Beispiel #1
0
 def bitsGUI( self ):
     col = cmds.columnLayout( adjustableColumn=True, columnAttach=('both', 5), parent=self.fillArea )
     cmds.separator( style='none', height=4, width=413 )
     
     # Primitives section.
     cmds.text( label='BIT PRIMITIVES', height=20, font='boldLabelFont', backgroundColor=[0.2,0.2,0.2] )
     cmds.separator( style='none', height=5 )
     cmds.gridLayout( numberOfColumns=5, cellWidthHeight=( 50, 50 ) )
     cmds.button( label='Sphere', command=lambda b, a1='glSphere': cmds.makeGLBit( objecttype=a1 ) )
     cmds.button( label='Box', command=lambda b, a1='glBox': cmds.makeGLBit( objecttype=a1 ) )
     cmds.button( label='Cylinder', command=lambda b, a1='glCylinder': cmds.makeGLBit( objecttype=a1 ) )
     cmds.button( label='Cone', command=lambda b, a1='glCone': cmds.makeGLBit( objecttype=a1 ) )
     cmds.button( label='Torus', command=lambda b, a1='glTorus': cmds.makeGLBit( objecttype=a1 ) )
     cmds.setParent( '..' )#gridLayout
     cmds.separator( style='none', height=10 )
     
     # Transform section.
     cmds.text( label='TRANSFORM TOOLS', height=20, font='boldLabelFont', backgroundColor=[0.2,0.2,0.2] )
     cmds.separator( style='none', height=5 )
     cmds.gridLayout( numberOfColumns=3, cellWidthHeight=( 50, 50 ) )
     cmds.iconTextButton( annotation='match translation', style='iconOnly',
                          image1='icon_match_translation.png',
                          command=lambda a1='tran': TransformUtility.matchTransforms(a1) )
     cmds.iconTextButton( annotation='match rotation', style='iconOnly',
                          image1='icon_match_rotation.png',
                          label='match rotation', command=lambda a1='rot': TransformUtility.matchTransforms(a1) )
     cmds.iconTextButton( annotation='match all', style='iconOnly',
                          image1='icon_match_all.png',
                          label='match all', command=lambda a1='all': TransformUtility.matchTransforms(a1) )
     cmds.setParent( '..' )#gridLayout
     cmds.separator( style='none', height=10 )
     
     cmds.setParent( '..' )#col 
Beispiel #2
0
    def doIt( self, *args ):
        # ui settings.
        self.winWidth = 306
        self.winHeight = 400
        self.iconWidth = 32
        self.iconHeight = 32
        
        # clean up old uis before opening a new one.
        try:
            cmds.deleteUI( self.winName )
        except:
            pass
        
        self.mainWindow = cmds.window( self.winName, title=self.winTitle, sizeable=False, resizeToFitChildren=False )
        cmds.frameLayout( borderVisible=False, labelVisible=False )
        
        self.conTools = cmds.columnLayout( height=self.winHeight/3 )
        cmds.text( label='Controller Tools', width=self.winWidth, wordWrap=True, align='center', font='boldLabelFont', backgroundColor=(0.15,0.15,0.15) )
        cmds.separator( style='none', height=4 )
        self.conGrid = cmds.gridLayout( numberOfColumns=4, numberOfRows=2, cellWidthHeight=(self.winWidth/4, 50) )
        cmds.button( label='Make Control', command='cmds.rigController()' )
        cmds.button( label='Make From XML', command='XMLUtility.createControlFromXML()' )
        cmds.button( label='Apply XML', command='XMLUtility.applyXMLtoControl()' )
        cmds.button( label='Save XML', command='XMLUtility.createControlXML()' )
        cmds.button( label='Make Deformer', command='makeDeformerMesh()')
        cmds.button( label='Apply Deformer', command='applyDeformerMesh()')
        cmds.setParent( '..' )#self.conGrid
        cmds.separator( style='none', height=20 )
        cmds.text( label='Position Tools', width=self.winWidth, wordWrap=True, align='center', font='boldLabelFont', backgroundColor=(0.15,0.15,0.15) )
        cmds.separator( style='none', height=4 )
        self.transGrid = cmds.gridLayout( numberOfColumns=3, cellWidthHeight=(self.winWidth/3, 50) )
        cmds.button( label='Match Translation', command=lambda *args: TransformUtility.matchTransforms( 'tran' ) )
        cmds.button( label='Match Rotation', command=lambda *args: TransformUtility.matchTransforms( 'rot' )  )
        cmds.button( label='Match All', command=lambda *args: TransformUtility.matchTransforms( 'all' )  )
        cmds.setParent( '..' )#self.transGrid
        cmds.setParent( '..' )#self.conTools
        
