Beispiel #1
0
def plotsynapses(i):
    synapse1_loc = [
        spines_df['spine 1 synapse'][i][0] * 4,
        spines_df['spine 1 synapse'][i][1] * 4,
        spines_df['spine 1 synapse'][i][2] * 40
    ]
    synapse2_loc = [
        spines_df['spine 2 synapse'][i][0] * 4,
        spines_df['spine 2 synapse'][i][1] * 4,
        spines_df['spine 2 synapse'][i][2] * 40
    ]
    synapse1_actor = trimesh_vtk.point_cloud_actor([synapse1_loc],
                                                   size=100,
                                                   color=(0, 0, 1),
                                                   opacity=1)
    synapse2_actor = trimesh_vtk.point_cloud_actor([synapse2_loc],
                                                   size=100,
                                                   color=(1, 0, 0),
                                                   opacity=1)
    return synapse1_loc, synapse2_loc, synapse1_actor, synapse2_actor
def viz_3d_network(positions, edgelist):
    """
    Makes an interactive, 3d visualization of a spatial network.

    Parameters
    ----------
    positions: n_nodes x 3
        The 3d coordinates of each node in the network.

    edgelist: n_edges x 2
        List of the edges. If edges are labeled by node
        names (as opposed to node indexes) then positions
        must be a pd.DataFrame indexed by the node names.
    """

    # if nodes are named then convert node names to indexes
    if isinstance(positions, pd.DataFrame) and \
            isinstance(edgelist, pd.DataFrame):

        # convert edges to node index format i.e. (idx_0, idx_9) -> (0, 9)
        rootid2index = {idx: i for i, idx in enumerate(positions.index)}
        to_idxer = np.vectorize(lambda x: rootid2index[x])
        edgelist = to_idxer(edgelist)

    positions = np.array(positions)
    edgelist = np.array(edgelist)

    sk = skeleton.Skeleton(positions, edgelist)
    edge_actor = trimesh_vtk.skeleton_actor(sk,
                                            color=(0, 0, 0),
                                            opacity=.7,
                                            line_width=1)

    vert_actor = trimesh_vtk.point_cloud_actor(positions,
                                               size=3000,
                                               color=(1, 0, 0))
    trimesh_vtk.render_actors([edge_actor, vert_actor])
def test_point_cloud(full_cell_mesh, full_cell_synapses, full_cell_soma_pt,
                     tmp_path):

    mesh_actor = trimesh_vtk.mesh_actor(full_cell_mesh)
    camera = trimesh_vtk.oriented_camera(full_cell_soma_pt, backoff=300)
    sizes = full_cell_synapses['sizes']

    # size points by size, fixed color
    syn_actor = trimesh_vtk.point_cloud_actor(full_cell_synapses['positions'],
                                              size=sizes,
                                              color=(1, 0, 0))
    eval_actor_image([mesh_actor, syn_actor],
                     'full_cell_with_synapes_size_scaled.png',
                     tmp_path,
                     camera=camera)

    # color points by size, mapping sizes
    syn_actor = trimesh_vtk.point_cloud_actor(full_cell_synapses['positions'],
                                              size=500,
                                              color=np.clip(sizes, 0, 1000))
    eval_actor_image([mesh_actor, syn_actor],
                     'full_cell_synapes_colored_size.png',
                     tmp_path,
                     camera=camera)

    # color and size points
    syn_actor = trimesh_vtk.point_cloud_actor(full_cell_synapses['positions'],
                                              size=sizes,
                                              color=np.clip(sizes, 0, 1000))
    eval_actor_image([mesh_actor, syn_actor],
                     'full_cell_synapes_colored_and_size.png',
                     tmp_path,
                     camera=camera)

    # random colors
    x = np.linspace(0, 1.0, len(sizes))
    rand_colors = np.hstack([
        x[:, np.newaxis],
        np.abs(x - .5)[:, np.newaxis], (1 - x)[:, np.newaxis]
    ])

    syn_actor = trimesh_vtk.point_cloud_actor(full_cell_synapses['positions'],
                                              size=500,
                                              color=rand_colors)
    eval_actor_image([mesh_actor, syn_actor],
                     'full_cell_synapes_random_colors.png',
                     tmp_path,
                     camera=camera)

