Beispiel #1
0
    def get_env(self, os_env=True):
        """Return environment variables used by the game"""
        # Always false to runner.get_env, the default value
        # of os_env is inverted in the wine class,
        # the OS env is read later.
        env = super(wine, self).get_env(False)
        if os_env:
            env.update(os.environ.copy())
        show_debug = self.runner_config.get("show_debug", "-all")
        if show_debug != "inherit":
            env["WINEDEBUG"] = show_debug
        env["WINEARCH"] = self.wine_arch
        env["WINE"] = self.get_executable()
        if self.prefix_path:
            env["WINEPREFIX"] = self.prefix_path

        if not ("WINEFSYNC" in env and env["WINEFSYNC"] == "1" and
                ("WINEESYNC" not in env or env["WINEESYNC"] == "0")):
            if self.runner_config.get("esync") == "fsync":
                env["WINEESYNC"] = "0"
                env["WINEFSYNC"] = "1"
            else:
                env["WINEFSYNC"] = "0"
        elif not ("WINEESYNC" in env and env["WINEESYNC"] == "1"):
            if self.runner_config.get("esync") == "esync":
                env["WINEESYNC"] = "1"
                env["WINEFSYNC"] = "0"
            else:
                env["WINEESYNC"] = "0"

        overrides = self.get_dll_overrides()
        if overrides:
            env["WINEDLLOVERRIDES"] = get_overrides_env(overrides)
        return env
Beispiel #2
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    def get_env(self, os_env=False):
        """Return environment variables used by the game"""
        # Always false to runner.get_env, the default value
        # of os_env is inverted in the wine class,
        # the OS env is read later.
        env = super(wine, self).get_env(False)
        if os_env:
            env.update(os.environ.copy())
        show_debug = self.runner_config.get("show_debug", "-all")
        if show_debug != "inherit":
            env["WINEDEBUG"] = show_debug
        env["WINEARCH"] = self.wine_arch
        env["WINE"] = self.get_executable()
        if self.prefix_path:
            env["WINEPREFIX"] = self.prefix_path

        if "WINEESYNC" not in env or env["WINEESYNC"] != "1":
            env["WINEESYNC"] = "1" if self.runner_config.get("esync") else "0"

        if "WINEFSYNC" not in env or env["WINEFSYNC"] != "1":
            env["WINEFSYNC"] = "1" if self.runner_config.get("fsync") else "0"

        # On AMD, mimic the video memory management behavior of Windows DX12
        # drivers more closely, otherwise d3d12 games will crash and have other
        # funky issues.
        if self.runner_config.get("dxvk") and drivers.is_amd():
            env["RADV_DEBUG"] = "zerovram"

        overrides = self.get_dll_overrides()
        if overrides:
            self.dll_overrides.update(overrides)
            env["WINEDLLOVERRIDES"] = get_overrides_env(self.dll_overrides)
        return env
Beispiel #3
0
    def get_env(self, os_env=False):
        """Return environment variables used by the game"""
        # Always false to runner.get_env, the default value
        # of os_env is inverted in the wine class,
        # the OS env is read later.
        env = super().get_env(False)
        if os_env:
            env.update(os.environ.copy())
        show_debug = self.runner_config.get("show_debug", "-all")
        if show_debug != "inherit":
            env["WINEDEBUG"] = show_debug
        if show_debug == "-all":
            env["DXVK_LOG_LEVEL"] = "none"
        env["WINEARCH"] = self.wine_arch
        env["WINE"] = self.get_executable()
        env["WINE_MONO_CACHE_DIR"] = os.path.join(WINE_DIR, self.get_version(),
                                                  "mono")
        env["WINE_GECKO_CACHE_DIR"] = os.path.join(WINE_DIR,
                                                   self.get_version(), "gecko")
        if is_gstreamer_build(self.get_executable()):
            path_64 = os.path.join(WINE_DIR, self.get_version(),
                                   "lib64/gstreamer-1.0/")
            path_32 = os.path.join(WINE_DIR, self.get_version(),
                                   "lib/gstreamer-1.0/")
            if os.path.exists(path_64) or os.path.exists(path_32):
                env["GST_PLUGIN_SYSTEM_PATH_1_0"] = path_64 + ":" + path_32
        if self.prefix_path:
            env["WINEPREFIX"] = self.prefix_path

