Beispiel #1
0
 def points_per_pulse(self, owner):
     effect = avg_calc(owner, self.avoid_calc, self.skill_level) + avg_calc(owner, self.absorb_calc,
                                                                            self.skill_level)
     cost = avg_calc(owner, self.costs, self.skill_level)
     return int((effect - cost) / max(self.prep_time, 1))
Beispiel #2
0
 def points_per_pulse(self, owner):
     effect = avg_calc(owner, self.accuracy_calc, self.skill_level) + avg_calc(owner, self.damage_calc,
                                                                               self.skill_level)
     cost = avg_calc(owner, self.costs, self.skill_level)
     return int((effect - cost) / max(self.prep_time, 1))