Beispiel #1
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    def setUp(self):
        char_initialize(1, 1, 1, 'a')
        self.char_id = 1
        self.session = crypto.encrypt('1:1:{0}'.format(self.char_id))

        char_initialize(2, 1, 2, 'b')
        self.char_two_id = 2
        self.char_two_session = crypto.encrypt('1:1:{0}'.format(self.char_two_id))
Beispiel #2
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    def setUp(self):
        char_initialize(1, 1, 1, 'a')
        self.char_id = 1
        self.session = crypto.encrypt('1:1:{0}'.format(self.char_id))

        char_initialize(2, 1, 2, 'b')
        self.char_two_id = 2
        self.char_two_session = crypto.encrypt('1:1:{0}'.format(
            self.char_two_id))
Beispiel #3
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    def setUp(self):
        char = char_initialize(1, 1, 1, "a")
        self.char_id = 1
        self.session = crypto.encrypt("1:1:{0}".format(self.char_id))

        id_range = save_hero(self.char_id, 1).id_range
        self.hero_id = id_range[0]
Beispiel #4
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    def setUp(self):
        char = char_initialize(1, 1, 1, 'a')
        self.char_id = 1
        self.session = crypto.encrypt('1:1:{0}'.format(self.char_id))

        id_range = save_hero(self.char_id, 1).id_range
        self.hero_id = id_range[0]
Beispiel #5
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def login(request):
    req = request._proto

    try:
        account_data = make_account_dict_from_message(req.login)
    except Exception as e:
        raise SanguoException(errormsg.BAD_MESSAGE, 0, 'Login', e.args[0])

    account_data['server_id'] = server.id

    try:
        res = api_account_login(data=account_data)
    except APIFailure:
        raise SanguoException(errormsg.SERVER_FAULT, 0, 'Login',
                              'APIFailure. api_account_login')

    if res['ret'] != 0:
        raise SanguoException(
            res['ret'], 0, 'Login',
            'login, api_account_login, ret = {0}'.format(res['ret']))

    account_id = res['data']['account_id']
    char_id = res['data']['char_id']
    new_token = res['data']['new_token']

    request._account_id = account_id
    request._server_id = server.id

    login_signal.send(
        sender=None,
        char_id=char_id,
        real_login=True,
    )

    if char_id:
        request._char_id = char_id
    else:
        request._char_id = None

    session = GameSession(request._account_id, request._server_id,
                          request._char_id)

    if char_id:
        Player(char_id).set_login_id(session.login_id)

    request._game_session = session
    session = crypto.encrypt(session_dumps(session))

    response = StartGameResponse()
    response.ret = 0

    response.login.MergeFrom(make_login_response_msg(req.login, new_token))
    response.need_create_new_char = char_id == 0

    sync = SyncResponse()
    sync.ret = 0
    sync.utc_timestamp = arrow.utcnow().timestamp

    return [pack_msg(response, session), pack_msg(sync)]
 def update(self, instance, validated_data):
     '''
     '''
     if 'password' in validated_data:
         # instance.password =crypto.encrypt(validated_data.get('password', instance.password).encode())
         instance.password =crypto.encrypt(validated_data.get('password').encode())
     instance.save()
     return instance
Beispiel #7
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    def setUp(self):
        char_initialize(1, 1, 1, 'a')
        self.char_id = 1
        self.session = crypto.encrypt('1:1:{0}'.format(self.char_id))

        item = Item(self.char_id)
        eid = item.equip_add(1)
        self.equip_id = eid

        gems = [(1, 10), (2, 1)]
        item.gem_add(gems)
Beispiel #8
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    def setUp(self):
        char_initialize(1, 1, 1, 'a')
        self.char_id = 1
        self.session = crypto.encrypt('1:1:{0}'.format(self.char_id))

        item = Item(self.char_id)
        eid = item.equip_add(1)
        self.equip_id = eid

        gems = [(1, 10), (2, 1)]
        item.gem_add(gems)
Beispiel #9
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def create_character(request):
    req = request._proto

    data = {
        'account_id': request._account_id,
        'server_id': server.id,
        'name': req.name
    }

    res = api_character_create(data)
    if res['ret'] != 0:
        raise SanguoException(
            res['ret'],
            0,
            'Character Create',
            'api_character_create, ret = {0}'.format(res['ret'])
        )

    char_id = res['data']['char_id']
    try:
        char_initialize(request._account_id, server.id, char_id, req.name)
    except Exception as e:
        data = {
            'char_id': char_id,
        }
        api_character_failure(data)
        raise e

    login_signal.send(
        sender=None,
        char_id=char_id,
        real_login=True,
    )

    request._char_id = char_id

    game_session = request._game_session
    game_session.char_id = char_id

    new_session = crypto.encrypt(session_dumps(game_session))

