Beispiel #1
0
    def createWidgets(self, window):
        self.widget = QWidget()
        layout = QVBoxLayout()
        self.widget.setLayout(layout)

        grid = QGridLayout()

        grid.addWidget(QLabel(tr("Label:")), 0, 0)

        self.label = QLineEdit(u"label")
        grid.addWidget(self.label, 0, 1)

        grid.addWidget(QLabel(tr("Type:")), 1, 0)

        self.game_types = QComboBox()
        grid.addWidget(self.game_types, 1, 1)
        layout.addLayout(grid)

        spacer = createVerticalSpacer()
        layout.addItem(spacer)

        button_box = QHBoxLayout()
        layout.addLayout(button_box)

        refresh = QPushButton('&Create')
        button_box.addWidget(refresh)
        window.connect(refresh, SIGNAL('clicked()'), self.create)

        leave = QPushButton('&Leave')
        button_box.addWidget(leave)
        window.connect(leave, SIGNAL('clicked()'), self.abort)
Beispiel #2
0
    def createWidgets(self, window):
        self.widget = QWidget()
        layout = QVBoxLayout()
        self.widget.setLayout(layout)

        self.turn_label = QLabel()
        layout.addWidget(self.turn_label)

        grid = QGridLayout()
        layout.addLayout(grid)

        def createSow(home):
            def clicked():
                self.sow(home)

            return clicked

        self.buttons = [None for home in xrange(12)]
        for row in xrange(2):
            for col in xrange(6):
                if row == 0:
                    home = 11 - col
                else:
                    home = col
                button = QPushButton("#%s" % home)
                grid.addWidget(button, row, col)
                self.buttons[home] = button
                if row == 1:
                    window.connect(button, SIGNAL("clicked()"), createSow(1 + col))
                else:
                    button.setEnabled(False)

        spacer = createVerticalSpacer()
        layout.addItem(spacer)

        button_layout = QHBoxLayout()
        layout.addLayout(button_layout)

        refresh = QPushButton("&Refresh")
        button_layout.addWidget(refresh)
        window.connect(refresh, SIGNAL("clicked()"), self.refresh)

        leave = QPushButton("&Leave")
        button_layout.addWidget(leave)
        window.connect(leave, SIGNAL("clicked()"), self.leave)
Beispiel #3
0
    def createWidgets(self, window):
        self.widget = QWidget()
        layout = QHBoxLayout()
        self.widget.setLayout(layout)

        left_layout = QVBoxLayout()
        layout.addLayout(left_layout)

        pick_button = QPushButton("Pick a card")
        left_layout.addWidget(pick_button)
        window.connect(pick_button, SIGNAL("clicked()"), self.pick)

        def createPlay(card_index):
            def clicked():
                self.play(card_index)
            return clicked

        def createDiscard(button, card_index):
            def mouseReleaseEvent(event):
                QPushButton.mouseReleaseEvent(button, event)
                if event.button() == Qt.RightButton:
                    self.discard(card_index)
            return mouseReleaseEvent

        self.hand_buttons = []
        for card_index in xrange(6):
            button = QPushButton("#")
            self.hand_buttons.append(button)
            window.connect(button, SIGNAL('clicked()'), createPlay(card_index))
            button.mouseReleaseEvent = createDiscard(button, card_index)
            left_layout.addWidget(button)

        spacer = createVerticalSpacer()
        left_layout.addItem(spacer)
        leave = QPushButton('&Leave')
        left_layout.addWidget(leave)
        window.connect(leave, SIGNAL('clicked()'), self.leave)

        right_layout = QVBoxLayout()
        layout.addLayout(right_layout)
        self.player_views = []
        for player_index in xrange(4):
            view = PlayerView()
            right_layout.addWidget(view.frame)
            self.player_views.append(view)
Beispiel #4
0
    def createWidgets(self, window):
        self.widget = QWidget()
        layout = QVBoxLayout()
        self.widget.setLayout(layout)

        if self.window.options.debug:
            self.id_label = QLabel()
            layout.addWidget(self.id_label)

        self.type_label = QLabel()
        layout.addWidget(self.type_label)

        self.players_label = QLabel()
        layout.addWidget(self.players_label)

        self.state_label = QLabel()
        layout.addWidget(self.state_label)

        self.autostart_checkbox = QCheckBox(tr("Autostart"))
        window.connect(self.autostart_checkbox, SIGNAL("stateChanged(int)"), self.autostartChanged)
        layout.addWidget(self.autostart_checkbox)

        spacer = createVerticalSpacer()
        layout.addItem(spacer)

        button_layout = QHBoxLayout()
        layout.addLayout(button_layout)

        self.start_button = QPushButton('&Start')
        button_layout.addWidget(self.start_button)
        window.connect(self.start_button, SIGNAL('clicked()'), self.start)

        refresh = QPushButton('&Refresh')
        button_layout.addWidget(refresh)
        window.connect(refresh, SIGNAL('clicked()'), self.refresh)

        leave = QPushButton('&Leave')
        button_layout.addWidget(leave)
        window.connect(leave, SIGNAL('clicked()'), self.leave)