Beispiel #1
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def get_new_position(rows, columns, row, column, rdelta, cdelta):
    """
    >>> get_new_position(rows=8, columns=8, row=8, column=8, rdelta=-1, cdelta=-2)
    (7, 6)
    >>> get_new_position(rows=8, columns=8, row=8, column=8, rdelta=1, cdelta=2)
    (9, 10)
    
    """
    board = Board(rows, columns)
    position = Position(row, column, board)
    new_position = position.get_new_position(rdelta, cdelta)
    return (new_position.row, new_position.column)
Beispiel #2
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def valid_possible_position2(rows, columns, row1, column1, row2, column2):
    """
    >>> valid_possible_position2(rows=8, columns=8, row1=4, column1=5, row2=5, column2=7)
    False

    """
    board = Board(rows, columns)
    position1 = Position(row1, column1, board)
    position2 = Position(row2, column2, board)
    knight = Knight(position1)
    knight.record_visited_position(position2)
    return knight._valid_position(position2)
Beispiel #3
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def retrace_pop(rows, columns, row1, column1, row2, column2):
    """
    >>> retrace_pop(rows=8, columns=8, row1=4, column1=5, row2=5, column2=7)
    (4, 5)

    """
    board = Board(rows, columns)
    position1 = Position(row1, column1, board)
    position2 = Position(row2, column2, board)
    knight = Knight(position1)
    knight.record_visited_position(position2)
    return knight.retrace().coordinate
def get_new_position(rows, columns, row, column, rdelta, cdelta):
    """
    >>> get_new_position(rows=8, columns=8, row=8, column=8, rdelta=-1, cdelta=-2)
    (7, 6)
    >>> get_new_position(rows=8, columns=8, row=8, column=8, rdelta=1, cdelta=2)
    (9, 10)
    
    """
    board = Board(rows, columns)
    position = Position(row, column, board)
    new_position = position.get_new_position(rdelta, cdelta)
    return (new_position.row, new_position.column)
Beispiel #5
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def knight_moves(rows, columns, row1, column1, row2, column2):
    """
    Tests to see if a second knight is created, it has the proper knight moves
    >>> knight_moves(rows=8, columns=8, row1=4, column1=5, row2=5, column2=7)
    True

    """
    board = Board(rows, columns)
    position1 = Position(row1, column1, board)
    position2 = Position(row2, column2, board)
    knight1 = Knight(position1)
    knight2 = Knight(position2)
    return knight1.moves == knight2.moves
Beispiel #6
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def check_board(rows, columns, row, column):
    """
    >>> check_board(rows = 8, columns = 8, row = 9, column = 8)
    False
    >>> check_board(rows = 8, columns = 8, row = 5, column = 5)
    True
    >>> check_board(rows = 8, columns = 8, row = 0, column = 5)
    False
    >>> check_board(rows = 8, columns = 8, row = 8, column = 8)
    True
    """
    board = Board(rows, columns)
    position = Position(row, column, board)
    return position._check_board()
Beispiel #7
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def valid_possible_position3(rows, columns, row1, column1, row2, column2):
    """
    >>> valid_possible_position3(rows=8, columns=8, row1=4, column1=5, row2=5, column2=7)
    True
    >>> valid_possible_position3(rows=8, columns=8, row1=4, column1=5, row2=5, column2=11)
    False
    >>> valid_possible_position3(rows=8, columns=8, row1=9, column1=9, row2=5, column2=7)
    True
    """
    board = Board(rows, columns)
    position1 = Position(row1, column1, board)
    position2 = Position(row2, column2, board)
    knight = Knight(position1)
    return knight._valid_position(position2)
def check_board(rows, columns, row, column):
    """
    >>> check_board(rows = 8, columns = 8, row = 9, column = 8)
    False
    >>> check_board(rows = 8, columns = 8, row = 5, column = 5)
    True
    >>> check_board(rows = 8, columns = 8, row = 0, column = 5)
    False
    >>> check_board(rows = 8, columns = 8, row = 8, column = 8)
    True
    """
    board = Board(rows, columns)
    position = Position(row, column, board)
    return position._check_board()
Beispiel #9
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def record_visited_position(rows, columns, row1, column1, row2, column2):
    """
    >>> record_visited_position(rows=8, columns=8, row1=4, column1=5, row2=5, column2=7)
    [(4, 5), (5, 7)]

    """
    board = Board(rows, columns)
    position1 = Position(row1, column1, board)
    position2 = Position(row2, column2, board)
    knight = Knight(position1)
    knight.record_visited_position(position2)
    positions = []
    for pos in knight.visited_positions:
        positions.append(pos.coordinate)
    return positions
Beispiel #10
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def equal_position(rows, columns, row1, column1, row2, column2):
    """
    ensure the position with the same coordinates will be considered equal
    >>> equal_position(rows=8, columns=8, row1=8, column1=8, row2=8, column2=8)
    True
    >>> equal_position(rows=8, columns=8, row1=8, column1=11, row2=8, column2=11)
    True
    >>> equal_position(rows=8, columns=8, row1=8, column1=8, row2=8, column2=0)
    False
    >>> equal_position(rows=8, columns=8, row1=4, column1=8, row2=8, column2=4)
    False
    """
    board = Board(rows, columns)
    position1 = Position(row1, column1, board)
    position2 = Position(row2, column2, board)
    return position1 == position2
Beispiel #11
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def create_moves(rows, columns, row, column):
    """
    Test creating all knight moves
    
    >>> create_moves(rows = 8, columns = 8, row = 8, column = 8)
    ((1, 2), (1, -2), (-1, 2), (-1, -2), (2, 1), (2, -1), (-2, 1), (-2, -1))
    """
    board = Board(rows, columns)
    position = Position(row, column, board)
    knight = Knight(position)
    return knight.create_moves()
Beispiel #12
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def get_possible_moves(rows, columns, row, column):
    """
    >>> get_possible_moves(rows = 8, columns = 8, row = 8, column = 8)
    [(7, 6), (6, 7)]
    >>> get_possible_moves(rows = 8, columns = 8, row = 4, column = 5)
    [(5, 7), (5, 3), (3, 7), (3, 3), (6, 6), (6, 4), (2, 6), (2, 4)]
    """
    board = Board(rows, columns)
    position = Position(row, column, board)
    knight = Knight(position)
    positions = []
    for p in knight.get_possible_moves():
        positions.append(p.coordinate)
    return positions
Beispiel #13
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def position_fits_on_board(rows, columns, row, column):
    """
    >>> position_fits_on_board(rows = 8, columns = 8, row = 4, column = 5)
    True
    >>> position_fits_on_board(rows = 4, columns = 4, row = 5, column = 3)
    False
    >>> position_fits_on_board(rows = 8, columns = 8, row = 9, column = 8)
    False
    >>> position_fits_on_board(rows = 0, columns = 0, row = 9, column = 8)
    False
    >>> position_fits_on_board(rows = 8, columns = 8, row = 8, column = 8)
    True
    >>> position_fits_on_board(rows = 8, columns = 8, row = 1, column = 1)
    True
    """
    board = Board(rows, columns)
    return Position(row, column, board).fits_on_board
Beispiel #14
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def valid_pieces(rows=8, columns=8, row=9, column=8):
    board = Board(rows, columns)
    position = Position(row, column, board)
    print position.fits_on_board