Beispiel #1
0
 def selectReceiver(self, possibleReceivers=[]):
     # if all the possibleReceivers have the same priority work as cycle
     priorityList = []
     for element in possibleReceivers:
         priorityList.append(element.priority)
     if len(priorityList):
         if priorityList.count(priorityList[0]) == len(priorityList):
             return Queue.selectReceiver(possibleReceivers)
     # else sort the receivers according to their priority
     possibleReceivers.sort(key=lambda x: x.priority, reverse=True)
     if possibleReceivers[0].canAccept():
         return possibleReceivers[0]
     elif possibleReceivers[1].canAccept():
         return possibleReceivers[1]
     return None
Beispiel #2
0
    BatchReassembly,
    Queue,
)
from manpy.simulation.Globals import runSimulation

# define the objects of the model
S = BatchSource(
    "S",
    "Source",
    interArrivalTime={"Fixed": {
        "mean": 1.5
    }},
    entity="manpy.Batch",
    batchNumberOfUnits=100,
)
Q = Queue("Q", "StartQueue", capacity=100000)
BD = BatchDecomposition(
    "BC",
    "BatchDecomposition",
    numberOfSubBatches=4,
    processingTime={"Fixed": {
        "mean": 1
    }},
)
M1 = Machine("M1", "Machine1", processingTime={"Fixed": {"mean": 0.5}})
Q1 = Queue("Q1", "Queue1", capacity=2)
M2 = Machine("M2", "Machine2", processingTime={"Fixed": {"mean": 1}})
BRA = BatchReassembly(
    "BRA",
    "BatchReassembly",
    numberOfSubBatches=4,
Beispiel #3
0
from manpy.simulation.imports import Source, Queue, Machine, Exit
from manpy.simulation.Globals import runSimulation

# define the objects of the model
S = Source(
    "S1", "Source", interArrivalTime={"Fixed": {"mean": 0.5}}, entity="manpy.Part"
)
Q = Queue("Q1", "Queue", capacity=1)
M = Machine("M1", "Machine", processingTime={"Fixed": {"mean": 0.25}})
E = Exit("E1", "Exit")

# define predecessors and successors for the objects
S.defineRouting(successorList=[Q])
Q.defineRouting(predecessorList=[S], successorList=[M])
M.defineRouting(predecessorList=[Q], successorList=[E])
E.defineRouting(predecessorList=[M])


def main(test=0):
    # add all the objects in a list
    objectList = [S, Q, M, E]
    # set the length of the experiment
    maxSimTime = 1440.0
    # call the runSimulation giving the objects and the length of the experiment
    runSimulation(objectList, maxSimTime)

    # calculate metrics
    working_ratio = (M.totalWorkingTime / maxSimTime) * 100

    # return results for the test
    if test:
Beispiel #4
0
 def canAccept(self, callerObject=None):
     # if the next machine holds a part return false
     if len(self.next[0].getActiveObjectQueue()):
         return False
     # else use the default Queue logic
     return Queue.canAccept(self, callerObject)
Beispiel #5
0
        activeEntity = Machine.removeEntity(self, entity)
        # count the number of parts in the server.
        # If it is empty have one internal queue to signal the queue before the compound object
        if not self.countInternalParts():
            self.sendSignal(receiver=QB, signal=QB.canDispose, sender=Q1)
        return activeEntity

    # returns the number of internal parts in the server
    def countInternalParts(self):
        totalParts = 0
        for object in G.InternalProcessList + G.InternalQueueList:
            totalParts += len(object.getActiveObjectQueue())
        return totalParts


