Beispiel #1
0
def chapter_augmenters_uniformcolorquantization():
    fn_start = "color/uniformcolorquantization"

    aug = iaa.UniformColorQuantization()
    run_and_save_augseq(fn_start + ".jpg",
                        aug, [ia.quokka(size=(128, 128)) for _ in range(8)],
                        cols=4,
                        rows=2)

    aug = iaa.UniformColorQuantization(n_colors=8)
    run_and_save_augseq(fn_start + "_with_8_colors.jpg",
                        aug, [ia.quokka(size=(128, 128)) for _ in range(8)],
                        cols=4,
                        rows=2)

    aug = iaa.UniformColorQuantization(n_colors=(4, 16))
    run_and_save_augseq(fn_start + "_with_random_n_colors.jpg",
                        aug,
                        [ia.quokka(size=(128, 128)) for _ in range(4 * 3)],
                        cols=4,
                        rows=3,
                        seed=2)

    aug = iaa.UniformColorQuantization(
        from_colorspace=iaa.ChangeColorspace.BGR,
        to_colorspace=[iaa.ChangeColorspace.RGB, iaa.ChangeColorspace.HSV])
    quokka_bgr = cv2.cvtColor(ia.quokka(size=(128, 128)), cv2.COLOR_RGB2BGR)
    run_and_save_augseq(fn_start + "_in_rgb_or_hsv.jpg",
                        aug, [quokka_bgr for _ in range(8)],
                        cols=4,
                        rows=2,
                        image_colorspace="BGR")
Beispiel #2
0
def main():
    image = ia.quokka_square((256, 256))
    ia.imshow(
        ia.draw_grid([
            iaa.quantize_colors_uniform(image, 2),
            iaa.quantize_colors_uniform(image, 4),
            iaa.quantize_colors_uniform(image, 8),
            iaa.quantize_colors_uniform(image, 16),
            iaa.quantize_colors_uniform(image, 32),
            iaa.quantize_colors_uniform(image, 64)
        ], cols=6)
    )

    aug = iaa.UniformColorQuantization((2, 16))
    ia.imshow(ia.draw_grid(aug(images=[image] * 16)))
def create_augmenters(height, width, height_augmentable, width_augmentable,
                      only_augmenters):
    def lambda_func_images(images, random_state, parents, hooks):
        return images

    def lambda_func_heatmaps(heatmaps, random_state, parents, hooks):
        return heatmaps

    def lambda_func_keypoints(keypoints, random_state, parents, hooks):
        return keypoints

    def assertlambda_func_images(images, random_state, parents, hooks):
        return True

    def assertlambda_func_heatmaps(heatmaps, random_state, parents, hooks):
        return True

    def assertlambda_func_keypoints(keypoints, random_state, parents, hooks):
        return True

