Beispiel #1
0
 def start(
     self,
     current_time: Time,
     first_subgait_delay: Optional[Duration] = ZERO_DURATION,
 ) -> GaitUpdate:
     """Start the gait.
     Creates a trajectory command to go towards the idle position in the given duration.
     :returns Returns a GaitUpdate that usually contains a TrajectoryCommand.
     """
     if first_subgait_delay is not None and first_subgait_delay > Duration(
             0):
         self._start_time = current_time + first_subgait_delay
         self._end_time = self._start_time + self._duration
         self._scheduled_early = True
         return GaitUpdate.should_schedule_early(
             TrajectoryCommand(
                 self._get_trajectory_msg(),
                 self._duration,
                 self._name,
                 self._start_time,
             ))
     else:
         self._start_time = current_time
         self._end_time = self._start_time + self._duration
         return GaitUpdate.should_schedule(
             TrajectoryCommand(
                 self._get_trajectory_msg(),
                 self._duration,
                 self._name,
                 self._start_time,
             ))
Beispiel #2
0
    def update(self, current_time: Time, *_) -> GaitUpdate:
        """Give an update on the progress of the gait.
        If the current subgait is still running, this does nothing.
        If the gait should be stopped, this will be done
        If the current subgait is done, it will start the next subgait
        :param current_time: Current time
        :returns: Returns a GaitUpdate that may contain a TrajectoryCommand, and any of the
        flags set to true, depending on the state of the Gait.
        """
        self._current_time = current_time
        if self._should_freeze:
            return self._execute_freeze()

        # If the current subgait is not finished, no new trajectory is necessary
        if current_time < self._end_time:
            return GaitUpdate.empty()

        # If the subgait is finished and it was frozen, execute the subgait after freeze
        if self._is_frozen:
            self._current_subgait = self._subgait_after_freeze
            self._is_frozen = False
            self._update_time_stamps(self._current_subgait)
            return GaitUpdate.should_schedule(
                self._command_from_current_subgait())

        return self._update_next_subgait()
    def _update_next_subgait_early(self) -> GaitUpdate:
        """Update the next subgait.

        First the next subgait is determined, which is based on the status of transitioning
        and whether the subgait has to be stopped.

        If the next subgait is not None a TrajectoryComamnd containing that subgait is returned.

        When updating the next subgait early, we don't set the current_subgait or a new start time.
        Instead we only send a schedule command and let self._update_next_subgait()
        deal with clean up after the previous subgait has actually finished.

        :return: optional trajectory_command
        """
        self._scheduled_early = True
        if self._transition_to_subgait is not None and not self._is_transitioning:
            # We should schedule a transition subgait
            next_subgait = self._make_transition_subgait()
        elif self._transition_to_subgait is not None and self._is_transitioning:
            next_subgait = self.subgaits.get(
                self._transition_to_subgait.subgait_name)
        else:
            next_subgait = self._next_graph_subgait()

        self._next_subgait = next_subgait
        # If there is no subgait, return None and False for is_finished
        if next_subgait is None:
            return GaitUpdate.empty()

        return GaitUpdate.should_schedule_early(
            TrajectoryCommand.from_subgait(next_subgait, self._end_time))
    def start(
        self,
        current_time: Time,
        first_subgait_delay: Optional[
            Duration] = DEFAULT_FIRST_SUBGAIT_START_DELAY,
    ) -> GaitUpdate:
        """Start the gait.
        Sets current subgait to the first subgait, resets the
        time and generates the first trajectory command.
        May optionally delay the first subgait.
        :param first_subgait_delay Optional duration to delay the first subgait by.
        :return: A TrajectoryCommand message with the trajectory of the first subgait.
        """
        self._reset()
        self._current_time = current_time
        self._current_subgait = self.subgaits[self.graph.start_subgaits()[0]]
        self._next_subgait = self._current_subgait

        # Delay first subgait if duration is greater than zero
        if first_subgait_delay > Duration(0):
            self._start_is_delayed = True
            self._update_time_stamps(self._current_subgait,
                                     first_subgait_delay)
            return GaitUpdate.should_schedule_early(
                self._command_from_current_subgait())
        else:
            self._start_is_delayed = False
            self._update_time_stamps(self._current_subgait)
            return GaitUpdate.should_schedule(
                self._command_from_current_subgait())
    def _update_next_subgait_early(self) -> GaitUpdate:
        """Already schedule the next subgait with the end time
        of the current subgait as the start time.

