def generate(self, gender, head, headtype, color, doId, name): gui = loader.loadModel("phase_3/models/gui/pick_a_toon_gui.bam") bg = gui.find('**/av-chooser_Square_UP') container = DirectFrame(relief=None, scale=0.3, parent=base.a2dTopLeft) container['image'] = bg container['image_color'] = self.frameColors[len(self.frameList)] container.setPos(self.framePositions[len(self.frameList)]) headframe = container.attachNewNode('head') headframe.setPosHprScale(0, 5, -0.1, 180, 0, 0, 0.24, 0.24, 0.24) toon = ToonHead(None) toon.generateHead(gender, head, headtype) r, g, b = color color = (r, g, b, 1.0) toon.setHeadColor(color) toon.setDepthWrite(1) toon.setDepthTest(1) toon.reparentTo(headframe) nameLbl = DirectLabel(text=name, text_wordwrap=7.0, parent=container, text_scale=0.13, text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1), relief=None, pos=(0, 0, 0.25)) cardCount = DirectLabel(text="0", parent=container, text_scale=0.15, text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1), relief=None, pos=(0.26, 0, -0.28)) self.frameList.append(container) self.doId2Frame[doId] = tuple( (container, headframe, toon, nameLbl, cardCount))
def generateOtherPlayerGui(self): for avId in self.doId2Frame.keys(): self.avId2otherPlayerAvIds2otherPlayerHeadsFrame[avId] = {} headNumber = -1 frame = self.doId2Frame[avId][0] otherPlayerHeadsFrame = DirectFrame(relief=None, scale=0.85, parent=frame) otherPlayerHeadsFrame['image'] = frame['image'] otherPlayerHeadsFrame['image_color'] = frame['image_color'] otherPlayerHeadsFrame[ 'image_scale'] = self.otherPlayerHeadHolderTransforms['scale'] otherPlayerHeadsFrame.setPos( self.otherPlayerHeadHolderTransforms['pos']) otherPlayerHeadsFrame.setBin('gui-popup', 70) self.frameList.append(otherPlayerHeadsFrame) for otherAvId in self.doId2Frame.keys(): if otherAvId != avId: headNumber += 1 otherAv = base.cr.doId2do.get(otherAvId) gender = otherAv.getGender() head, color = otherAv.getHeadStyle() animal = otherAv.getAnimal() headFrame = otherPlayerHeadsFrame.attachNewNode( 'otherPlayerHeadFrame') headFrame.setPosHprScale( self.otherPlayerHeadXValues[headNumber], 5, -0.1, 180, 0, 0, 0.2, 0.2, 0.2) headFrame.setColorScale(self.state2Color[0]) toon = ToonHead(None) toon.generateHead(gender, animal, head) r, g, b, _ = color color = (r, g, b, 1.0) toon.setHeadColor(color) toon.setDepthWrite(1) toon.setDepthTest(1) toon.reparentTo(headFrame) self.avId2otherPlayerAvIds2otherPlayerHeadsFrame[avId][ otherAvId] = headFrame
def generate(self, gender, head, headtype, color, doId, name): gui = loader.loadModel("phase_3/models/gui/pick_a_toon_gui.bam") bg = gui.find("**/av-chooser_Square_UP") container = DirectFrame(relief=None, scale=0.3, parent=base.a2dTopLeft) container["image"] = bg container["image_color"] = self.frameColors[len(self.frameList)] container.setPos(self.framePositions[len(self.frameList)]) headframe = container.attachNewNode("head") headframe.setPosHprScale(0, 5, -0.1, 180, 0, 0, 0.24, 0.24, 0.24) toon = ToonHead(None) toon.generateHead(gender, head, headtype) r, g, b = color color = (r, g, b, 1.0) toon.setHeadColor(color) toon.setDepthWrite(1) toon.setDepthTest(1) toon.reparentTo(headframe) nameLbl = DirectLabel( text=name, text_wordwrap=7.0, parent=container, text_scale=0.13, text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1), relief=None, pos=(0, 0, 0.25), ) cardCount = DirectLabel( text="0", parent=container, text_scale=0.15, text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1), relief=None, pos=(0.26, 0, -0.28), ) self.frameList.append(container) self.doId2Frame[doId] = tuple((container, headframe, toon, nameLbl, cardCount)) return
def generate(self, gender, head, headtype, color, doId, name, valueLabel = 1): gui = loader.loadModel('phase_3/models/gui/pick_a_toon_gui.bam') bg = gui.find('**/av-chooser_Square_UP') container = DirectFrame(relief=None, scale=0.3, parent=base.a2dTopLeft) container['image'] = bg container['image_color'] = self.frameColors[len(self.frameList)] container.setBin('gui-popup', 60) container.setPos(self.framePositions[len(self.frameList)]) headframe = container.attachNewNode('head') headframe.setPosHprScale(0, 5, -0.1, 180, 0, 0, 0.24, 0.24, 0.24) toon = ToonHead(None) toon.generateHead(gender, head, headtype) r, g, b = color color = (r, g, b, 1.0) toon.setHeadColor(color) toon.setDepthWrite(1) toon.setDepthTest(1) toon.reparentTo(headframe) nameLbl = DirectLabel(text=name, text_wordwrap=7.0, parent=container, text_scale=0.13, text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1), relief=None, pos=(0, 0, 0.25)) if valueLabel: someValueToBroadcast = DirectLabel(text='0', parent=container, text_scale=0.15, text_fg=(1, 1, 1, 1), text_shadow=(0, 0, 0, 1), relief=None, pos=(0.26, 0, -0.28)) self.frameList.append(container) if valueLabel: self.doId2Frame[doId] = tuple((container, headframe, toon, nameLbl, someValueToBroadcast)) else: self.doId2Frame[doId] = tuple((container, headframe, toon, nameLbl)) return