    augmenters_meta = [
        iaa.Sequential([iaa.Noop(), iaa.Noop()],
                       random_order=False,
                       name="Sequential_2xNoop"),
        iaa.Sequential([iaa.Noop(), iaa.Noop()],
                       random_order=True,
                       name="Sequential_2xNoop_random_order"),
        iaa.SomeOf((1, 3),
                   [iaa.Noop(), iaa.Noop(), iaa.Noop()],
                   random_order=False,
                   name="SomeOf_3xNoop"),
        iaa.SomeOf((1, 3),
                   [iaa.Noop(), iaa.Noop(), iaa.Noop()],
                   random_order=True,
                   name="SomeOf_3xNoop_random_order"),
        iaa.OneOf([iaa.Noop(), iaa.Noop(), iaa.Noop()], name="OneOf_3xNoop"),
        iaa.Sometimes(0.5, iaa.Noop(), name="Sometimes_Noop"),
        iaa.WithChannels([1, 2], iaa.Noop(), name="WithChannels_1_and_2_Noop"),
        iaa.Noop(name="Noop"),
        iaa.Lambda(func_images=lambda_func_images,
                   func_heatmaps=lambda_func_heatmaps,
                   func_keypoints=lambda_func_keypoints,
                   name="Lambda"),
        iaa.AssertLambda(func_images=assertlambda_func_images,
                         func_heatmaps=assertlambda_func_heatmaps,
                         func_keypoints=assertlambda_func_keypoints,
                         name="AssertLambda"),
        iaa.AssertShape((None, height_augmentable, width_augmentable, None),
                        name="AssertShape"),
        iaa.ChannelShuffle(0.5, name="ChannelShuffle")
    ]
    augmenters_arithmetic = [
        iaa.Add((-10, 10), name="Add"),
        iaa.AddElementwise((-10, 10), name="AddElementwise"),
        #iaa.AddElementwise((-500, 500), name="AddElementwise"),
        iaa.AdditiveGaussianNoise(scale=(5, 10), name="AdditiveGaussianNoise"),
        iaa.AdditiveLaplaceNoise(scale=(5, 10), name="AdditiveLaplaceNoise"),
        iaa.AdditivePoissonNoise(lam=(1, 5), name="AdditivePoissonNoise"),
        iaa.Multiply((0.5, 1.5), name="Multiply"),
        iaa.MultiplyElementwise((0.5, 1.5), name="MultiplyElementwise"),
        iaa.Dropout((0.01, 0.05), name="Dropout"),
        iaa.CoarseDropout((0.01, 0.05),
                          size_percent=(0.01, 0.1),
                          name="CoarseDropout"),
        iaa.ReplaceElementwise((0.01, 0.05), (0, 255),
                               name="ReplaceElementwise"),
        #iaa.ReplaceElementwise((0.95, 0.99), (0, 255), name="ReplaceElementwise"),
        iaa.SaltAndPepper((0.01, 0.05), name="SaltAndPepper"),
        iaa.ImpulseNoise((0.01, 0.05), name="ImpulseNoise"),
        iaa.CoarseSaltAndPepper((0.01, 0.05),
                                size_percent=(0.01, 0.1),
                                name="CoarseSaltAndPepper"),
        iaa.Salt((0.01, 0.05), name="Salt"),
        iaa.CoarseSalt((0.01, 0.05),
                       size_percent=(0.01, 0.1),
                       name="CoarseSalt"),
        iaa.Pepper((0.01, 0.05), name="Pepper"),
        iaa.CoarsePepper((0.01, 0.05),
                         size_percent=(0.01, 0.1),
                         name="CoarsePepper"),
        iaa.Invert(0.1, name="Invert"),
        # ContrastNormalization
        iaa.JpegCompression((50, 99), name="JpegCompression")
    ]
    augmenters_blend = [
        iaa.Alpha((0.01, 0.99), iaa.Noop(), name="Alpha"),
        iaa.AlphaElementwise((0.01, 0.99), iaa.Noop(),
                             name="AlphaElementwise"),
        iaa.SimplexNoiseAlpha(iaa.Noop(), name="SimplexNoiseAlpha"),
        iaa.FrequencyNoiseAlpha((-2.0, 2.0),
                                iaa.Noop(),
                                name="FrequencyNoiseAlpha")
    ]
    augmenters_blur = [
        iaa.GaussianBlur(sigma=(1.0, 5.0), name="GaussianBlur"),
        iaa.AverageBlur(k=(3, 11), name="AverageBlur"),
        iaa.MedianBlur(k=(3, 11), name="MedianBlur"),
        iaa.BilateralBlur(d=(3, 11), name="BilateralBlur"),
        iaa.MotionBlur(k=(3, 11), name="MotionBlur")
    ]
    augmenters_color = [
        # InColorspace (deprecated)
        iaa.WithColorspace(to_colorspace="HSV",
                           children=iaa.Noop(),
                           name="WithColorspace"),
        iaa.WithHueAndSaturation(children=iaa.Noop(),
                                 name="WithHueAndSaturation"),
        iaa.MultiplyHueAndSaturation((0.8, 1.2),
