Beispiel #1
0
    def add_match(self, match):
        """
        Called on each participant after a match ends.
        """

        # update cache results with game result
        if self.cached_results:
            results = json.loads(self.cached_results)
        else:
            results = []

        winner = match.winner == self
        opponent = match.loser if winner else match.winner
        new_rating = match.winner_rating_after if winner else \
                match.loser_rating_after

        results.append({
            'winner': winner,
            'opponent_name': opponent.name,
            'played_time': str(match.played_time),
            'played_timestamp': get_timestamp(match.played_time)
        })
        self.cached_results = json.dumps(results[-CACHED_RATING_LIMIT:])

        # update player with new rating
        self.update_rating(new_rating, match)

        # save the player in the database
        self.save()
Beispiel #2
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    def update_rating(self, new_rating, match):
        """Called to update the player's rating after a match."""
        self.rating = new_rating

        # update cached ratings with rating change
        if self.cached_rating_changes:
            rating_changes = json.loads(self.cached_rating_changes)
        else:
            rating_changes = []

        rating_changes.append({
            "rating": new_rating,
            "played_time": str(match.played_time),
            "played_timestamp": get_timestamp(match.played_time)
        })
        self.cached_rating_changes = json.dumps(
                rating_changes[-CACHED_RATING_LIMIT:])
Beispiel #3
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    def update_rank(self, new_rank, match):
        """
        Called to update the player's rank. This can be caused
        by OTHER player's matches in a rank stealing ladder.
        """

        self.rank = new_rank

        # update cached ranks with rank change
        if self.cached_rank_changes:
            rank_changes = json.loads(self.cached_rank_changes)
        else:
            rank_changes = []

        rank_changes.append({
            "rank": new_rank,
            "played_time": str(match.played_time),
            "played_timestamp": get_timestamp(match.played_time)
        })
        self.cached_rank_changes = json.dumps(
                rank_changes[-CACHED_RANK_LIMIT:])
        self.save()