    Player(char_id).set_login_id(game_session.login_id)

    response = CreateCharacterResponse()
    response.ret = 0
    return pack_msg(response, new_session)
Beispiel #10
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def create_character(request):
    req = request._proto

    data = {
        'account_id': request._account_id,
        'server_id': server.id,
        'name': req.name
    }

    try:
        res = api_character_create(data)
    except APIFailure:
        raise SanguoException(
            errormsg.SERVER_FAULT,
            0,
            'Character Create',
            'APIFailure, api_character_create'
        )

    if res['ret'] != 0:
        raise SanguoException(
            res['ret'],
            0,
            'Character Create',
            'api_character_create, ret = {0}'.format(res['ret'])
        )

    char_id = res['data']['char_id']

    login_signal.send(
        sender=None,
        char_id=char_id
    )

    request._char_id = char_id

    game_session = request._game_session
    game_session.char_id = char_id

    new_session = crypto.encrypt(session_dumps(game_session))

    Player(char_id).set_login_id(game_session.login_id)

    response = CreateCharacterResponse()
    response.ret = 0
    return pack_msg(response, new_session)
Beispiel #11
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def resume(request):
    sync = SyncResponse()
    sync.ret = 0
    sync.utc_timestamp = arrow.utcnow().timestamp

    login_signal.send(
        sender=None,
        char_id=request._char_id,
    )

    new_session = GameSession(request._account_id, request._server_id, request._char_id)
    encrypted_session = crypto.encrypt(session_dumps(new_session))

    Player(request._char_id).set_login_id(new_session.login_id)

    response = ResumeResponse()
    response.ret = 0
    return [pack_msg(response, encrypted_session), pack_msg(sync)]
Beispiel #12
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def create_character(request):
    req = request._proto

    data = {
        'account_id': request._account_id,
        'server_id': server.id,
        'name': req.name
    }

    res = api_character_create(data)
    if res['ret'] != 0:
        raise SanguoException(
            res['ret'], 0, 'Character Create',
            'api_character_create, ret = {0}'.format(res['ret']))

    char_id = res['data']['char_id']
    try:
        char_initialize(request._account_id, server.id, char_id, req.name)
    except Exception as e:
        data = {
            'char_id': char_id,
        }
        api_character_failure(data)
        raise e

    login_signal.send(
        sender=None,
        char_id=char_id,
        real_login=True,
    )

    request._char_id = char_id

    game_session = request._game_session
    game_session.char_id = char_id

    new_session = crypto.encrypt(session_dumps(game_session))

    Player(char_id).set_login_id(game_session.login_id)

    response = CreateCharacterResponse()
    response.ret = 0
    return pack_msg(response, new_session)
Beispiel #13
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def resume(request):
    req = request._proto
    sync = SyncResponse()
    sync.ret = 0
    sync.utc_timestamp = timezone.utc_timestamp()

    login_signal.send(
        sender=None,
        account_id=request._account_id,
        server_id=request._server_id,
        char_id=request._char_id,
    )

    new_session = '%d:%d:%d' % (request._account_id, req.server_id, request._char_id)
    new_session = crypto.encrypt(new_session)

    response = ResumeResponse()
    response.ret = 0
    return [pack_msg(response, new_session), pack_msg(sync)]
Beispiel #14
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def resume(request):
    req = request._proto
    sync = SyncResponse()
    sync.ret = 0
    sync.utc_timestamp = timezone.utc_timestamp()

    login_signal.send(
        sender=None,
        account_id=request._account_id,
        server_id=request._server_id,
        char_id=request._char_id,
    )

