Beispiel #1
0
def draw_samples(sampler, spp=None, fname=None, grid=False, resolution=None):

    if resolution is None:
        resolution = 10
    else:
        resolution = int(resolution)
    if spp is None:
        spp = 16
    else:
        spp = int(spp)

    if sampler == 'regular':
        sam = RegularSampler(width=resolution, height=resolution)
    elif sampler == 'random':
        sam = RandomSampler(width=resolution, height=resolution, nsamples=spp)
    elif sampler == 'jittered':
        sam = JitteredSampler(width=resolution,
                              height=resolution,
                              nsamples=spp)
    else:
        raise ValueError("Unknown sampler %s" % sampler)

    sam_gen = SamplerGenerator(sam)

    # sam.create_shader()
    # sam.prepare_standalone()

    ppx = 32
    width = sam._width * ppx
    height = sam._height * ppx
    img = ImageRGBA(width, height)
    draw_white_rect(img)  #beacuse of jpeg format

    if grid:
        draw_grid(img, ppx)

    while True:
        if not sam.has_more_samples():
            break

        while True:
            sample = sam_gen.generate_sample()
            if sample is False:
                break
            x = sample.ix * ppx + int(sample.px * ppx)
            y = sample.iy * ppx + int(sample.py * ppx)
            img.set_pixel(x, y, 255, 0, 0)
        sam.increment_pass()

        if not sam.has_more_samples():
            break

    if fname:
        save_image(fname, img)
    else:
        save_image("sampling.png", img)
Beispiel #2
0
def draw_samples(sampler, spp=None, fname=None, grid=False, resolution=None):

    if resolution is None:
        resolution = 10
    else:
        resolution = int(resolution)
    if spp is None:
        spp = 16
    else:
        spp = int(spp)

    if sampler == "regular":
        sam = RegularSampler(width=resolution, height=resolution)
    elif sampler == "random":
        sam = RandomSampler(width=resolution, height=resolution, nsamples=spp)
    elif sampler == "jittered":
        sam = JitteredSampler(width=resolution, height=resolution, nsamples=spp)
    else:
        raise ValueError("Unknown sampler %s" % sampler)

    sam_gen = SamplerGenerator(sam)

    # sam.create_shader()
    # sam.prepare_standalone()

    ppx = 32
    width = sam._width * ppx
    height = sam._height * ppx
    img = ImageRGBA(width, height)
    draw_white_rect(img)  # beacuse of jpeg format

    if grid:
        draw_grid(img, ppx)

    while True:
        if not sam.has_more_samples():
            break

        while True:
            sample = sam_gen.generate_sample()
            if sample is False:
                break
            x = sample.ix * ppx + int(sample.px * ppx)
            y = sample.iy * ppx + int(sample.py * ppx)
            img.set_pixel(x, y, 255, 0, 0)
        sam.increment_pass()

        if not sam.has_more_samples():
            break

    if fname:
        save_image(fname, img)
    else:
        save_image("sampling.png", img)
Beispiel #3
0
def render(filename, output=None, integrator=None, tmo=True):
    ren = Renderer()
    if integrator is not None:
        ren.integrator.load(integrator, ren.sam_mgr, ren.spectral)
    print("Begin of loading %s" % filename)
    start = time.clock()
    ren.load(filename)
    elapsed = time.clock() - start
    print("Loading scene took %f seconds" % elapsed)

    print("Begin preparing scene for rendering")
    start = time.clock()
    ren.prepare()
    elapsed = time.clock() - start
    print("Preparation of scene took %f seconds" % elapsed)

    total_time = 0.0
    iteration = 0
    while True:
        start = time.clock()
        ret = ren.render()
        elapsed = time.clock() - start
        total_time += elapsed
        iteration += 1
        print("Rendering of iteration %i took %f seconds" % (iteration, elapsed))
        if ret:  # We finished rendering all samples 
            break;
    print("Total rendering time took %f seconds." % total_time)

    if output is None:
        output = os.path.join(os.path.dirname(filename), 'Unknown.jpeg')

    name, ext = os.path.splitext(output)

    hdr_output = os.path.join(os.path.dirname(filename), 'Unknown.exr')
    save_image(hdr_output, ren._hdr_buffer)

    if ext in ('.rgbe', '.exr'):
        save_image(output, ren._hdr_buffer)
    else:
        width, height = ren._hdr_buffer.size()
        new_img = ImageRGBA(width, height)
        if tmo:
            print("Tone mapping is in progress!")
            start = time.clock()
            ren.tmo()
            elapsed = time.clock() - start
            print("Tone mapping took %f seconds!" % elapsed)
            blt_prgba_to_rgba(ren._hdr_output, new_img)
        else:
            blt_prgba_to_rgba(ren._hdr_buffer, new_img)
        save_image(output, new_img)
Beispiel #4
0
 def save_image(self, objects, args):
     fname, id_img = args.split(',')
     image = objects[id_img]
     if isinstance(image, ImagePRGBA):
         width, height = image.size()
         new_img = ImageRGBA(width, height)
         blt_prgba_to_rgba(image, new_img)
         save_image(fname, new_img)
     elif isinstance(image, ImageRGBA):
         save_image(fname, image)
     elif isinstance(image, ImageBGRA):
         new_img = image.to_rgba()
         save_image(fname, new_img)
     return ""
Beispiel #5
0
 def save_image(self, objects, args):
     fname, id_img = args.split(',')
     image = objects[id_img]
     if isinstance(image, ImagePRGBA):
         width, height = image.size()
         new_img = ImageRGBA(width, height)
         blt_prgba_to_rgba(image, new_img)
         save_image(fname, new_img)
     elif isinstance(image, ImageRGBA):
         save_image(fname, image)
     elif isinstance(image, ImageBGRA):
         new_img = image.to_rgba()
         save_image(fname, new_img)
     return ""
Beispiel #6
0
from imldr import load_image, save_image

#img = load_image('E:/hdr_images/Desk_oBA2.hdr')
# print(img)
# # img = load_image('E:/hdr_images/Apartment_float_o15C.hdr')
# # print(img)
#img = load_image('E:/hdr_images/AtriumNight_oA9D.hdr')
# print(img)

# img = load_image('C:/Users/Public/Pictures/Sample Pictures/Koala.jpg')
# print(img)

img = load_image('C:/Users/Public/Pictures/Sample Pictures/Koala.jpg')
print(img)

save_image('Koala.png', img)
#save_image('Koala.exr', img)
Beispiel #7
0
from sdl.blt_floatrgba import blt_prgba_to_rgba, ImageRGBA
from imldr import save_image
from renlgt import Renderer

ren = Renderer()
# ren.load('sphere1.txt')
ren.load("triangle1.txt")
ren.prepare()

ren.render()
ren.tmo()

width, height = ren._hdr_buffer.size()
new_img = ImageRGBA(width, height)
# blt_prgba_to_rgba(ren._hdr_buffer, new_img)
blt_prgba_to_rgba(ren._hdr_output, new_img)

save_image("render1.jpeg", new_img)
Beispiel #8
0
from sdl.blt_floatrgba import blt_prgba_to_rgba, ImageRGBA
from imldr import save_image
from renlgt import Renderer

ren = Renderer()
#ren.load('sphere1.txt')
ren.load('triangle1.txt')
ren.prepare()

ren.render()
ren.tmo()

width, height = ren._hdr_buffer.size()
new_img = ImageRGBA(width, height)
#blt_prgba_to_rgba(ren._hdr_buffer, new_img)
blt_prgba_to_rgba(ren._hdr_output, new_img)

save_image("render1.jpeg", new_img)