        if not ("WINEESYNC" in env and env["WINEESYNC"] == "1"):
            env["WINEESYNC"] = "1" if self.runner_config.get("esync") else "0"

        if not ("WINEFSYNC" in env and env["WINEFSYNC"] == "1"):
            env["WINEFSYNC"] = "1" if self.runner_config.get("fsync") else "0"

        if self.runner_config.get("fsr"):
            env["WINE_FULLSCREEN_FSR"] = "1"

        if self.runner_config.get("dxvk_nvapi"):
            env["DXVK_NVAPIHACK"] = "0"

        if self.runner_config.get("battleye"):
            env["PROTON_BATTLEYE_RUNTIME"] = os.path.join(
                settings.RUNTIME_DIR, "battleye_runtime")

        overrides = self.get_dll_overrides()
        if overrides:
            self.dll_overrides.update(overrides)
        env["WINEDLLOVERRIDES"] = get_overrides_env(self.dll_overrides)
        return env
Beispiel #4
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    def get_env(self, os_env=False):
        """Return environment variables used by the game"""
        # Always false to runner.get_env, the default value
        # of os_env is inverted in the wine class,
        # the OS env is read later.
        env = super(wine, self).get_env(False)
        if os_env:
            env.update(os.environ.copy())
        show_debug = self.runner_config.get("show_debug", "-all")
        if show_debug != "inherit":
            env["WINEDEBUG"] = show_debug
        env["WINEARCH"] = self.wine_arch
        env["WINE"] = self.get_executable()
        if is_gstreamer_build(self.get_executable()):
            path_64 = os.path.join(WINE_DIR, self.get_version(),
                                   "lib64/gstreamer-1.0/")
            path_32 = os.path.join(WINE_DIR, self.get_version(),
                                   "lib/gstreamer-1.0/")
            if os.path.exists(path_64) or os.path.exists(path_32):
                env["GST_PLUGIN_SYSTEM_PATH_1_0"] = path_64 + ":" + path_32
        if self.prefix_path:
            env["WINEPREFIX"] = self.prefix_path

        if not ("WINEESYNC" in env and env["WINEESYNC"] == "1"):
            env["WINEESYNC"] = "1" if self.runner_config.get("esync") else "0"

        if not ("WINEFSYNC" in env and env["WINEFSYNC"] == "1"):
            env["WINEFSYNC"] = "1" if self.runner_config.get("fsync") else "0"

        # On AMD, mimic the video memory management behavior of Windows DX12
        # drivers more closely, otherwise d3d12 games will crash and have other
        # funky issues.
        # RADV_DEBUG is a comma separated list. If it is already set, we want to
        # append to it.
        if self.runner_config.get("dxvk") and drivers.is_amd():
            if "RADV_DEBUG" not in env or not env["RADV_DEBUG"]:
                env["RADV_DEBUG"] = "zerovram"
            elif "zerovram" not in env["RADV_DEBUG"]:
                env["RADV_DEBUG"] += ",zerovram"

        overrides = self.get_dll_overrides()
        if overrides:
            self.dll_overrides.update(overrides)
        env["WINEDLLOVERRIDES"] = get_overrides_env(self.dll_overrides)
        return env
Beispiel #5
0
    def get_env(self, os_env=True):
        """Return environment variables used by the game"""
        # Always false to runner.get_env, the default value
        # of os_env is inverted in the wine class,
        # the OS env is read later.
        env = super(wine, self).get_env(False)
        if os_env:
            env.update(os.environ.copy())
        show_debug = self.runner_config.get("show_debug", "-all")
        if show_debug != "inherit":
            env["WINEDEBUG"] = show_debug
        env["WINEARCH"] = self.wine_arch
        env["WINE"] = self.get_executable()
        if self.prefix_path:
            env["WINEPREFIX"] = self.prefix_path

