Beispiel #1
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 def _clear_caches(cls):
     """Clear all data caches in global namespace related to a session"""
     WorldObject.reset()
     NamedComponent.reset()
     AIPlayer.clear_caches()
     SelectableBuildingComponent.reset()
def load_raw_world(map_file):
	WorldObject.reset()
	world = World(session=None)
	world.inited = True
	world.load_raw_map(SavegameAccessor(map_file, True), preview=True)
	return world
Beispiel #3
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def load_raw_world(map_file):
    WorldObject.reset()
    world = World(session=None)
    world.inited = True
    world.load_raw_map(SavegameAccessor(map_file, True), preview=True)
    return world
Beispiel #4
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	def _clear_caches(cls):
		"""Clear all data caches in global namespace related to a session"""
		WorldObject.reset()
		NamedComponent.reset()
		AIPlayer.clear_caches()
		SelectableBuildingComponent.reset()
	def setUp(self):
		WorldObject.reset()
		self.session = Dummy()
Beispiel #6
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 def setUp(self):
     WorldObject.reset()
     self.session = Dummy()