Beispiel #1
0
def add(request, year, season_round, division_id):
    ladder_object = get_object_or_404(Ladder, division=division_id, season__start_date__year=year,
                                      season__season_round=season_round)

    result = Result(ladder=ladder_object, date_added=datetime.datetime.now())

    try:
        next_ladder = Ladder.objects.get(season=ladder_object.season, division=ladder_object.division + 1)
    except Ladder.DoesNotExist:
        next_ladder = False

    try:
        previous_ladder = Ladder.objects.get(season=ladder_object.season, division=ladder_object.division - 1)
    except Ladder.DoesNotExist:
        previous_ladder = False


    # process or generate te score adding form
    if request.POST:
        form = AddResultForm(ladder_object, request.POST, instance=result)
        if form.is_valid():
            losing_result = form.save(commit=False)

            # check for existing results, assume update if find a match aka delete
            try:
                existing_player_result = Result.objects.get(ladder=ladder_object, player=losing_result.player,
                                                            opponent=losing_result.opponent)
                existing_player_result.delete()
                existing_opponent_result = Result.objects.get(ladder=ladder_object, player=losing_result.opponent,
                                                              opponent=losing_result.player)
                existing_opponent_result.delete()
            except Result.DoesNotExist:
                pass

            # build the mirror result (aka winner) from losing form data
            winning_result = Result(ladder=losing_result.ladder, player=losing_result.opponent,
                                    opponent=losing_result.player, result=9, date_added=losing_result.date_added,
                                    inaccurate_flag=losing_result.inaccurate_flag)
            losing_result.save()
            winning_result.save()

            return HttpResponseRedirect(reverse('ladder:add', args=(
                ladder_object.season.start_date.year, ladder_object.season.season_round, ladder_object.division)))
    else:
        form = AddResultForm(ladder_object, instance=result)

    # prepare the results for displaying
    results = Result.objects.filter(ladder=ladder_object)
    results_dict = {}
    for result in results:
        results_dict.setdefault(result.player.id, []).append(result)

    return render(request, 'ladder/ladder/add.html',
                  {'ladder': ladder_object, 'results_dict': results_dict, 'form': form,
                   'next_ladder': next_ladder, 'previous_ladder': previous_ladder})
Beispiel #2
0
def add_result(request, ladder_id):
    ladder = get_object_or_404(Ladder, pk=ladder_id)
    try:
        inaccurate = request.POST['checkbox_inaccurate']
    except:
        inaccurate = 0

    try:
        player_object = Player.objects.get(id=request.POST['player'])
        opponent_object = Player.objects.get(id=request.POST['opponent'])
        player_score = request.POST['player_score']
        opponent_score = request.POST['opponent_score']

        if int(player_score) != 9 and int(opponent_score) != 9:
            raise Exception("No winner selected")

        if int(player_score) == 9 and int(opponent_score) == 9:
            raise Exception("Can't have two winners")

        try:
            result_object = Result.objects.get(ladder=ladder,
                                               player=player_object,
                                               opponent=opponent_object)
            result_object.delete()
            raise Exception("want to add all the time")
        except:
            player_result_object = Result(ladder=ladder,
                                          player=player_object,
                                          opponent=opponent_object,
                                          result=player_score,
                                          date_added=datetime.datetime.now(),
                                          inaccurate_flag=inaccurate)
            player_result_object.save()

        try:
            result_object = Result.objects.get(ladder=ladder,
                                               player=opponent_object,
                                               opponent=player_object)
            result_object.delete()
            raise Exception("want to add all the time")
        except:
            opp_result_object = Result(ladder=ladder,
                                       player=opponent_object,
                                       opponent=player_object,
                                       result=opponent_score,
                                       date_added=datetime.datetime.now(),
                                       inaccurate_flag=inaccurate)
            opp_result_object.save()

    except Exception as e:
        return render(request, 'ladder/ladder/add.html', {
            'ladder': ladder,
            'error_message': e,
            'points': range(10)
        })
    else:
        return HttpResponseRedirect(
            reverse('ladder:add',
                    args=(ladder.season.start_date.year,
                          ladder.season.season_round, ladder.division)))
Beispiel #3
0
def add_result(request, ladder_id):
    ladder = get_object_or_404(Ladder, pk=ladder_id)
    try:
        inaccurate = request.POST['checkbox_inaccurate']
    except:
        inaccurate = 0

    try:
        player_object = Player.objects.get(id=request.POST['player'])
        opponent_object = Player.objects.get(id=request.POST['opponent'])
        player_score = request.POST['player_score']
        opponent_score = request.POST['opponent_score']