                                     name="MultiplyHueAndSaturation"),
        iaa.MultiplyHue((-1.0, 1.0), name="MultiplyHue"),
        iaa.MultiplySaturation((0.8, 1.2), name="MultiplySaturation"),
        iaa.AddToHueAndSaturation((-10, 10), name="AddToHueAndSaturation"),
        iaa.AddToHue((-10, 10), name="AddToHue"),
        iaa.AddToSaturation((-10, 10), name="AddToSaturation"),
        iaa.ChangeColorspace(to_colorspace="HSV", name="ChangeColorspace"),
        iaa.Grayscale((0.01, 0.99), name="Grayscale"),
        iaa.KMeansColorQuantization((2, 16), name="KMeansColorQuantization"),
        iaa.UniformColorQuantization((2, 16), name="UniformColorQuantization")
    ]
    augmenters_contrast = [
        iaa.GammaContrast(gamma=(0.5, 2.0), name="GammaContrast"),
        iaa.SigmoidContrast(gain=(5, 20),
                            cutoff=(0.25, 0.75),
                            name="SigmoidContrast"),
        iaa.LogContrast(gain=(0.7, 1.0), name="LogContrast"),
        iaa.LinearContrast((0.5, 1.5), name="LinearContrast"),
        iaa.AllChannelsCLAHE(clip_limit=(2, 10),
                             tile_grid_size_px=(3, 11),
                             name="AllChannelsCLAHE"),
        iaa.CLAHE(clip_limit=(2, 10),
                  tile_grid_size_px=(3, 11),
                  to_colorspace="HSV",
                  name="CLAHE"),
        iaa.AllChannelsHistogramEqualization(
            name="AllChannelsHistogramEqualization"),
        iaa.HistogramEqualization(to_colorspace="HSV",
                                  name="HistogramEqualization"),
    ]
    augmenters_convolutional = [
        iaa.Convolve(np.float32([[0, 0, 0], [0, 1, 0], [0, 0, 0]]),
                     name="Convolve_3x3"),
        iaa.Sharpen(alpha=(0.01, 0.99), lightness=(0.5, 2), name="Sharpen"),
        iaa.Emboss(alpha=(0.01, 0.99), strength=(0, 2), name="Emboss"),
        iaa.EdgeDetect(alpha=(0.01, 0.99), name="EdgeDetect"),
        iaa.DirectedEdgeDetect(alpha=(0.01, 0.99), name="DirectedEdgeDetect")
    ]
    augmenters_edges = [iaa.Canny(alpha=(0.01, 0.99), name="Canny")]
    augmenters_flip = [
        iaa.Fliplr(1.0, name="Fliplr"),
        iaa.Flipud(1.0, name="Flipud")
    ]
    augmenters_geometric = [
        iaa.Affine(scale=(0.9, 1.1),
                   translate_percent={
                       "x": (-0.05, 0.05),
                       "y": (-0.05, 0.05)
                   },
                   rotate=(-10, 10),
                   shear=(-10, 10),
                   order=0,
                   mode="constant",
                   cval=(0, 255),
                   name="Affine_order_0_constant"),
        iaa.Affine(scale=(0.9, 1.1),
                   translate_percent={
                       "x": (-0.05, 0.05),
                       "y": (-0.05, 0.05)
                   },
                   rotate=(-10, 10),
                   shear=(-10, 10),
                   order=1,
                   mode="constant",
                   cval=(0, 255),
                   name="Affine_order_1_constant"),
        iaa.Affine(scale=(0.9, 1.1),
                   translate_percent={
                       "x": (-0.05, 0.05),
                       "y": (-0.05, 0.05)
                   },
                   rotate=(-10, 10),
                   shear=(-10, 10),
                   order=3,
                   mode="constant",
                   cval=(0, 255),
                   name="Affine_order_3_constant"),
        iaa.Affine(scale=(0.9, 1.1),
                   translate_percent={
                       "x": (-0.05, 0.05),
                       "y": (-0.05, 0.05)
                   },
                   rotate=(-10, 10),
                   shear=(-10, 10),
                   order=1,
                   mode="edge",
                   cval=(0, 255),
                   name="Affine_order_1_edge"),
        iaa.Affine(scale=(0.9, 1.1),
                   translate_percent={
                       "x": (-0.05, 0.05),
                       "y": (-0.05, 0.05)
                   },
                   rotate=(-10, 10),
                   shear=(-10, 10),
                   order=1,
                   mode="constant",
                   cval=(0, 255),
                   backend="skimage",
                   name="Affine_order_1_constant_skimage"),
        # TODO AffineCv2
        iaa.PiecewiseAffine(scale=(0.01, 0.05),
                            nb_rows=4,
                            nb_cols=4,