        if not ("WINEESYNC" in env and env["WINEESYNC"] == "1"):
            env["WINEESYNC"] = "1" if self.runner_config.get("esync") else "0"

        overrides = self.get_dll_overrides()
        if overrides:
            env["WINEDLLOVERRIDES"] = get_overrides_env(overrides)
        return env
Beispiel #6
0
def create_prefix(
    prefix,
    wine_path=None,
    arch=WINE_DEFAULT_ARCH,
    overrides={},
    install_gecko=None,
    install_mono=None,
):
    """Create a new Wine prefix."""
    if not prefix:
        raise ValueError("No Wine prefix path given")
    logger.info("Creating a %s prefix in %s", arch, prefix)

    # Follow symlinks, don't delete existing ones as it would break some setups
    if os.path.islink(prefix):
        prefix = os.readlink(prefix)

    # Avoid issue of 64bit Wine refusing to create win32 prefix
    # over an existing empty folder.
    if os.path.isdir(prefix) and not os.listdir(prefix):
        os.rmdir(prefix)

    if not wine_path:
        wine = import_runner("wine")
        wine_path = wine().get_executable()
    if not wine_path:
        logger.error("Wine not found, can't create prefix")
        return
    wineboot_path = os.path.join(os.path.dirname(wine_path), "wineboot")
    if not system.path_exists(wineboot_path):
        logger.error(
            "No wineboot executable found in %s, "
            "your wine installation is most likely broken",
            wine_path,
        )
        return

    if install_gecko == "False":
        overrides["mshtml"] = "disabled"
    if install_mono == "False":
        overrides["mscoree"] = "disabled"

    wineenv = {
        "WINEARCH": arch,
        "WINEPREFIX": prefix,
        "WINEDLLOVERRIDES": get_overrides_env(overrides),
    }

    system.execute([wineboot_path], env=wineenv)
    for loop_index in range(50):
        time.sleep(0.25)
        if system.path_exists(os.path.join(prefix, "user.reg")):
            break
        if loop_index == 20:
            logger.warning(
                "Wine prefix creation is taking longer than expected...")
    if not os.path.exists(os.path.join(prefix, "user.reg")):
        logger.error("No user.reg found after prefix creation. "
                     "Prefix might not be valid")
        return
    logger.info("%s Prefix created in %s", arch, prefix)
    prefix_manager = WinePrefixManager(prefix)
    prefix_manager.setup_defaults()
    if 'steamapps/common' in prefix.lower():
        from lutris.runners.winesteam import winesteam
        runner = winesteam()
        logger.info(
            "Transfering Steam information from default prefix to new prefix")
        dest_path = '/tmp/steam.reg'
        default_prefix = runner.get_default_prefix(runner.default_arch)
        wineexec("regedit",
                 args=r"/E '%s' 'HKEY_CURRENT_USER\Software\Valve\Steam'" %
                 dest_path,
                 prefix=default_prefix)
        set_regedit_file(dest_path,
                         wine_path=wine_path,
                         prefix=prefix,
                         arch=arch)
        try:
            os.remove(dest_path)
        except FileNotFoundError:
            logger.error("File %s was already removed", dest_path)
        steam_drive_path = os.path.join(prefix, 'dosdevices', 's:')
        if not system.path_exists(steam_drive_path):
            logger.info("Linking Steam default prefix to drive S:")
            os.symlink(os.path.join(default_prefix, 'drive_c'),
                       steam_drive_path)
Beispiel #7
0
def wineexec(
    executable,
    args="",
    wine_path=None,
    prefix=None,
    arch=None,  # pylint: disable=too-many-locals
    working_dir=None,
    winetricks_wine="",
    blocking=False,
    config=None,
    include_processes=[],
    exclude_processes=[],
    disable_runtime=False,
    env={},
    overrides=None,
):
    """
    Execute a Wine command.

