Beispiel #1
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def test_board_is_move_allowed_board_full():
    b = Board(max_row=2, row_size=4, min_val=1, solution=[1, 1, 1, 1])
    m = [1, 1, 1, 1]
    b.play(m)
    assert b.is_move_allowed(m) == False
Beispiel #2
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def test_board_play_after_win():
    b = Board(max_row=2, row_size=3, min_val=1, max_val=3, solution=[1, 1, 1])
    m = [1, 1, 1]
    b.play(m)
    played = b.play(m)
    assert len(b.res) == 1 and len(b.rows) == 1 and played == False
Beispiel #3
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def test_board_is_move_allowed_board_full():
    b = Board(max_row=1)
    m = b.get_random_move()
    b.play(m)
    assert b.is_move_allowed(m) == False
Beispiel #4
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def test_board_play_forbidden_move():
    b = Board(max_row=3, row_size=3, min_val=1, max_val=3, solution=[1, 1, 1])
    m = [1, 2, 5]
    played = b.play(m)
    assert len(b.res) == 0 and len(b.rows) == 0 and played == False
Beispiel #5
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def test_board_play_allowed_move():
    b = Board(max_row=3, row_size=3, min_val=1, max_val=3, solution=[1, 1, 1])
    m = [1, 2, 3]
    played = b.play(m)
    assert len(b.res) == 1 and len(b.rows) == 1 and played == True
Beispiel #6
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def test_board_is_loose_last_move_fill_the_board():
    b = Board(row_size=3, max_row=2, solution=[1, 1, 1])
    m = [1, 1, 2]
    b.play(m)
    b.play(m)
    assert b.is_loose() == True
Beispiel #7
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def test_board_is_loose_last_move_is_bad():
    b = Board(row_size=3, max_row=2, solution=[1, 1, 1])
    m = [1, 1, 2]
    b.play(m)
    assert b.is_loose() == False
Beispiel #8
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def test_board_is_win_last_move_win():
    b = Board(row_size=3, max_row=2, solution=[1, 1, 1])
    m = [1, 1, 1]
    b.play(m)
    assert b.is_win() == True