def update(self): self.angle = helper.vec2ang([self.start.vessel.pos[0] - self.stop.vessel.pos[0], \ self.start.vessel.pos[1] - self.stop.vessel.pos[1]])
def update(self): self.stop = self.start.nav if self.stop: self.angle = helper.vec2ang([self.start.vessel.pos[0] - self.stop.parallax_obj.pos[0], \ self.start.vessel.pos[1] - self.stop.parallax_obj.pos[1]])