, y),
                                  default=self.rand_min,
                                  integer=False,
                                  scale=0.01,
                                  digits=2,
                                  label='min')
     # maximum random value
     y += self.w.spinner_min.getPosSize()[3]
     self.w.spinner_max = Spinner((x, y),
                                  default=self.rand_max,
                                  integer=False,
                                  scale=0.01,
                                  digits=2,
                                  label='max')
     # apply button
     x = self.padding_x
     y += self.w.spinner_max.getPosSize()[3]
     self.w.apply_button = SquareButton(
         (x, y, -self.padding_x, self.button_height),
         'apply',
         sizeStyle=self.size_style,
         callback=self.apply_callback)
     # done
     self.w.open()
 def __init__(self):
     self.title = 'shift'
     self.column1 = 51
     self.width = (self.nudge_button * 6) + (self.padding_x * 2) - 5
     self.small_button = (self.width - (self.padding_x * 2)) / 2
     self.height = (self.text_height * 4) + (self.padding_y * 9) + (
         self.nudge_button * 2) + (self.button_height * 1) + 5
     self.w = FloatingWindow((self.width, self.height), self.title)
     # position
     x = 0
     y = self.padding_y
     self.w.spinner_pos = Spinner((x, y),
                                  default='100',
                                  integer=True,
                                  label='pos')
     # delta
     y += self.w.spinner_pos.getPosSize()[3]
     self.w.spinner_delta = Spinner((x, y),
                                    default='100',
                                    integer=True,
                                    label='delta')
     # axis
     x = self.padding_x
     y += self.w.spinner_delta.getPosSize()[3]
     self.w.axis_label = TextBox((x, y, self.column1, self.text_height),
                                 "axis",
                                 sizeStyle=self.size_style)
     x = self.column1
     self.w._axis = RadioGroup((x, y, -self.padding_x, self.text_height),
                               ["x", "y"],
                               sizeStyle=self.size_style,
                               isVertical=False)
     self.w._axis.set(self.axis)
     # apply buttons
     x = self.padding_x
     y += (self.text_height + self.padding_y)
     self.w.button_minus = SquareButton(
         (x, y, self.small_button + 1, self.button_height),
         '-',
         callback=self.shift_minus_callback)
     x += self.small_button
     self.w.button_plus = SquareButton(
         (x, y, self.small_button, self.button_height),
         '+',
         callback=self.shift_plus_callback)
     # switch sides
     x = self.padding_x
     y += (self.button_height + self.padding_y)
     self.w._side = CheckBox((x, y, -self.padding_x, self.text_height),
                             "invert side",
                             value=False,
                             sizeStyle=self.size_style)
     y += self.text_height
     self.w._layers = CheckBox((x, y, -self.padding_x, self.text_height),
                               "all layers",
                               value=self.layers,
                               sizeStyle=self.size_style)
     # open window
     self.w.open()
Beispiel #3
0
 def __init__(self):
     self.title = "anchors"
     # self.height = 300
     self.height = self.nudge_button * 2 + self.text_height * 9 + self.padding * 6 + self.button_height
     # create window
     self.w = FloatingWindow((self.width, self.height), self.title)
     # anchors top
     x = y = p = self.padding
     self.w.top = CheckBox((x, y, -p, self.text_height),
                           "top",
                           value=True,
                           sizeStyle=self.size_style)
     x = 0
     y += self.text_height + p
     self.w.spinner_top = Spinner((x, y),
                                  default=20,
                                  scale=1,
                                  integer=True,
                                  label='position')
     # anchors bottom
     x = p
     y += self.w.spinner_top.getPosSize()[3]
     self.w.bottom = CheckBox((x, y, -p, self.text_height),
                              "bottom",
                              value=True,
                              sizeStyle=self.size_style)
     x = 0
     y += self.text_height + p
     self.w.spinner_bottom = Spinner((x, y),
                                     default=20,