    Args:
        executable (str): wine program to run, pass None to run wine itself
        args (str): program arguments
        wine_path (str): path to the wine version to use
        prefix (str): path to the wine prefix to use
        arch (str): wine architecture of the prefix
        working_dir (str): path to the working dir for the process
        winetricks_wine (str): path to the wine version used by winetricks
        blocking (bool): if true, do not run the process in a thread
        config (LutrisConfig): LutrisConfig object for the process context
        watch (list): list of process names to monitor (even when in a ignore list)

    Returns:
        Process results if the process is running in blocking mode or
        MonitoredCommand instance otherwise.
    """
    executable = str(executable) if executable else ""
    if isinstance(include_processes, str):
        include_processes = shlex.split(include_processes)
    if isinstance(exclude_processes, str):
        exclude_processes = shlex.split(exclude_processes)
    if not wine_path:
        wine = import_runner("wine")
        wine_path = wine().get_executable()
    if not wine_path:
        raise RuntimeError("Wine is not installed")

    if not working_dir:
        if os.path.isfile(executable):
            working_dir = os.path.dirname(executable)

    executable, _args, working_dir = get_real_executable(
        executable, working_dir)
    if _args:
        args = '{} "{}"'.format(_args[0], _args[1])

    # Create prefix if necessary
    if arch not in ("win32", "win64"):
        arch = detect_arch(prefix, wine_path)
    if not detect_prefix_arch(prefix):
        wine_bin = winetricks_wine if winetricks_wine else wine_path
        create_prefix(prefix, wine_path=wine_bin, arch=arch)

    wineenv = {"WINEARCH": arch}
    if winetricks_wine:
        wineenv["WINE"] = winetricks_wine
    else:
        wineenv["WINE"] = wine_path

    if prefix:
        wineenv["WINEPREFIX"] = prefix

    wine_config = config or LutrisConfig(runner_slug="wine")
    disable_runtime = disable_runtime or wine_config.system_config[
        "disable_runtime"]
    if use_lutris_runtime(wine_path=wineenv["WINE"],
                          force_disable=disable_runtime):
        if WINE_DIR in wine_path:
            wine_root_path = os.path.dirname(os.path.dirname(wine_path))
        elif WINE_DIR in winetricks_wine:
            wine_root_path = os.path.dirname(os.path.dirname(winetricks_wine))
        else:
            wine_root_path = None
        wineenv["LD_LIBRARY_PATH"] = ":".join(
            runtime.get_paths(
                prefer_system_libs=wine_config.
                system_config["prefer_system_libs"],
                wine_path=wine_root_path,
            ))

    if overrides:
        wineenv["WINEDLLOVERRIDES"] = get_overrides_env(overrides)

    wineenv.update(env)

    command_parameters = [wine_path]
    if executable:
        command_parameters.append(executable)
    command_parameters += shlex.split(args)
    if blocking:
        return system.execute(command_parameters, env=wineenv, cwd=working_dir)
    wine = import_runner("wine")
    command = MonitoredCommand(
        command_parameters,
        runner=wine(),
        env=wineenv,
        cwd=working_dir,
        include_processes=include_processes,
        exclude_processes=exclude_processes,
    )
    command.start()
    return command
Beispiel #8
0
def create_prefix(  # noqa: C901
    prefix,
    wine_path=None,
    arch=WINE_DEFAULT_ARCH,
    overrides=None,
    install_gecko=None,
    install_mono=None,
):
    """Create a new Wine prefix."""
    # pylint: disable=too-many-locals
    if overrides is None:
        overrides = {}
    if not prefix:
        raise ValueError("No Wine prefix path given")
    logger.info("Creating a %s prefix in %s", arch, prefix)

    # Follow symlinks, don't delete existing ones as it would break some setups
    if os.path.islink(prefix):
        prefix = os.readlink(prefix)