        :returns: a GaitUpdate that is empty or contains a trajectory command
        :rtype: GaitUpdate
        """
        self._scheduled_early = True
        self._next_command = self._get_next_command()

        if self._next_command is None:
            return GaitUpdate.empty()

        return GaitUpdate.should_schedule_early(self._next_command)
    def _update_next_subgait(self) -> GaitUpdate:
        """Update the next subgait.

        Behaves differently based on whether a new subgait has been scheduled early.
        First the next subgait is determined, which is based on the status of transitioning
        and whether the subgait has to be stopped.

        Then if the next subgait is not None the current subgait is replaced by the
        next subgait, and all appriopriate values are updated.

        If a new subgait hasn't been scheduled early, this function also returns a
        TrajectoryCommand.

        :return: optional trajectory_command, is_finished
        """
        if self._transition_to_subgait is not None and not self._is_transitioning:
            # We should schedule a transition subgait
            self._is_transitioning = True
            next_subgait = self._make_transition_subgait()
        elif self._transition_to_subgait is not None and self._is_transitioning:
            # A transition subgait has ended
            next_subgait = self.subgaits.get(
                self._transition_to_subgait.subgait_name)
            self._transition_to_subgait = None
            self._is_transitioning = False
        elif self._scheduled_early:
            # We scheduled early and already determined the next subgait
            next_subgait = self._next_subgait
        else:
            # We determine the next subgait with the subgait graph
            next_subgait = self._next_graph_subgait()

        # If there is no next subgait, then we are finished
        if next_subgait is None:
            return GaitUpdate.finished()

        # Update subgait and timestamps
        self._update_time_stamps(next_subgait)
        self._current_subgait = next_subgait

        # Schedule the next subgait if we haven't already scheduled early
        if not self._scheduled_early:
            return GaitUpdate.should_schedule(
                self._command_from_current_subgait())
        else:
            # Reset early schedule attributes
            self._scheduled_early = False
            self._next_subgait = None
            return GaitUpdate.subgait_updated()
    def update(self, current_time: Time) -> GaitUpdate:
        self._current_time = current_time
        if self._current_time < self._end_time or self._constructing:
            return GaitUpdate.empty()
        else:
            next_subgait = self._default_walk.graph[(
                self._current_subgait, self._default_walk.graph.TO)]

            if next_subgait == self._default_walk.graph.END:
                return GaitUpdate.finished()
            self._constructing = True
            self._current_subgait = next_subgait
            command = self._new_trajectory_command()
            self._constructing = False
            return GaitUpdate.should_schedule(command)
Beispiel #8
0
 def update(
     self,
     current_time: Time,
     early_schedule_duration: Optional[Duration] = ZERO_DURATION,
 ) -> GaitUpdate:
     """Give an update on the progress of the gait.
     :param current_time: Current time.
     :param early_schedule_duration: The duration to schedule the gait early.
     :returns Returns a GaitUpdate with only the is_finished set to either true or false.
     """
     if current_time >= self._end_time:
         return GaitUpdate.finished()
     elif self._scheduled_early and current_time > self._start_time:
         return GaitUpdate.subgait_updated()
     else:
         return GaitUpdate.empty()
    def _update_state_machine(self) -> GaitUpdate:
        """Update the state machine that the new subgait has begun.
        Also updates the starting position and time stamps for the
        next subgait.

        :returns: a GaitUpdate for the state machine
        :rtype: GaitUpdate
        """
        if self._next_command is None:
            return GaitUpdate.finished()

        self._update_start_pos()
        self._update_time_stamps(self._next_command.duration)
        self._scheduled_early = False

        return GaitUpdate.subgait_updated()
    def test_update_subgait_schedule_early(self):
        self.gait.start(Time(seconds=0))
        gait_update = self.gait.update(Time(seconds=1), Duration(seconds=0.8))

        self.assertEqual(self.gait.subgait_name, "right_open")
        self.assertEqual(self.gait._start_time, Time(seconds=0))
        self.assertEqual(self.gait._end_time, Time(seconds=1.5))
        self.assertTrue(self.gait._scheduled_early)

        self.assertEqual(
            gait_update,
            GaitUpdate.should_schedule_early(
                TrajectoryCommand.from_subgait(
                    self.gait.subgaits["left_swing"], Time(seconds=1.5))),
        )

        gait_update = self.gait.update(Time(seconds=1.6),
                                       Duration(seconds=0.8))
        self.assertEqual(gait_update, GaitUpdate.subgait_updated())
    def test_update_subgait_start_delayed_did_start(self):
        self.gait.start(Time(seconds=0), Duration(seconds=3))
        gait_update = self.gait.update(Time(seconds=3.5))