                                     scale=1,
                                     integer=True,
                                     label='position')
     # base or accent
     x = p
     y += self.w.spinner_bottom.getPosSize()[3]  # + p
     self.w.accent = RadioGroup((x, y, -p, self.text_height * 2),
                                ['base', 'accent'],
                                sizeStyle=self.size_style,
                                isVertical=True)
     self.w.accent.set(0)
     # clear anchors
     x = p
     y += self.text_height * 2 + p
     self.w.clear = CheckBox((x, y, -p, self.text_height),
                             "clear",
                             value=True,
                             sizeStyle=self.size_style)
     # apply button
     y += self.text_height + p
     self.w.button_apply = SquareButton((x, y, -p, self.button_height),
                                        "create",
                                        callback=self.apply_callback,
                                        sizeStyle=self.size_style)
     # open dialog
     self.w.open()
Beispiel #4
0
 def __init__(self):
     self.title = "scale"
     self.width = (self.nudge_button * 6) + (self.padding_x * 2) - 5
     self.height = (self.nudge_button * 2) + (self.padding_y * 6) + (
         self.text_height * 3) + (self.button_height * 2)
     self.w = FloatingWindow((self.width, self.height), self.title)
     # checkboxes
     x = self.padding_x
     y = self.padding_y
     self.w._metrics_x = CheckBox((x, y, -self.padding_x, self.text_height),
                                  "side-bearings",
                                  value=self.x_metrics,
                                  sizeStyle=self.size_style,
                                  callback=self._metrics_x_callback)
     y += self.text_height
     self.w._metrics_y = CheckBox((x, y, -self.padding_x, self.text_height),
                                  "vertical metrics",
                                  value=self.y_metrics,
                                  sizeStyle=self.size_style,
                                  callback=self._metrics_y_callback)
     y += self.text_height
     self.w._layers = CheckBox((x, y, -self.padding_x, self.text_height),
                               "all layers",
                               value=self.layers,
                               sizeStyle=self.size_style,
                               callback=self._layers_callback)
     # scale factor
     x = 0
     y += (self.text_height + self.padding_y)
     self.w.spinner = Spinner((x, y),
                              default=self.scale_value,
                              scale=.01,
                              integer=False,
                              label='factor')
     # buttons
     x = self.padding_x
     y += self.w.spinner.getPosSize()[3]
     button_width = (self.width * 0.5) - self.padding_x
     self.w.button_x = SquareButton(
         (x, y, button_width, self.button_height),
         'x',
         sizeStyle=self.size_style,
         callback=self._apply_callback_x)
     x += button_width - 1
     self.w.button_y = SquareButton(
         (x, y, button_width + 1, self.button_height),
         'y',
         sizeStyle=self.size_style,
         callback=self._apply_callback_y)
     x = self.padding_x
     y += (self.button_height + self.padding_y)
     self.w.apply_button = SquareButton(
         (x, y, -self.padding_x, self.button_height),
         'proportional',
         sizeStyle=self.size_style,
         callback=self._apply_callback)
     # open window
     self.w.open()
 def __init__(self):
     self.title = 'width'
     self.height = self.button_height + (
         self.text_height * 5) + self.nudge_button + (self.padding_y * 6)
     self.w = FloatingWindow((self.width, self.height), self.title)
     # left
     x = self.padding_x
     y = self.padding_y
     # mode
     self.w.width_mode = RadioGroup(
         (x, y, -self.padding_x, self.text_height), ['=', '+', '-'],
         sizeStyle=self.size_style,
         callback=self.mode_callback,
         isVertical=False)
     self.w.width_mode.set(0)
     # width value
     x = 0
     y += (self.text_height + self.padding_y)
     self.w.spinner = Spinner((x, y),
                              default=self._width_,
                              integer=True,
                              label='width')
     # center
     x = self.padding_x
     y += self.w.spinner.getPosSize()[3]
     self.w.center_checkbox = CheckBox(
         (x, y, -self.padding_x, self.text_height),
