Beispiel #1
0
def init_game_data():
    db_Manager.openDB()
    playerDataManager.initData()
    rankManager.initData()
    ConstTableManager.loadConstTable()

    log = logging.getLogger("taptitan")
    server_init_ok = "server init ok: server id:%s port:%s"%(playerDataManager.server_id,serverConfigManager.getPort())
    logging.info(server_init_ok)
    print(server_init_ok)
 def get(self):
     ConstTableManager.loadConstTable()
     print('config table reload!!')
     self.write('config table reload!!')