    # Avoid issue of 64bit Wine refusing to create win32 prefix
    # over an existing empty folder.
    if os.path.isdir(prefix) and not os.listdir(prefix):
        os.rmdir(prefix)

    if not wine_path:
        wine = import_runner("wine")
        wine_path = wine().get_executable()
    if not wine_path:
        logger.error("Wine not found, can't create prefix")
        return
    wineboot_path = os.path.join(os.path.dirname(wine_path), "wineboot")
    if not system.path_exists(wineboot_path):
        logger.error(
            "No wineboot executable found in %s, "
            "your wine installation is most likely broken",
            wine_path,
        )
        return

    if install_gecko == "False":
        overrides["mshtml"] = "disabled"
    if install_mono == "False":
        overrides["mscoree"] = "disabled"

    wineenv = {
        "WINEARCH": arch,
        "WINEPREFIX": prefix,
        "WINEDLLOVERRIDES": get_overrides_env(overrides),
    }

    system.execute([wineboot_path], env=wineenv)
    for loop_index in range(60):
        time.sleep(0.5)
        if system.path_exists(os.path.join(prefix, "user.reg")):
            break
        if loop_index == 30:
            logger.warning(
                "Wine prefix creation is taking longer than expected...")
    if not os.path.exists(os.path.join(prefix, "user.reg")):
        logger.error("No user.reg found after prefix creation. "
                     "Prefix might not be valid")
        return
    logger.info("%s Prefix created in %s", arch, prefix)
    prefix_manager = WinePrefixManager(prefix)
    prefix_manager.setup_defaults()
Beispiel #9
0
def create_prefix(
        prefix,
        wine_path=None,
        arch=WINE_DEFAULT_ARCH,
        overrides={},
        install_gecko=None,
        install_mono=None,
):
    """Create a new Wine prefix."""
    if not prefix:
        raise ValueError("No Wine prefix path given")
    logger.info("Creating a %s prefix in %s", arch, prefix)

    # Follow symlinks, don't delete existing ones as it would break some setups
    if os.path.islink(prefix):
        prefix = os.readlink(prefix)

    # Avoid issue of 64bit Wine refusing to create win32 prefix
    # over an existing empty folder.
    if os.path.isdir(prefix) and not os.listdir(prefix):
        os.rmdir(prefix)

    if not wine_path:
        wine = import_runner("wine")
        wine_path = wine().get_executable()
    if not wine_path:
        logger.error("Wine not found, can't create prefix")
        return
    wineboot_path = os.path.join(os.path.dirname(wine_path), "wineboot")
    if not system.path_exists(wineboot_path):
        logger.error(
            "No wineboot executable found in %s, "
            "your wine installation is most likely broken",
            wine_path,
        )
        return

    if install_gecko == "False":
        overrides["mshtml"] = "disabled"
    if install_mono == "False":
        overrides["mscoree"] = "disabled"

    wineenv = {
        "WINEARCH": arch,
        "WINEPREFIX": prefix,
        "WINEDLLOVERRIDES": get_overrides_env(overrides),
    }

    system.execute([wineboot_path], env=wineenv)
    for loop_index in range(50):
        time.sleep(0.25)
        if system.path_exists(os.path.join(prefix, "user.reg")):
            break
        if loop_index == 20:
            logger.warning("Wine prefix creation is taking longer than expected...")
    if not os.path.exists(os.path.join(prefix, "user.reg")):
        logger.error(
            "No user.reg found after prefix creation. " "Prefix might not be valid"
        )
        return
    logger.info("%s Prefix created in %s", arch, prefix)
    prefix_manager = WinePrefixManager(prefix)
    prefix_manager.setup_defaults()
    if 'steamapps/common' in prefix.lower():
        from lutris.runners.winesteam import winesteam
        runner = winesteam()
        logger.info("Transfering Steam information from default prefix to new prefix")
        dest_path = '/tmp/steam.reg'
        default_prefix = runner.get_default_prefix(runner.default_arch)
        wineexec(
            "regedit",
            args=r"/E '%s' 'HKEY_CURRENT_USER\Software\Valve\Steam'" % dest_path,
            prefix=default_prefix
        )
        set_regedit_file(
            dest_path,
            wine_path=wine_path,
            prefix=prefix,
            arch=arch
        )
        try:
            os.remove(dest_path)
        except FileNotFoundError:
            logger.error("File %s was already removed", dest_path)
        steam_drive_path = os.path.join(prefix, 'dosdevices', 's:')
        if not system.path_exists(steam_drive_path):
            logger.info("Linking Steam default prefix to drive S:")
            os.symlink(os.path.join(default_prefix, 'drive_c'), steam_drive_path)
Beispiel #10
0
def wineexec(
        executable,
        args="",
        wine_path=None,
        prefix=None,
        arch=None,  # pylint: disable=too-many-locals
        working_dir=None,
        winetricks_wine="",
        blocking=False,
        config=None,
        include_processes=[],
        exclude_processes=[],
        disable_runtime=False,
        env={},
        overrides=None,
):
    """
    Execute a Wine command.