    new_session = '%d:%d:%d' % (request._account_id, req.server_id,
                                request._char_id)
    new_session = crypto.encrypt(new_session)

    response = ResumeResponse()
    response.ret = 0
    return [pack_msg(response, new_session), pack_msg(sync)]
    def validate(self, data):
        """
        To validated email and password.
        """
        pattern = "^(?!\.)[^. \n]+$"
        valid_password = re.findall(pattern, data['password'])
        """
        If Valid Passwod is Empty.! when password contain space or any spacial charactre in first.
        """
        if not valid_password:
            raise serializers.ValidationError('Invalid Password')

        try:
            user = User.objects.get(
                email = data["email"],
                password = crypto.encrypt(data["password"].encode())
                
                )
        except:
            raise serializers.ValidationError('Invalid Credential')

        return data
Beispiel #16
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def before_request():
    request.is_admin = False
    auth = request.cookies.get('auth')
    # print(auth)
    if auth is not None:
        plain = decrypt(auth).decode()
        print(plain)
        if plain == 0:
            raise AuthExcp(500, "invalid auth")

        try:
            j = json.loads(plain)
        except Exception as e:
            print(e)
            raise AuthExcp(500, "invalid json")
        request.is_admin = j["admin"]
        if not j["admin"]:
            raise AuthExcp(500, "Are you the manager?")
    else:
        j = {"uid": 100, "admin": False}
        resp = redirect('/')
        resp.set_cookie("auth", encrypt(json.dumps(j)))
        return resp
Beispiel #17
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 def setUp(self):
     char_initialize(1, 1, 1, 'a')
     self.char_id = 1
     self.session = crypto.encrypt('1:1:{0}'.format(self.char_id))
     self.item = Item(self.char_id)
     self.equip_id = self.item.equip_add(1)
Beispiel #18
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 def setUp(self):
     char_initialize(1, 1, 1, 'a')
     self.session = crypto.encrypt('1:1:{0}'.format(1))
Beispiel #19
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def login(request):
    req = request._proto
    data = {}
    data['server_id'] = req.server_id

    if req.regular.email:
        data['method'] = 'regular'
        data['name'] = req.regular.email
        data['password'] = req.regular.password
    else:
        data['method'] = 'anonymous'
        data['token'] = req.anonymous.device_token

    try:
        res = api_account_login(data)
    except APIFailure:
        raise SanguoException(errormsg.SERVER_FAULT, 0, 'Login',
                              'APIFailure. api_account_login')

    if res['ret'] != 0:
        raise SanguoException(
            res['ret'], 0, 'Login',
            'login, api_account_login, ret = {0}'.format(res['ret']))

    account_id = res['data']['account_id']
    char_id = res['data']['char_id']
    new_token = res['data']['new_token']

    request._account_id = account_id
    request._server_id = req.server_id

    login_signal.send(sender=None,
                      account_id=request._account_id,
                      server_id=request._server_id,
                      char_id=char_id)

    if char_id:
        request._char_id = char_id
        session_str = '{0}:{1}:{2}'.format(request._account_id,
                                           request._server_id,
                                           request._char_id)
    else:
        request._char_id = None
        session_str = '{0}:{1}'.format(request._account_id, request._server_id)

    session = crypto.encrypt(session_str)

    response = StartGameResponse()
    response.ret = 0
    if req.regular.email:
        response.regular.MergeFrom(req.regular)
    else:
        response.anonymous.device_token = str(new_token)

    response.need_create_new_char = char_id == 0

    sync = SyncResponse()
    sync.ret = 0
    sync.utc_timestamp = timezone.utc_timestamp()

    return [pack_msg(response, session), pack_msg(sync)]
Beispiel #20
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    def setUp(self):
        char_initialize(1, 1, 1, 'a')
        self.char_id = 1
        self.session = crypto.encrypt('1:1:{0}'.format(self.char_id))

        self.panel = HeroPanel(self.char_id)
Beispiel #21
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    def setUp(self):
        char_initialize(1, 1, 1, 'a')
        self.session = crypto.encrypt('1:1:{0}'.format(1))

