def animDeckPlayer(self): self.levelMaxPlayer += 1 card = CardInfo(self.loader, self.player1.deck.getCarte(), self.levelMaxPlayer) card.setResize(self.width - 163 , self.height / 2 + 152, 0, 0, 0, None) card.setResize(self.width - 200, self.height / 2 + 105, 75, 105, 20, self.asyncAnimDeckPlayer) self.cardPlayer.append(card) self.lastAnimCard = card
def animDeckEnemy(self): self.levelMaxPlayer += 1 card = CardInfo(self.loader, self.player2.deck.getCarte(), self.levelMaxPlayer) card.setResize(self.width - 163 , self.height / 2 - 53 - 110, 0, 0, 0, None) card.setResize(self.width - 200, self.height / 2 - 105 - 110, 75, 105, 20, self.asyncAnimDeckEnemy) self.cardEnemy.append(card) self.lastAnimCard = card