Beispiel #1
0
map_layerane_altitude = 0.0

# square coordinates : vertices that compose each of the square.
vertices = [(-1.0, 1.0, -1.0), (1.0, 1.0, -1.0), (1.0, -1.0, -1.0),
            (-1.0, -1.0, -1.0)]

face = [0, 1, 2, 3]

#
# LJ inits
#

layer = 0

# Setup LJ library mandatory properties.
lj.Config(redisIP, ljscene, "square")

# You can define properties for each drawn "element" : name, intensity, active, xy, color, red, green, blue, layer , closed
Leftsquare = lj.FixedObject('Leftsquare', True, 255, [], red, 255, 0, 0, layer,
                            True)
Rightsquare = lj.FixedObject('Rightsquare', True, 255, [], blue, 0, 255, 0,
                             layer, True)

# 'Destination' for given layer : name, number, active, layer , scene, laser
Dest0 = lj.DestObject('0', 0, True, 0, 0,
                      0)  # Dest0 will send layer 0 points to scene 0, laser 0

#
# Anaglyph computation : different X coordinate for each eye
#
Beispiel #2
0
    alink.Start()
    linked = True
else:
    print("Link DISABLED")
    linked = False

# Mode song
if args.song == True:
    print("Mode SONG")
    mode = "song"
else:
    print("Mode LIVE")
    mode = "live"

lj.Config(redisIP, ljscene, "aurora")

ccs = [[0] * 140] * 4

# Layer FXs
FXs = [
    "ScanH", "ScanV", "Wave", "Circle", "Dot00", "Zero", "Maxwell",
    "Starfield", "Trckr", "Word"
]
AllFXDisplay = [True, True, True, True]

# Animation parameters for each layer
Layer = [] * lasernumber
Stars = []

for l in range(lasernumber):
Beispiel #3
0
    alink.Start()
    linked = True
else:
    print("Link DISABLED")
    linked = False

# Mode song
if args.song == True:
    print("Mode SONG")
    mode = "song"
else:
    print("Mode LIVE")
    mode = "live"

lj.Config(redisIP, ljscene, "maxwell")

ccs = [[0] * 140] * 4

# Animation parameters for each layer
Layer = [{
    'scandots': 10,
    'mixer': 0,
    'color': red,
    'scale': 1,
    'intensity': 255
}] * 3

LayerX = [{
    'coord': 250,
    'rotspeed': 0,
Beispiel #4
0
else:
    debug = 0

# Redis Computer IP
if args.redisIP != None:
    redisIP = args.redisIP
else:
    redisIP = '127.0.0.1'

# myIP
if args.myIP != None:
    myIP = args.myIP
else:
    myIP = '127.0.0.1'

r = lj.Config(redisIP, 255, "artnet")

lj.WebStatus("Artnet init...")


def lhex(h):
    return ':'.join(x.encode('hex') for x in h)


def senddmx0():
    for channel in range(1, 512):
        senddmx(channel, 0)


def senddmx(channel, value):
Beispiel #5
0
	(- 1.0, 1.0,- 1.0),
	( 1.0, 1.0,- 1.0),
	( 1.0,- 1.0,- 1.0),
	(- 1.0,- 1.0,- 1.0)
	]

face = [0,1,2,3]

#
# LJ inits
# 

layer = 0

# Setup LJ library mandatory properties for this plugin
lj.Config(redisIP, ljscene, "custom1")

# Define properties for each drawn "element" : name, intensity, active, xy, color, red, green, blue, layer , closed
Leftsquare = lj.FixedObject('Leftsquare', True, 255, [], red, 255, 0, 0, layer , True)
Rightsquare = lj.FixedObject('Rightsquare', True, 255, [], green, 0, 255, 0, layer , True)

# 'Destination' for given layer : name, number, active, layer , scene, laser
Dest0 = lj.DestObject('0', 0, True, 0 , 0, 0) 	# Dest0 will send layer 0 points to scene 0, laser 0 


#
# Anaglyph computation : different X coordinate for each eye
#

def LeftShift(elevation):