        cmds.setParent( '..' )#framelayout

         # show the ui.
        cmds.showWindow( self.winName )
Beispiel #3
0
    def doIt( self, *args ):
        # Window settings.
        self.winWidth = 206
        self.winHeight = 400
        self.iconWidth = 32
        self.iconHeight = 32
        
        # Window colors
        self.rowColors = [[0.4,0.4,0.4],[0.5,0.5,0.5]]
        
        # Clean up old uis before opening a new one.
        try:
            cmds.deleteUI( self.winName )
        except:
            pass
        
        # Setup the form layout.
        self.mainWindow = cmds.window( self.winName, title=self.winTitle, sizeable=False, resizeToFitChildren=False )
        self.form = cmds.formLayout()
        self.tabs = cmds.tabLayout( innerMarginWidth=5, innerMarginHeight=5 )
                
        # Attach the tabs layout to the form layout.
        cmds.formLayout( self.form, edit=True, attachForm=( (self.tabs, 'top', 0), (self.tabs, 'left', 0), (self.tabs, 'bottom', 0), (self.tabs, 'right', 0) ) )
        
        # Create each of the tabs.
        # TAB: META NODES: START
        self.tabMeta = cmds.rowColumnLayout( numberOfRows=2, width=self.winWidth )
        
        self.colMeta = cmds.rowColumnLayout( numberOfColumns=1, height=self.winHeight/2 )
        cmds.text( label='Meta Nodes', width=self.winWidth, wordWrap=True, align='center', font='boldLabelFont', backgroundColor=(0.15,0.15,0.15) )
        cmds.separator( style='none', height=4 )
        self.gridMeta = cmds.gridLayout( numberOfColumns=4, cellWidthHeight=( 50, 50 ) )        
        cmds.button( label='Basic', command=lambda b, a1='frameModule': metaNode.MetaNode( inNodeMetaType=a1 ) )
        cmds.button( label='Character', command=lambda b, a1=False: metaNode.MetaCharacter( doModel=a1 ) )
        cmds.setParent( '..' )#self.gridMeta
        cmds.setParent( '..' )#self.colMeta
        
        self.colMetaTools = cmds.rowColumnLayout( numberOfColumns=1 )
        cmds.text( label='Tools', width=self.winWidth, wordWrap=True, align='center', font='boldLabelFont', backgroundColor=(0.15,0.15,0.15) )
        cmds.separator( style='none', height=4 )
        self.rowMetaTools = cmds.rowColumnLayout( numberOfRows=1 )
        cmds.button( label='Meta Node List', annotation='meta node list',
                     command=lambda b: SelectMetaUI.selectMetaUI() )                       
        cmds.setParent( '..' )#self.rowMetaTools
        cmds.setParent( '..' )#self.colMetaTools