    # random colors uint8
    rand_colors_uint8 = np.uint8(rand_colors * 255)
    syn_actor = trimesh_vtk.point_cloud_actor(full_cell_synapses['positions'],
                                              size=500,
                                              color=rand_colors_uint8)
    eval_actor_image([mesh_actor, syn_actor],
                     'full_cell_synapes_random_colors_uint8.png',
                     tmp_path,
                     camera=camera)

    # test failure modes
    with pytest.raises(ValueError) as e:
        syn_actor = trimesh_vtk.point_cloud_actor(
            full_cell_synapses['positions'],
            size=np.random.rand(10, 10),
            color=(1, 0, 0))

    with pytest.raises(ValueError) as e:
        syn_actor = trimesh_vtk.point_cloud_actor(
            full_cell_synapses['positions'],
            size=300,
            color=np.random.rand(len(x), 2))
Beispiel #4
0
                                          color=(1, 0, 0),
                                          opacity=0.2)

# Find synapse location and make a point cloud actor for the synapse of each mesh
synapse1_loc = [
    spines_df['spine 1 synapse'][i][0] * 4,
    spines_df['spine 1 synapse'][i][1] * 4,
    spines_df['spine 1 synapse'][i][2] * 40
]
synapse2_loc = [
    spines_df['spine 2 synapse'][i][0] * 4,
    spines_df['spine 2 synapse'][i][1] * 4,
    spines_df['spine 2 synapse'][i][2] * 40
]
synapse1_actor = trimesh_vtk.point_cloud_actor([synapse1_loc],
                                               size=100,
                                               color=(0, 0, 1),
                                               opacity=1)
synapse2_actor = trimesh_vtk.point_cloud_actor([synapse2_loc],
                                               size=100,
                                               color=(1, 0, 0),
                                               opacity=1)

# Skeletonize and create a skeleton actor for each mesh
skeleton1 = meshparty.skeletonize.skeletonize_mesh(spinemesh1_mp,
                                                   compute_radius=False,
                                                   cc_vertex_thresh=0)
skeleton1_actor = meshparty.trimesh_vtk.skeleton_actor(skeleton1,
                                                       color=(0, 0, 1),
                                                       opacity=1)
skeleton2 = meshparty.skeletonize.skeletonize_mesh(spinemesh2_mp,
                                                   compute_radius=False,
Beispiel #5
0
biggest_synapses = post_synapse_df.sort_values(by=["size"],
                                               ascending=False).head(10)
print(biggest_synapses)

# Visualize.
mm = trimesh_io.MeshMeta(disk_cache_path="test/test_files")
mesh = mm.mesh(
    filename=
    "/data/dynamic_brain_workshop/electron_microscopy/2019/meshes/%d.h5" %
    cellid)
mesh_poly = trimesh_vtk.trimesh_to_vtk(mesh.vertices, mesh.faces, None)
plt_actor = vtkplotter.Actor(mesh_poly)
syn_pts = np.vstack(
    biggest_synapses["ctr_pt_position"].values) * voxel_resolution
syn_sizes = biggest_synapses["size"]
syn_actors = trimesh_vtk.point_cloud_actor(syn_pts, size=syn_sizes.values)
vtkplotter.embedWindow(backend="k3d")
vp = vtkplotter.Plotter(bg="b")
myactor = vtkplotter.Actor(plt_actor, c="r")
myactor.GetMapper().Update()
mysynactor = vtkplotter.Actor(syn_actors, c="b")
mysynactor.GetMapper().Update()
vp += mysynactor
vp.show()

# Find the axon initial segment (AIS) of a pyramidal cell.
mesh_folder = "/data/dynamic_brain_workshop/electron_microscopy/2019/meshes/"