        if int(player_score) != 9 and int(opponent_score) != 9:
            raise Exception("No winner selected")

        if int(player_score) == 9 and int(opponent_score) == 9:
            raise Exception("Can't have two winners")

        try:
            result_object = Result.objects.get(ladder=ladder, player=player_object, opponent=opponent_object)
            result_object.delete()
            raise Exception("want to add all the time")
        except:
            player_result_object = Result(ladder=ladder, player=player_object, opponent=opponent_object,
                                       result=player_score, date_added=datetime.datetime.now(), inaccurate_flag=inaccurate)
            player_result_object.save()


        try:
            result_object = Result.objects.get(ladder=ladder, player=opponent_object, opponent=player_object)
            result_object.delete()
            raise Exception("want to add all the time")
        except:
            opp_result_object = Result(ladder=ladder, player=opponent_object, opponent=player_object,
                                       result=opponent_score, date_added=datetime.datetime.now(), inaccurate_flag=inaccurate)
            opp_result_object.save()


    except Exception as e:
        return render(request, 'ladder/ladder/add.html', {
            'ladder': ladder,
            'error_message': e,
            'points': range(10)
        })
    else:
                return HttpResponseRedirect(
            reverse('ladder:add', args=(ladder.season.start_date.year, ladder.season.season_round, ladder.division)))
Beispiel #4
0
    elif words[2] != '3':
        first_name = words[1]
        last_name = words[2]
        season_object = Season.objects.get(pk=season_pk)

        position = words[0]
        for k, r in results.iteritems():
            opp_last_name = player_list[division_no][str(k)]['sname']
            opp_first_name = player_list[division_no][str(k)]['fname']
            if r != '-':
                try:
                    ladder_object = Ladder.objects.get(season=season_object, division=int(division_no))
                except:
                    print 'No ladder matching: ' + season_pk + ' ' + division_no
                try:
                    player_object = Player.objects.get(first_name=first_name, last_name=last_name)
                except:
                    print 'No match for player: ' + first_name + last_name
                try:
                    opp_object = Player.objects.get(first_name=opp_first_name, last_name=opp_last_name)
                except:
                    print 'No match for opp: ' + opp_first_name + opp_last_name
                #print str(season_pk) + ' ' +division_no + ': ' + first_name + last_name + ' vs ' +opp_first_name + opp_last_name + ' ' +  str(r)

                result_object = Result(ladder=ladder_object, player=player_object, opponent=opp_object, result=int(r),
                                       date_added=datetime.date(2013, 03, 29))
                result_object.save()

    results.clear()
    score_pos.clear()
Beispiel #5
0
    def handle(self, *args, **options):

        # make arg checks
        if options['file'] is False:
            raise CommandError('--file location is not set')

        file_location = options['file']

        if os.access(file_location, os.R_OK) is False:
            raise CommandError('Directory (%s) is not writeable, change in code' % file_location)

        # make arg checks
        if options['season'] is False:
            raise CommandError('--season id option not set')

        book = open_workbook(file_location)

        season = Season.objects.get(pk=options['season'])
        sh1 = book.sheet_by_index(0)  # sheet1, aways first sheet
        player_list = defaultdict(dict)  # initialize defaultdict for our player list.
        current_div = {}  # set the division counter to 0

        # save all players then set up ladder
        for rownum in xrange(sh1.nrows):
            rows = sh1.row_values(rownum)

            #Find out division numbers
            if not rows[0] and rows[1] != 'NAME' and rows[1] != 'ROUND':
                for div in rows:
                    if isinstance(div, float):
                        current_div = ('%.2f' % div).rstrip('0').rstrip('.')
                        try:
                            ladder = Ladder.objects.get(season=season, division=current_div)
                        except:
                            ladder = Ladder(season=season, division=current_div, ladder_type="First to 9")
                            ladder.save()

            #save players
            if rows[0] and rows[1] != 'NAME':
                position = rows[0]
                first_name = rows[1]
                last_name = rows[2]

                #populate our array for later use
                player_list[current_div][position] = {'first_name': first_name, 'last_name': last_name}

                try:
                    player_object = Player.objects.get(first_name=first_name, last_name=last_name)
                except:
                    print 'No match for player: ' + first_name + last_name
                    try:
                        player_object = Player(first_name=first_name, last_name=last_name)
                        player_object.save()
                    except:
                        print 'Failed to create player: ' + first_name + last_name

                try:
                    league_object = League.objects.get(ladder=ladder, player=player_object)
                except League.MultipleObjectsReturned:
                    pass
                except:
                    league_object = League.objects.create(ladder=ladder, player=player_object, sort_order=position * 10)

        print 'built good'

        current_div = {}  # reset the division counter to 0
        # save the results
        for rownum in xrange(sh1.nrows):

            try:
                rows = sh1.row_values(rownum)

                #Well lazy copy pasta for division info
                if not rows[0] and rows[1] != 'NAME' and rows[1] != 'ROUND':
                    for div in rows:
                        if isinstance(div, float):
                            current_div = ('%.2f' % div).rstrip('0').rstrip('.')
                            print current_div

                if rows[1] == 'NAME':
                    i = 3
                    while rows[i] != 'Div':  # flag to end scores normally 'Div'
                        i += 1

                    count = i - 3

                if rows[0]:
                    try:
                        position = rows[0]
                        first_name = rows[1]
                        last_name = rows[2]
                    except:
                        print 'index error for row: ' + rows[0]

                    for c in xrange(count):

                        if rows[c + 3] != '':
                            score = rows[c + 3]

                            if not isinstance(score, float):
                                continue

                            opp_last_name = player_list[current_div][c + 1]['last_name']
                            opp_first_name = player_list[current_div][c + 1]['first_name']

                            try:
                                ladder_object = Ladder.objects.get(season=season, division=current_div)
                            except:
                                print 'No ladder matching: ' + ' ' + unicode(current_div)
                                break
                            try:
                                player_object = Player.objects.get(first_name=first_name, last_name=last_name)
                            except:
                                print 'No match for player: ' + first_name + last_name
                            try:
                                opp_object = Player.objects.get(first_name=opp_first_name, last_name=opp_last_name)
                            except:
                                print 'No match for opp: ' + opp_first_name + opp_last_name

                            try:
                                result_object = Result.objects.get(ladder=ladder_object, player=player_object,
                                                                   opponent=opp_object)
                            except Result.MultipleObjectsReturned:
                                pass
                            except:
                                result_object = Result(ladder=ladder_object, player=player_object, opponent=opp_object,
                                                       result=score, date_added=season.end_date)
                                result_object.save()
            except Exception, e:
                print 'problem @ row: ' + rownum.__str__() + e.__str__()
                raise CommandError(e.__str__())
Beispiel #6
0
                    opp_last_name = player_list[current_div][c + 1]['last_name']
                    opp_first_name = player_list[current_div][c + 1]['first_name']


                    #print str(id) + ' vs ' + str(c) + ' score: ' + str(rows[c+3])
                    try:
                        ladder_object = Ladder.objects.get(season=season, division=int(current_div))
                    except:
                        print 'No ladder matching: ' + ' ' + str(current_div)
                        break
                    try:
                        player_object = Player.objects.get(first_name=first_name, last_name=last_name)
                    except:
                        print 'No match for player: ' + first_name + last_name
                    try:
                        opp_object = Player.objects.get(first_name=opp_first_name, last_name=opp_last_name)
                    except:
                        print 'No match for opp: ' + opp_first_name + opp_last_name
                        #print str(season_pk) + ' ' +division_no + ': ' + first_name + last_name + ' vs ' +opp_first_name + opp_last_name + ' ' +  str(r)

                    try:
                        result_object = Result.objects.get(ladder=ladder_object, player=player_object, opponent=opp_object)
                    except Result.MultipleObjectsReturned:
                        pass
                    except:
                        result_object = Result(ladder=ladder_object, player=player_object, opponent=opp_object,
                                               result=score, date_added=season.end_date)
                        result_object.save()
    except Exception, e:
        print 'problem @ row: ' + rownum.__str__() + e.message
Beispiel #7
0
        for k, r in results.iteritems():
            opp_last_name = player_list[division_no][str(k)]['sname']
            opp_first_name = player_list[division_no][str(k)]['fname']
            if r != '-':
                try:
                    ladder_object = Ladder.objects.get(
                        season=season_object, division=int(division_no))
                except:
                    print 'No ladder matching: ' + season_pk + ' ' + division_no
                try:
                    player_object = Player.objects.get(first_name=first_name,
                                                       last_name=last_name)
                except:
                    print 'No match for player: ' + first_name + last_name
                try:
                    opp_object = Player.objects.get(first_name=opp_first_name,
                                                    last_name=opp_last_name)
                except:
                    print 'No match for opp: ' + opp_first_name + opp_last_name
                #print str(season_pk) + ' ' +division_no + ': ' + first_name + last_name + ' vs ' +opp_first_name + opp_last_name + ' ' +  str(r)

                result_object = Result(ladder=ladder_object,
                                       player=player_object,
                                       opponent=opp_object,
                                       result=int(r),
                                       date_added=datetime.date(2013, 03, 29))
                result_object.save()

    results.clear()
    score_pos.clear()