        self.assertEqual(self.gait.subgait_name, "right_open")
        self.assertEqual(self.gait._start_time, Time(seconds=3))
        self.assertEqual(self.gait._end_time, Time(seconds=4.5))
        self.assertFalse(self.gait._start_is_delayed)

        self.assertEqual(gait_update, GaitUpdate.subgait_updated())
    def test_update_subgait_not_done(self):
        self.gait.start(Time(seconds=0))
        gait_update = self.gait.update(Time(seconds=0.6))

        self.assertEqual(self.gait.subgait_name, "right_open")
        self.assertEqual(self.gait._start_time, Time(seconds=0))
        self.assertEqual(self.gait._end_time, Time(seconds=1.5))
        self.assertFalse(self.gait._scheduled_early)

        self.assertEqual(gait_update, GaitUpdate.empty())
    def start(
        self,
        current_time: Time,
        first_subgait_delay: Optional[
            Duration] = DEFAULT_FIRST_SUBGAIT_DELAY_START_RS_DURATION,
    ) -> GaitUpdate:
        """
        This function is called to start the realsense gait, it does the following.
        1) Make a service call to march_realsense_reader.
        2) Update all subgaits to interpolated subgaits with the given parameters
        (this will later become only some of the subgaits when the update function is
        also used).
        3) Update the gait parameters to prepare for start
        4) Return the first subgait, if correct parameters were found.

        :return: A gait update that tells the state machine what to do. Empty means
        that that state machine should not start a gait.
        """
        self._reset()
        # Delay start until parameterization is done
        self._start_is_delayed = True
        # Start time will be set later, but to prevent updates during the service
        # calls to think the gait start time has passed, set start time in the future.
        self._start_time = current_time + self.INITIAL_START_DELAY_TIME
        self._current_time = current_time
        # If a gait is dependent on some other gait its subgaits are already
        # interpolated from parameters so we can skip the realsense call
        if not self._dependent_on:
            realsense_update_successful = self.get_realsense_update()
            if not realsense_update_successful:
                return GaitUpdate.empty()

        self._current_subgait = self.subgaits[self.graph.start_subgaits()[0]]
        self._next_subgait = self._current_subgait
        if first_subgait_delay is None:
            first_subgait_delay = self.DEFAULT_FIRST_SUBGAIT_DELAY_START_RS_DURATION
        self._start_time = self._gait_selection.get_clock().now(
        ) + first_subgait_delay
        self._end_time = self._start_time + self._current_subgait.duration
        return GaitUpdate.should_schedule_early(
            self._command_from_current_subgait())
    def _update_start_subgait(self) -> GaitUpdate:
        """Update the state machine that the start gait has
        begun. Also updates the start position and the time
        stamps for the next subgait.

        :returns: a GaitUpdate for the state machine
        :rtype: GaitUpdate"""
        self._start_is_delayed = False
        self._update_start_pos()
        self._update_time_stamps(self._next_command.duration)

        return GaitUpdate.subgait_updated()
    def test_start_delayed(self):
        gait_update = self.gait.start(Time(seconds=0), Duration(seconds=1))

        self.assertEqual(self.gait.subgait_name, "right_open")
        self.assertEqual(self.gait._start_time, Time(seconds=1))
        self.assertEqual(self.gait._end_time, Time(seconds=2.5))
        self.assertTrue(self.gait._start_is_delayed)

        self.assertEqual(
            gait_update,
            GaitUpdate.should_schedule_early(
                self.gait._command_from_current_subgait()),
        )
    def test_start(self):
        gait_update = self.gait.start(Time(seconds=0))

        self.assertEqual(self.gait.subgait_name, "right_open")
        self.assertEqual(self.gait._start_time, Time(seconds=0))
        self.assertEqual(self.gait._end_time, Time(seconds=1.5))
        self.assertFalse(self.gait._start_is_delayed)

        self.assertEqual(
            gait_update,
            GaitUpdate.should_schedule(
                self.gait._command_from_current_subgait()),
        )
    def test_update_subgait_done(self):
        self.gait.start(Time(seconds=0))
        gait_update = self.gait.update(Time(seconds=1.8))

        self.assertEqual(self.gait.subgait_name, "left_swing")
        self.assertEqual(self.gait._start_time, Time(seconds=1.8))
        self.assertEqual(self.gait._end_time, Time(seconds=2.9))
        self.assertFalse(self.gait._scheduled_early)

