Beispiel #1
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    def test_is_straight_should_return_true_if_cards_are_ordered(self):
        card1 = Card(DeckSuite.TILES, DeckValue.SIX)
        card2 = Card(DeckSuite.TILES, DeckValue.SEVEN)
        card3 = Card(DeckSuite.HEARTS, DeckValue.EIGHT)
        card4 = Card(DeckSuite.TILES, DeckValue.NINE)
        card5 = Card(DeckSuite.CLOVERS, DeckValue.TEN)
        self.assertTrue(
            HandsHelper.is_straight(card1, card2, card3, card4, card5))

        card6 = Card(DeckSuite.TILES, DeckValue.TEN)
        card7 = Card(DeckSuite.TILES, DeckValue.JACK)
        card8 = Card(DeckSuite.HEARTS, DeckValue.QUEEN)
        card9 = Card(DeckSuite.TILES, DeckValue.KING)
        card10 = Card(DeckSuite.CLOVERS, DeckValue.ACE)
        self.assertTrue(
            HandsHelper.is_straight(card6, card7, card8, card9, card10))
Beispiel #2
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 def test_is_four_of_kind_should_return_false(self):
     card1 = Card(DeckSuite.CLOVERS, DeckValue.JACK)
     card2 = Card(DeckSuite.TILES, DeckValue.JACK)
     card3 = Card(DeckSuite.HEARTS, DeckValue.JACK)
     card4 = Card(DeckSuite.TILES, DeckValue.KING)
     card5 = Card(DeckSuite.PIKES, DeckValue.ACE)
     self.assertFalse(
         HandsHelper.is_four_of_kind(card1, card2, card3, card4, card5))
Beispiel #3
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 def test_is_royal_flush_should_return_false(self):
     card1 = Card(DeckSuite.TILES, DeckValue.TEN)
     card2 = Card(DeckSuite.TILES, DeckValue.JACK)
     card3 = Card(DeckSuite.TILES, DeckValue.TWO)
     card4 = Card(DeckSuite.TILES, DeckValue.KING)
     card5 = Card(DeckSuite.TILES, DeckValue.ACE)
     self.assertFalse(
         HandsHelper.is_royal_flush(card1, card2, card3, card4, card5))
Beispiel #4
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 def test_is_flush_should_return_true_if_cards_are_of_one_kind(self):
     card1 = Card(DeckSuite.TILES, DeckValue.TWO)
     card2 = Card(DeckSuite.TILES, DeckValue.THREE)
     card3 = Card(DeckSuite.TILES, DeckValue.EIGHT)
     card4 = Card(DeckSuite.TILES, DeckValue.NINE)
     card5 = Card(DeckSuite.TILES, DeckValue.ACE)
     self.assertTrue(HandsHelper.is_flush(card1, card2, card3, card4,
                                          card5))
Beispiel #5
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 def test_is_straight_should_return_false(self):
     card1 = Card(DeckSuite.TILES, DeckValue.TWO)
     card2 = Card(DeckSuite.TILES, DeckValue.THREE)
     card3 = Card(DeckSuite.TILES, DeckValue.EIGHT)
     card4 = Card(DeckSuite.TILES, DeckValue.NINE)
     card5 = Card(DeckSuite.CLOVERS, DeckValue.ACE)
     self.assertFalse(
         HandsHelper.is_straight(card1, card2, card3, card4, card5))
Beispiel #6
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 def test_is_one_pair_should_return_false(self):
     card1 = Card(DeckSuite.CLOVERS, DeckValue.SEVEN)
     card2 = Card(DeckSuite.PIKES, DeckValue.JACK)
     card3 = Card(DeckSuite.HEARTS, DeckValue.QUEEN)
     card4 = Card(DeckSuite.TILES, DeckValue.THREE)
     card5 = Card(DeckSuite.PIKES, DeckValue.ACE)
     self.assertFalse(
         HandsHelper.is_one_pair(card1, card2, card3, card4, card5))
Beispiel #7
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 def test_is_full_house_should_return_true_for_three_and_two_cards_with_same_value(
         self):
     card1 = Card(DeckSuite.CLOVERS, DeckValue.JACK)
     card2 = Card(DeckSuite.PIKES, DeckValue.JACK)
     card3 = Card(DeckSuite.HEARTS, DeckValue.JACK)
     card4 = Card(DeckSuite.TILES, DeckValue.KING)
     card5 = Card(DeckSuite.PIKES, DeckValue.KING)
     self.assertTrue(
         HandsHelper.is_full_house(card1, card2, card3, card4, card5))
Beispiel #8
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 def test_is_four_of_kind_should_return_true_for_four_cards_with_same_values(
         self):
     card1 = Card(DeckSuite.CLOVERS, DeckValue.JACK)
     card2 = Card(DeckSuite.TILES, DeckValue.JACK)
     card3 = Card(DeckSuite.HEARTS, DeckValue.JACK)
     card4 = Card(DeckSuite.TILES, DeckValue.JACK)
     card5 = Card(DeckSuite.PIKES, DeckValue.ACE)
     self.assertTrue(
         HandsHelper.is_four_of_kind(card1, card2, card3, card4, card5))
Beispiel #9
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 def test_is_royal_flush_should_return_true_if_deck_is_flush_and_straight_flush(
         self):
     card1 = Card(DeckSuite.TILES, DeckValue.TEN)
     card2 = Card(DeckSuite.TILES, DeckValue.JACK)
     card3 = Card(DeckSuite.TILES, DeckValue.QUEEN)
     card4 = Card(DeckSuite.TILES, DeckValue.KING)
     card5 = Card(DeckSuite.TILES, DeckValue.ACE)
     self.assertTrue(
         HandsHelper.is_royal_flush(card1, card2, card3, card4, card5))
Beispiel #10
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 def test_is_two_pair_should_return_true_for_three_cards_with_same_value(
         self):
     card1 = Card(DeckSuite.CLOVERS, DeckValue.JACK)
     card2 = Card(DeckSuite.PIKES, DeckValue.JACK)
     card3 = Card(DeckSuite.HEARTS, DeckValue.ACE)
     card4 = Card(DeckSuite.TILES, DeckValue.ACE)
     card5 = Card(DeckSuite.PIKES, DeckValue.TWO)
     self.assertTrue(
         HandsHelper.is_two_pair(card1, card2, card3, card4, card5))
def select_strongest_hand(*hands: Hand) -> Hand:
    royal_flush = any(
        HandsHelper.is_royal_flush(*hand.cards) for hand in hands)
    if royal_flush:
        return next(x for x in hands if royal_flush)
    four_of_kind = any(
        HandsHelper.is_four_of_kind(*hand.cards) for hand in hands)
    if four_of_kind:
        return next(x for x in hands if four_of_kind)
    full_house = any(HandsHelper.is_full_house(*hand.cards) for hand in hands)
    if full_house:
        return next(x for x in hands if full_house)
    three_of_kind = any(
        HandsHelper.is_three_of_kind(*hand.cards) for hand in hands)
    if three_of_kind:
        return next(x for x in hands if three_of_kind)
    two_pair = any(HandsHelper.is_two_pair(*hand.cards) for hand in hands)
    if two_pair:
        return next(x for x in hands if two_pair)
    one_pair = any(HandsHelper.is_one_pair(*hand.cards) for hand in hands)
    if one_pair:
        return next(x for x in hands if one_pair)