                            order=1,
                            mode="constant",
                            name="PiecewiseAffine_4x4_order_1_constant"),
        iaa.PiecewiseAffine(scale=(0.01, 0.05),
                            nb_rows=4,
                            nb_cols=4,
                            order=0,
                            mode="constant",
                            name="PiecewiseAffine_4x4_order_0_constant"),
        iaa.PiecewiseAffine(scale=(0.01, 0.05),
                            nb_rows=4,
                            nb_cols=4,
                            order=1,
                            mode="edge",
                            name="PiecewiseAffine_4x4_order_1_edge"),
        iaa.PiecewiseAffine(scale=(0.01, 0.05),
                            nb_rows=8,
                            nb_cols=8,
                            order=1,
                            mode="constant",
                            name="PiecewiseAffine_8x8_order_1_constant"),
        iaa.PerspectiveTransform(scale=(0.01, 0.05),
                                 keep_size=False,
                                 name="PerspectiveTransform"),
        iaa.PerspectiveTransform(scale=(0.01, 0.05),
                                 keep_size=True,
                                 name="PerspectiveTransform_keep_size"),
        iaa.ElasticTransformation(
            alpha=(1, 10),
            sigma=(0.5, 1.5),
            order=0,
            mode="constant",
            cval=0,
            name="ElasticTransformation_order_0_constant"),
        iaa.ElasticTransformation(
            alpha=(1, 10),
            sigma=(0.5, 1.5),
            order=1,
            mode="constant",
            cval=0,
            name="ElasticTransformation_order_1_constant"),
        iaa.ElasticTransformation(
            alpha=(1, 10),
            sigma=(0.5, 1.5),
            order=1,
            mode="nearest",
            cval=0,
            name="ElasticTransformation_order_1_nearest"),
        iaa.ElasticTransformation(
            alpha=(1, 10),
            sigma=(0.5, 1.5),
            order=1,
            mode="reflect",
            cval=0,
            name="ElasticTransformation_order_1_reflect"),
        iaa.Rot90((1, 3), keep_size=False, name="Rot90"),
        iaa.Rot90((1, 3), keep_size=True, name="Rot90_keep_size")
    ]
    augmenters_pooling = [
        iaa.AveragePooling(kernel_size=(1, 16),
                           keep_size=False,
                           name="AveragePooling"),
        iaa.AveragePooling(kernel_size=(1, 16),
                           keep_size=True,
                           name="AveragePooling_keep_size"),
        iaa.MaxPooling(kernel_size=(1, 16), keep_size=False,
                       name="MaxPooling"),
        iaa.MaxPooling(kernel_size=(1, 16),
                       keep_size=True,
                       name="MaxPooling_keep_size"),
        iaa.MinPooling(kernel_size=(1, 16), keep_size=False,
                       name="MinPooling"),
        iaa.MinPooling(kernel_size=(1, 16),
                       keep_size=True,
                       name="MinPooling_keep_size"),
        iaa.MedianPooling(kernel_size=(1, 16),
                          keep_size=False,
                          name="MedianPooling"),
        iaa.MedianPooling(kernel_size=(1, 16),
                          keep_size=True,
                          name="MedianPooling_keep_size")
    ]
    augmenters_segmentation = [
        iaa.Superpixels(p_replace=(0.05, 1.0),
                        n_segments=(10, 100),
                        max_size=64,
                        interpolation="cubic",
                        name="Superpixels_max_size_64_cubic"),
        iaa.Superpixels(p_replace=(0.05, 1.0),
                        n_segments=(10, 100),
                        max_size=64,
                        interpolation="linear",
                        name="Superpixels_max_size_64_linear"),
        iaa.Superpixels(p_replace=(0.05, 1.0),
                        n_segments=(10, 100),
                        max_size=128,
                        interpolation="linear",
                        name="Superpixels_max_size_128_linear"),
        iaa.Superpixels(p_replace=(0.05, 1.0),
                        n_segments=(10, 100),
                        max_size=224,
                        interpolation="linear",