         "center glyphs",
         value=False,
         sizeStyle=self.size_style,
         callback=self.center_callback)
     # split difference
     y += self.text_height
     self.w.split_checkbox = CheckBox(
         (x, y, -self.padding_x, self.text_height),
         "split difference",
         value=False,
         sizeStyle=self.size_style,
         callback=self.split_callback)
     # split relative
     y += self.text_height
     self.w.split_relative_checkbox = CheckBox(
         (x, y, -self.padding_x, self.text_height),
         "relative split",
         value=False,
         sizeStyle=self.size_style,
         callback=self.split_relative_callback)
     # apply button
     x = self.padding_x
     y += (self.text_height + self.padding_y)
     self.w.button_apply = SquareButton(
         (x, y, -self.padding_x, self.button_height),
         "apply",
         callback=self.apply_callback,
         sizeStyle=self.size_style)
     # open window
     self.w.open()
 def __init__(self):
     self.title = "vmetrics"
     self.height = (self.spinner_height*5) + (self.padding_y*6) + 1
     self.w = FloatingWindow((self.width, self.height), self.title)
     x = 0
     y = self.padding_y
     self.w.emsquare = Spinner(
                 (x, y),
                 default='1000',
                 scale=1,
                 integer=True,
                 label='ems')
     y += self.spinner_height + self.padding_y
     self.w.xheight = Spinner(
                 (x, y),
                 default='500',
                 scale=1,
                 integer=True,
                 label='xht')
     y += self.spinner_height + self.padding_y
     self.w.capheight = Spinner(
                 (x, y),
                 default='700',
                 scale=1,
                 integer=True,
                 label='cap')
     y += self.spinner_height + self.padding_y
     self.w.ascender = Spinner(
                 (x, y),
                 default='800',
                 scale=1,
                 integer=True,
                 label='asc')
     y += self.spinner_height + self.padding_y
     self.w.descender = Spinner(
                 (x, y),
                 default='200',
                 scale=1,
                 integer=True,
                 label='dsc')
     y += self.spinner_height + self.padding_y
     self.w.open()
 def __init__(self):
     self.title = 'element'
     self.column_1 = 40
     self.height = (self.text_height) + (self.spinner_height * 2) + (
         self.padding_y * 5) + self.button_height
     self.w = FloatingWindow((self.width, self.height), self.title)
     # element size
     x = 0
     y = self.padding_y
     self.w.spinner_size = Spinner((x, y),
                                   default='100',
                                   integer=True,
                                   label='size')
     # shape
     x = self.padding_x
     y += self.spinner_height + self.padding_y
     self.w.shape = RadioGroup((x, y, -self.padding_x, self.text_height),
                               ['r', 'o', 's'],
                               sizeStyle=self.size_style,
                               isVertical=False)
     self.w.shape.set(0)
     # magic
     x = 0
     y += self.text_height + self.padding_y
     self.w.spinner_magic = Spinner((x, y),
                                    default='0.552',
                                    integer=False,
                                    scale=.001,
                                    digits=3,
                                    label='curve')
     # set element
     x = self.padding_x
     y += self.spinner_height + self.padding_y
     self.w.button_set_element = SquareButton(
         (x, y, -self.padding_x, self.button_height),
         "apply",
         sizeStyle=self.size_style,
         callback=self.set_element_callback)
     # open window
     self.w.open()
Beispiel #8
0
 def __init__(self, verbose=True):
     self.title = "move"
     self.verbose = verbose
     self.height = (self.square_button *
                    3) + (self.padding_y * 5) + (self.text_height * 4) - 7
     self.w = FloatingWindow((self.width, self.height), self.title)
     # arrows
     x = 0
     y = 0
     self.w.arrows = Arrows((x, y),
                            callbacks=dict(
                                left=self.left_callback,
                                right=self.right_callback,
                                up=self.up_callback,
                                down=self.down_callback,