        cmds.setParent( '..' )#self.tabMeta
        # TAB: META NODES: END
        
        # TAB: BITS, START
        self.tabBits = cmds.rowColumnLayout( numberOfRows=3, width=self.winWidth )
        
        self.bitsCol = cmds.rowColumnLayout( numberOfColumns=1, height=self.winHeight/3 )
        cmds.text( label='Bit Primitives', width=self.winWidth, wordWrap=True, align='center', font='boldLabelFont', backgroundColor=(0.15,0.15,0.15) )
        cmds.separator( style='none', height=4 )
        self.bitsGrid = cmds.gridLayout( numberOfColumns=4, cellWidthHeight=( 50, 50 ) )
        cmds.button( label='Sphere', command=lambda b, a1='glSphere': cmds.makeGLBit( objecttype=a1 ) )
        cmds.button( label='Box', command=lambda b, a1='glBox': cmds.makeGLBit( objecttype=a1 ) )
        cmds.button( label='Cylinder', command=lambda b, a1='glCylinder': cmds.makeGLBit( objecttype=a1 ) )
        cmds.button( label='Cone', command=lambda b, a1='glCone': cmds.makeGLBit( objecttype=a1 ) )
        cmds.button( label='Torus', command=lambda b, a1='glTorus': cmds.makeGLBit( objecttype=a1 ) )
        cmds.setParent( '..' )#self.bitsGrid
        cmds.setParent( '..' )#self.bitsCol
        
        self.toolsCol = cmds.rowColumnLayout( numberOfColumns=1 )
        cmds.text( label='Transform Tools', width=self.winWidth, wordWrap=True, align='center', font='boldLabelFont', backgroundColor=(0.15,0.15,0.15) )
        cmds.separator( style='none', height=4 )
        self.toolRow = cmds.rowColumnLayout( numberOfRows=1 )
        cmds.iconTextButton( annotation='match translation', style='iconOnly',
                             width=self.winWidth/3, image1='icon_match_translation.png',
                             command=lambda a1='tran': TransformUtility.matchTransforms(a1) )
        cmds.iconTextButton( annotation='match rotation', style='iconOnly',
                             width=self.winWidth/3, image1='icon_match_rotation.png',
                             label='match rotation', command=lambda a1='rot': TransformUtility.matchTransforms(a1) )
        cmds.iconTextButton( annotation='match all', style='iconOnly',
                             width=self.winWidth/3, image1='icon_match_all.png',
                             label='match all', command=lambda a1='all': TransformUtility.matchTransforms(a1) )                             
        cmds.setParent( '..' )#self.toolRow
        cmds.setParent( '..' )#self.toolsCol

        self.childCol = cmds.rowColumnLayout( numberOfColumns=1 )
        cmds.text( label='General Tools', width=self.winWidth, wordWrap=True, align='center', font='boldLabelFont', backgroundColor=(0.15,0.15,0.15) )
        cmds.separator( style='none', height=4 )
        self.childRow = cmds.rowColumnLayout( numberOfColumns=2 )
        cmds.button( label='Add Child', command=lambda b: NodeUtility.setBitChild() )
        cmds.button( label='Remove Child', command=lambda b: NodeUtility.deleteBitChild() )
        cmds.button( label='Copy Settings', command=lambda b: NodeUtility.copyBitSettings() )
        cmds.setParent( '..' )#self.childRow
        cmds.setParent( '..' )#self.childCol
        
        cmds.setParent( '..' )#self.tabBits
        # TAB: BITS, END
        
        # TAB: ATTRIBUTES, START
        self.tabAttrs = cmds.rowColumnLayout( numberOfRows=2 )
        
        # Top
        self.attrTop = cmds.rowColumnLayout( numberOfColumns=1 )
        cmds.text( label='Attribute List', width=self.winWidth, wordWrap=True, align='center', font='boldLabelFont', backgroundColor=(0.15,0.15,0.15) )
        cmds.separator( style='none', height=4 )
        
        # Top rows.
        self.attrList = cmds.scrollLayout( horizontalScrollBarThickness=16, verticalScrollBarThickness=16, height=150 )
        self.fillAttrList()
        cmds.setParent( '..' )#attrList
        # Bottom buttons
        cmds.rowColumnLayout( numberOfColumns=2 )
        #cmds.button( label='Add Custom Attribute' )
        cmds.button( label='Delete Attributes', command=lambda b: deleteAttrUI.createDeleteAttrUI() )
        cmds.button( label='Add Selected', command=lambda b: self.addAttrsFromList() )
        cmds.separator( style='none', height=10 )
        cmds.setParent( '..' )#button columns
        cmds.setParent( '..' )#self.attrTop
        
