def get_scripts(self): if system.path_exists(self.installer_file): # local script self.on_scripts_obtained( interpreter.read_script(self.installer_file)) else: jobs.AsyncCall(interpreter.fetch_script, self.on_scripts_obtained, self.game_slug, self.revision)
def get_scripts(self, local_script=False): if local_script: self.on_scripts_obtained( interpreter.read_script(self.installer_file)) else: jobs.AsyncCall( interpreter.fetch_script, self.on_scripts_obtained, self.game_slug, self.revision, )
def get_scripts(self): if system.path_exists(self.installer_file): # local script self.on_scripts_obtained(interpreter.read_script(self.installer_file)) else: jobs.AsyncCall( interpreter.fetch_script, self.on_scripts_obtained, self.game_slug, self.revision, )
def __init__( self, game_slug=None, installer_file=None, revision=None, parent=None, application=None, ): super().__init__(application=application) self.install_in_progress = False self.interpreter = None self.parent = parent self.game_slug = game_slug self.revision = revision self.desktop_shortcut_box = None self.menu_shortcut_box = None self.log_buffer = None self.log_textview = None self.title_label = InstallerLabel() self.title_label.set_selectable(False) self.vbox.add(self.title_label) self.status_label = InstallerLabel() self.status_label.set_max_width_chars(80) self.status_label.set_property("wrap", True) self.status_label.set_selectable(True) self.vbox.add(self.status_label) self.widget_box = Gtk.Box(orientation=Gtk.Orientation.VERTICAL) self.vbox.pack_start(self.widget_box, True, True, 0) self.vbox.add(Gtk.HSeparator()) self.action_buttons = Gtk.Box(spacing=6) action_buttons_alignment = Gtk.Alignment.new(1, 0, 0, 0) action_buttons_alignment.add(self.action_buttons) self.vbox.pack_start(action_buttons_alignment, False, True, 0) self.manual_button = self.add_button(_("Configure m_anually"), self.on_manual_clicked) self.cancel_button = self.add_button( _("C_ancel"), self.cancel_installation, tooltip=_("Abort and revert the installation")) self.eject_button = self.add_button(_("_Eject"), self.on_eject_clicked) self.source_button = self.add_button(_("_View source"), self.on_source_clicked) self.install_button = self.add_button(_("_Install"), self.on_install_clicked) self.continue_button = self.add_button(_("_Continue")) self.play_button = self.add_button(_("_Launch"), self.launch_game) self.close_button = self.add_button(_("_Close"), self.on_destroy) self.continue_handler = None # check if installer is local or online if system.path_exists(installer_file): self.on_scripts_obtained(interpreter.read_script(installer_file)) else: self.title_label.set_markup( _("Waiting for response from %s") % (settings.SITE_URL)) self.add_spinner() self.widget_box.show() self.title_label.show() jobs.AsyncCall( interpreter.fetch_script, self.on_scripts_obtained, self.game_slug, self.revision, ) self.present()