# Query the AIS bounds table and find the AIS points with the pyramidal cell that
# have the functional ID of 1.
nrn_ind = 1
def doubleheaded():
    # Find opening and point on skeleton closest to opening for each mesh
    spine1broken = trimesh.repair.broken_faces(spinemesh1_mp)
    spine1openings = spinemesh1_mp.submesh([spine1broken], append=True)
    spine1openings = meshparty.trimesh_io.Mesh(
        vertices=spine1openings.vertices, faces=spine1openings.faces)
    print(spine1openings)
    if spine1openings.body_count == 1:
        path_opening1_a = meshparty.mesh_skel_utils.point_to_skel_meshpath(
            spinemesh1_mp, skeleton1, spine1openings.vertices[0])
        opening_ind1_a = np.where(
            skeleton1.vertices == spinemesh1_mp.vertices[path_opening1_a[-1]])
        opening_ind1_a = opening_ind1_a[0][0]
        opening_ind1_b = -1
    elif spine1openings.body_count == 2:
        mask1 = mesh_filters.filter_largest_component(spine1openings)
        spine1openings_a = spine1openings.apply_mask(mask1)
        spine1openings_b_vertices = []
        for i in spine1openings.vertices:
            if i not in spine1openings_a.vertices:
                spine1openings_b_vertices.append(i.tolist())
        path_opening1_a = meshparty.mesh_skel_utils.point_to_skel_meshpath(
            spinemesh1_mp, skeleton1, spine1openings.vertices[0])
        path_opening1_b = meshparty.mesh_skel_utils.point_to_skel_meshpath(
            spinemesh1_mp, skeleton1, spine1openings_b_vertices[0])
        opening_ind1_a = np.where(
            skeleton1.vertices == spinemesh1_mp.vertices[path_opening1_a[-1]])
        opening_ind1_a = opening_ind1_a[0][0]
        opening_ind1_b = np.where(
            skeleton1.vertices == spinemesh1_mp.vertices[path_opening1_b[-1]])
        opening_ind1_b = opening_ind1_b[0][0]
    else:
        mask1 = mesh_filters.filter_largest_component(spine1openings)
        spine1openings = spine1openings.apply_mask(mask1)
        path_opening1_a = meshparty.mesh_skel_utils.point_to_skel_meshpath(
            spinemesh1_mp, skeleton1, spine1openings.vertices[0])
        opening_ind1_a = np.where(
            skeleton1.vertices == spinemesh1_mp.vertices[path_opening1_a[-1]])
        opening_ind1_a = opening_ind1_a[0][0]
        opening_ind1_b = -1

    spine2broken = trimesh.repair.broken_faces(spinemesh2_mp)
    spine2openings = spinemesh2_mp.submesh([spine2broken], append=True)
    spine2openings = meshparty.trimesh_io.Mesh(
        vertices=spine2openings.vertices, faces=spine2openings.faces)
    print(spine2openings)
    if spine2openings.body_count == 1:
        path_opening2_a = meshparty.mesh_skel_utils.point_to_skel_meshpath(
            spinemesh2_mp, skeleton2, spine2openings.vertices[0])
        opening_ind2_a = np.where(
            skeleton2.vertices == spinemesh2_mp.vertices[path_opening2_a[-1]])
        opening_ind2_a = opening_ind2_a[0][0]
        opening_ind2_b = -1
    elif spine2openings.body_count == 2:
        mask2 = mesh_filters.filter_largest_component(spine2openings)
        spine2openings_a = spine2openings.apply_mask(mask2)
        spine2openings_b_vertices = []
        for i in spine2openings.vertices:
            if i not in spine2openings_a.vertices:
                spine2openings_b_vertices.append(i.tolist())
        path_opening2_a = meshparty.mesh_skel_utils.point_to_skel_meshpath(
            spinemesh2_mp, skeleton2, spine2openings.vertices[0])
        path_opening2_b = meshparty.mesh_skel_utils.point_to_skel_meshpath(
            spinemesh2_mp, skeleton2, spine2openings_b_vertices[0])
        opening_ind2_a = np.where(
            skeleton2.vertices == spinemesh2_mp.vertices[path_opening2_a[-1]])
        opening_ind2_a = opening_ind2_a[0][0]
        opening_ind2_b = np.where(
            skeleton2.vertices == spinemesh2_mp.vertices[path_opening2_b[-1]])
        opening_ind2_b = opening_ind2_b[0][0]
    else:
        mask2 = mesh_filters.filter_largest_component(spine2openings)
        spine2openings = spine2openings.apply_mask(mask2)
        path_opening2_a = meshparty.mesh_skel_utils.point_to_skel_meshpath(
            spinemesh2_mp, skeleton2, spine2openings.vertices[0])
        opening_ind2_a = np.where(
            skeleton2.vertices == spinemesh2_mp.vertices[path_opening2_a[-1]])
        opening_ind2_a = opening_ind2_a[0][0]
        opening_ind2_b = -1

