def __init__(self,
              tilesetX,
              tilesetY,
              tilesetIndex,
              linked_tilesets,
              parent=None):
     super(TileItem, self).__init__(parent)
     tile_image = linked_tilesets.at(tilesetIndex).getTileAt(
         tilesetX, tilesetY)
     self.tile_data = TileData(tilesetX, tilesetY, tilesetIndex, tile_image)
class TileItem(QtGui.QGraphicsItem):

    def __init__(self, tilesetX, tilesetY, tilesetIndex, linked_tilesets, parent=None):
        super(TileItem, self).__init__(parent)
        tile_image = linked_tilesets.at(tilesetIndex).getTileAt(tilesetX, tilesetY)
        self.tile_data = TileData(tilesetX, tilesetY, tilesetIndex, tile_image)

    def boundingRect(self):
        return QtCore.QRectF(0, 0, self.tile_data.tilePicture().width()
                             , self.tile_data.tilePicture().height())

    def paint(self, painter, option, widget):
        tile = self.tile_data.tilePicture()
        painter.drawPixmap(0, 0, tile.width(), tile.height(), tile)
class TileItem(QtGui.QGraphicsItem):
    def __init__(self,
                 tilesetX,
                 tilesetY,
                 tilesetIndex,
                 linked_tilesets,
                 parent=None):
        super(TileItem, self).__init__(parent)
        tile_image = linked_tilesets.at(tilesetIndex).getTileAt(
            tilesetX, tilesetY)
        self.tile_data = TileData(tilesetX, tilesetY, tilesetIndex, tile_image)

    def boundingRect(self):
        return QtCore.QRectF(0, 0,
                             self.tile_data.tilePicture().width(),
                             self.tile_data.tilePicture().height())

    def paint(self, painter, option, widget):
        tile = self.tile_data.tilePicture()
        painter.drawPixmap(0, 0, tile.width(), tile.height(), tile)
Beispiel #4
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 def addTileAt(self, x, y, tilesetIndex, tilesetX, tilesetY):
     data = TileData(tilesetX, tilesetY, tilesetIndex,
                     self.linked_tilesets[tilesetIndex].get_tile_at(tilesetX, tilesetY))
     self.elements[x][y] = data
 def __init__(self, tilesetX, tilesetY, tilesetIndex, linked_tilesets, parent=None):
     super(TileItem, self).__init__(parent)
     tile_image = linked_tilesets.at(tilesetIndex).getTileAt(tilesetX, tilesetY)
     self.tile_data = TileData(tilesetX, tilesetY, tilesetIndex, tile_image)