        self.attrPresets = cmds.rowColumnLayout( numberOfColumns=1 )
        cmds.text( label='Attribute Presets', width=self.winWidth, wordWrap=True, align='center', font='boldLabelFont', backgroundColor=(0.15,0.15,0.15) )
        cmds.separator( style='none', height=4 )
        self.presets = cmds.gridLayout( numberOfColumns=4, cellWidthHeight=( 50, 50 ) )
        self.fillAttrPresets()
        cmds.setParent( '..' )#self.presets
        cmds.setParent( '..' )#self.attrPresets
        
        cmds.setParent( '..' )#self.tabAttrs
        # TAB: ATTRIBUTES, END
        
        # TAB: XML: START
        self.tabXML = cmds.rowColumnLayout( numberOfRows=2, width=self.winWidth )
        
        self.colXML = cmds.rowColumnLayout( numberOfColumns=1, height=self.winHeight/2 )
        cmds.text( label='XML Tools', width=self.winWidth, wordWrap=True, align='center', font='boldLabelFont', backgroundColor=(0.15,0.15,0.15) )
        cmds.separator( style='none', height=4 )        
        cmds.button( label='Save Frame Module XML', command=lambda b: FrameUtility.createFrameModuleXML() )
        cmds.setParent( '..' )#self.colXML

        cmds.setParent( '..' )#self.tabXML
        # TAB: XML: END
        
        # Added the tabs to the tab layout.
        cmds.tabLayout( self.tabs, edit=True, tabLabel=( (self.tabMeta, 'Metas'),
                                                         (self.tabBits, 'Bits'),
                                                         (self.tabAttrs, 'Attributes'),
                                                         (self.tabXML, 'XML') ) )

        # Show the window.
        cmds.showWindow( self.winName )
Beispiel #4
0
 def build_bits_gui( self ):
     '''
     Build the bits GUI sub-layout.
     '''
     # Build bits controls
     # Primitive buttons.        
     self.sphere_btn = QtGui.QToolButton( self )
     self.sphere_btn.setStyleSheet( 'border:0' )
     self.sphere_btn.setAutoRaise( True )
     self.sphere_btn.setIcon( QtGui.QIcon( ':/riggingUI/icons/bit_sphere.png' ) )
     self.sphere_btn.setIconSize( QtCore.QSize(32,32) )
     self.sphere_btn.setText( 'Sphere' )
     self.sphere_btn.clicked.connect( self.primitive_buttons )
     
     self.box_btn = QtGui.QToolButton( self )
     self.box_btn.setStyleSheet( 'border:0' )
     self.box_btn.setAutoRaise( True )
     self.box_btn.setIcon( QtGui.QIcon( ':/riggingUI/icons/bit_box.png' ) )
     self.box_btn.setIconSize( QtCore.QSize(32,32) )
     self.box_btn.setText( 'Box' )
     self.box_btn.clicked.connect( self.primitive_buttons )
     
     self.cylinder_btn = QtGui.QToolButton( self )
     self.cylinder_btn.setStyleSheet( 'border:0' )
     self.cylinder_btn.setAutoRaise( True )
     self.cylinder_btn.setIcon( QtGui.QIcon( ':/riggingUI/icons/bit_cylinder.png' ) )
     self.cylinder_btn.setIconSize( QtCore.QSize(32,32) )
     self.cylinder_btn.setText( 'Cylinder' )
     self.cylinder_btn.clicked.connect( self.primitive_buttons )
     
     self.cone_btn = QtGui.QToolButton( self )
     self.cone_btn.setStyleSheet( 'border:0' )
     self.cone_btn.setAutoRaise( True )
     self.cone_btn.setIcon( QtGui.QIcon( ':/riggingUI/icons/bit_cone.png' ) )
     self.cone_btn.setIconSize( QtCore.QSize(32,32) )
     self.cone_btn.setText( 'Cone' )
     self.cone_btn.clicked.connect( self.primitive_buttons )
     
     self.torus_btn = QtGui.QToolButton( self )
     self.torus_btn.setStyleSheet( 'border:0' )
     self.torus_btn.setAutoRaise( True )
     self.torus_btn.setIcon( QtGui.QIcon( ':/riggingUI/icons/bit_torus.png' ) )
     self.torus_btn.setIconSize( QtCore.QSize(32,32) )
     self.torus_btn.setText( 'Torus' )
     self.torus_btn.clicked.connect( self.primitive_buttons )
     