                                leftDown=self.down_left_callback,
                                rightDown=self.down_right_callback,
                                leftUp=self.up_left_callback,
                                rightUp=self.up_right_callback,
                            ),
                            arrows=[
                                'left',
                                'right',
                                'up',
                                'down',
                                'leftUp',
                                'leftDown',
                                'rightUp',
                                'rightDown',
                            ])
     # spinner
     x = 0
     y += self.w.arrows.getPosSize()[3]
     self.w.spinner = Spinner((x, y),
                              default='20',
                              integer=True,
                              label='delta')
     # checkboxes
     x = self.padding_x
     y += self.w.spinner.getPosSize()[3]
     self.w.foreground = CheckBox((x, y, -self.padding_x, self.text_height),
                                  "foreground",
                                  value=True,
                                  sizeStyle=self.size_style)
     y += self.text_height
     self.w.layers = CheckBox((x, y, -self.padding_x, self.text_height),
                              "layers",
                              value=False,
                              sizeStyle=self.size_style)
     # open dialog
     self.w.open()
Beispiel #9
0
 def __init__(self, ):
     self.title = 'outliner'
     self.column_1 = 40
     self.height = self.button_height + (self.padding_y *
                                         5) + (self.text_height * 4) - 2
     self.w = FloatingWindow((self.width, self.height), self.title)
     # delta spinner
     x = 0
     y = self.padding_y
     self.w.delta_spinner = Spinner((x, y),
                                    default='60',
                                    integer=True,
                                    label='delta')
     # outline options
     x = self.padding_x
     y += self.w.delta_spinner.getPosSize()[3]
     # join label
     x = self.padding_x
     self.w.join_label = TextBox((x, y, -self.padding_x, self.nudge_button),
                                 "join",
                                 sizeStyle=self.size_style)
     x += self.column_1
     # join options
     self.w.join = RadioGroup((x, y, -self.padding_x, self.nudge_button),
                              ['S', 'R', 'B'],
                              sizeStyle=self.size_style,
                              isVertical=False)
     self.w.join.set(self.join)
     # cap label
     x = self.padding_x
     y += self.nudge_button + 5
     self.w.cap_label = TextBox((x, y, -self.padding_x, self.nudge_button),
                                "cap",
                                sizeStyle=self.size_style)
     x += self.column_1
     # cap options
     self.w.cap = RadioGroup((x, y, -self.padding_x, self.nudge_button),
                             ['S', 'R', 'B'],
                             sizeStyle=self.size_style,
                             isVertical=False)
     self.w.cap.set(self.join)
     # apply
     x = self.padding_x
     y += self.nudge_button + self.padding_y
     self.w.button_apply = SquareButton(
         (x, y, -self.padding_x, self.button_height),
         "apply",
         sizeStyle=self.size_style,
         callback=self.apply_callback)
     # open window
     self.w.open()
Beispiel #10
0
 def __init__(self):
     self.title = 'rasterizer'
     self.column_1 = 40
     self.box = 20
     self.height = self.progress_bar + (self.padding_y *
                                        7) + (self.square_button * 3)
     self.w = FloatingWindow((self.width, self.height), self.title)
     # grid size
     x = 0
     y = self.padding_y
     self.w.spinner = Spinner((x, y),
                              default='120',
                              integer=True,
                              label='grid')
     # rasterize button
     x = self.padding_x
     y += self.w.spinner.getPosSize()[3]
     # y += self.nudge_button + self.padding_y
     self.w.button_rasterize = SquareButton(
         (x, y, -self.padding_x, self.button_height),
         "rasterize",
         sizeStyle=self.size_style,
         callback=self._rasterize_callback)
     # progress bar
     y += self.progress_bar + self.padding_y
     self.w.bar = ProgressBar(
         (x, y + 2, -self.padding_x, self.progress_bar),
         isIndeterminate=True,
