Beispiel #1
0
    def set_aux1(node_tree, aux_property):
        """Set second texture generation scale.

        :param node_tree: node tree of current shader
        :type node_tree: bpy.types.NodeTree
        :param aux_property: secondary specular color represented with property group
        :type aux_property: bpy.types.IDPropertyGroup
        """

        if tg1.is_set(node_tree):

            tg1.set_scale(node_tree, aux_property[0]['value'], aux_property[1]['value'])
Beispiel #2
0
    def set_aux1(node_tree, aux_property):
        """Set second texture generation scale.

        :param node_tree: node tree of current shader
        :type node_tree: bpy.types.NodeTree
        :param aux_property: secondary specular color represented with property group
        :type aux_property: bpy.types.IDPropertyGroup
        """

        if tg1.is_set(node_tree):

            tg1.set_scale(node_tree, aux_property[0]['value'], aux_property[1]['value'])