                        name="Superpixels_max_size_224_linear"),
        iaa.UniformVoronoi(n_points=(250, 1000), name="UniformVoronoi"),
        iaa.RegularGridVoronoi(n_rows=(16, 31),
                               n_cols=(16, 31),
                               name="RegularGridVoronoi"),
        iaa.RelativeRegularGridVoronoi(n_rows_frac=(0.07, 0.14),
                                       n_cols_frac=(0.07, 0.14),
                                       name="RelativeRegularGridVoronoi"),
    ]
    augmenters_size = [
        iaa.Resize((0.8, 1.2), interpolation="nearest", name="Resize_nearest"),
        iaa.Resize((0.8, 1.2), interpolation="linear", name="Resize_linear"),
        iaa.Resize((0.8, 1.2), interpolation="cubic", name="Resize_cubic"),
        iaa.CropAndPad(percent=(-0.2, 0.2),
                       pad_mode="constant",
                       pad_cval=(0, 255),
                       keep_size=False,
                       name="CropAndPad"),
        iaa.CropAndPad(percent=(-0.2, 0.2),
                       pad_mode="edge",
                       pad_cval=(0, 255),
                       keep_size=False,
                       name="CropAndPad_edge"),
        iaa.CropAndPad(percent=(-0.2, 0.2),
                       pad_mode="constant",
                       pad_cval=(0, 255),
                       name="CropAndPad_keep_size"),
        iaa.Pad(percent=(0.05, 0.2),
                pad_mode="constant",
                pad_cval=(0, 255),
                keep_size=False,
                name="Pad"),
        iaa.Pad(percent=(0.05, 0.2),
                pad_mode="edge",
                pad_cval=(0, 255),
                keep_size=False,
                name="Pad_edge"),
        iaa.Pad(percent=(0.05, 0.2),
                pad_mode="constant",
                pad_cval=(0, 255),
                name="Pad_keep_size"),
        iaa.Crop(percent=(0.05, 0.2), keep_size=False, name="Crop"),
        iaa.Crop(percent=(0.05, 0.2), name="Crop_keep_size"),
        iaa.PadToFixedSize(width=width + 10,
                           height=height + 10,
                           pad_mode="constant",
                           pad_cval=(0, 255),
                           name="PadToFixedSize"),
        iaa.CropToFixedSize(width=width - 10,
                            height=height - 10,
                            name="CropToFixedSize"),
        iaa.KeepSizeByResize(iaa.CropToFixedSize(height=height - 10,
                                                 width=width - 10),
                             interpolation="nearest",
                             name="KeepSizeByResize_CropToFixedSize_nearest"),
        iaa.KeepSizeByResize(iaa.CropToFixedSize(height=height - 10,
                                                 width=width - 10),
                             interpolation="linear",
                             name="KeepSizeByResize_CropToFixedSize_linear"),
        iaa.KeepSizeByResize(iaa.CropToFixedSize(height=height - 10,
                                                 width=width - 10),
                             interpolation="cubic",
                             name="KeepSizeByResize_CropToFixedSize_cubic"),
    ]
    augmenters_weather = [
        iaa.FastSnowyLandscape(lightness_threshold=(100, 255),
                               lightness_multiplier=(1.0, 4.0),
                               name="FastSnowyLandscape"),
        iaa.Clouds(name="Clouds"),
        iaa.Fog(name="Fog"),
        iaa.CloudLayer(intensity_mean=(196, 255),
                       intensity_freq_exponent=(-2.5, -2.0),
                       intensity_coarse_scale=10,
                       alpha_min=0,
                       alpha_multiplier=(0.25, 0.75),
                       alpha_size_px_max=(2, 8),
                       alpha_freq_exponent=(-2.5, -2.0),
                       sparsity=(0.8, 1.0),
                       density_multiplier=(0.5, 1.0),
                       name="CloudLayer"),
        iaa.Snowflakes(name="Snowflakes"),
        iaa.SnowflakesLayer(density=(0.005, 0.075),
                            density_uniformity=(0.3, 0.9),
                            flake_size=(0.2, 0.7),
                            flake_size_uniformity=(0.4, 0.8),
                            angle=(-30, 30),
                            speed=(0.007, 0.03),
                            blur_sigma_fraction=(0.0001, 0.001),
                            name="SnowflakesLayer")
    ]