QB = Queue("QB", "QueueBefore", capacity=float("inf"))
Q1 = InternalQueue("Q1", "Q1", capacity=1)
M1 = InternalProcess("M1", "M1", processingTime={"Exp": {"mean": 1}})
Q2 = InternalQueue("Q2", "Q2", capacity=1)
M2 = InternalProcess("M2", "M2", processingTime={"Exp": {"mean": 1}})
Q3 = InternalQueue("Q3", "Q3", capacity=1)
M3 = InternalProcess("M3", "M3", processingTime={"Exp": {"mean": 1}})
QA = Queue("QA", "QueueAfter", capacity=float("inf"))
MA = Machine("MA", "MachineAfter", processingTime={"Exp": {"mean": 1}})
E = Exit("E", "Exit")

QB.defineRouting(successorList=[Q1, Q2, Q3])
Q1.defineRouting(predecessorList=[QB], successorList=[M1])
Q2.defineRouting(predecessorList=[QB], successorList=[M2])
Q3.defineRouting(predecessorList=[QB], successorList=[M3])
M1.defineRouting(predecessorList=[Q1], successorList=[QA])
Beispiel #6
0
        for i in range(refillLevel):
            # calculate the id and name of the new part
            partId = "P" + str(G.numOfParts)
            partName = "Part" + str(G.numOfParts)
            # create the Part
            P = Part(partId, partName, currentStation=buffer)
            # set the part as WIP
            setWIP([P])
            G.numOfParts += 1
    # else do nothing
    else:
        print(("buffer has", numInQueue, "parts. No need to bring more"))


# define the objects of the model
Q = Queue("Q1", "Queue", capacity=float("inf"))
M = Machine("M1", "Machine", processingTime={"Fixed": {"mean": 6}})
E = Exit("E1", "Exit")
EV = EventGenerator(
    "EV",
    "EntityCreator",
    start=0,
    stop=float("inf"),
    interval=20,
    method=balanceQueue,
    argumentDict={
        "buffer": Q,
        "refillLevel": 5
    },
)
Beispiel #7
0
from manpy.simulation.imports import Machine, Source, Exit, Part, Queue, Failure
from manpy.simulation.Globals import runSimulation

# define the objects of the model
S = Source(
    "S", "Source", interArrivalTime={"Fixed": {"mean": 0.5}}, entity="manpy.Part"
)
Q = Queue("Q", "Queue", capacity=float("inf"))
M1 = Machine("M1", "Milling1", processingTime={"Fixed": {"mean": 0.25}})
M2 = Machine("M2", "Milling2", processingTime={"Fixed": {"mean": 0.25}})
E = Exit("E1", "Exit")
F = Failure(
    victim=M1,
    distribution={"TTF": {"Fixed": {"mean": 60.0}}, "TTR": {"Fixed": {"mean": 5.0}}},
)

# define predecessors and successors for the objects
S.defineRouting([Q])
Q.defineRouting([S], [M1, M2])
M1.defineRouting([Q], [E])
M2.defineRouting([Q], [E])
E.defineRouting([M1, M2])


def main(test=0):

    # add all the objects in a list
    objectList = [S, Q, M1, M2, E, F]
    # set the length of the experiment
    maxSimTime = 1440.0
    # call the runSimulation giving the objects and the length of the experiment
 def canAccept(self, callerObject=None):
     if self.locked:
         return False
     return Queue.canAccept(self, callerObject)
Beispiel #9
0
    Queue,
    LineClearance,
    ExcelHandler,
    ExcelHandler,
)
from manpy.simulation.Globals import runSimulation

# define the objects of the model
S = BatchSource(
    "S",
    "Source",
    interArrivalTime={"Fixed": {"mean": 1.5}},
    entity="manpy.Batch",
    batchNumberOfUnits=100,
)
Q = Queue("Q", "StartQueue", capacity=100000)
BD = BatchDecomposition(
    "BC",
    "BatchDecomposition",
    numberOfSubBatches=4,
    processingTime={"Fixed": {"mean": 1}},
)
M1 = Machine("M1", "Machine1", processingTime={"Fixed": {"mean": 0.5}})
Q1 = LineClearance("Q1", "Queue1", capacity=2)
M2 = Machine("M2", "Machine2", processingTime={"Fixed": {"mean": 4}})
BRA = BatchReassembly(
    "BRA",
    "BatchReassembly",
    numberOfSubBatches=4,
    processingTime={"Fixed": {"mean": 0}},
)
    # set this as predecessor and break
    else:
        for buffer in possiblePredecessors:
            if not buffer == machine.previous[0]:
                machine.previous[0] = buffer
                break
    # if canDispose is not triggered in the predecessor send it
    if not machine.previous[0].canDispose.triggered:
        # a succeed function on an event must always take attributes the transmitter and the time of the event
        succeedTuple = (machine, G.env.now)
        machine.previous[0].canDispose.succeed(succeedTuple)
    print((G.env.now, "from now on the machine will take from", machine.previous[0].id))