         sizeStyle=self.size_style)
     # print button
     y += self.progress_bar + self.padding_y - 1
     self.w.button_print = SquareButton(
         (x, y, -self.padding_x, self.button_height),
         "print",
         sizeStyle=self.size_style,
         callback=self._print_callback)
     # scan button
     y += self.button_height + self.padding_y
     self.w.button_scan = SquareButton(
         (x, y, -self.padding_x, self.button_height),
         "scan",
         callback=self._scan_callback,
         sizeStyle=self.size_style)
     # open window
     self.w.open()
Beispiel #11
0
 def __init__(self):
     self.title = "nudge"
     self.height = (self.square_button * 3) + (self.text_height * 3) + (self.padding_y * 4)
     self.w = FloatingWindow((self.width, self.height), self.title)
     # nudge buttons
     x = self.padding_x
     y = self.padding_y
     self.w.arrows = Arrows(
                 (x, y),
                 callbacks=dict(
                     left=self.left_callback,
                     right=self.right_callback,
                     up=self.up_callback,
                     down=self.down_callback,
                     leftDown=self.down_left_callback,
                     rightDown=self.down_right_callback,
                     leftUp=self.up_left_callback,
                     rightUp=self.up_right_callback,
                 ),
                 arrows=[
                     'left', 'right', 'up', 'down',
                     'leftUp', 'leftDown', 'rightUp', 'rightDown',
                 ])
     # nudge spinners
     x = 0
     y += self.w.arrows.getPosSize()[3] - self.padding_y
     self.w.nudge_value = Spinner(
                 (x, y),
                 default=self.nudge,
                 integer=True,
                 label='delta')
     # interpolate
     x = self.padding_x
     y += self.w.nudge_value.getPosSize()[3]
     self.w.interpolated = CheckBox(
                 (x, y,
                 -self.padding_x,
                 self.text_height),
                 "interpolated",
                 value=self.interpolated,
                 sizeStyle=self.size_style,
                 callback=self.interpolated_callback)
     # open dialog
     self.w.open()
Beispiel #12
0
 def __init__(self):
     self.title = "skew"
     self.width = (self.nudge_button * 6) + (self.padding_x * 2) - 5
     self.square_button = (self.width - (self.padding_x * 2) + 2) / 2
     self.height = self.square_button + (self.padding_y * 5) + (
         self.nudge_button * 2) + self.text_height - 4
     self.w = FloatingWindow((self.width, self.height), self.title)
     # skew buttons
     x = self.padding_x
     y = self.padding_y
     self.w._skew_x_minus_button = SquareButton(
         (x, y, self.square_button, self.square_button),
         unichr(8672),
         callback=self._skew_minus_callback)
     x += (self.square_button - 1)
     self.w._skew_x_plus_button = SquareButton(
         (x, y, self.square_button, self.square_button),
         unichr(8674),
         callback=self._skew_plus_callback)
     # scale factor
     x = 0
     y += (self.square_button + self.padding_y)
     self.w.spinner = Spinner((x, y),
                              default='1.0',
                              scale=.01,
                              integer=False,
                              label='angle')
     x = self.padding_x
     y += self.w.spinner.getPosSize()[3]
     # checkboxes
     self.w.offset_x_checkbox = CheckBox(
         (x, y, -self.padding_x, self.text_height),
         "from middle",
         sizeStyle=self.size_style,
         value=self.offset_x,
         callback=self._offset_x_callback)
     # open window
     self.w.open()
Beispiel #13
0
 def __init__(self):
     self.title = "anchors"
     self.width = (self.square_button * 3) + (self.padding_x * 2) - 2
     self.height = (self.square_button * 3) + (self.padding_y * 7) + (self.text_height * 3) + self.nudge_button + 3
     self.w = FloatingWindow((self.width, self.height), self.title)
     #---------------
     # arrow buttons
     #---------------
     x = 0
     y = 0
     self.w.arrows = Arrows(
                 (x, y),
                 callbacks=dict(
                     left=self.left_callback,
                     right=self.right_callback,
                     up=self.up_callback,
                     down=self.down_callback,
                     leftDown=self.down_left_callback,
                     rightDown=self.down_right_callback,
                     leftUp=self.up_left_callback,
                     rightUp=self.up_right_callback,