        char = char_initialize(2, 1, 2, 'b')
        self.other_char_id = 2
Beispiel #22
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 def setUp(self):
     char_initialize(1, 1, 1, 'a')
     self.session = crypto.encrypt('1:1:{0}'.format(1))
 def validate(self, data):
     # print(crypto.encrypt(b'rajuna'))
     extra = {'password':crypto.encrypt(generate_pass.generatePass().encode())}
     data.update(extra)
     return data
Beispiel #24
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def login(request):
    req = request._proto

    try:
        account_data = make_account_dict_from_message(req.login)
    except Exception as e:
        raise SanguoException(
            errormsg.BAD_MESSAGE,
            0,
            'Login',
            e.args[0]
        )

    account_data['server_id'] = server.id

    try:
        res = api_account_login(data=account_data)
    except APIFailure:
        raise SanguoException(
            errormsg.SERVER_FAULT,
            0,
            'Login',
            'APIFailure. api_account_login'
        )

    if res['ret'] != 0:
        raise SanguoException(
            res['ret'],
            0,
            'Login',
            'login, api_account_login, ret = {0}'.format(res['ret'])
        )

    account_id = res['data']['account_id']
    char_id = res['data']['char_id']
    new_token = res['data']['new_token']

    request._account_id = account_id
    request._server_id = server.id

    login_signal.send(
        sender=None,
        char_id=char_id
    )

    if char_id:
        request._char_id = char_id
    else:
        request._char_id = None

    session = GameSession(request._account_id, request._server_id, request._char_id)

    if char_id:
        Player(char_id).set_login_id(session.login_id)

    request._game_session = session
    session = crypto.encrypt(session_dumps(session))

    response = StartGameResponse()
    response.ret = 0

    response.login.MergeFrom(make_login_response_msg(req.login, new_token))
    response.need_create_new_char = char_id == 0

    sync = SyncResponse()
    sync.ret = 0
    sync.utc_timestamp = arrow.utcnow().timestamp

    return [pack_msg(response, session), pack_msg(sync)]
Beispiel #25
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 def setUp(self):
     char_initialize(1, 1, 1, 'a')
     self.char_id = 1
     self.session = crypto.encrypt('1:1:{0}'.format(self.char_id))
     self.item = Item(self.char_id)
     self.equip_id = self.item.equip_add(1)
Beispiel #26
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    def setUp(self):
        char_initialize(1, 1, 1, "a")
        self.char_id = 1
        self.session = crypto.encrypt("1:1:{0}".format(self.char_id))

        self.panel = HeroPanel(self.char_id)
Beispiel #27
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def login(request):
    req = request._proto
    data = {}
    data['server_id'] = req.server_id

    if req.regular.email:
        data['method'] = 'regular'
        data['name'] = req.regular.email
        data['password'] = req.regular.password
    else:
        data['method'] = 'anonymous'
        data['token'] = req.anonymous.device_token

    try:
        res = api_account_login(data)
    except APIFailure:
        raise SanguoException(
            errormsg.SERVER_FAULT,
            0,
            'Login',
            'APIFailure. api_account_login'
        )

    if res['ret'] != 0:
        raise SanguoException(
            res['ret'],
            0,
            'Login',
            'login, api_account_login, ret = {0}'.format(res['ret'])
        )

    account_id = res['data']['account_id']
    char_id = res['data']['char_id']
    new_token = res['data']['new_token']

    request._account_id = account_id
    request._server_id = req.server_id

    login_signal.send(
        sender=None,
        account_id=request._account_id,
        server_id=request._server_id,
        char_id=char_id
    )

    if char_id:
        request._char_id = char_id
        session_str = '{0}:{1}:{2}'.format(
            request._account_id,
            request._server_id,
            request._char_id
        )
    else:
        request._char_id = None
        session_str = '{0}:{1}'.format(request._account_id, request._server_id)

    session = crypto.encrypt(session_str)

    response = StartGameResponse()
    response.ret = 0
    if req.regular.email:
        response.regular.MergeFrom(req.regular)
    else:
        response.anonymous.device_token = str(new_token)

    response.need_create_new_char = char_id == 0

    sync = SyncResponse()
    sync.ret = 0
    sync.utc_timestamp = timezone.utc_timestamp()

    return [pack_msg(response, session), pack_msg(sync)]