    # Create a path from the synapse to the opening for each mesh/synapse
    # The path consists of two parts: (1) a path from the synapse to the nearest point on the skeleton, and
    #                                 (2) a path along the skeleton to the opening
    path1_1 = meshparty.mesh_skel_utils.point_to_skel_meshpath(
        spinemesh1_mp, skeleton1, synapse1_loc)
    meshverts1 = spinemesh1_mp.vertices.tolist()
    skelverts1 = skeleton1.vertices.tolist()
    inds1_a = path1_1
    inds1_b = path1_1[1:]
    index = np.where(skeleton1.vertices == spinemesh1_mp.vertices[path1_1[-1]])
    index = index[0][0]
    if opening_ind1_b == -1:
        opening_ind1 = opening_ind1_a
        skeleton1.reroot(opening_ind1_a)
        path1_2 = skeleton1.path_to_root(index)
        for i in path1_2[1:]:
            mesh_ind = np.where(
                spinemesh1_mp.vertices == skeleton1.vertices[i])
            mesh_ind = mesh_ind[0][0]
            inds1_a.append(mesh_ind)
            inds1_b.append(mesh_ind)
        inds1_b = np.append(inds1_b, inds1_b[-1])
        line1 = meshparty.trimesh_vtk.linked_point_actor(np.array(meshverts1),
                                                         np.array(meshverts1),
                                                         inds_a=inds1_a,
                                                         inds_b=inds1_b,
                                                         opacity=1)
    else:
        skeleton1_a = skeleton1
        skeleton1_a.reroot(opening_ind1_a)
        path1_2a = skeleton1_a.path_to_root(index)
        skeleton1_b = skeleton1
        skeleton1_b.reroot(opening_ind1_b)
        path1_2b = skeleton1_b.path_to_root(index)
        if len(path1_2a) > len(path1_2b) and len(path1_2b) > 1:
            path1_2 = path1_2b
            opening_ind1 = opening_ind1_b
        else:
            path1_2 = path1_2a
            opening_ind1 = opening_ind1_a
        for i in path1_2[1:]:
            mesh_ind = np.where(
                spinemesh1_mp.vertices == skeleton1.vertices[i])
            mesh_ind = mesh_ind[0][0]
            inds1_a.append(mesh_ind)
            inds1_b.append(mesh_ind)
        inds1_b = np.append(inds1_b, inds1_b[-1])
        line1 = meshparty.trimesh_vtk.linked_point_actor(np.array(meshverts1),
                                                         np.array(meshverts1),
                                                         inds_a=inds1_a,
                                                         inds_b=inds1_b,
                                                         opacity=1)