                 ),
                 arrows=[
                     'left', 'right', 'up', 'down',
                     'leftUp', 'leftDown', 'rightUp', 'rightDown',
                 ])
     #----------
     # spinners
     #----------
     x = 0
     y += self.w.arrows.getPosSize()[3]
     self.w.spinner = Spinner(
                 (x, y),
                 default=self.move_default,
                 integer=True,
                 label='delta')
     #------------
     # checkboxes
     #------------
     # top anchors
     x = self.padding_x
     y += self.w.spinner.getPosSize()[3]
     shift_x = ((self.width - (self.padding_x * 2)) / 4) + 1
     self.w.anchors_top = CheckBox(
                 (x, y,
                 -self.padding_x,
                 self.text_height),
                 "T",
                 value=self.anchors_top,
                 sizeStyle=self.size_style)
     # bottom anchors
     x += shift_x
     self.w.anchors_bottom = CheckBox(
                 (x, y,
                 -self.padding_x,
                 self.text_height),
                 "B",
                 value=self.anchors_bottom,
                 sizeStyle=self.size_style)
     x += shift_x
     self.w.anchors_left = CheckBox(
                 (x, y,
                 -self.padding_x,
                 self.text_height),
                 "L",
                 value=self.anchors_left,
                 sizeStyle=self.size_style)
     x += shift_x
     self.w.anchors_right = CheckBox(
                 (x, y,
                 -self.padding_x,
                 self.text_height),
                 "R",
                 value=self.anchors_right,
                 sizeStyle=self.size_style)
     # base anchors
     x = self.padding_x
     y += self.text_height + (self.padding_y / 2)
     self.w.anchors_base = CheckBox(
                 (x, y,
                 -self.padding_x,
                 self.text_height),
                 "base",
                 value=self.anchors_base,
                 sizeStyle=self.size_style)
     # accent anchors
     x += (shift_x * 2) - 3
     self.w.anchors_accents = CheckBox(
                 (x, y,
                 -self.padding_x,
                 self.text_height),
                 "accent",
                 value=self.anchors_accents,
                 sizeStyle=self.size_style)
     # all layers
     x = self.padding_x
     y += self.text_height + (self.padding_y / 2)
     self.w.anchors_layers = CheckBox(
                 (x, y,
                 -self.padding_x,
                 self.text_height),
                 "all layers",
                 value=self.anchors_layers,
                 sizeStyle=self.size_style)
     # open dialog
     self.w.open()
Beispiel #14
0
 def __init__(self):
     self.title = 'margins'
     self.height = (self.text_height * 4) + (self.padding_y * 10) + (
         self.nudge_button * 4) + self.button_height
     self.w = FloatingWindow((self.width, self.height), self.title)
     # left mode
     x = self.padding_x
     y = self.padding_y
     self.w.left_mode = RadioGroup(
         (x, y, -self.padding_x, self.text_height), ['=', '+', '-'],
         sizeStyle=self.size_style,
         isVertical=False)
     self.w.left_mode.set(0)
     # left value
     x = 0
     y += (self.text_height + 10)
     self.w.spinner_left = Spinner((x, y),
                                   default=self.left_value,
                                   integer=True,
                                   label='left')
     # right mode
     x = self.padding_x
     y += self.w.spinner_left.getPosSize()[3]
     self.w.right_mode = RadioGroup(
         (x, y, -self.padding_x, self.text_height), ['=', '+', '-'],
         sizeStyle=self.size_style,
         callback=self.right_mode_callback,
         isVertical=False)
     self.w.right_mode.set(0)
     # right value
     x = 0
     y += (self.text_height + self.padding_y)
     self.w.spinner_right = Spinner((x, y),
                                    default=self.right_value,
                                    integer=True,
                                    label='right')
     # apply button
     x = self.padding_x
     y += self.w.spinner_right.getPosSize()[3]
     self.w.button_apply = SquareButton(
         (x, y, -self.padding_x, self.button_height),
         "apply",
         sizeStyle=self.size_style,
         callback=self.apply_callback)
     y += (self.button_height + self.padding_y)
     # checkboxes
     self.w.left_checkbox = CheckBox(
         (x, y, (self.width * 0.5) - self.padding_x, self.text_height),