        self.assertEqual(
            gait_update,
            GaitUpdate.should_schedule(
                self.gait._command_from_current_subgait()),
        )
    def update(
        self,
        current_time: Time,
        early_schedule_duration: Optional[
            Duration] = DEFAULT_EARLY_SCHEDULE_UPDATE_DURATION,
    ) -> GaitUpdate:
        """Give an update on the progress of the gait.
        - If the start was delayed and we have passed the start time,
        we are now actually starting the gait.
        Hence the is_new_subgait flag shuold be set to true.
        - If the previous subgait ended, schedule a new one.
        - If we haven't scheduled early yet, and we are within early_schedule_duration of
        the end time, then schedule a new subgait early.
        - Else return nothing.
        :param current_time: Current time
        :param early_schedule_duration: Optional duration to schedule early
        :returns: Returns a GaitUpdate that may contain a TrajectoryCommand, and any of the
        flags set to true, depending on the state of the Gait.
        """
        self._current_time = current_time

        if self._start_is_delayed:
            if self._current_time >= self._start_time:
                # Reset start delayed flag and update first subgait
                self._start_is_delayed = False
                return GaitUpdate.subgait_updated()
            else:
                return GaitUpdate.empty()

        if self._current_time >= self._end_time:
            return self._update_next_subgait()

        if (early_schedule_duration > Duration(0) and not self._scheduled_early
                and self._current_time >=
                self._end_time - early_schedule_duration):
            return self._update_next_subgait_early()
        return GaitUpdate.empty()
    def update(
        self,
        current_time: Time,
        early_schedule_duration:
        Duration = DEFAULT_EARLY_SCHEDULE_UPDATE_DURATION,
    ) -> GaitUpdate:
        """Give an update on the progress of the gait. This function is called
        every cycle of the gait_state_machine.

        Schedules the first subgait when the delay has passed. Starts scheduling
        subsequent subgaits when the previous subgait is within early scheduling
        duration and updates the state machine when the next subgait is started.

        :param current_time: Current time.
        :type current_time: Time
        :param early_schedule_duration: Duration that determines how long ahead the next subgait is planned
        :type early_schedule_duration: Duration

        :return: GaitUpdate containing TrajectoryCommand when finished, else empty GaitUpdate
        :rtype: GaitUpdate
        """
        self._current_time = current_time

        if self._start_is_delayed:
            if self._current_time >= self._start_time:
                return self._update_start_subgait()
            else:
                return GaitUpdate.empty()

        if (self._current_time >= self._end_time - early_schedule_duration
                and not self._scheduled_early):
            return self._update_next_subgait_early()

        if self._current_time >= self._end_time:
            return self._update_state_machine()

        return GaitUpdate.empty()
Beispiel #20
0
 def _execute_freeze(self) -> GaitUpdate:
     """
     Freezes the subgait, currently this means that there is a new subgait
     started of the given freeze duration which ends at the current position.
     If this happens in the middle of a subgait, it plans the rest of the
     original subgait after the freeze.
     :return: Returns a GaitUpdate
     """
     self._freeze_position = self._position_after_time()
     self._previous_subgait = self._current_subgait.subgait_name
     self._subgait_after_freeze = self.subgait_after_freeze()
     self._current_subgait = self._freeze_subgait()
     self._should_freeze = False
     self._is_frozen = True
     self._update_time_stamps(self._current_subgait)
     return GaitUpdate.should_schedule(self._command_from_current_subgait())
    def start(
        self,
        current_time: Time,
        first_subgait_delay: Duration = DEFAULT_FIRST_SUBGAIT_START_DELAY,
    ) -> GaitUpdate:
        """Starts the gait. The subgait will be scheduled with the delay given
        by first_subgait_delay.

        :param current_time: Time at which the subgait will start
        :type current_time: Time
        :param first_subgait_delay: Delay of first subgait schedule
        :type first_subgait_delay: Duration

        :return: A GaitUpdate containing a TrajectoryCommand
        :rtype: GaitUpdate
        """
        self._reset()
        self.update_parameters()
        self._current_time = current_time
        self._start_time = self._current_time + first_subgait_delay
        self._next_command = self._get_trajectory_command()
        return GaitUpdate.should_schedule_early(self._next_command)
 def start(self, current_time: Time) -> GaitUpdate:
     self._current_time = current_time
     self._current_subgait = self._default_walk.graph.start_subgaits()[0]
     return GaitUpdate.should_schedule(self._new_trajectory_command())