# define the objects of the model
Q1 = Queue("Q1", "Queue1", capacity=float("inf"))
Q2 = Queue("Q2", "Queue2", capacity=float("inf"))
M = Machine("M1", "Machine", processingTime={"Fixed": {"mean": 3}})
E = Exit("E1", "Exit")
P1 = Part("P1", "Part1", currentStation=Q1)
entityList = []
for i in range(5):  # create the WIP in a loop
    Q1PartId = "Q1_P" + str(i)
    Q1PartName = "Q1_Part" + str(i)
    PQ1 = Part(Q1PartId, Q1PartName, currentStation=Q1)
    entityList.append(PQ1)
    Q2PartId = "Q2_P" + str(i)
    Q2PartName = "Q2_Part" + str(i)
    PQ2 = Part(Q2PartId, Q2PartName, currentStation=Q2)
    entityList.append(PQ2)
Beispiel #11
0
    Source,
    Exit,
    Part,
    Repairman,
    Queue,
    Failure,
)
from manpy.simulation.Globals import runSimulation

# define the objects of the model
R = Repairman("R1", "Bob")
S = Source(
    "S1", "Source", interArrivalTime={"Fixed": {"mean": 0.5}}, entity="manpy.Part"
)
M1 = Machine("M1", "Machine1", processingTime={"Fixed": {"mean": 0.25}})
Q = Queue("Q1", "Queue")
M2 = Machine("M2", "Machine2", processingTime={"Fixed": {"mean": 1.5}})
E = Exit("E1", "Exit")
# create failures
F1 = Failure(
    victim=M1,
    distribution={"TTF": {"Fixed": {"mean": 60.0}}, "TTR": {"Fixed": {"mean": 5.0}}},
    repairman=R,
)
F2 = Failure(
    victim=M2,
    distribution={"TTF": {"Fixed": {"mean": 40.0}}, "TTR": {"Fixed": {"mean": 10.0}}},
    repairman=R,
)

# define predecessors and successors for the objects
Beispiel #12
0
from manpy.simulation.imports import (
    Machine,
    Source,
    Exit,
    Part,
    Queue,
    NonStarvingEntry,
)
from manpy.simulation.Globals import runSimulation

# define the objects of the model
NS = NonStarvingEntry("NS1", "Entry", entityData={"_class": "manpy.Part"})
M1 = Machine("M1", "Machine1", processingTime={"Exp": {"mean": 1}})
Q2 = Queue("Q2", "Queue2")
M2 = Machine("M2", "Machine2", processingTime={"Exp": {"mean": 3}})
Q3 = Queue("Q3", "Queue3")
M3 = Machine("M3", "Machine3", processingTime={"Exp": {"mean": 5}})
E = Exit("E1", "Exit")


# define predecessors and successors for the objects
NS.defineRouting(successorList=[M1])
M1.defineRouting(predecessorList=[NS], successorList=[Q2])
Q2.defineRouting(predecessorList=[M1], successorList=[M2])
M2.defineRouting(predecessorList=[Q2], successorList=[Q3])
Q3.defineRouting(predecessorList=[M2], successorList=[M3])
M3.defineRouting(predecessorList=[Q3], successorList=[E])
E.defineRouting(predecessorList=[M3])


def main(test=0):