         "left",
         value=self.left,
         sizeStyle=self.size_style)
     x += (self.width * 0.5) - self.padding_x
     self.w.right_checkbox = CheckBox(
         (x, y, (self.width * 0.5) - self.padding_x, self.text_height),
         "right",
         value=self.right,
         sizeStyle=self.size_style)
     # use beam
     x = self.padding_x
     y += (self.text_height + self.padding_y)
     self.w.use_beam = CheckBox(
         (x, y, (self.width * 0.5) - self.padding_x, self.text_height),
         "beam",
         value=False,
         sizeStyle=self.size_style)
     x += (self.width * 0.5) - self.padding_x
     self.w.beam_y = EditText(
         (x, y, (self.width * 0.5) - self.padding_x, self.text_height),
         "400",
         sizeStyle=self.size_style)
     # open window
     self.w.open()
 def __init__(self):
     self.get_fonts()
     # window
     self.title = 'condense'
     self.height = (self.nudge_button *
                    2) + (self.text_height * 6) + self.progress_bar + (
                        self.padding_y * 5) + (self.button_height * 1)
     self.w = FloatingWindow((self.width, self.height), title=self.title)
     # master 1 (regular)
     x = self.padding_x
     y = self.padding_y - 8
     self.w._f1_label = TextBox(
         (x, y + 3, -self.padding_x, self.text_height),
         "regular",
         sizeStyle=self.size_style)
     y += self.text_height
     self.w._f1_font = PopUpButton(
         (x, y, -self.padding_x, self.text_height),
         sorted(self.all_fonts.keys()),
         sizeStyle=self.size_style)
     y += self.text_height
     # master 2 (bold)
     self.w._f2_label = TextBox(
         (x, y + 3, -self.padding_x, self.text_height),
         "bold",
         sizeStyle=self.size_style)
     y += self.text_height
     self.w._f2_font = PopUpButton(
         (x, y, -self.padding_x, self.text_height),
         sorted(self.all_fonts.keys()),
         sizeStyle=self.size_style)
     y += self.text_height
     # target
     self.w._f3_label = TextBox(
         (x, y + 3, -self.padding_x, self.text_height),
         "target",
         sizeStyle=self.size_style)
     y += self.text_height
     self.w._f3_font = PopUpButton(
         (x, y, -self.padding_x, self.text_height),
         sorted(self.all_fonts.keys()),
         sizeStyle=self.size_style)
     y += (self.text_height + self.padding_y)
     # factor
     x = 0
     self.w.spinner = Spinner((x, y),
                              default=self.factor,
                              scale=.01,
                              integer=False,
                              label='factor')
     # apply buttons
     x = self.padding_x
     y += self.w.spinner.getPosSize()[3]
     # y += (self.text_height + self.padding_y) - 3
     self.w.button_apply = SquareButton(
         (x, y, -self.padding_x, self.button_height),
         "condense",
         callback=self.apply_callback,
         sizeStyle=self.size_style)
     # progress bar
     y += (self.button_height + self.padding_y)
     self.w.bar = ProgressBar((x, y, -self.padding_x, self.progress_bar),
                              isIndeterminate=True,
                              sizeStyle=self.size_style)
     # bind
     self.w.bind("became key", self.update_callback)
     self.w.bind("close", self.on_close_window)
     # observers
     addObserver(self, "update_callback", "newFontDidOpen")
     addObserver(self, "update_callback", "fontDidOpen")
     addObserver(self, "update_callback", "fontDidClose")
     # open window
     self.w.open()
 def __init__(self):
     self._get_fonts()
     # window
     self.title = 'insterpol'
     self.height = (self.nudge_button *
                    4) + (self.text_height * 7) + self.progress_bar + (
                        self.padding_y * 9) + (self.button_height) - 10
     self.value_box = 60
     self.column_2 = self.value_box + (self.nudge_button * 7) - 6
     self.w = FloatingWindow((self.width, self.height), self.title)
     # master 1
     x = self.padding_x
     y = self.padding_y - 8
     self.w._f1_label = TextBox(
         (x, y + 3, -self.padding_x, self.text_height),
         "master 1",
         sizeStyle=self.size_style)
     y += self.text_height
     self.w._f1_font = PopUpButton(
         (x, y, -self.padding_x, self.text_height),
         sorted(self.all_fonts.keys()),
         sizeStyle=self.size_style)
     y += self.text_height
     # master 2
     self.w._f2_label = TextBox(
         (x, y + 3, -self.padding_x, self.text_height),
         "master 2",