    Args:
        executable (str): wine program to run, pass None to run wine itself
        args (str): program arguments
        wine_path (str): path to the wine version to use
        prefix (str): path to the wine prefix to use
        arch (str): wine architecture of the prefix
        working_dir (str): path to the working dir for the process
        winetricks_wine (str): path to the wine version used by winetricks
        blocking (bool): if true, do not run the process in a thread
        config (LutrisConfig): LutrisConfig object for the process context
        watch (list): list of process names to monitor (even when in a ignore list)

    Returns:
        Process results if the process is running in blocking mode or
        MonitoredCommand instance otherwise.
    """
    executable = str(executable) if executable else ""
    if isinstance(include_processes, str):
        include_processes = shlex.split(include_processes)
    if isinstance(exclude_processes, str):
        exclude_processes = shlex.split(exclude_processes)
    if not wine_path:
        wine = import_runner("wine")
        wine_path = wine().get_executable()
    if not wine_path:
        raise RuntimeError("Wine is not installed")

    if not working_dir:
        if os.path.isfile(executable):
            working_dir = os.path.dirname(executable)

    executable, _args, working_dir = get_real_executable(executable, working_dir)
    if _args:
        args = '{} "{}"'.format(_args[0], _args[1])

    # Create prefix if necessary
    if arch not in ("win32", "win64"):
        arch = detect_arch(prefix, wine_path)
    if not detect_prefix_arch(prefix):
        wine_bin = winetricks_wine if winetricks_wine else wine_path
        create_prefix(prefix, wine_path=wine_bin, arch=arch)

    wineenv = {"WINEARCH": arch}
    if winetricks_wine:
        wineenv["WINE"] = winetricks_wine
    else:
        wineenv["WINE"] = wine_path

    if prefix:
        wineenv["WINEPREFIX"] = prefix

    wine_config = config or LutrisConfig(runner_slug="wine")
    disable_runtime = disable_runtime or wine_config.system_config["disable_runtime"]
    if use_lutris_runtime(wine_path=wineenv["WINE"], force_disable=disable_runtime):
        if WINE_DIR in wine_path:
            wine_root_path = os.path.dirname(os.path.dirname(wine_path))
        elif WINE_DIR in winetricks_wine:
            wine_root_path = os.path.dirname(os.path.dirname(winetricks_wine))
        else:
            wine_root_path = None
        wineenv["LD_LIBRARY_PATH"] = ":".join(
            runtime.get_paths(
                prefer_system_libs=wine_config.system_config["prefer_system_libs"],
                wine_path=wine_root_path,
            )
        )

    if overrides:
        wineenv["WINEDLLOVERRIDES"] = get_overrides_env(overrides)

    wineenv.update(env)

    command_parameters = [wine_path]
    if executable:
        command_parameters.append(executable)
    command_parameters += shlex.split(args)
    if blocking:
        return system.execute(command_parameters, env=wineenv, cwd=working_dir)
    wine = import_runner("wine")
    command = MonitoredCommand(
        command_parameters,
        runner=wine(),
        env=wineenv,
        cwd=working_dir,
        include_processes=include_processes,
        exclude_processes=exclude_processes,
    )
    command.start()
    return command