    augmenters = (augmenters_meta + augmenters_arithmetic + augmenters_blend +
                  augmenters_blur + augmenters_color + augmenters_contrast +
                  augmenters_convolutional + augmenters_edges +
                  augmenters_flip + augmenters_geometric + augmenters_pooling +
                  augmenters_segmentation + augmenters_size +
                  augmenters_weather)

    if only_augmenters is not None:
        augmenters_reduced = []
        for augmenter in augmenters:
            if any([
                    re.search(pattern, augmenter.name)
                    for pattern in only_augmenters
            ]):
                augmenters_reduced.append(augmenter)
        augmenters = augmenters_reduced

    return augmenters
Beispiel #4
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import numpy as np
import imgaug
from imgaug import augmenters as I

#......................PARAMETERS...........................#

seed = 0

augs = [[I.Grayscale(alpha=1.0),
         I.KMeansColorQuantization(n_colors=5)],
        [I.KMeansColorQuantization(n_colors=8)],
        [I.UniformColorQuantization(n_colors=8, max_size=None)],
        [
            I.Grayscale(alpha=1.0),
            I.UniformColorQuantization(n_colors=8, max_size=None)
        ],
        [
            I.UniformColorQuantization(n_colors=8, max_size=None),
            I.Grayscale(alpha=1.0)
        ], [I.UniformColorQuantization(n_colors=8, max_size=None)]]

noises = [[I.AdditiveGaussianNoise(scale=(0, 0.2 * 255))]]

#...........................................................#

if (seed != 0):
    imgaug.seed(seed)
else:
    imgaug.seed(np.random.randint(0, 100000))

Beispiel #5
0
    from_colorspace="RGB",
    children=iaa.WithChannels(0,iaa.Add((0, 50))))
aug40 = iaa.WithHueAndSaturation(
    iaa.WithChannels(0, iaa.Add((0, 50))))
aug41 = iaa.MultiplyHueAndSaturation((0.5, 1.9), per_channel=True)
aug42 = iaa.AddToHueAndSaturation((-50, 50), per_channel=True)
aug43 = iaa.AddToHue((-50, 50))
aug44 = iaa.AddToSaturation((-50, 50))
aug45 = iaa.Sequential([
    iaa.ChangeColorspace(from_colorspace="RGB", to_colorspace="HSV"),
    iaa.WithChannels(0, iaa.Add((50, 100))),
    iaa.ChangeColorspace(from_colorspace="HSV", to_colorspace="RGB")])
    