         sizeStyle=self.size_style)
     y += self.text_height
     self.w._f2_font = PopUpButton(
         (x, y, -self.padding_x, self.text_height),
         sorted(self.all_fonts.keys()),
         sizeStyle=self.size_style)
     y += self.text_height
     # target
     self.w._f3_label = TextBox(
         (x, y + 3, -self.padding_x, self.text_height),
         "target font",
         sizeStyle=self.size_style)
     y += self.text_height
     self.w._f3_font = PopUpButton(
         (x, y, -self.padding_x, self.text_height),
         sorted(self.all_fonts.keys()),
         sizeStyle=self.size_style)
     # factor x
     x = 0
     y += (self.text_height + self.padding_y)
     self.w._factor_x = Spinner((x, y),
                                default='0.50',
                                scale=.01,
                                integer=False,
                                label='x factor')
     # factor y
     y += self.w._factor_x.getPosSize()[3]
     self.w._factor_y = Spinner((x, y),
                                default='0.50',
                                scale=.01,
                                integer=False,
                                label='y factor')
     # proporional
     x = self.padding_x
     y += self.w._factor_y.getPosSize()[3]
     self.w._proportional_checkbox = CheckBox(
         (x, y, -self.padding_x, self.text_height),
         "proportional",
         value=self.proportional,
         sizeStyle=self.size_style,
         callback=self._proportional_callback)
     # apply button
     x = self.padding_x
     y += (self.text_height + self.padding_y) - 3
     self.w.button_apply = SquareButton(
         (x, y, -self.padding_x, self.button_height),
         "interpolate",
         callback=self.apply_callback,
         sizeStyle=self.size_style)
     # progress bar
     y += (self.button_height + self.padding_y)
     self.w.bar = ProgressBar((x, y, -self.padding_x, self.progress_bar),
                              isIndeterminate=True,
                              sizeStyle=self.size_style)
     # bind
     self.w.bind("became key", self.update_callback)
     self.w.bind("close", self.on_close_window)
     # observers
     addObserver(self, "update_callback", "newFontDidOpen")
     addObserver(self, "update_callback", "fontDidOpen")
     addObserver(self, "update_callback", "fontDidClose")
     # open window
     self.w.open()
Beispiel #17
0
 def __init__(self):
     self.title = 'gridfit'
     self.column_1 = 40
     self.width = 123
     self.height = self.button_height + self.nudge_button + (
         self.text_height * 7) + (self.padding_y * 5) - 3
     self.w = FloatingWindow((self.width, self.height), self.title)
     # grid size
     x = 0
     y = self.padding_y
     self.w.spinner = Spinner((x, y),
                              default='25',
                              integer=True,
                              label='grid')
     # apply button
     x = self.padding_x
     y += self.w.spinner.getPosSize()[3]
     self.w.button_apply = SquareButton(
         (x, y, -self.padding_x, self.button_height),
         "apply",
         callback=self.apply_callback,
         sizeStyle=self.size_style)
     # b-points
     y += (self.button_height + self.padding_y)
     self.w._b_points_checkBox = CheckBox(
         (x, y, -self.padding_x, self.text_height),
         "bPoints",
         value=self.b_points,
         sizeStyle=self.size_style)
     # points
     y += self.text_height
     self.w._points_checkBox = CheckBox(
         (x, y, -self.padding_x, self.text_height),
         "points",
         value=self.points,
         sizeStyle=self.size_style)
     # margins
     y += self.text_height
     self.w._margins_checkBox = CheckBox(
         (x, y, -self.padding_x, self.text_height),
         "margins",
         value=self.margins,
         sizeStyle=self.size_style)
     # width
     y += self.text_height
     self.w._width_checkBox = CheckBox(
         (x, y, -self.padding_x, self.text_height),
         "width",
         value=self.glyph_width,
         sizeStyle=self.size_style)
     # anchors
     y += self.text_height
     self.w._anchors_checkBox = CheckBox(
         (x, y, -self.padding_x, self.text_height),
         "anchors",
         value=self.anchors,
         sizeStyle=self.size_style)
     # all layers
     y += self.text_height
     self.w._layers_checkBox = CheckBox(
         (x, y, -self.padding_x, self.text_height),
         "all layers",
         value=self.layers,
         sizeStyle=self.size_style)
     # open
     self.w.open()