     # Bit tools.
     self.match_translation_btn = QtGui.QPushButton( 'Match Translation' )
     self.match_translation_btn.setIcon( QtGui.QIcon( ':/riggingUI/icons/icon_match_translation.png' ) )
     self.match_translation_btn.setIconSize( QtCore.QSize(16,16) )
     self.match_translation_btn.setStyleSheet( 'text-align: left; padding: 4px' )
     self.match_translation_btn.clicked.connect( lambda a='tran':TransformUtility.matchTransforms( a ) )
     
     self.match_rotation_btn = QtGui.QPushButton( 'Match Rotation' )
     self.match_rotation_btn.setIcon( QtGui.QIcon( ':/riggingUI/icons/icon_match_rotation.png' ) )
     self.match_rotation_btn.setIconSize( QtCore.QSize(16,16) )
     self.match_rotation_btn.setStyleSheet( 'text-align: left; padding: 4px' )
     self.match_rotation_btn.clicked.connect( lambda a='rot':TransformUtility.matchTransforms( a ) )
     
     self.match_all_btn = QtGui.QPushButton( 'Match All' )
     self.match_all_btn.setIcon( QtGui.QIcon( ':/riggingUI/icons/icon_match_all.png' ) )
     self.match_all_btn.setIconSize( QtCore.QSize(16,16) )
     self.match_all_btn.setStyleSheet( 'text-align: left; padding: 4px' )
     self.match_all_btn.clicked.connect( lambda a='all':TransformUtility.matchTransforms( a ) )
     
     self.copy_bit_settings_btn = QtGui.QPushButton( 'Copy Bit Settings' )
     self.copy_bit_settings_btn.setIcon( QtGui.QIcon( ':/riggingUI/icons/bit_copy_settings.png' ) )
     self.copy_bit_settings_btn.setIconSize( QtCore.QSize(16,16) )
     self.copy_bit_settings_btn.setStyleSheet( 'text-align: left; padding: 4px' )
     self.copy_bit_settings_btn.clicked.connect( lambda:FrameUtility.copyBitSettings() )
     
     self.add_child_btn = QtGui.QPushButton( 'Add Child' )
     self.add_child_btn.setIcon( QtGui.QIcon( ':/riggingUI/icons/bit_add_child.png' ) )
     self.add_child_btn.setIconSize( QtCore.QSize(16,16) )
     self.add_child_btn.setStyleSheet( 'text-align: left; padding: 4px' )
     self.add_child_btn.clicked.connect( lambda:FrameUtility.setBitChild() )
     
     self.delete_child_btn = QtGui.QPushButton( 'Delete Child' )
     self.delete_child_btn.setIcon( QtGui.QIcon( ':/riggingUI/icons/bit_delete_child.png' ) )
     self.delete_child_btn.setIconSize( QtCore.QSize(16,16) )
     self.delete_child_btn.setStyleSheet( 'text-align: left; padding: 4px' )
     self.delete_child_btn.clicked.connect( lambda:FrameUtility.deleteBitChild() )
     
     # Build bits layout.
     # Primitive buttons
     bit_primitives_header = QtGui.QLabel()
     bit_primitives_header.setText( 'Bit Primitives' )
     bit_primitives_header.setAlignment( QtCore.Qt.AlignCenter )
     bit_primitives_header.setStyleSheet( 'font:bold; font-size:14px; background-color:#2B2B30' )
     
     primitive_frame = QtGui.QFrame()
     primitive_frame.setFrameShadow( QtGui.QFrame.Sunken )
     primitive_frame.setFrameShape( QtGui.QFrame.Box )
     primitive_frame.setLineWidth( 1 )
     