aug46 = iaa.Grayscale(alpha=(0.0, 1.0))
aug47 = iaa.ChangeColorTemperature((1100, 10000))
aug49 = iaa.UniformColorQuantization()
aug50 = iaa.UniformColorQuantizationToNBits()
aug51 = iaa.GammaContrast((0.5, 2.0), per_channel=True)
aug52 = iaa.SigmoidContrast(gain=(3, 10), cutoff=(0.4, 0.6), per_channel=True)
aug53 = iaa.LogContrast(gain=(0.6, 1.4), per_channel=True)
aug54 = iaa.LinearContrast((0.4, 1.6), per_channel=True)
# aug55 = iaa.AllChannelsCLAHE(clip_limit=(1, 10), per_channel=True)
aug56 = iaa.Alpha((0.0, 1.0), iaa.AllChannelsHistogramEqualization())
aug57 = iaa.HistogramEqualization(
    from_colorspace=iaa.HistogramEqualization.BGR,
    to_colorspace=iaa.HistogramEqualization.HSV)

aug58  = iaa.DirectedEdgeDetect(alpha=(0.0, 0.5), direction=(0.0, 0.5))
aug59 = iaa.Canny(
    alpha=(0.0, 0.3),
    colorizer=iaa.RandomColorsBinaryImageColorizer(
Beispiel #6
0
        transformed_image = transform(image=image)['image']

    elif augmentation == 'rgb_shift':
        transform = RGBShift(always_apply=True)
        transformed_image = transform(image=image)['image']

    elif augmentation == 'change_color_temperature':
        transform = iaa.ChangeColorTemperature((1100, 10000))
        transformed_image = transform(image=image)

    elif augmentation == 'kmeans_color_quantization':
        transform = iaa.KMeansColorQuantization()
        transformed_image = transform(image=image)

    elif augmentation == 'uniform_color_quantization':
        transform = iaa.UniformColorQuantization()
        transformed_image = transform(image=image)

    elif augmentation == 'channel_shuffle':
        transform = ChannelShuffle(always_apply=True)
        transformed_image = transform(image=image)['image'] 

    ## Contrast

    elif augmentation == 'contrast':
        transform = iaa.imgcorruptlike.Contrast(severity=2)
        transformed_image = transform(image=image)

    elif augmentation == 'clahe':
        transform = CLAHE(always_apply=True, tile_grid_size=(64, 64))
        transformed_image = transform(image=image)['image']
Beispiel #7
0
def augment(img_data, config, augment=True):
    assert 'filepath' in img_data
    assert 'bboxes' in img_data
    assert 'width' in img_data
    assert 'height' in img_data

    img_data_aug = copy.deepcopy(img_data)
    aug_list = []
    img = cv2.imread(img_data_aug['filepath'])

    if augment:
        rows, cols = img.shape[:2]
        #[START] Pallete Augmentation
        pallete_augmentation(img=img, img_data=img_data_aug, config=config)
        #[END] Pallete Augmentation

        if config.use_horizontal_flips and np.random.randint(0, 2) == 0:
            img = cv2.flip(img, 1)
            for bbox in img_data_aug['bboxes']:
                x1 = bbox['x1']
                x2 = bbox['x2']
                bbox['x2'] = cols - x1
                bbox['x1'] = cols - x2

        if config.use_vertical_flips and np.random.randint(0, 2) == 0:
            img = cv2.flip(img, 0)
            for bbox in img_data_aug['bboxes']:
                y1 = bbox['y1']
                y2 = bbox['y2']
                bbox['y2'] = rows - y1
                bbox['y1'] = rows - y2

        if config.rot_90:
            angle = np.random.choice([0, 90, 180, 270], 1)[0]
            if angle == 270:
                img = np.transpose(img, (1, 0, 2))
                img = cv2.flip(img, 0)
            elif angle == 180:
                img = cv2.flip(img, -1)
            elif angle == 90:
                img = np.transpose(img, (1, 0, 2))
                img = cv2.flip(img, 1)
            elif angle == 0:
                pass