def generateOtherPlayerGui(self): for avId in self.doId2Frame.keys(): self.avId2otherPlayerAvIds2otherPlayerHeadsFrame[avId] = {} headNumber = -1 frame = self.doId2Frame[avId][0] otherPlayerHeadsFrame = DirectFrame(relief=None, scale=0.85, parent=frame) otherPlayerHeadsFrame['image'] = frame['image'] otherPlayerHeadsFrame['image_color'] = frame['image_color'] otherPlayerHeadsFrame['image_scale'] = self.otherPlayerHeadHolderTransforms['scale'] otherPlayerHeadsFrame.setPos(self.otherPlayerHeadHolderTransforms['pos']) otherPlayerHeadsFrame.setBin('gui-popup', 70) self.frameList.append(otherPlayerHeadsFrame) for otherAvId in self.doId2Frame.keys(): if otherAvId != avId: headNumber += 1 otherAv = base.cr.doId2do.get(otherAvId) gender = otherAv.getGender() head, color = otherAv.getHeadStyle() animal = otherAv.getAnimal() headFrame = otherPlayerHeadsFrame.attachNewNode('otherPlayerHeadFrame') headFrame.setPosHprScale(self.otherPlayerHeadXValues[headNumber], 5, -0.1, 180, 0, 0, 0.2, 0.2, 0.2) headFrame.setColorScale(self.state2Color[0]) toon = ToonHead(None) toon.generateHead(gender, animal, head) r, g, b, _ = color color = (r, g, b, 1.0) toon.setHeadColor(color) toon.setDepthWrite(1) toon.setDepthTest(1) toon.reparentTo(headFrame) self.avId2otherPlayerAvIds2otherPlayerHeadsFrame[avId][otherAvId] = headFrame return
def __init__(self, mg, king, points): DirectFrame.__init__(self, parent=aspect2d) self.setBin('gui-popup', 60) self.mg = mg box = DGG.getDefaultDialogGeom() self.bg = OnscreenImage(image=box, color=(1, 1, 0.75, 1), scale=(1.9, 1.4, 1.4), parent=self) toonFont = CIGlobals.getToonFont() minnieFont = CIGlobals.getMinnieFont() name = 'Nobody' if king: name = king.getName() self.kingId = king.doId else: king = base.localAvatar self.kingId = 0 self.title = OnscreenText(text='%s is King!' % name, pos=(0, 0.5, 0), font=toonFont, scale=0.12, parent=self, shadow=(0.5, 0.5, 0.5, 0.6)) headFrame = self.attachNewNode('head') headFrame.setPosHprScale(0, 0, -0.1, 180, 0, 0, 0.3, 0.3, 0.3) toon = ToonHead(None) toon.generateHead(king.getGender(), king.getAnimal(), king.getHead()) r, g, b, a = king.getHeadColor() color = (r, g, b, a) toon.setHeadColor(color) toon.setDepthWrite(1) toon.setDepthTest(1) toon.reparentTo(headFrame) self.amt_label = OnscreenText(text='Your Points: 0', pos=(-0.012, -0.4, 0), font=toonFont, scale=0.12, parent=self, shadow=(0.5, 0.5, 0.5, 0.6)) self.amt_label.hide() self.motivator = OnscreenText(text='Better luck next time!', pos=(0, -0.6, 0), font=minnieFont, scale=0.125, parent=self, fg=(1, 0, 0, 1), shadow=(0.2, 0.2, 0.2, 1)) self.motivator.hide() self.easterEgg = False if 50 < points != 100: self.motivator['fg'] = (0, 1, 0, 1) self.motivator.setText('Great job!') else: if points == 100: self.motivator['fg'] = (0, 1, 0, 1) if random.randint(0, 100) <= 10: self.motivator.setText('YOU THE REAL MVP!') self.easterEgg = True else: self.motivator.setText('AMAZING!') self.zeroPointsSfx = loader.loadSfx('phase_4/audio/sfx/MG_neg_buzzer.ogg') self.poorScoreSfx = loader.loadSfx('phase_4/audio/sfx/MG_sfx_travel_game_no_bonus.ogg') self.goodScoreSfx = loader.loadSfx('phase_4/audio/sfx/MG_pairing_match_bonus_both.ogg') self.stomperSfx = loader.loadSfx('phase_4/audio/sfx/CHQ_FACT_stomper_small.ogg') self.fireworkSfx = loader.loadSfx('phase_4/audio/sfx/firework_explosion_02.ogg') self.perfectSfx = loader.loadSfx('phase_5/audio/sfx/SZ_MM_fanfare.ogg') self.tick_fastSfx = loader.loadSfx('phase_4/audio/sfx/MG_maze_pickup.ogg') self.tick_slowSfx = loader.loadSfx('phase_3.5/audio/sfx/tick_counter.ogg') self.easterEggSfx = loader.loadSfx('phase_4/audio/sfx/avatar_emotion_very_sad.ogg') self.pointsSeq = Sequence(Func(self.amt_label.show), Wait(0.25)) self.seqLevel = 0 self.fakeNumber = 0 self.points = points return