     #self.primitive_groupbox.setStyleSheet( 'border:4px; border-style:outset' )
     primitive_layout = QtGui.QHBoxLayout()
     primitive_layout.addWidget( self.sphere_btn )
     primitive_layout.addWidget( self.box_btn )
     primitive_layout.addWidget( self.cylinder_btn )
     primitive_layout.addWidget( self.cone_btn )
     primitive_layout.addWidget( self.torus_btn )
     primitive_frame.setLayout( primitive_layout )
     
     # Bit tools.
     bit_tools_header = QtGui.QLabel()
     bit_tools_header.setText( 'Bit Tools' )
     bit_tools_header.setAlignment( QtCore.Qt.AlignCenter )
     bit_tools_header.setStyleSheet( 'font:bold; font-size:14px; background-color:#2B2B30' )
     
     bit_tools_grid = QtGui.QGridLayout()
     bit_tools_grid.setColumnMinimumWidth( 0, 100 )
     bit_tools_grid.setColumnMinimumWidth( 1, 100 )
     bit_tools_grid.setColumnMinimumWidth( 2, 100 )
     bit_tools_grid.setSpacing( 2 )
     bit_tools_grid.setContentsMargins( 0,0,0,0 )
     # widget, row, col
     bit_tools_grid.addWidget( self.match_translation_btn, 0, 0 )
     bit_tools_grid.addWidget( self.match_rotation_btn, 0, 1 )
     bit_tools_grid.addWidget( self.match_all_btn, 0, 2 )
     bit_tools_grid.addWidget( self.copy_bit_settings_btn, 1, 0 )
     bit_tools_grid.addWidget( self.add_child_btn, 1, 1 )
     bit_tools_grid.addWidget( self.delete_child_btn, 1, 2 )
     
     # Added the bits widgets to the sub-layout of the main window.
     self.sub_layout.addWidget( bit_primitives_header )
     self.sub_layout.addWidget( primitive_frame )
     self.sub_layout.addWidget( bit_tools_header )
     self.sub_layout.addLayout( bit_tools_grid )
Beispiel #5
0
    def __init__( self ):
        super( UIBitsTools, self ).__init__()
        
        layout = QtGui.QVBoxLayout( self )

        # Build bits controls
        # Presets
        moduleRootBtn = QTWidgets.imageButton( 'Create Module', ':/riggingUI/icons/preset_module.png', [32,32] )
        moduleRootBtn.clicked.connect( lambda a=1:self.preset_buttons(a) )
        
        characterRootBtn = QTWidgets.imageButton( 'Create Character', ':/riggingUI/icons/preset_character.png', [32,32] )
        characterRootBtn.clicked.connect( lambda a=2:self.preset_buttons(a) )
        
        # Primitive buttons.        
        sphereBtn = QTWidgets.imageButton( 'Sphere', ':/riggingUI/icons/bit_sphere.png', [32,32] )
        sphereBtn.clicked.connect( self.primitive_buttons )
        
        boxBtn = QTWidgets.imageButton( 'Box', ':/riggingUI/icons/bit_box.png', [32,32] )
        boxBtn.clicked.connect( self.primitive_buttons )
        
        cylinderBtn = QTWidgets.imageButton( 'Cylinder', ':/riggingUI/icons/bit_cylinder.png', [32,32] )
        cylinderBtn.clicked.connect( self.primitive_buttons )
        
        coneBtn = QTWidgets.imageButton( 'Cone', ':/riggingUI/icons/bit_cone.png', [32,32] )
        coneBtn.clicked.connect( self.primitive_buttons )
        
        torusBtn = QTWidgets.imageButton( 'Torus', ':/riggingUI/icons/bit_torus.png', [32,32] )
        torusBtn.clicked.connect( self.primitive_buttons )
        
        # Bit tools.
        matchTranslationBtn = QTWidgets.imageTextButton( 'Match Translation', ':/riggingUI/icons/icon_match_translation.png', [16,16] )
        matchTranslationBtn.clicked.connect( lambda a='tran':TransformUtility.matchTransforms( a ) )
        
        matchRotationBtn = QTWidgets.imageTextButton( 'Match Rotation', ':/riggingUI/icons/icon_match_rotation.png', [16,16] )
        matchRotationBtn.clicked.connect( lambda a='rot':TransformUtility.matchTransforms( a ) )
        
        matchAllBtn = QTWidgets.imageTextButton( 'Match All', ':/riggingUI/icons/icon_match_all.png', [16,16] )
        matchAllBtn.clicked.connect( lambda a='all':TransformUtility.matchTransforms( a ) )
        
        copyBitSettingsBtn = QTWidgets.imageTextButton( 'Copy Bit Settings', ':/riggingUI/icons/bit_copy_settings.png', [16,16] )
        copyBitSettingsBtn.clicked.connect( lambda:NodeUtility.copyBitSettings() )
        
        addChildBtn = QTWidgets.imageTextButton( 'Add Child', ':/riggingUI/icons/bit_add_child.png', [16,16] ) 
        addChildBtn.clicked.connect( lambda:NodeUtility.setBitChild() )
        
        deleteChildBtn = QTWidgets.imageTextButton( 'Delete Child', ':/riggingUI/icons/bit_delete_child.png', [16,16] )
        deleteChildBtn.clicked.connect( lambda:NodeUtility.deleteBitChild() )
        
        # Build bits layout.
        # Presets.
        presetsHeader = QTWidgets.basicLabel( 'Bit Presets', 'bold', 14, 'white', '2B2B30' )
        presetsHeader.setMinimumHeight( 30 )
        presetsHeader.setAlignment( QtCore.Qt.AlignCenter )
        
        presetsFrame = QTWidgets.basicFrame()
        presetsLayout = QtGui.QHBoxLayout()
        presetsLayout.addWidget( moduleRootBtn )
        presetsLayout.addWidget( characterRootBtn )
        presetsFrame.setLayout( presetsLayout )
        
        # Primitive buttons
        bitPrimitivesHeader = QTWidgets.basicLabel( 'Bit Primitives', 'bold', 14, 'white', '2B2B30' )
        bitPrimitivesHeader.setMinimumHeight( 30 )
        bitPrimitivesHeader.setAlignment( QtCore.Qt.AlignCenter )
        
        primitiveFrame = QTWidgets.basicFrame()
        
        primitiveLayout = QtGui.QHBoxLayout()
        primitiveLayout.addWidget( sphereBtn )
        primitiveLayout.addWidget( boxBtn )
        primitiveLayout.addWidget( cylinderBtn )
        primitiveLayout.addWidget( coneBtn )
        primitiveLayout.addWidget( torusBtn )
        primitiveFrame.setLayout( primitiveLayout )
        
        # Bit tools.
        bitToolsHeader = QTWidgets.basicLabel( 'Bit Tools', 'bold', 14, 'white', '2B2B30' )
        bitToolsHeader.setMinimumHeight( 30 )
        bitToolsHeader.setAlignment( QtCore.Qt.AlignCenter )
        
        bitToolsGrid = QtGui.QGridLayout()
        bitToolsGrid.setColumnMinimumWidth( 0, 100 )
        bitToolsGrid.setColumnMinimumWidth( 1, 100 )
        bitToolsGrid.setColumnMinimumWidth( 2, 100 )
        bitToolsGrid.setSpacing( 2 )
        bitToolsGrid.setContentsMargins( 0,0,0,0 )
        # widget, row, col
        bitToolsGrid.addWidget( matchTranslationBtn, 0, 0 )
        bitToolsGrid.addWidget( matchRotationBtn, 0, 1 )
        bitToolsGrid.addWidget( matchAllBtn, 0, 2 )
        bitToolsGrid.addWidget( copyBitSettingsBtn, 1, 0 )
        bitToolsGrid.addWidget( addChildBtn, 1, 1 )
        bitToolsGrid.addWidget( deleteChildBtn, 1, 2 )
        
        # Added the bits widgets to the sub-layout of the main window.
        layout.addWidget( presetsHeader )
        layout.addWidget( presetsFrame )
        layout.addWidget( bitPrimitivesHeader )
        layout.addWidget( primitiveFrame )
        layout.addWidget( bitToolsHeader )
        layout.addLayout( bitToolsGrid )