Beispiel #1
0
def setID():
    sels = ls(sl=1)
    if sels!=[]:
        newshader = shadingNode("lambert",asShader=1)
        setAttr(newshader+".color",random.random(),random.random(),random.random(),type="double3")
        select(sels,r=1)
        hyperShade(a=newshader)
        meleval('hyperShadePanelMenuCommand("hyperShadePanel1", "deleteUnusedNodes");')
    else:
        warning("please select A mesh!!")
def scriptNodeCall():
    #This is called by the script node to update the dict
    ct = meleval("currentTime -q")
    if ct > AnimationRemapper._lastKey:
        AnimationRemapper._lastKey = ct
        AnimationRemapper._mapKeyFrameList.append(ct)
        AnimationRemapper._mapTimeList.append(time.time())

    if ct == AnimationRemapper._startTime:
        AnimationRemapper._lastKey = AnimationRemapper._startTime
        AnimationRemapper._mapKeyFrameList = []  #Reset
        AnimationRemapper._mapTimeList = []  #Reset
        AnimationRemapper._startRecordingTime = time.time()
        AnimationRemapper._remapperDict = {}
Beispiel #3
0
def cleanUp_main():
    unknowncb_value = cmds.checkBox("unknowncb", q=True, v=True)
    wkheadcb_value = cmds.checkBox("wkheadcb", q=True, v=True)
    unrefcb_value = cmds.checkBox("unrefcb", q=True, v=True)
    oigcb_value = cmds.checkBox("oigcb", q=True, v=True)
    tsmcb_value = cmds.checkBox("tsmcb", q=True, v=True)
    srefnodecb_value = cmds.checkBox("srefnodecb", q=True, v=True)
    clnoppcb_value = cmds.checkBox("clnoppcb", q=True, v=True)
    clbaddiscb_value = cmds.checkBox("clbaddiscb", q=True, v=True)
    clbadmatcb_value = cmds.checkBox("clbadmatcb", q=True, v=True)
    if tsmcb_value == 1:
        fantabox.common.cleanUp_mod(
            fantabox.common.SJ_TSM_cleanup.TSM_menuCleanup(), u"TSM残留script节点")
    if oigcb_value == 1:
        fantabox.common.cleanUp_mod(fantabox.common.k016_check_uuoig(),
                                    u"多余Oig节点")
    if unrefcb_value == 1:
        fantabox.common.cleanUp_mod(fantabox.common.k007_check_UNKNOWNREF(),
                                    u"UNKNOWNREF节点")
    if wkheadcb_value == 1:
        fantabox.common.cleanUp_mod(fantabox.common.k005_check_wkHeadsUp(),
                                    u"wkHeadsUp节点")
    if srefnodecb_value == 1:
        fantabox.common.cleanUp_mod(fantabox.common.k009_check_sharedRef(),
                                    u"shareReferenceNode节点")
    if unknowncb_value == 1:
        fantabox.common.cleanUp_mod(fantabox.common.k008_check_unknown(),
                                    u"未知节点")
    if clnoppcb_value == 1:
        fantabox.common.cleanUp_mod(k002_check_novertPolo(), u"无点的Plolygons")
    if clbaddiscb_value == 1:
        fantabox.common.cleanUp_mod(k015_check_displink(), u"连接断了的置换节点")
    if clbadmatcb_value == 1:
        from maya.mel import eval as meleval
        meleval(
            'hyperShadePanelMenuCommand("hyperShadePanel", "deleteUnusedNodes");'
        )
    def __init__(self, snapKeys=True):
        #Makes sure that it doesnt create any duplicates
        self.fps = meleval("currentTimeUnitToFPS")
        try:
            self.scriptNode = pm.PyNode("AnimationRemapperScriptNode")
            self.scriptNode.before.set("pass")
        except:
            pm.scriptNode(n="AnimationRemapperScriptNode",
                          stp="python",
                          st=7,
                          bs="pass")
            self.scriptNode = pm.PyNode("AnimationRemapperScriptNode")

        if snapKeys:
            self.snapKeys()

        self.createUI()
    def startRecording(self):
        if not self._selectedObjects:
            self._selectedObjects = pm.selected()

        self.fps = meleval("currentTimeUnitToFPS")
        pm.play(state=False)

        #update "class variables" variables
        AnimationRemapper._startRecordingTime = time.time()
        AnimationRemapper._startTime = pm.playbackOptions(q=1, min=1)
        AnimationRemapper._endTime = pm.playbackOptions(q=1, max=1)
        AnimationRemapper._mapKeyFrameList = []
        AnimationRemapper._mapTimeList = []

        #Start the scriptNode and set the currentTime to the start of the timerange
        module = __name__
        #Activate the scriptNode
        self.scriptNode.before.set(
            "import {0}; {0}.scriptNodeCall()".format(module))
        pm.currentTime(AnimationRemapper._startTime
                       )  #Setting the time to start time resets the dict