Beispiel #1
0
    def getPreviewNode(self, bounds):
        symbol_list = self.createSymbolList(bounds)
        if symbol_list is None:
            return None

        log.info("Rendering symbols to OpenGL")

        sceneNodes = renderSceneNodes(symbol_list)
        return sceneNodes
    def getPreviewNode(self, bounds):
        symbol_list = self.createSymbolList(bounds)
        if symbol_list is None:
            return None

        log.info("Rendering symbols to OpenGL")

        sceneNodes = renderSceneNodes(symbol_list)
        return sceneNodes
Beispiel #3
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    def getPreviewNode(self, bounds):
        system = koch.Snowflake(bounds, blocktype=self.blocktypeButton.block)
        symbol_list = [system]

        max_iterations = self.iterationsSlider.value()

        def process(_symbol_list):
            for iteration, _symbol_list in applyReplacementsIterated(_symbol_list, max_iterations):
                yield iteration, max_iterations

            yield _symbol_list

        symbol_list = showProgress("Generating...", process(symbol_list), cancel=True)
        if symbol_list is False:
            return

        sceneNodes = renderSceneNodes(symbol_list)
        return sceneNodes
Beispiel #4
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 def renderSceneNodes(self, symbol_list):
     return renderSceneNodes(symbol_list)
Beispiel #5
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 def renderSceneNodes(self, symbol_list):
     return renderSceneNodes(symbol_list)