    path2_1 = meshparty.mesh_skel_utils.point_to_skel_meshpath(
        spinemesh2_mp, skeleton2, synapse2_loc)
    meshverts2 = spinemesh2_mp.vertices.tolist()
    skelverts2 = skeleton2.vertices.tolist()
    inds2_a = path2_1
    inds2_b = path2_1[1:]
    index = np.where(skeleton2.vertices == spinemesh2_mp.vertices[path2_1[-1]])
    index = index[0][0]
    if opening_ind2_b == -1:
        opening_ind2 = opening_ind2_a
        skeleton2.reroot(opening_ind2_a)
        path2_2 = skeleton2.path_to_root(index)
        for i in path2_2[1:]:
            mesh_ind = np.where(
                spinemesh2_mp.vertices == skeleton2.vertices[i])
            mesh_ind = mesh_ind[0][0]
            inds2_a.append(mesh_ind)
            inds2_b.append(mesh_ind)
        inds2_b = np.append(inds2_b, inds2_b[-1])
        line2 = meshparty.trimesh_vtk.linked_point_actor(np.array(meshverts2),
                                                         np.array(meshverts2),
                                                         inds_a=inds2_a,
                                                         inds_b=inds2_b,
                                                         opacity=1)
    else:
        skeleton2_a = skeleton2
        skeleton2_a.reroot(opening_ind2_a)
        path2_2a = skeleton2_a.path_to_root(index)
        skeleton2_b = skeleton2
        skeleton2_b.reroot(opening_ind2_b)
        path2_2b = skeleton2_b.path_to_root(index)
        if len(path2_2a) > len(path2_2b) and len(path2_2b) > 1:
            path2_2 = path2_2b
            opening_ind2 = opening_ind2_b
        else:
            path2_2 = path2_2a
            opening_ind2 = opening_ind2_a
        for i in path2_2[1:]:
            mesh_ind = np.where(
                spinemesh2_mp.vertices == skeleton2.vertices[i])
            mesh_ind = mesh_ind[0][0]
            inds2_a.append(mesh_ind)
            inds2_b.append(mesh_ind)
        inds2_b = np.append(inds2_b, inds2_b[-1])
        line2 = meshparty.trimesh_vtk.linked_point_actor(np.array(meshverts2),
                                                         np.array(meshverts2),
                                                         inds_a=inds2_a,
                                                         inds_b=inds2_b,
                                                         opacity=1)

    end_actor1 = trimesh_vtk.point_cloud_actor([skelverts1[opening_ind1]],
                                               size=100,
                                               color=(0.7, 0.9, 1),
                                               opacity=1)
    end_actor2 = trimesh_vtk.point_cloud_actor([skelverts2[opening_ind2]],
                                               size=100,
                                               color=(0.9, 0.7, 0.6),
                                               opacity=1)

    # Compare the two lines
    line1points = []
    verts_ind1 = 0
    for i in meshverts1:
        if verts_ind1 in inds1_a:
            line1points.append(i)
        verts_ind1 += 1
    line2points = []
    verts_ind2 = 0
    for i in meshverts2:
        if verts_ind2 in inds2_a:
            line2points.append(i)
        verts_ind2 += 1

    class Linemesh:
        def __init__(self, vertices):
            self.vertices = vertices

    line1mesh = Linemesh(line1points)
    #cloud = trimesh.PointCloud(line1points)
    #line1mesh = cloud.convex_hull
    compare = meshparty.mesh_filters.filter_spatial_distance_from_points(
        line1mesh, line2points, 200)
    print(compare)
    numTrue = 0
    for i in compare:
        if i == True:
            numTrue += 1
    if numTrue > len(compare) / 2:
        return False
    else:
        return True
Beispiel #7
0
                                          color=(1, 0, 0),
                                          opacity=0.2)

# Find synapse location and make a point cloud actor for the synapse of each mesh
synapse1_loc = [
    spines_df['spine 1 synapse'][i][0] * 4,
    spines_df['spine 1 synapse'][i][1] * 4,
    spines_df['spine 1 synapse'][i][2] * 40
]
synapse2_loc = [
    spines_df['spine 2 synapse'][i][0] * 4,
    spines_df['spine 2 synapse'][i][1] * 4,
    spines_df['spine 2 synapse'][i][2] * 40
]
synapse1_actor = trimesh_vtk.point_cloud_actor([synapse1_loc],
                                               size=100,
                                               color=(0, 0, 1),
                                               opacity=1)
synapse2_actor = trimesh_vtk.point_cloud_actor([synapse2_loc],
                                               size=100,
                                               color=(1, 0, 0),
                                               opacity=1)

# Find opening for each mesh
spine1broken = trimesh.repair.broken_faces(spinemesh1_mp)
spine1openings = spinemesh1_mp.submesh([spine1broken], append=True)
spine1openings = meshparty.trimesh_io.Mesh(vertices=spine1openings.vertices,
                                           faces=spine1openings.faces)
print(spine1openings.body_count)
if spine1openings.body_count == 1:
    print("PSS 1: spine")
elif spine1openings.body_count > 3: