Beispiel #1
0
    def test_move_past_ants_with_10_aphids(self):
        game = ladybug.setup_game(2)
        p1 = game['players'][0]
        p1['position'] = 25
        self.assertTrue(p1['position'] == 25)
        p1['aphids'] = 10
        self.assertTrue(p1['aphids'] == 10)

        # pass ants 1 square at a time
        ladybug.move_player(game['board'], p1, 1)
        self.assertTrue(p1['aphids'] == 0)
        self.assertTrue(p1['position'] == 26,
                        p1['position'])  # must stop at ants for turn
        ladybug.move_player(game['board'], p1, 1)
        self.assertTrue(p1['position'] == 27)

        # pass ants multiple squares at a time, still must stop on ants
        p1['position'] = 25
        self.assertTrue(p1['position'] == 25)
        p1['aphids'] = 10
        self.assertTrue(p1['aphids'] == 10)
        print(ladybug.move_player(game['board'], p1, 2))
        self.assertTrue(p1['aphids'] == 0)
        self.assertTrue(p1['position'] == 26,
                        p1['position'])  # must stop at ants for turn
Beispiel #2
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 def test_move_player_lose_aphids(self):
     game = ladybug.setup_game(2)
     p1 = game['players'][0]
     p1['position'] = 2
     self.assertTrue(p1['position'] == 2)
     self.assertTrue(p1['aphids'] == 0)
     ladybug.move_player(game['board'], p1, 1)
     self.assertTrue(p1['aphids'] == 3)
Beispiel #3
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    def test_move_player_gain_aphids(self):
        game = ladybug.setup_game(2)
        p1 = game['players'][0]
        p1['position'] = 16
        self.assertTrue(p1['position'] == 16)
        p1['aphids'] = 3
        self.assertTrue(p1['aphids'] == 3)
        ladybug.move_player(game['board'], p1, 1)
        self.assertTrue(p1['aphids'] == 1, p1['aphids'])

        p1['position'] = 16
        self.assertTrue(p1['position'] == 16)
        self.assertTrue(p1['aphids'] == 1)
        ladybug.move_player(game['board'], p1, 1)
        self.assertTrue(p1['aphids'] == 0, p1['aphids'])
Beispiel #4
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    def test_move_past_ants_without_10_aphids(self):
        game = ladybug.setup_game(2)
        p1 = game['players'][0]
        # try to pass ants without enough aphids - land on ants
        p1['position'] = 25
        self.assertTrue(p1['position'] == 25)
        p1['aphids'] = 9
        self.assertTrue(p1['aphids'] == 9)
        print(ladybug.move_player(game['board'], p1, 1))
        self.assertTrue(p1['aphids'] == 9)
        self.assertTrue(p1['position'] == 26,
                        p1['position'])  # must stop at ants for turn
        ladybug.move_player(game['board'], p1, 1)
        self.assertTrue(p1['position'] == 35, p1['position'])

        # try to pass ants without enough aphids - land on ants
        p1['position'] = 25
        self.assertTrue(p1['position'] == 25)
        p1['aphids'] = 0
        self.assertTrue(p1['aphids'] == 0)
        print(ladybug.move_player(game['board'], p1, 2))
        self.assertTrue(p1['aphids'] == 0)
        self.assertTrue(p1['position'] == 26,
                        p1['position'])  # must stop at ants for turn
        self.assertTrue(p1['aphids'] == 0)
        ladybug.move_player(game['board'], p1, 1)
        self.assertTrue(p1['position'] == 35)
Beispiel #5
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 def test_move_player_without_mantis_card(self):
     game = ladybug.setup_game(2)
     p1 = game['players'][0]
     self.assertTrue(p1['position'] == 0)
     ladybug.move_player(game['board'], p1, 1)
     self.assertTrue(p1['position'] == 1)
     ladybug.move_player(game['board'], p1, 2)
     self.assertTrue(p1['position'] == 3)
     ladybug.move_player(game['board'], p1, 7)
     self.assertTrue(
         p1['position'] == 0)  # no mantis card, get sent back to start
Beispiel #6
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 def test_move_player_with_mantis_card(self):
     game = ladybug.setup_game(2)
     p1 = game['players'][0]
     self.assertTrue(p1['position'] == 0)
     ladybug.move_player(game['board'], p1, 1)
     self.assertTrue(p1['position'] == 1)
     ladybug.move_player(game['board'], p1, -1)
     self.assertTrue(p1['position'] == 0)
     ladybug.move_player(game['board'], p1, 1)
     self.assertTrue(p1['position'] == 1)
     ladybug.move_player(game['board'], p1, 3)
     self.assertTrue(p1['position'] == 4)  # get mantis card
     ladybug.move_player(game['board'], p1, 1)
     self.assertTrue(p1['position'] == 5)
     ladybug.move_player(game['board'], p1, 1)
     self.assertTrue(p1['position'] == 13)
     ladybug.move_player(game['board'], p1, -3)
     self.assertTrue(p1['position'] == 10)
     ladybug.move_player(game['board'], p1, -3)
     self.assertTrue(p1['position'] == 7,
                     p1['position'])  # passed the mantis going backwards
     ladybug.move_player(game['board'], p1, -2)
     self.assertTrue(p1['position'] == 5)
     ladybug.move_player(game['board'], p1, 4)
     self.assertTrue(p1['position'] == 9)  ## mantis, no card