            for bbox in img_data_aug['bboxes']:
                x1 = bbox['x1']
                x2 = bbox['x2']
                y1 = bbox['y1']
                y2 = bbox['y2']
                if angle == 270:
                    bbox['x1'] = y1
                    bbox['x2'] = y2
                    bbox['y1'] = cols - x2
                    bbox['y2'] = cols - x1
                elif angle == 180:
                    bbox['x2'] = cols - x1
                    bbox['x1'] = cols - x2
                    bbox['y2'] = rows - y1
                    bbox['y1'] = rows - y2
                elif angle == 90:
                    bbox['x1'] = rows - y2
                    bbox['x2'] = rows - y1
                    bbox['y1'] = x1
                    bbox['y2'] = x2
                elif angle == 0:
                    pass

        if config.color:
            aug_list.append(
                np.random.choice([
                    iaa.MultiplyHueAndSaturation((0.5, 1.5), per_channel=True),
                    iaa.AddToHueAndSaturation((-50, 50), per_channel=True),
                    iaa.KMeansColorQuantization(),
                    iaa.UniformColorQuantization(),
                    iaa.Grayscale(alpha=(0.0, 1.0))
                ]))

        if config.contrast:
            aug_list.append(
                np.random.choice([
                    iaa.GammaContrast((0.5, 2.0), per_channel=True),
                    iaa.SigmoidContrast(gain=(3, 10),
                                        cutoff=(0.4, 0.6),
                                        per_channel=True),
                    iaa.LogContrast(gain=(0.6, 1.4), per_channel=True),
                    iaa.LinearContrast((0.4, 1.6), per_channel=True),
                    iaa.AllChannelsCLAHE(clip_limit=(1, 10), per_channel=True),
                    iaa.AllChannelsHistogramEqualization(),
                    iaa.HistogramEqualization()
                ]))

        ## Augmentation
        aug = iaa.SomeOf((0, None), aug_list, random_order=True)
        seq = iaa.Sequential(aug)
        img = seq.augment_image(img)
        ##
    img_data_aug['width'] = img.shape[1]
    img_data_aug['height'] = img.shape[0]
    return img_data_aug, img
Beispiel #8
0
                                                 start_at=(0.8, 1),
                                                 end_at=(0, 0.2)),
            iaa.BlendAlphaVerticalLinearGradient(iaa.Add(
                iap.Normal(iap.Choice([-40, 40]), 10)),
                                                 start_at=(0, 0.2),
                                                 end_at=(0.8, 1)),
            # Change contrast
            iaa.SigmoidContrast(gain=(3, 9), cutoff=(0.3, 0.7)),
            iaa.LinearContrast((0.4, 1.6)),
            iaa.GammaContrast((0.5, 2)),
            iaa.LogContrast(gain=(0.5, 1.5)),
            iaa.pillike.Autocontrast((2, 5)),
            iaa.Emboss(alpha=(0.1, 1), strength=(1, 2)),
        ]),
    ),
    iaa.Sometimes(0.25, iaa.ChangeColorTemperature((4000, 12000))),
    # Blur + compress
    iaa.Sometimes(
        0.15,
        iaa.OneOf([
            iaa.imgcorruptlike.Pixelate(severity=(1, 2)),
            # iaa.imgcorruptlike.JpegCompression(severity=(1, 3)),
            iaa.UniformColorQuantization(n_colors=(20, 100)),
            iaa.AveragePooling((2, 3)),
            iaa.GaussianBlur((1, 2)),
            iaa.MotionBlur((3, 5)),
            iaa.imgcorruptlike.DefocusBlur(severity=(1)),
            iaa.pillike.EnhanceSharpness(),
            iaa.pillike.FilterSmoothMore(),
        ])),
])