Beispiel #1
0
 async def proceed(self, worker):
     info = worker.account_info()
     warning_ = info["warning"]
     level = info["level"]
     eggs = egg_count(worker)
     lures = lure_count(worker)
     await db_set_logged_in_stats(info.username, lures, eggs, level)
     if warning_:
         db_set_warned(info, datetime.datetime.now())
     return True
Beispiel #2
0
def beh_handle_level_up(worker, previous_level):
    new_level = int(worker.account_info()["level"])

    if previous_level and new_level != previous_level:
        worker.do_collect_level_up(new_level)

    if new_level != previous_level:
        db_set_account_level(worker.account_info().username, new_level)
        db_set_egg_count(worker.account_info().username, egg_count(worker))
        db_set_lure_count(worker.account_info().username, lure_count(worker))
    return new_level
Beispiel #3
0
async def proceed(worker):
    info = worker.account_info()
    warning_ = info["warning"]
    level = info["level"]
    eggs = egg_count(worker)
    lures = lure_count(worker)
    await db_set_logged_in_stats(info.username, lures, eggs, level)
    log.info("{} level {}, {} lures {} eggs".format(worker.name(), level, lures, eggs))
    if warning_:
        db_set_warned(info, datetime.datetime.now())
    return False